Aces High Bulletin Board

General Forums => Wishlist => Topic started by: NEARY on July 05, 2008, 02:15:31 PM

Title: list enemy names
Post by: NEARY on July 05, 2008, 02:15:31 PM
I think that when you see an enemy pilot it should list the pilots name under the icon of which plane they are flying. that way if someone is warping everywhere and you want to report them to ah, ah will be able to find out who it is and then possibly send them an e-mail telling them to stop or ah will freeze thier account. Plus, sometimes you just want to know who you are flying against.
Title: Re: list enemy names
Post by: AirFlyer on July 05, 2008, 02:19:03 PM
Hit Alt + R to begin filming. You can then see there name when you review the film.
Title: Re: list enemy names
Post by: ian5440 on July 05, 2008, 03:17:21 PM
I think that when you see an enemy pilot it should list the pilots name under the icon of which plane they are flying. that way if someone is warping everywhere and you want to report them to ah, ah will be able to find out who it is and then possibly send them an e-mail telling them to stop or ah will freeze thier account. Plus, sometimes you just want to know who you are flying against.

that ruins it. we have the luxury of having icons period, in RL No Icons
also in RL, you didnt know the skill of the pilot you were going against.

if this were to hapen, the second Paccerr or Snailman or a high skill player shows up, many will leave
Title: Re: list enemy names
Post by: Masherbrum on July 05, 2008, 03:29:34 PM
I think that when you see an enemy pilot it should list the pilots name under the icon of which plane they are flying. that way if someone is warping everywhere and you want to report them to ah, ah will be able to find out who it is and then possibly send them an e-mail telling them to stop or ah will freeze thier account. Plus, sometimes you just want to know who you are flying against.

Play longer, you'll know WHO or WHAT SQUAD you're going up against.  Personally, I'd rather have icons eliminated altogether.   Just send the films in.
Title: Re: list enemy names
Post by: SD67 on July 05, 2008, 07:32:56 PM
If you really really want to know, just shoot them down :aok
K is right though, once you've been about for a while, you get to know who's in what... it's like the force :lol :noid
Title: Re: list enemy names
Post by: uptown on July 05, 2008, 08:04:35 PM
bad idea    :salute
Title: Re: list enemy names
Post by: AirFlyer on July 05, 2008, 09:30:10 PM
Personally, I'd rather have icons eliminated altogether.

The MA's would become completely unplayable then. You could get away with that in AvA but in the MA's how am I supposed to know if that's a friendly Spit or unfriendly since all three sides can fly them.
Title: Re: list enemy names
Post by: BnZ on July 05, 2008, 09:56:59 PM
Play longer, you'll know WHO or WHAT SQUAD you're going up against.  Personally, I'd rather have icons eliminated altogether.   Just send the films in.

Eliminating icons in flight sims just isn't practically possible.

I wear glasses, and I can still identify individual aircraft a mile (5,500 feet) away. In AH, I couldn't tell the difference between a Jug and a 109 at 1K without icons. I can't imagine the level of monitor size and graphic quality that would render icons superfulous, but there would have to be some titanic screens and some unreal resolutions,  and thus would probably be impractical.

Although, I've suggested before, if I we wanted to add a more realistic "surprise" element, we might consider making icons fade to a neutral background color beyond a certain distance.
Title: Re: list enemy names
Post by: kvuo75 on July 05, 2008, 11:44:22 PM
If you really really want to know, just shoot them down :aok


or....... get shot down by them as is my method :)

Title: Re: list enemy names
Post by: SD67 on July 05, 2008, 11:45:04 PM

or....... get shot down by them as is my method :)


Yeah, that's the way I usually end up doing it too...:lol
Title: Re: list enemy names
Post by: Husky01 on July 06, 2008, 12:33:43 AM
I'm not sure I like this idea it would either go one of two ways for me. One, everyone would run because they see its Bearkats! Two, they would all gang and HO me because they see Bearkats!


Please note the obvious joking tone to my post. :D
Title: Re: list enemy names
Post by: trotter on July 06, 2008, 02:22:10 AM
Enemy names would be awful. There's already so much discrimination in target selection based on AC type and E state (not bad tactics at all, mind you). Imagine if we had names visible to go along with that.

Turn off ch 200, like I do, and you'll see that the game is much more fun. There should be that fog of war, that divide between friend and foe, otherwise you are just playing another Battlefield game.
Title: Re: list enemy names
Post by: h338 on July 06, 2008, 07:39:38 AM
naw cuz then every time they see pacerr, SHawk, VansCrew (Vandetta), or me  :rofl no i fricken suck, anyways when they see those names 90% of them will be running home with their tail tucked between their legs  :lol

and yes, after about a year you see a certain type of plane and start going through a list of who it could be

P-51
1.Rogentx  :salute
2.Uptown4  :salute
3. some noob who doesnt know how to fly it

bf-109
1.Adonai
2.stampf
3.any various guy in a squad starting with JG or jagdgeschwader or JV
Title: Re: list enemy names
Post by: SlapShot on July 06, 2008, 11:36:19 AM
I think that when you see an enemy pilot it should list the pilots name under the icon of which plane they are flying. that way if someone is warping everywhere and you want to report them to ah, ah will be able to find out who it is and then possibly send them an e-mail telling them to stop or ah will freeze thier account. Plus, sometimes you just want to know who you are flying against.

And why would HTC "freeze" their account ? ... because they "warped" ?

In the course of a Tour, I can encounter hundreds of enemy planes ... and I can count on 1 hand, if at all, the amount of people that have a "warping" problem ... and their problem is most likely due to the internet service that is available to them.

What some don't realize is that when you see someone warp ... it could very well be YOUR connection that is causing the warp and not theirs.

This request smacks of insinuating people are warping on purpose ... if you think that is the case ... start film and send it in. Just knowing their "name" and then sending in an email crying that so-and-so was warping and expecting a resulting action from HTC just isn't going to happen.
Title: Re: list enemy names
Post by: Masherbrum on July 06, 2008, 11:54:18 AM
Eliminating icons in flight sims just isn't practically possible.

I wear glasses, and I can still identify individual aircraft a mile (5,500 feet) away. In AH, I couldn't tell the difference between a Jug and a 109 at 1K without icons. I can't imagine the level of monitor size and graphic quality that would render icons superfulous, but there would have to be some titanic screens and some unreal resolutions,  and thus would probably be impractical.

Although, I've suggested before, if I we wanted to add a more realistic "surprise" element, we might consider making icons fade to a neutral background color beyond a certain distance.

I wear glasses. 
Title: Re: list enemy names
Post by: uptown on July 06, 2008, 12:01:38 PM
I'm not sure I like this idea it would either go one of two ways for me. One, everyone would run because they see its Bearkats! Two, they would all gang and HO me because they see Bearkats!


Please note the obvious joking tone to my post. :D

But you're dead on correct.
Title: Re: list enemy names
Post by: ian5440 on July 06, 2008, 01:43:03 PM
I think that when you see an enemy pilot it should list the pilots name under the icon of which plane they are flying. that way if someone is warping everywhere and you want to report them to ah, ah will be able to find out who it is and then possibly send them an e-mail telling them to stop or ah will freeze thier account. Plus, sometimes you just want to know who you are flying against.

Just fight everyone as if they were Paccerr  :aok

expect the worst(SHawk), hope for the best(774655)
Title: Re: list enemy names
Post by: Lusche on July 06, 2008, 02:18:22 PM
expect the worst(SHawk), hope for the best(774655)

Statistically, I have been shot down many more times by "unknown" pilots than by the "famous" ones.
Title: Re: list enemy names
Post by: SmokinLoon on July 06, 2008, 02:20:42 PM
Showing one's identity is not a good idea, I dont like the fact that it even shows who you shot down.  Too much info is already given out and I think some should be eliminated.  I think the enemy icons should only show a red indicator of some kind (red dot?), with absolute plane identifaction of any sort inside a 200ft circle.  

Also, when you get s kill (or get shot down) I think it should say:

"You shot down a Bf109-K4", or... "You downed a Spit8", or..."You destroyed a Lancaster", or "An Me262 shot you down", or a NiK2 destroyed you", etc.  I think the " 'lil Enoodle pilot shot you down" leads to a lot of trash talkin' and squeakin'.

In WWII, a pilot didnt know who was shot down unless you were close enough to read the 2in name on the side of the cockpit.  All they knew was they were attacking or dueling it out a certain plane.  Many times, they didnt know what model it was either.  Sometimes, the unique nose art might give some indication.... otherwise.... the pilots didnt know.  
Title: Re: list enemy names
Post by: stephen on July 06, 2008, 02:30:31 PM
I forget what sim it was, but when I was younger I started another game, and accidently turnd icons off without knowing they where actual in the game to start with, Lets just say that in my idiocy I was more harm to my allie's than to any nme.... :salute
Title: Re: list enemy names
Post by: zoozoo on July 06, 2008, 03:54:35 PM
sounds like more 200 taunting.
Title: Re: list enemy names
Post by: Saurdaukar on July 06, 2008, 06:45:37 PM
Just fight everyone as if they were Paccerr  :aok

Not possible.  The 'fighting' bit, I mean.
Title: Re: list enemy names
Post by: ian5440 on July 06, 2008, 08:13:17 PM
Statistically, I have been shot down many more times by "unknown" pilots than by the "famous" ones.

oh definantly, mainly because there are more unknown guys than famous  :aok
Title: Re: list enemy names
Post by: SAS_KID on July 06, 2008, 08:50:31 PM
If I knew where SHawk was flying I would home right in on him. :rock
Title: Re: list enemy names
Post by: Cajunn on July 06, 2008, 10:18:47 PM
Play longer, you'll know WHO or WHAT SQUAD you're going up against.  Personally, I'd rather have icons eliminated altogether.   Just send the films in.

YEP I agree Take them off exept for friendly air craft that way I want have my Perk plane jumped
 :salute
Title: Re: list enemy names
Post by: BnZ on July 06, 2008, 10:27:00 PM
Showing one's identity is not a good idea, I dont like the fact that it even shows who you shot down.  Too much info is already given out and I think some should be eliminated.  I think the enemy icons should only show a red indicator of some kind (red dot?), with absolute plane identifaction of any sort inside a 200ft circle.  


"You shot down a Bf109-K4", or... "You downed a Spit8", or..."You destroyed a Lancaster", or "An Me262 shot you down", or a NiK2 destroyed you", etc.  I think the " 'lil Enoodle pilot shot you down" leads to a lot of trash talkin' and squeakin'.



200 FEET?!?!??! to figure out what kind of plane they are flying? Even if you meant 200 YARDS, still kind of wacky. Like I said, I can differentiate airplane types at least a mile away, (at the other end of a 5,000 foot runway) and I have bad eyesight. Real fighter pilots could do alot better. (Since this is a game, all our pilots get to be eagle-eyed.  :aok )  And an enemy indicator, but no plane type? If we are trying for some sort of "realism", realistically how the heck would you know it was an enemy a/c if you can't identify the type?

As for your second idea, I think it is worth considering. I think it might lean peoples attitude to thinking more about history and ACM and less towards personal hashing out.
Title: Re: list enemy names
Post by: SlapShot on July 06, 2008, 10:34:09 PM
YEP I agree Take them off exept for friendly air craft that way I want have my Perk plane jumped
 :salute

 :rolleyes: ... heaven help us.
Title: Re: list enemy names
Post by: SlapShot on July 06, 2008, 10:43:47 PM
Showing one's identity is not a good idea, I dont like the fact that it even shows who you shot down.  Too much info is already given out and I think some should be eliminated.  I think the enemy icons should only show a red indicator of some kind (red dot?), with absolute plane identifaction of any sort inside a 200ft circle.  

Also, when you get s kill (or get shot down) I think it should say:

"You shot down a Bf109-K4", or... "You downed a Spit8", or..."You destroyed a Lancaster", or "An Me262 shot you down", or a NiK2 destroyed you", etc.  I think the " 'lil Enoodle pilot shot you down" leads to a lot of trash talkin' and squeakin'.

In WWII, a pilot didnt know who was shot down unless you were close enough to read the 2in name on the side of the cockpit.  All they knew was they were attacking or dueling it out a certain plane.  Many times, they didnt know what model it was either.  Sometimes, the unique nose art might give some indication.... otherwise.... the pilots didnt know.  

200 ft ? ... then why have them at all ? The icon system is fine, especially seeing that all aircraft are available to all people.

Pilots who flew in the European theater knew for sure that they weren't going to run into any Japanese planes whether they were Allied or Axis. If you flew fighters in the European theater, you knew that you would be encountering P-51s, P-47s, 109s, 190s, 262s ... so either side, Allies or Axis, knew what they were looking for and knew what they were when they saw them ... from quite a long distance too.

In this pixelated world, there is no way to replicate the clarity of sight that we see in real life ... hence the icon system.
Title: Re: list enemy names
Post by: SmokinLoon on July 07, 2008, 09:45:55 AM
200 FEET?!?!??! to figure out what kind of plane they are flying? Even if you meant 200 YARDS, still kind of wacky. Like I said, I can differentiate airplane types at least a mile away, (at the other end of a 5,000 foot runway) and I have bad eyesight. Real fighter pilots could do alot better. (Since this is a game, all our pilots get to be eagle-eyed.  :aok )  And an enemy indicator, but no plane type? If we are trying for some sort of "realism", realistically how the heck would you know it was an enemy a/c if you can't identify the type?

As for your second idea, I think it is worth considering. I think it might lean peoples attitude to thinking more about history and ACM and less towards personal hashing out.

Typo.  Sorry 'bout that. 

I just mentioned the 200yd distance because that is a distance that some of the real fine features or markings of a certain model aircraft would be more easily seen and therefore more easily diferanciated from the other models.  Heck, I dont care, make it 400yds.  Currently, I can tell a certain aircraft frame (Spit) is coming from 6k out (?) and when it gets inside 600yrds (?) I can tell it is a 8/9/1/16/14/ or 5.  I like that feature, I just made a suggestion based on what I know 200yards to be.  At 200 yards and 65mph, being able to tell the difference from a 2004 Ford Mustang GT and a 2004 Ford Mustang X model is much easier vs telling the difference at 600yards. 

Enemy indicators would simply show a red "x" or "con", or whatever until they are within that shorter distance(200-600yds?).  Those of us that have been playing long enough would be able to spot the Spitfire/Typhoon/Bf109/P38/Fw190/A6M2/Lancs/etc at 1000yds plus.  Remember that. We'd be relying on some experience.  We'd actually have to think instead of just being told info.  Oh the horror!  :D
Title: Re: list enemy names
Post by: BaldEagl on July 07, 2008, 11:35:25 AM
Could you imagine 200?

"Hey xxxxxxxxxx, get off your perch pick dweeb."
"Hey yyyyyyyyy, quit running you little schoolgirl."
"Lol zzzzzzzzzz, nice auger loser."

No thanks.  It's bad enough as it is.

Title: Re: list enemy names
Post by: LLogann on July 07, 2008, 11:56:39 AM
All the good stuff has already been said...... I hate when that happens.
Title: Re: list enemy names
Post by: 100Coogn on July 08, 2008, 01:54:18 PM
I like the idea of the icon fading in from a certain range, instead of popping up at near 6k out.  And It would be nice if it did just say, "con", in red until it got closer.  As it gets closer, as mentioned earlier, it would display the distance from your plane.  I don't think that the icon should identifiy the enemy con's plane model.  Sure you wouldn't know what you were up against, but neither would the enemy.  It would bring a little more realism to the game, while perhaps reducing lag in some small way, by not having to show the type of aircraft that every enemy is flying.  Just my thoughts...

 :salute
100Coogn

 
Title: Re: list enemy names
Post by: SAS_KID on July 08, 2008, 03:32:13 PM
What would be nice would at extreme distances but within icon range the icon is light pink so its harder to see. And as it gets closer to you, it becomes more red. Or say icons at extreme range stay pink until "you" look at it for set amount of time like acquiring a target.
Title: Re: list enemy names
Post by: ink on July 08, 2008, 04:04:36 PM
not to bad of an idea, i think instead of waiting to land to get your "name in lights"
every time any one gets a kill it should be a scrolling text, at that moment.

but in all reality the game is pretty awesome the way it is, except for the whiners and those who try to dictate what a person should fly.

example: i had a good fight with someone, I killed them and then <S> them because they at least fought, but he would not <S> back, i asked why? he said I don't <S> those that fly the Hurri2c, now to me that is just pathetic!

this was someone that i had respect for, but since than i have to admit i lost all respect for him.

get over yourself, who cares what others are flying, just because you fly this or that, does not make you any better or cooler than any one else.

damm sorry for ranting.  I <<S>> those who want a good fight. i don't care what you fly, heck for that matter i would rather have you fly what you truly enjoy flying, so we can have the best possible fight, win or lose for me. it is all about the FIGHT.
Title: Re: list enemy names
Post by: 100Coogn on July 08, 2008, 08:30:19 PM
Yep Sas_Kid, that's a good idea.  It would really help out on our SA.  Just at a quick glance we could see the lighter shade red icons in the distance, and the bright red targets would be very close.

 :rock
100Coogn
Title: Re: list enemy names
Post by: LarryT on July 09, 2008, 04:54:47 AM
What if there was no icon, until you told the client that you have spotted an enemy.

Perhaps clicking in the vicinity of an enemy aircraft would cause a plane identifier to show up. In real life pilots dont have something pop in to say that an enemy is there; if they failed to spot an enemy, then they didn't ever know he was there. Maybe only friendlies should show up on the HUD as tagged, and only when you click an enemy con (outside of 1k distance) it would tell you plane type. Once a plane got within X distance, the game would assume you see the bandit but you haven't had time to grab the mouse.

Anyone else have thoughts? :salute
Title: Re: list enemy names
Post by: SD67 on July 09, 2008, 05:04:22 AM
Yeah, just what I need to be doing, clicking aircraft with my mouse while operating a throttle with one hand, a joystick with the other and pedals with my feet, You don't wanna know how I'll be using the mouse! :O
Title: Re: list enemy names
Post by: LarryT on July 09, 2008, 05:11:38 AM
Yeah, just what I need to be doing, clicking aircraft with my mouse whine operating a throttle with one hand, a joystick with the other and pedals with my feet, You don't wanna know how I'll be using the mouse! :O

Something has to be done. You cant make icons disapear all together because
1. no resolution could give you detail like a human eye with 20/20 vision or better.
2. Even if you could distinguish what plane it is there is no country distinction. So you can not look at a thunderbolt and know that it is from X country.

But at the same time, having icons makes the game less real. A real pilot would have to spot his enemys, and often would come across enemys who didnt know of the pilots existence (giving him and instantanious advantage). I know you watch dogfights.
Title: Re: list enemy names
Post by: Bruv119 on July 09, 2008, 06:57:51 AM
I totally disagree over listing the enemy players names.

Once you get to know other players flying styles you can pretty much know who your up against anyhow.  The amount of ganging that some people would attract would be very unfair.

When people completely disregard their SA to target one indivadual and pass up other planes to come after you just because they can see your name isn't on.  I've played in that situation before and it isnt pretty, yes i get loads of kills but after awhile it gets alot to put up with.

I much prefer AH's incognito method.   You have to treat every plane with respect as you dont know who it is.  If you started adding names and ranks people will prioritse their targets.
Title: Re: list enemy names
Post by: BigPlay on July 09, 2008, 03:21:42 PM
I think that when you see an enemy pilot it should list the pilots name under the icon of which plane they are flying. that way if someone is warping everywhere and you want to report them to ah, ah will be able to find out who it is and then possibly send them an e-mail telling them to stop or ah will freeze thier account. Plus, sometimes you just want to know who you are flying against.


Most warping in the game is unintentional plus having attached names is only going to make runners run even more. Second, HT isn't going to freeze anyones account. Since most are attached to credit cards the credit card holder will be able to get their current months $15 back also would only piss people off possibly even to a point of totally leaving the game. If that ever happened to me I wouldn't think twice about moving on. Let's face it.... We all know there is more important things we can be doing rather than sitting for hours in front of a PC. This game has a way of sucking up alot of our lives.
Title: Re: list enemy names
Post by: ian5440 on July 09, 2008, 10:58:31 PM
I don't know if anyone already posted this, but you can disable icons by pressing alt/i a few times. :salute

but he wouldn't do that only to himself, he wants icons gone for all(will make more realistic)
Title: Re: list enemy names
Post by: Cajunn on July 10, 2008, 01:27:00 AM
but he wouldn't do that only to himself, he wants icons gone for all(will make more realistic)


 :aok
I AGREE NO ENEMY ICONS, JUST FRIENDLY ICONS
you would have a whole new game out there
 and it would also make killing GV's alot harder as it should be.
Title: Re: list enemy names
Post by: SD67 on July 10, 2008, 03:56:13 AM
With a simple <alt> I you too can have friendly only icons :aok
Title: Re: list enemy names
Post by: Saurdaukar on July 10, 2008, 09:54:19 AM
not to bad of an idea, i think instead of waiting to land to get your "name in lights"
every time any one gets a kill it should be a scrolling text, at that moment.

Thats a whole different thread.

Its titled BRING BACK MACROS!!   :rock
Title: Re: list enemy names
Post by: LarryT on July 10, 2008, 06:10:27 PM
With a simple <alt> I you too can have friendly only icons :aok

I agree with this, you would instantly know where you friends are without the game having identified an enemy for you. If you see a dot, and you check to see if its friendly, then you know if its friend or foe, meanwhile an unseen enemys position is still secret. My only issue with this is plane type. You still would be unable to decypher what plane the enemy is flying in the pixilated world we play in...
Title: Re: list enemy names
Post by: hubsonfire on July 10, 2008, 07:33:44 PM
Although, I've suggested before, if I we wanted to add a more realistic "surprise" element, we might consider making icons fade to a neutral background color beyond a certain distance.

This idea, I like.
Title: Re: list enemy names
Post by: BlauK on July 13, 2008, 12:14:41 PM
I like the idea of the icon fading in from a certain range, instead of popping up at near 6k out.  And It would be nice if it did just say, "con", in red until it got closer.  As it gets closer, as mentioned earlier, it would display the distance from your plane.  I don't think that the icon should identifiy the enemy con's plane model.


I'd love it, if the icons would fade in only after one keeps looking at them for a while (e.g. for 1 second). Outside of one's viewing direction they would fade out at same speed. Thus one would need to look around constantly to keep the icons on... to keep one's SA, like in RL ;)
It is fairly easy to loose any target if one looks away for a moment.

I believe WW2OL has icons working something like this. At first they are just grey dots with some distance info, but if one looks at them longer, they gradually get friendly/enemy and plane type info.
Title: Re: list enemy names
Post by: BEARING3 on July 13, 2008, 03:45:10 PM
as to agree with slapshot, if you ain't got it, you are screwed. I know many good pilots that play this game with good system. no crying allowed
Title: Re: list enemy names
Post by: SmokinLoon on July 13, 2008, 09:33:32 PM
I'm all for making "who killed who" LESS known.  I'm also for making the "name in lights" go away altogether, or let it be for team only.  I think it clutters up the text.  Let the text bar be for txt'ing between players and game info ("Hanger Destroyed", or "You shot down Spit16", etc).

Also, just building on my earlier idea of enemy icons: I'm thinking at 6k it should say "CON1" in red (or CON2 or CON3 for bomber flights), at 3k it says what model in red (109, Spit, A6M, P51, P38, Yak, B25, etc), and at 400yrds it says what variant it is also in red (Spit16, 109G14, 190A8, B25C, P47N, etc).   
Title: Re: list enemy names
Post by: BEARING3 on July 18, 2008, 09:18:34 AM
Thank you slapshot. When I was on DSL, I could not controll the server, warp was built in. Thanks to wireless technology, I  no longer have to be filtered by a layer of internet., or be a slave.
Title: Re: list enemy names
Post by: gpwurzel on July 18, 2008, 10:29:03 AM
"Lol zzzzzzzzzz, nice auger loser."


See, thats harsh, I'm only reading the thread and someone spots me already....lmao..... :D :D :D


(No offence Bald, couldnt resist it!)

<S>

Wurzel