Aces High Bulletin Board

General Forums => Custom Arenas => Topic started by: ImADot on October 31, 2011, 10:56:46 PM

Title: Dot's Canyon
Post by: ImADot on October 31, 2011, 10:56:46 PM
Got it built and uploaded. But don't see my clouds.  :headscratch:
Title: Re: Dot's Canyon
Post by: mrmidi on November 01, 2011, 06:39:25 AM
Dot where your clouds built into the terrain, or are you trying to upload a cloud file also?

If the latter I'm not sure the abillity is there yet to upload weather files in the Custom Arena's.

 :salute
midi
Title: Re: Dot's Canyon
Post by: ImADot on November 01, 2011, 08:32:46 AM
The .awa file was in texsrc (whatever the source folder is), so I figured it would be built with the cloud file as default clouds for the terrian.  I'll play around a bit more tonight.
Title: Re: Dot's Canyon
Post by: mrmidi on November 01, 2011, 08:53:39 AM
Try putting your .awa file in the terrains root folder rather than the texsrc folder

 :salute

Midi
Title: Re: Dot's Canyon
Post by: Skuzzy on November 01, 2011, 09:54:13 AM
The weather file (.awa) must be in the same folder as the .oba file in order for it to be built into the terrain.
Title: Re: Dot's Canyon
Post by: ImADot on November 01, 2011, 10:01:03 AM
Sweet. Thanks Skuzzy.

...new version of Canyon coming later tonight.   :D


PS.
Skuzzy, any chance of it being available for the AvA? I submitted it back in March...
Title: Re: Dot's Canyon
Post by: Skuzzy on November 01, 2011, 10:59:27 AM
Let me know when it is uploaded and I can make it available to the rest of the arenas.  Please note; If you make a change to the terrain, the change WILL NOT PROPAGATE across all the HTC arenas unless I make it happen.
Title: Re: Dot's Canyon
Post by: jimson on November 01, 2011, 01:08:36 PM
Let me know when it is uploaded and I can make it available to the rest of the arenas.  Please note; If you make a change to the terrain, the change WILL NOT PROPAGATE across all the HTC arenas unless I make it happen.

Does this mean that the new automatic terrain check process replaces the old approval process and that new terrains can be added to say the AvA, much more quickly?

That if they pass the auto checks you will place them on the AvA server without further ado?
Title: Re: Dot's Canyon
Post by: ImADot on November 01, 2011, 01:23:18 PM
I think it means I'm special.  :banana:




Don't ruin it for me.  :neener:
Title: Re: Dot's Canyon
Post by: Skuzzy on November 01, 2011, 02:05:50 PM
Does this mean that the new automatic terrain check process replaces the old approval process and that new terrains can be added to say the AvA, much more quickly?

That if they pass the auto checks you will place them on the AvA server without further ado?

I cannot make a blanket statement like that.  The system is new.  It will be a case by case basis, for the moment.
Title: Re: Dot's Canyon
Post by: USRanger on November 01, 2011, 04:57:24 PM
I cannot make a blanket statement like that.  The system is new.  It will be a case by case basis, for the moment.

Just so you know, I'm holding you to that statement. :)
Title: Re: Dot's Canyon
Post by: ImADot on November 01, 2011, 06:32:47 PM
Skuzzy, terrain updated and clouds are working; please let the AvA have it. They will have some fun with it.

Thanks again.   :salute
Title: Re: Dot's Canyon
Post by: SmokinLoon on November 30, 2011, 07:53:28 AM
Skuzzy, terrain updated and clouds are working; please let the AvA have it. They will have some fun with it.

Thanks again.   :salute

PLEASE let the MA's have it!   :aok
Title: Re: Dot's Canyon
Post by: Skuzzy on November 30, 2011, 09:06:34 AM
PLEASE let the MA's have it!   :aok

64 square mile terrain with only two countries balanced with fields. 

Not going to happen.
Title: Re: Dot's Canyon
Post by: Seadog36 on November 30, 2011, 11:41:37 AM
Skuzzy, terrain updated and clouds are working; please let the AvA have it. They will have some fun with it.

Thanks again.   :salute

Hey Dot,

Post some screenies of your terrain!
Title: Re: Dot's Canyon
Post by: Dichotomy on November 30, 2011, 11:50:59 AM
I remember this one Dot... very nice terrain to play in <S>
Title: Re: Dot's Canyon
Post by: ImADot on November 30, 2011, 12:44:19 PM
Hey Dot,

Post some screenies of your terrain!

I could do that, but it would be quicker and easier for you to create a custom arena and choose "canyon" as the terrain; it will download for you. Then you can fly around (in a plane or CM Eye "God" mode) and check it out in person.  ;)
Title: Re: Dot's Canyon
Post by: Seadog36 on November 30, 2011, 12:47:24 PM
Will do :aok
Title: Re: Dot's Canyon
Post by: Nr_RaVeN on December 23, 2011, 01:18:36 PM
DOT! Your map is Russia this week in the AVA :D... Thanks nice job bring the boy's :aok


 (http://www.ravenskins.com/happy-holidays-cntry_2__copy.jpg)

Have a happy and safe new year.
From the   AVA !

This weeks set up:

Operation Barbarossa
1941 – 1943

Nr_RaVeN

The time frame 1941-1943
The place: The Soviet frontier


Thank you to "I'm a Dot" for his *canyon terrain*

(http://www.ravenskins.com/barbosa-gif.gif)

Axis/Knight Orders
Destroy Russian infrastructure in sector 11,9 and
Capture fields A12,V10,A4,A8

Allies/Rook Orders
Destroy Axis infrastructure in sector sector 9,11
and Capture fields v9,A11,A3,A5

Axis Aircraft
**************
109F4 At (some bases) 109E,
Fw190(Some bases)
 Ju87,Ju88,c47
Panzer,Sdkfz,PT Boat(v1)

Allies Aircraft
**************
La5(At some bases),P39D,
P40E, Hurri1,I16, Il2, c47,
GV, Panzer, SdKfz 251,
T-34/76,M3, PT boat(v2)

ARENA SETTINGS
Map= Canyon
Killshooter is on.
Visibility is 12.0 miles
Fuel burn rate is 1.0
Ack settings are .25
Base capture: 10 troops
Radar (yes)
Icons:2K(both sides)

Operation Barbarossa
1941 – 1943
Operation Barbarossa: Was the German codename for the invasion of the USSR which took place on 22 June 1941.
Launched by Hitler in violation of the existing nonaggression treaty with Stalin,
it was designed to provide the Reich with 'living space in the East'.

(http://4.bp.blogspot.com/_8oaN805AnOQ/TQpk0lVs0qI/AAAAAAAAC0U/9M5Wy3l57yk/s320/ww2-warbonds-christmas-ad.jpg)