Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Pyro on February 21, 2013, 01:40:27 PM

Title: Sound system beta test version 1
Post by: Pyro on February 21, 2013, 01:40:27 PM

There is a new version of the AH FMOD beta with a download link below.  Please use this version for all further testing until a new version is released.

Fixed a voice playback bug.  NOTE: For testing the voice system, please test online only. 

In the Sound Options menu, speak layout selections are no longer used and instead defaults to how its setup in Windows.




Original post with new download link:

In our previous sound system change, we ran into some roadblocks that eventually kept us from implementing a sound event system that allows us more detailed sounds.  We're once again looking into moving to a new sound system (FMOD) and need some help with low level testing across multiple platforms.  We have a test version that will install in your existing Aces High folder.  It should run just the same as your regular Aces High.  There are no new sounds or effects in this, this is just to check that everything still works and nothing crashes.  There is a small installer download that will install 3 files into your Aces High folder.  If you want it will also create a shortcut on your desktop(ahfmod.exe).  Run this shortcut instead of your usual Aces High icon to launch the test version.  If you have a problem with the test version you can simply go back to launching the game as you normally do.

Here is the link to the download.  It is about 4MB.  Please report in this thread if the test version runs normally for you of if you encountered a problem.  Thanks for your help.

http://downloads.hitechcreations.com/AHFMODBETA1.EXE

Title: Re: Sound system beta test version 1
Post by: lulu on February 21, 2013, 01:55:10 PM
Which was the bug exactly?

I did not noted it


 :salute
Title: Re: Sound system beta test version 1
Post by: guncrasher on February 21, 2013, 04:42:41 PM
still get the error message that no active speakers were found and that sounds are disabled.  I can get sound using the normal game.


midway
Title: Re: Sound system beta test version 1
Post by: ColTomb on February 21, 2013, 05:02:36 PM
Is this to be used with AH sounds or can sound packs be used for testing ?
Title: Re: Sound system beta test version 1
Post by: Babalonian on February 21, 2013, 05:16:39 PM
still get the error message that no active speakers were found and that sounds are disabled.  I can get sound using the normal game.


midway

What headset are you using?  You claim it plugs into your sound card, but I'm thinking you're using one with a USB (and that wouldn't be necessarily as direct or infallible as you think)...
Title: Re: Sound system beta test version 1
Post by: hitech on February 21, 2013, 05:17:17 PM
still get the error message that no active speakers were found and that sounds are disabled.  I can get sound using the normal game.


midway

What shows in your Options/sound device selection?

HiTech
Title: Re: Sound system beta test version 1
Post by: Babalonian on February 21, 2013, 05:31:10 PM
Looking into his card listed in the other thread: http://components.productwiki.com/creative-sound-blaster-x-fi-titanium/

It seems this card has "modes", like entertainment, gaming, etc..  Have you tried/toggled this setting to make sure it's in the right "mode", Semp?


Also, go through the obvious stuff, make sure your default/on-mother-board audio is disabled (drivers uninstalled, disabled it from your BIOS).  If you have a headset and it is USB, try plugging something else into the sound card with something that will fit/utilise the plugs only off that card.
Title: Re: Sound system beta test version 1
Post by: lulu on February 21, 2013, 05:33:41 PM
There is a bug as to me.

I hear a 'click' sound when my engine is on and every time ah plays a sound.
When in furball and engine off i hear many click sound from other planes.

Not so with previous version mod.


 :salute
Title: Re: Sound system beta test version 1
Post by: guncrasher on February 21, 2013, 06:07:37 PM
What shows in your Options/sound device selection?

HiTech

it shows my sound card just like it does in the regular game.  creative sb something including mike.  I am using the windows configuration.

babs I have game mode selected.  just tried entertainment mode with same results.  audio creation mode actually does get rid of error and I can hear sounds.  not sure why game mode and entertainment mode dont work with the beta.  btw all 3 modes work in the current game.  I had forgotten about the mode since I dont really mess with them.


midway
Title: Re: Sound system beta test version 1
Post by: guncrasher on February 21, 2013, 06:11:30 PM
What headset are you using?  You claim it plugs into your sound card, but I'm thinking you're using one with a USB (and that wouldn't be necessarily as direct or infallible as you think)...

babs my headset plugs into the sound card it is not a usb it is similar to the attached link.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826235005

I use splitters to get sound to both speakers and headset, but I normally have my speakers off.  it doesnt help if I turn them on on the beta.  the mike is connected directly into the sound card.


midway
Title: Re: Sound system beta test version 1
Post by: Babalonian on February 21, 2013, 06:12:59 PM
it shows my sound card just like it does in the regular game.  creative sb something including mike.  I am using the windows configuration.

babs I have game mode selected.  just tried entertainment mode with same results.  audio creation mode actually does get rid of error and I can hear sounds.  not sure why game mode and entertainment mode dont work with the beta.  btw all 3 modes work in the current game.


midway


Hmmm... well, step-1 find the problem. ( :banana:  :rock ) 

So it is working in "audio creation" mode, then?  ( :cheers: )

babs my headset plugs into the sound card it is not a usb it is similar to the attached link.

http://www.newegg.com/Product/Product.aspx?Item=N82E16826235005

I use splitters to get sound to both speakers and headset, but I normally have my speakers off.  it doesnt help if I turn them on on the beta.  the mike is connected directly into the sound card.


midway

After I looked up your card details I was confident it was with this (negatively viewed) feature and likely not to do with having a USB headset (you also mentioned plugging it directly into the card, and this card doesn't have a USB port).
Title: Re: Sound system beta test version 1
Post by: guncrasher on February 21, 2013, 07:35:05 PM
sorry to be a pest hitech, while the issue with my sounds has been resolved, well not sure why the other two modes dont work, then again I probably wont care.  however why do the settings for my controllers dont show up while using the sound test server?  and by that I mean I need to re do my joystick settings again.  but If I log in using the regular shortcuts then my joystick settings are all back to normal.  I have not actually redone the settings for my joystick using the test server as I dont want to mess up the settings on my regular game.


midway
Title: Re: Sound system beta test version 1
Post by: bustr on February 21, 2013, 07:43:09 PM
Pyro,

I did a clean install of my Plantronics 780 then a clean install of the game. Fixed my resource issues. Both the Miles sound and this new sound do not like Dolby enabled with my Plantronics. Also the fewer speakers I virtualise the happier the game is on resources. I'm doing quad speakers at the moment. 7.1 and 5.1 sometimes got strong micro freezes. With quad I was getting a few expected micro freezes when the detail rendering distance was reached with my sliders set to install defaults. I played for about 2 hours today on quad speakers and the game on pressing the last quit button went into an executable error.

I'll test this next update now that I've gotton the video audio resource issues under control.
Title: Re: Sound system beta test version 1
Post by: NOT on February 21, 2013, 07:56:19 PM
Getting stutters while using vox. Sounds are fine, but when I key the mic I get up to a few second stutter.

------------------
System Information
------------------
Time of this report: 2/21/2013, 20:54:04
       Machine name: NOT-PC
   Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
           Language: English (Regional Setting: English)
System Manufacturer: OEM
       System Model: OEM
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        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
        Sound Tab 3: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
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DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

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            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

Title: Re: Sound system beta test version 1
Post by: NOT on February 21, 2013, 07:57:43 PM
Card name: NVIDIA GeForce GTX 480
       Manufacturer: NVIDIA
          Chip type: GeForce GTX 480
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Title: Re: Sound system beta test version 1
Post by: NOT on February 21, 2013, 07:58:52 PM
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                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
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                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
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       D3D9 Overlay: Supported
            DXVA-HD: Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (4- Logitech G35 Headset)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: USB\VID_046D&PID_0A15&REV_0303&MI_00
        Manufacturer ID: 65535
             Product ID: 65535
                   Type: WDM
            Driver Name: USBAUDIO.sys
         Driver Version: 6.01.7601.17514 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 11/20/2010 05:43:52, 109696 bytes
            Other Files:
        Driver Provider: Logitech, Inc.
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Speakers (SB X-Fi Xtreme Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: P17.sys
         Driver Version: 5.12.0001.2018 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/3/2009 10:12:00, 1289216 bytes
            Other Files:
        Driver Provider: CREATIVE
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Digital Audio Interface (SB X-Fi Xtreme Audio)
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10121102&REV_00
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: P17.sys
         Driver Version: 5.12.0001.2018 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 8/3/2009 10:12:00, 1289216 bytes
            Other Files:
        Driver Provider: CREATIVE
         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Title: Re: Sound system beta test version 1
Post by: guncrasher on February 21, 2013, 08:59:09 PM
spoke too soon.  now none of the modes work in the test server while everything works in the regular game.  I can still see my sound card selected in the sounds section withing the game.  issue with the controllers not being recognized went away but still have no sound in any of the 3 modes.


midway
Title: Re: Sound system beta test version 1
Post by: Ninthmessiah on February 21, 2013, 09:55:09 PM
I got problems. 

I'm getting micro stutters or softlocks, whatever you want to call them, when I release my VOX key.  No problems when I key up, only when I release.  No problems when others speak or stop speaking.

Because of this, I tried to launch the old .exe.  Now it crashes everytime I key up VOX.  Guess I gotta do a fresh install.   :cry
Title: Re: Sound system beta test version 1
Post by: lulu on February 22, 2013, 12:20:26 AM
I repeat,

In engine cycle i hear a bad 'click' noise.
And this happens when other sounds (customs) are loaded by the game.
This problem comes with this ahmode1.

 :salute


Title: Re: Sound system beta test version 1
Post by: Ninthmessiah on February 22, 2013, 12:38:01 AM
So I did a fresh install [non-beta] and copied my settings.  The game still kept crashing when I keyed VOX.  Then I fiddled around with my sound settings and sound devices from the 'game sounds' menu by switching them to other settings then switching them back.  That cleared up the problem.  I probably didn't even need to re-download the game.

Take note, anyone who crashes when they launch the old -.exe
Title: Re: Sound system beta test version 1
Post by: bustr on February 22, 2013, 01:03:02 AM
Played the evening on the beta-1 executable. It dosen't like Dolby mode on the plantronics 780 USB and would crash when I pressed the transmit button. I got micro stutters using 7.1 and 5.1 speaker emulation Dobly disabled. Once at quad emulation those went away but, I forgot to disable other planes skins. I would get a momentary lockups sometimes when a new plane came in range.

I set video with the default button then disabled all bump mapping except for clouds. Turned off building shadows and the funny grass. FPS stayed 58-60. Enabling Dolby with my headset was causing resource problems with the 2.29p5 and the beta-1.

I tried Messaiah's test of running the original executable and the game would crash everytime I pressed the transmit button. Also my windows speaker setup and reset to 5.1 instead of quad and I had not touched it after logging out of the game where I had set it to quad 3 hours earlier in windows. I reset the speaker emulation to quad and then ran the old executable. Went into game sounds and set all sources to windows and not plantronics. Hitting the transmit button after that worked as expected.
Title: Re: Sound system beta test version 1
Post by: hitech on February 22, 2013, 09:20:09 AM
sorry to be a pest hitech, while the issue with my sounds has been resolved, well not sure why the other two modes dont work, then again I probably wont care.  however why do the settings for my controllers dont show up while using the sound test server?  and by that I mean I need to re do my joystick settings again.  but If I log in using the regular shortcuts then my joystick settings are all back to normal.  I have not actually redone the settings for my joystick using the test server as I dont want to mess up the settings on my regular game.


midway

Midway, the goal of a beta is not just to get you working, the goal is to fix the issues so they do not happen again. Hence please post the details of your sound card , and how these modes are labled.


On the short cut issue, it is simple, the short cuts are activated by the name of the program, I.E. the short cut driver looks to see when a program call aceshigh.exe starts. When you are using AHfmod.exe it thinks it is a different program, and hence would load different short cuts.

HITech

Title: Re: Sound system beta test version 1
Post by: hitech on February 22, 2013, 09:22:46 AM
Played the evening on the beta-1 executable. It dosen't like Dolby mode on the plantronics 780 USB and would crash when I pressed the transmit button. I got micro stutters using 7.1 and 5.1 speaker emulation Dobly disabled. Once at quad emulation those went away but, I forgot to disable other planes skins. I would get a momentary lockups sometimes when a new plane came in range.

I set video with the default button then disabled all bump mapping except for clouds. Turned off building shadows and the funny grass. FPS stayed 58-60. Enabling Dolby with my headset was causing resource problems with the 2.29p5 and the beta-1.

I tried Messaiah's test of running the original executable and the game would crash everytime I pressed the transmit button. Also my windows speaker setup and reset to 5.1 instead of quad and I had not touched it after logging out of the game where I had set it to quad 3 hours earlier in windows. I reset the speaker emulation to quad and then ran the old executable. Went into game sounds and set all sources to windows and not plantronics. Hitting the transmit button after that worked as expected.

Buster when you were changing output modes, I assume you were changing modes in the windows settings , and then restarting AHfmod?

HiTech
Title: Re: Sound system beta test version 1
Post by: Babalonian on February 22, 2013, 12:41:33 PM
Give gramps a minute, he (and a bunch of other pigs) was up late toying around with the beta last night.

I'm running the release/live version (takign night school now ontop of work and the hangar, maybe if I have time this weekend), while all these guys were testing the beta last night I had no problem playing or interacting with them, but you do know who is running the beta release because the sound of their voice on our squad vox channel is notabley flatter. 
Title: Re: Sound system beta test version 1
Post by: bustr on February 22, 2013, 03:54:25 PM
Buster when you were changing output modes, I assume you were changing modes in the windows settings , and then restarting AHfmod?

HiTech

1. - With the first beta executable I had to change in "Windows 7 Pro 64bit" speaker setup, the speaker emulation from 7.1 down to Quad before I stopped getting micro stutters and freezes when I pressed the transmit key.

2. - Both Beta executables from the game sounds GUI sourced the same:

Speakers Configuration - Use Windows Speaker Configuration
Mic - Plantronics
Speakers - Plantronics
Headset - Plantronics

3. - When I executed the 2.29p5 after running the beta executable, the game sounds were sourced differently from what I would set to stop the previous crash with 2.29p5 and would crash the game when I pressed transmit. I had to change all sources to "Windows Speaker configuration" or "Use Primary Sound Driver" to stop the crash on pressing the transmit button. If I were to run the beta executable then the 2.29p5 just after. The 2.29p5 settings for sound sources would be changed back to settings that crashed the game on pressing the transmit button. If I only ran the 2.29p5 executable each time, the previous game sound source configuration would stay the same.

Last night after running the beta-1 for 3 hours online, Win7 speaker emulation set to Quad for the plantronics USB. I logged off, then ran the 2.29p5 executable and experieced the transmit crash after tuning to "SERVER". I inspected the Win7 speaker configuration after the crash and it had changed back to 5.1 from Quad.

Running 2.29p5 after running beta executable source settings:

Speakers Configuration - Use Windows Speaker Configuration
Mic - Microsoft Sound Mapper
Speakers - Plantronics  <----had to change to "Use Primary Sound Driver" to stop crash.
Headset - Plantronics    <----had to changed to "Use Primary Sound Driver" to stop crash.

Whatever the beta sound engine is I hope thats where we are going. With the Miles over the years I've experienced on average 1-2 VOX transmit button crashes each tour just after getting into the arena tower. And 3-4 during heavy game action with my squad all talking on VOX whether I used a sound card or a USB speaker emulating headset.
Title: Re: Sound system beta test version 1
Post by: FLS on February 22, 2013, 05:15:46 PM
I also have the SB X-Fi and beta1 does not work. I don't have the software loaded to change modes but the card is likely in game mode from the last time it was set.

The regular AH.exe crashed after trying beta1 but after restarting AH after the crash it worked normally again.
Title: Re: Sound system beta test version 1
Post by: guncrasher on February 22, 2013, 05:56:30 PM
Midway, the goal of a beta is not just to get you working, the goal is to fix the issues so they do not happen again. Hence please post the details of your sound card , and how these modes are labled.


On the short cut issue, it is simple, the short cuts are activated by the name of the program, I.E. the short cut driver looks to see when a program call aceshigh.exe starts. When you are using AHfmod.exe it thinks it is a different program, and hence would load different short cuts.

HITech



I have the sound blaster extreme gamer with the last drivers made for it.  here's a link to mine

http://support.creative.com/Products/ProductDetails.aspx?catID=1&subCatID=208&prodID=15853&prodName=Sound%20Blaster%20X-Fi%20XtremeGamer&subCatName=X-Fi&CatName=Sound+Blaster&VARSET=prodfaq:PRODFAQ_15853,VARSET=CategoryID:1


(http://i492.photobucket.com/albums/rr285/semperac/IMAG0174_zps5552c184.jpg)


midway
Title: Re: Sound system beta test version 1
Post by: bustr on February 22, 2013, 06:58:03 PM
When I used the SB X-Fi card I had to disable all sound effects and 3D effects so the game didn't crash or crash when I pressed the transmit button. Skuzzy warned me that anything but the sound card set to basic mode could cause resource issues or crashes. Try disabling all 3D effects and enhanced effects to see if it works.
Title: Re: Sound system beta test version 1
Post by: bustr on February 22, 2013, 07:35:42 PM
NOT,

Is your Logitech headset also a USB soundcard?

If it is you might want to disable your SB card in the hardware manager to remove any conflicts along with unistalling it's software.
Title: Re: Sound system beta test version 1
Post by: bustr on February 23, 2013, 03:42:37 AM
Tonight I played on the beta-1 for about 2 hours. During that time everytime I pressed the VOX key my screen would lock for up to 5-10 seconds. If both video detail sliders were full left most lockups were 5 and longer. The farther right the less the lockups would hold. No lockups happened listening to sounds or VOX.

Turning off bump mapping only gave me back FPS. The default detail slider settings kept the locks to stutters.
Title: Re: Sound system beta test version 1
Post by: Halo46 on February 23, 2013, 05:49:16 AM
I also get the error message that no active speakers were found and that sounds are disabled.

I am not using an external sound card. In game sounds are set to use windows settings or what ever it says exactly. Do you need dxdiag?
Title: Re: Sound system beta test version 1
Post by: F77 on February 23, 2013, 06:16:04 AM
A brief test but seems to work fine for me.  Only exception was that thgrottling up the sounds didn't seem to kick in right, coming in suddenly at full throttle.  Probably just me though and because I was concentrating on the sounds.

Regards

F77
------------------
System Information
------------------
Time of this report: 2/23/2013, 12:12:20
       Machine name: ENDURANCE
   Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.130107-0416)
           Language: English (Regional Setting: English)
System Manufacturer: RM plc
       System Model: D945GTP_
               BIOS: Default System BIOS
          Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
             Memory: 3582MB RAM
          Page File: 476MB used, 4466MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
  DirectX Files Tab: No problems found.
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
          Music Tab: No problems found.
          Input Tab: No problems found.
        Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (n/a)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
        Card name: NVIDIA GeForce GT 610
     Manufacturer: NVIDIA
        Chip type: GeForce GT 610
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_104A&SUBSYS_26193842&REV_A1
   Display Memory: 2048.0 MB
     Current Mode: 1440 x 900 (32 bit) (60Hz)
          Monitor: Plug and Play Monitor
  Monitor Max Res: 1600,1200
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0013.1090 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 12/29/2012 10:31:25, 4154752 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n/a
         Mini VDD: nv4_mini.sys
    Mini VDD Date: 12/29/2012 10:31:25, 10686200 bytes
Device Identifier: {D7B71E3E-530A-11CF-B05F-140600C2CB35}
        Vendor ID: 0x10DE
        Device ID: 0x104A
        SubSys ID: 0x26193842
      Revision ID: 0x00A1
      Revision ID: 0x00A1
      Video Accel: ModeMPEG2_C ModeMPEG2_D
 Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                   {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                   {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Enabled
DDraw Test Result: Not run
 D3D7 Test Result: Not run
 D3D8 Test Result: Not run
 D3D9 Test Result: Not run

-------------
Sound Devices
-------------
            Description: IDT Audio1
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7680&SUBSYS_80860606&REV_1036
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: sthda.sys
         Driver Version: 1.00.5790.0002 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: Yes
          Date and Size: 4/10/2008 19:10:10, 1271032 bytes
            Other Files:
        Driver Provider: IDT
         HW Accel Level: Full
              Cap Flags: 0xB5B
    Min/Max Sample Rate: 44100, 192000
Static/Strm HW Mix Bufs: 1, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
               Registry: OK
      Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
            Description: IDT Audio1
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: sthda.sys
         Driver Version: 1.00.5790.0002 (English)
      Driver Attributes: Final Retail
          Date and Size: 4/10/2008 19:10:10, 1271032 bytes
              Cap Flags: 0x41
           Format Flags: 0xCC0
Title: Re: Sound system beta test version 1
Post by: Noir on February 23, 2013, 06:30:28 AM
it seemed fine for a 90mins session. Except that the sound in mono seemed to come out in stereo (need to confirm that)

Then I logged out and came back, and the first press on range vox button crashed aces high

Faulting application name: aceshigh.exe, version: 0.0.0.0, time stamp: 0x51193c4b
Faulting module name: WINMM.dll, version: 6.1.7601.17514, time stamp: 0x4ce7ba42
Exception code: 0xc0000005
Fault offset: 0x0000425e
Faulting process id: 0x18f8
Faulting application start time: 0x01ce11c031aacefc
Faulting application path: C:\Aces High II\aceshigh.exe
Faulting module path: C:\Windows\system32\WINMM.dll
Report Id: ea1f4bf1-7db3-11e2-b836-002618ee01f6

------------------
System Information
------------------
Time of this report: 2/23/2013, 13:29:44
       Machine name: XPOWA
   Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)
           Language: French (Regional Setting: French)
System Manufacturer: System manufacturer
       System Model: System Product Name
               BIOS: BIOS Date: 11/25/09 15:44:08 Ver: 08.00.15
          Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.6GHz
             Memory: 8192MB RAM
Available OS Memory: 8192MB RAM
          Page File: 2667MB used, 13712MB available
        Windows Dir: C:\Windows
    DirectX Version: DirectX 11
DX Setup Parameters: Not found
   User DPI Setting: Using System DPI
 System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
     DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
      Display Tab 1: No problems found.
        Sound Tab 1: No problems found.
        Sound Tab 2: No problems found.
          Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D:    0/4 (retail)
DirectDraw:  0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay:  0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow:  0/6 (retail)

---------------
Display Devices
---------------
          Card name: AMD Radeon HD 6800 Series
       Manufacturer: Advanced Micro Devices, Inc.
          Chip type: AMD Radeon Graphics Processor (0x6738)
           DAC type: Internal DAC(400MHz)
         Device Key: Enum\PCI\VEN_1002&DEV_6738&SUBSYS_03C61043&REV_00
     Display Memory: 752 MB
   Dedicated Memory: 1008 MB
      Shared Memory: 3839 MB
       Current Mode: 5940 x 1200 (32 bit) (60Hz)
       Monitor Name: Generic PnP Monitor
      Monitor Model: PLE2607WS
         Monitor Id: IVM5608
        Native Mode: 1920 x 1200(p) (59.950Hz)
        Output Type: HDMI
       Monitor Name: Generic PnP Monitor
      Monitor Model: SyncMaster
         Monitor Id: SAM01E7
        Native Mode: 1920 x 1200(p) (59.950Hz)
        Output Type: DVI
       Monitor Name: Generic PnP Monitor
      Monitor Model: SyncMaster
         Monitor Id: SAM01E6
        Native Mode: 1920 x 1200(p) (59.950Hz)
        Output Type: Displayport External
        Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1151 (English)
     Driver Version: 9.2.0.0
        DDI Version: 11
       Driver Model: WDDM 1.1
  Driver Attributes: Final Retail
   Driver Date/Size: 9/28/2012 02:41:40, 1120768 bytes
        WHQL Logo'd: n/a
    WHQL Date Stamp: n/a
  Device Identifier: {D7B71EE2-2478-11CF-8C77-CC23BEC2C535}
          Vendor ID: 0x1002
          Device ID: 0x6738
          SubSys ID: 0x03C61043
        Revision ID: 0x0000
 Driver Strong Name: oem31.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_NI:9.2.0.0:pci\ven_1002&dev_6738
     Rank Of Driver: 00E62001
        Video Accel: ModeMPEG2_A ModeMPEG2_C
   Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
                     {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
                     {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
       D3D9 Overlay: Not Supported
            DXVA-HD: Not Supported
       DDraw Status: Enabled
         D3D Status: Enabled
         AGP Status: Enabled

-------------
Sound Devices
-------------
            Description: Speakers (Logitech G35 Headset)
 Default Sound Playback: Yes
 Default Voice Playback: Yes
            Hardware ID: USB\VID_046D&PID_0A15&REV_0303&MI_00
        Manufacturer ID: 65535
             Product ID: 65535
                   Type: WDM
            Driver Name: USBAUDIO.sys
         Driver Version: 6.01.7601.17514 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 11/20/2010 02:43:54, 109696 bytes
            Other Files:
        Driver Provider: Logitech, Inc.
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

            Description: Speakers (Creative SB Audigy 2 ZS (WDM))
 Default Sound Playback: No
 Default Voice Playback: No
            Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
        Manufacturer ID: 1
             Product ID: 100
                   Type: WDM
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1377 (English)
      Driver Attributes: Final Retail
            WHQL Logo'd: n/a
          Date and Size: 3/18/2010 20:50:52, 866264 bytes
            Other Files:
        Driver Provider: Creative
         HW Accel Level: Basic
              Cap Flags: 0x0
    Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
 Static/Strm HW 3D Bufs: 0, 0
              HW Memory: 0
       Voice Management: No
 EAX(tm) 2.0 Listen/Src: No, No
   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

---------------------
Sound Capture Devices
---------------------
            Description: Microphone (Logitech G35 Headset)
  Default Sound Capture: Yes
  Default Voice Capture: Yes
            Driver Name: USBAUDIO.sys
         Driver Version: 6.01.7601.17514 (English)
      Driver Attributes: Final Retail
          Date and Size: 11/20/2010 02:43:54, 109696 bytes
              Cap Flags: 0x0
           Format Flags: 0x0

Title: Re: Sound system beta test version 1
Post by: Noir on February 23, 2013, 06:31:52 AM
-------------------
DirectInput Devices
-------------------
      Device Name: Mouse
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: Keyboard
         Attached: 1
    Controller ID: n/a
Vendor/Product ID: n/a
        FF Driver: n/a

      Device Name: T.16000M
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x044F, 0xB10A
        FF Driver: n/a

      Device Name: Logitech G35 Headset
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0x0A15
        FF Driver: n/a

      Device Name: G500
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC068
        FF Driver: n/a

      Device Name: G500
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC068
        FF Driver: n/a

      Device Name: G500
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC068
        FF Driver: n/a

      Device Name: USB Keyboard
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0x1702
        FF Driver: n/a

      Device Name: USB Keyboard
         Attached: 1
    Controller ID: 0x0
Vendor/Product ID: 0x04D9, 0x1702
        FF Driver: n/a

      Device Name: Saitek Pro Flight Rudder Pedals
         Attached: 1
    Controller ID: 0x2
Vendor/Product ID: 0x06A3, 0x0763
        FF Driver: n/a

      Device Name: Saitek X65F Flight Controller
         Attached: 1
    Controller ID: 0x1
Vendor/Product ID: 0x06A3, 0x0B6A
        FF Driver: n/a

Poll w/ Interrupt: No

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1002, 0x4397
| Matching Device ID: usb\root_hub
| Service: usbhub

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC068
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ HID Keyboard Device
| Vendor/Product ID: 0x04D9, 0x1702
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Logitech HID-compliant G500 Gaming Mouse
| Vendor/Product ID: 0x046D, 0xC068
| Matching Device ID: hid\vid_046d&pid_c068&mi_00
| Upper Filters: LMouFilt
| Lower Filters: LHidFilt
| Service: mouhid
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD

------------------------
Disk & DVD/CD-ROM Drives
------------------------
      Drive: C:
 Free Space: 31.6 GB
Total Space: 476.8 GB
File System: NTFS
      Model: ST95005620AS ATA Device

      Drive: D:
 Free Space: 131.1 GB
Total Space: 902.5 GB
File System: NTFS
      Model: ST31000528AS ATA Device

      Drive: F:
 Free Space: 0.1 GB
Total Space: 0.1 GB
File System: NTFS
      Model: ST95005620AS ATA Device

      Drive: E:
      Model: Optiarc DVD RW AD-7240S ATA Device
     Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (French), , 0 bytes

--------------
System Devices
--------------
     Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1203&SUBSYS_00000000&REV_00\3&267A616A&0&C3
   Driver: n/a

     Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1002&DEV_5958&SUBSYS_82BA1043&REV_00\3&267A616A&0&00
   Driver: n/a

     Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_834E1043&REV_00\3&267A616A&0&9A
   Driver: n/a

     Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1202&SUBSYS_00000000&REV_00\3&267A616A&0&C2
   Driver: n/a

     Name: PCI standard ISA bridge
Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_834E1043&REV_00\3&267A616A&0&A3
   Driver: n/a

     Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_834E1043&REV_00\3&267A616A&0&92
   Driver: n/a

     Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1201&SUBSYS_00000000&REV_00\3&267A616A&0&C1
   Driver: n/a

     Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_439C&SUBSYS_834E1043&REV_00\3&267A616A&0&A1
   Driver: n/a

     Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\VEN_1002&DEV_4390&SUBSYS_834E1043&REV_00\3&267A616A&0&88
   Driver: n/a

     Name: Creative Game Port
Device ID: PCI\VEN_1102&DEV_7003&SUBSYS_00401102&REV_04\4&2966AB86&0&29A4
   Driver: n/a

     Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1200&SUBSYS_00000000&REV_00\3&267A616A&0&C0
   Driver: n/a

     Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_834E1043&REV_00\3&267A616A&0&A5
   Driver: n/a

     Name: ATI I/O Communications Processor SMBus Controller
Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_834E1043&REV_3C\3&267A616A&0&A0
   Driver: n/a

     Name: 1394 OHCI Compliant Host Controller
Device ID: PCI\VEN_1102&DEV_4001&SUBSYS_00101102&REV_04\4&2966AB86&0&2AA4
   Driver: n/a

     Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_AA88&SUBSYS_AA881043&REV_00\4&3B65DC7D&0&0110
   Driver: n/a

     Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_834E1043&REV_00\3&267A616A&0&99
   Driver: n/a

     Name: ATI I/O Communications Processor PCI Bus Controller
Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_00\3&267A616A&0&A4
   Driver: n/a

     Name: Creative SB Audigy 2 ZS (WDM)
Device ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04\4&2966AB86&0&28A4
   Driver: n/a

     Name: AMD Radeon HD 6800 Series
Device ID: PCI\VEN_1002&DEV_6738&SUBSYS_03C61043&REV_00\4&3B65DC7D&0&0010
   Driver: n/a

     Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4398&SUBSYS_834E1043&REV_00\3&267A616A&0&91
   Driver: n/a

     Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_83A31043&REV_03\4&200EBFD3&0&0030
   Driver: n/a

     Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_597C&SUBSYS_82BA1043&REV_00\3&267A616A&0&30
   Driver: n/a

     Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_834E1043&REV_00\3&267A616A&0&98
   Driver: n/a

     Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1204&SUBSYS_00000000&REV_00\3&267A616A&0&C4
   Driver: n/a

     Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5978&SUBSYS_82BA1043&REV_00\3&267A616A&0&10
   Driver: n/a

     Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_834E1043&REV_00\3&267A616A&0&90
   Driver: n/a
Title: Re: Sound system beta test version 1
Post by: Noir on February 23, 2013, 06:53:51 AM
my microphone ingame was set to "microsoft sound mapper", causing the game to crash when using it.
Title: Re: Sound system beta test version 1
Post by: flatiron1 on February 23, 2013, 09:26:30 AM
Seems to be working fine for me so far.
Title: Re: Sound system beta test version 1
Post by: Groth on February 23, 2013, 12:15:29 PM
 Well, what ever you did my old puter likes it..went from fr in 20-50 to 70-100's
pentium 4 cpu 3.00 ghz
2.99 ghz ram
286 nvidia vid card
Title: Re: Sound system beta test version 1
Post by: flatiron1 on February 24, 2013, 10:15:40 PM
Noticed a problem. If I log in with the test version everything seems fine. If logged in regular version. I can hear others but I can not transmit. The little indicator does not light up. All other sounds seem fine.
Title: Re: Sound system beta test version 1
Post by: lulu on February 25, 2013, 08:48:45 AM
With first test version all worked fine - also track-ir seemed working better.

With second test version each sound is interrupted by a sound that sounds as a 'click' - i'm using
very few custom sounds.

Is it possible that nobody have observed this?


 :salute
Title: Re: Sound system beta test version 1
Post by: Megalodon on February 25, 2013, 10:33:16 AM
I get this when I push the new sound beta test Icon AHFMOD

(http://i836.photobucket.com/albums/zz281/Megalodon2/ahtest_zpsddb0e242.jpg)
Title: Re: Sound system beta test version 1
Post by: Pyro on February 25, 2013, 12:50:21 PM
There is a new version available.  Continued in this thread: http://bbs.hitechcreations.com/smf/index.php/topic,346003.0.html

Megalodon, please try the new version and report if the problem still persists.