Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: JimmyD3 on February 26, 2023, 01:31:22 PM

Title: Planes enables at Port
Post by: JimmyD3 on February 26, 2023, 01:31:22 PM
Buzzsaw has the Brewster and I16 enables at the V-Bases as most of  you know. Would it enhance the game any by enabling the Brewster and I16 at the Ports and the Flak bases??
Title: Re: Planes enables at Port
Post by: nopoop on February 26, 2023, 01:35:29 PM
Cool !! Love the Brew. Going to check it out.
Title: Re: Planes enables at Port
Post by: DmonSlyr on February 26, 2023, 02:04:22 PM
I think it would certainly change the aspect of the Vehicle base to have a Brew. It's a very tough plane to fight against and could have a big impact on attack planes. Not sure if I'm for it or against it right now.
Title: Re: Planes enables at Port
Post by: Eagler on February 27, 2023, 07:26:30 AM
I would like all early war planes available from all vehicle bases with refueling available for all aircraft on all maps

It would help gameplay imo

Eagler
Title: Re: Planes enables at Port
Post by: popeye on February 27, 2023, 11:10:10 AM
Enabling bomb-carrying early war planes at Vbases would definitely change game play.  :D
Title: Re: Planes enables at Port
Post by: HollyWood750 on February 27, 2023, 02:58:28 PM
It would probably change the priority of destruction of the ords at those bases, for sure.    :D

 :airplane:

 :salute

HlyWd
Title: Re: Planes enables at Port
Post by: Eagler on February 27, 2023, 03:46:55 PM
It would lower flight time to fights/ help action level with current subscriber numbers

Isn't that reason enough?

Eagler
Title: Re: Planes enables at Port
Post by: Devil 505 on February 27, 2023, 04:12:58 PM
Add all the early war fighters and SBD's. 

And Stukas! :airplane:
Title: Re: Planes enables at Port
Post by: Lusche on February 27, 2023, 04:19:08 PM
Enabling bomb carrying planes at Vbases is a bad idea IMHO, reduces the tank vs tank combat opportunities even more.
Wanna bomb tanks, bring a plane from a nearby airfield.
Title: Re: Planes enables at Port
Post by: Devil 505 on February 27, 2023, 04:45:28 PM
Enabling bomb carrying planes at Vbases is a bad idea IMHO, reduces the tank vs tank combat opportunities even more.
Wanna bomb tanks, bring a plane from a nearby airfield.

I disagree. If early war dive bombers are enabled, they might actually get used. They're slow and have a limited bomb load, but proximity to a fight might give them some appeal.
Title: Re: Planes enables at Port
Post by: JimmyD3 on February 27, 2023, 04:51:25 PM
For those interested, I have the I16 and Brewster enabled at the Vbases and the Ports on the new "blacksea" map. I have thought about the Stuka,  and IL2, being enabled at the Vbases, but never considered the SBD. Might make for some interesting combat.
Title: Re: Planes enables at Port
Post by: popeye on February 27, 2023, 05:22:02 PM
It would probably change the priority of destruction of the ords at those bases, for sure.    :D

And the fighter hangar.
Title: Re: Planes enables at Port
Post by: captain1ma on February 27, 2023, 05:23:14 PM
in the AVA i have had all the planes enabled even at ports or vbases. you cant launch a bomber from a vbase, this i know. as for the ports, theres a nasty dip and a short runway....good luck and gods speed!

when we could make custom objects like airfields in the old AH2, we had some really cool stuff you could actually do. now its too much like work.
Title: Re: Planes enables at Port
Post by: whiteman on February 28, 2023, 10:20:24 AM
At the ports I'd add in a couple early war naval aircraft, A6M2, D3A, B5N and SBD to go with the storch, brewster and i-16. I'd say one of the wildcats but that might be a bit much.
Title: Re: Planes enables at Port
Post by: oboe on February 28, 2023, 11:54:42 AM
At the ports I'd add in a couple early war naval aircraft, A6M2, D3A, B5N and SBD to go with the storch, brewster and i-16. I'd say one of the wildcats but that might be a bit much.

I like the idea of lightweight early War naval bombers enabled at the Ports.  Regarding the Wildcat, I have the sense that the Brewster can actually outperform the F4F.  I don't know if Lusche's stats would bear this out, but my impression is that it's something of a monster among early War aircraft.   

         
Title: Re: Planes enables at Port
Post by: Oldman731 on February 28, 2023, 11:59:14 AM
I like the idea of lightweight early War naval bombers enabled at the Ports.  Regarding the Wildcat, I have the sense that the Brewster can actually outperform the F4F.  I don't know if Lusche's stats would bear this out, but my impression is that it's something of a monster among early War aircraft. 


Agreed.  Wildcat (not FM2) would be a better pick.

- oldman
Title: Re: Planes enables at Port
Post by: Lusche on February 28, 2023, 02:36:29 PM
Regarding the Wildcat, I have the sense that the Brewster can actually outperform the F4F.  I don't know if Lusche's stats would bear this out, but my impression is that it's something of a monster among early War aircraft. 

The Brewster is immensely more popular than the Wildcat. The numbers of 2022: Brewster 5,405 kills and 6,692 deaths. Wildcat 1,025 kills and 1,027 deaths. Against fighters, the Brewster has a k/d of 0.86, the Wildcat 0.81
Title: Re: Planes enables at Port
Post by: Lusche on February 28, 2023, 02:39:03 PM
I like the idea of lightweight early War naval bombers enabled at the Ports.       

I would have preferred a flying boat and some floatplanes.  ;)
Title: Re: Planes enables at Port
Post by: whiteman on February 28, 2023, 03:31:38 PM
I would have preferred a flying boat and some floatplanes.  ;)

That would be fun till you need to land and can't get a damn green end sortie floating around.
Title: Re: Planes enables at Port
Post by: Lusche on February 28, 2023, 03:48:26 PM
That would be fun till you need to land and can't get a damn green end sortie floating around.

You could get the same green end sortie as the PT Boat: In port and next to a TG.