Aces High Bulletin Board
General Forums => Terrain Editor => Topic started by: popeye on December 11, 2020, 11:42:22 AM
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"Crags" is another compact map designed to concentrate action. Terrain varies from mountains to desert. There is a center "playground" island for quick fighter and GV combat that is accessible to TGs for defense/capture. Each country has a second TG that is mainly for defense/re-capture of the shoreline bases and center ports (or....?). Strats are concentrated with quick resupply trips.
Not sure HTC needs another MA map, but I'm having fun creating them. :D
(https://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=401855.0;attach=33499)
Comments welcome.
:salute
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:aok
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Looks good to me. I like the local spawn points for GVs so you dont have to drive "out" to a spawn to defend against incoming GVs.
One question, why didnt you place F104 SW of HQ to maintain the "triangle" layout you have at the other two depots sets? I think the triangle layout gives better protection. As it is you could stay SW of the flak bases and still hit the depots.
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I put the flak bases in radar blind areas figuring that's where the bombers will approach. But, it's my experience that the flak bases don't really protect the strat targets -- I've flown over them repeatedly without losing a drone. At least they will flash and help locate the attackers.
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Looks great, new maps should be welcome if they meet all the requirements.
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what part of the world is that?
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what part of the world is that?
Jiujiang, China
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:aok