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General Forums => Wishlist => Topic started by: DmonSlyr on May 25, 2020, 03:08:54 PM

Title: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 25, 2020, 03:08:54 PM
last month the Temp had one of the highest amounts of kills and the best overall K/D of any plane. Its being over used, especially by the best players.

Look at the amount of kills a yak3 gets compared to the spit16 and La7 last month. Now look at the K/D. I'm tried of all three of these planes, along with the 190D. TBH. The hoard of these planes every where is getting out of hand. I have to fight 3 yak3s every sortie. I just can't take it anymore... please Hitech, please reevaluate perks and eny for these planes.
Title: Re: Perk the Temp more and fix yak eny
Post by: ONTOS on May 25, 2020, 03:31:21 PM
+1, with exception on the 190D, it'd not big of a deal.
Title: Re: Perk the Temp more and fix yak eny
Post by: TryHard on May 25, 2020, 05:34:17 PM
+1 the yak3 with an Eny of 18 makes no sense. It should be atleast 1 or 2 perks as well as the other late war super planes (looking at you LA7, 190D, P51D, Spit16, 109k4)
Title: Re: Perk the Temp more and fix yak eny
Post by: hazmatt on May 25, 2020, 05:37:38 PM
Wouldn't it be better to have dynamic ENY instead of fixed numbers?

The more people that pick a plane the low it's number gets.

I think it would make people fly planes that we hardly see because their eny would be high because nobody was flying them.
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 25, 2020, 09:05:21 PM
I just can't take it anymore


Cod give me strength.

There always will be easy-mode planes that are much better than what you're flying.  Used to be the Spit 5.  Then the Nik.  Then it was the La7, followed by the Spit 16 and the Brewster.  Now the Yak3 and - have you forgotten? - the long-ago-perked Temp. 

If it hurts so much, just fly one of them and be happy.  Otherwise pick a plane you enjoy and consider it a challenge.

- oldman (geez...kids these days...)
Title: Re: Perk the Temp more and fix yak eny
Post by: Chalenge on May 25, 2020, 11:01:18 PM
If you change the perk values then it would only justify your whines. People would still fly the Tempest and you would still get shot down. Correlation is not the same thing as causation.
Title: Re: Perk the Temp more and fix yak eny
Post by: 800nate800 on May 26, 2020, 01:07:01 AM
+1 the yak3 with an Eny of 18 makes no sense. It should be atleast 1 or 2 perks as well as the other late war super planes (looking at you LA7, 190D, P51D, Spit16, 109k4)
no
Title: Re: Perk the Temp more and fix yak eny
Post by: Lusche on May 26, 2020, 03:06:02 AM

Cod give me strength.

There always will be easy-mode planes that are much better than what you're flying.  Used to be the Spit 5.  Then the Nik.  Then it was the La7, followed by the Spit 16 and the Brewster. 


The Brewster complaints always made me smile. Maybe most exaggerated thing in AH ever. By reading the forums, one could have thought it's been the most numerous and deadly killing machine of AH. When in fact it was one of the lesser successful pure fighters of AH, much more a victim than a killer in the MA. Very odd for a supposed easy mode plane.
Title: Re: Perk the Temp more and fix yak eny
Post by: LCADolby on May 26, 2020, 04:05:50 AM
The Yak3s energy creation and retention are incredible, making it one of the, if not, thee easiest BnZ aircraft I have ever flown.

(A 10to1 KDR in the MA for me this current tour I believe, Viva Cicero!)


At it's 18ENY, a fantastic perk builder with enough ammo for 5 kills in one sortie with solid gunnery.

In all rights it should be perked for it's effectiveness in the MA for the 15 minutes of fight you get in the air under 13k.

Probably should really be 5-10ENY, on balance.
Title: Re: Perk the Temp more and fix yak eny
Post by: Eagler on May 26, 2020, 07:36:34 AM
Maps are large enough and numbers are low enough to break out early/mid from late war plane sets to different air bases in separated sections
 
<S>

Eagler

Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 26, 2020, 07:46:49 AM
If you change the perk values then it would only justify your whines. People would still fly the Tempest and you would still get shot down. Correlation is not the same thing as causation.

Adjusting the perks would help. Its not a whine, its the truth. There is a reason why the Temp has 1700 more kills than the 262 last with a better K/D. Its getting old. The top killer in the 262 had 53 kills laat tour. The top killer in the Temp had 502... The top killer in the yak3 had 616 kills... his second most kills were the Temp. These planes flown by uber sticks are not helping the MA. Its not helping the "noobs". When you have 2 la7s and yak3 on your 6. There is nothing even a vet can do, much less a noob player. This embalance is not healthy not for the game.

The entire arena flying in easy mode run planes is another reason why players are leaving along with far as crap base distances that players spend 10 minutes flying to only to get jumped by 3 yak3s and a la7s. When the whole arena turns to Temps and yak3s for survival. Its not fun anymore when you have to fly that far. 
Title: Re: Perk the Temp more and fix yak eny
Post by: TryHard on May 26, 2020, 08:39:02 AM
no
Yes, see above
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 26, 2020, 10:10:23 AM
The problem seems to be that people are choosing the aircraft and tactics that help them be more successful. This has always been an issue with online flight sims.
Title: Re: Perk the Temp more and fix yak eny
Post by: LCADolby on May 26, 2020, 10:56:09 AM
The Yak3s energy creation and retention are incredible, making it one of the, if not, thee easiest BnZ aircraft I have ever flown.

(A 10to1 KDR in the MA for me this current tour I believe, and 40to0 last tour, Viva Cicero!)


At it's 18ENY, a fantastic perk builder with enough ammo for 5 kills in one sortie with solid gunnery.

In all rights it should be perked for it's effectiveness in the MA for the 15 minutes of fight you get in the air under 13k.

Probably should really be 5-10ENY, on balance.

Late Edit. Apologies.
Title: Re: Perk the Temp more and fix yak eny
Post by: TryHard on May 26, 2020, 12:00:08 PM
The problem seems to be that people are choosing the aircraft and tactics that help them be more successful. This has always been an issue with online flight sims.

The real problem is balance with midwar arena gone, Id like to see the nonperk planeset represent the early and midwar years where if you want to fly the latest and greatest super planes from the latewar you gotta pay up with them perkies. Might not stop the hordes of yak3s, p51s, etc but will give people the incentive to fly other planes.
Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 26, 2020, 12:41:28 PM
The real problem is balance with midwar arena gone, Id like to see the nonperk planeset represent the early and midwar years where if you want to fly the latest and greatest super planes from the latewar you gotta pay up with them perkies. Might not stop the hordes of yak3s, p51s, etc but will give people the incentive to fly other planes.

Yeah I agree. Perhaps you should lose the perks period rather than only lose them if you die. Late late war planes should be perked. I feel like it would provide more overall balance.

The Temp is the best plane in the game and has ord and it's not perked as high as the 262. I think it should be.

The problem seems to be that people are choosing the aircraft and tactics that help them be more successful. This has always been an issue with online flight sims.

That is the key. There should be more of an incentive to fly midwar planes. If the best players in the game are using the best planes. There is nothing any noob can do. But we are at a point now where most players are getting the top planes to compete with other top planes and it just creates slow gameplay because top planes normally are the highest speed planes that extend away.

The challenge of flying midwar planes is getting old because unless you fly timidly at 18K, normally you will have 2 yak3s and a La7 jump your 6 after you dive, and you won't be able to get away. I just think these planes are oversaturating the game with lazy gameplay.
Title: Re: Perk the Temp more and fix yak eny
Post by: eddiek on May 26, 2020, 01:06:48 PM

Not that it matters to anyone, but I will chime in and add my two cents worth:

I agree with DmonSlyr and TryHard to an extent, and think that the late war planes should carry some perk cost, and that once you hit the runway, those perks are spent, kapoot, gone, not matter if you land or die on that sortie.
I have flown the Yak3 on a few occasions, and it feels to me like it does make getting kills a lot easier.  From taking off at a base under attack and getting kills within less than a minute due to the plane's performance, to venturing out just looking for a fight and being able to outperform an opponent simply due to the plane's performance.......it is not an invincible plane by any means, let's just say it enables a pilot to make more mistakes and not get killed in the process than other planes in the plane set.
I, too, have noticed an abundance of late war planes in the skies, and while it really doesn't bother me that much (I routinely fly a ME410, EVERYTHING outclasses that truck) and I expect to die any time I run into a single seat fighter, it seems kinda weird to me to see so many of the elite pilots depending on a perk ride as a crutch.  It's almost like none of them want a challenge, they want the deck stacked in their favor each and every flight and fight.
Oh well, to each his own................but I personally get more satisfaction getting my kills in a non-perk ride, seems like it makes it more of a pilot/skill factor than the fastest ride.
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 26, 2020, 01:47:22 PM
it seems kinda weird to me to see so many of the elite pilots depending on a perk ride as a crutch.


Agreed.  But I guess they're able to live with themselves.

- oldman
Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on May 26, 2020, 04:43:30 PM
Perk the 38  :D
Title: Re: Perk the Temp more and fix yak eny
Post by: Spikes on May 26, 2020, 06:28:00 PM
(https://i.imgur.com/94TVaWg.png)

Vio may be on to something...just watched a temp strafe pork a field...
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 26, 2020, 06:37:32 PM
The real problem is balance with midwar arena gone, Id like to see the nonperk planeset represent the early and midwar years where if you want to fly the latest and greatest super planes from the latewar you gotta pay up with them perkies. Might not stop the hordes of yak3s, p51s, etc but will give people the incentive to fly other planes.

Once you've been active for a while perks aren't a problem but at the same time if you have to protect them it can incline you to more cautious fighting. That may not be the result you're looking for.
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 26, 2020, 06:45:56 PM
Yeah I agree. Perhaps you should lose the perks period rather than only lose them if you die. Late late war planes should be perked. I feel like it would provide more overall balance.

The Temp is the best plane in the game and has ord and it's not perked as high as the 262. I think it should be.

That is the key. There should be more of an incentive to fly midwar planes. If the best players in the game are using the best planes. There is nothing any noob can do. But we are at a point now where most players are getting the top planes to compete with other top planes and it just creates slow gameplay because top planes normally are the highest speed planes that extend away.

The challenge of flying midwar planes is getting old because unless you fly timidly at 18K, normally you will have 2 yak3s and a La7 jump your 6 after you dive, and you won't be able to get away. I just think these planes are oversaturating the game with lazy gameplay.

Just make a custom arena for like minded players. People pay to play the way they like. The MA creates challenges, the player solutions to those challenges create different challenges for other players. Rise to the challenge or make an arena with a limited plane set for all the people not happy with the MA. You'll never force people to pay to play your way if they prefer something different, they'll just leave if you try.

Another solution is to have like minded players on the other side(s) so you have somebody to fight your way in the MA.

Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 26, 2020, 07:31:56 PM
Just make a custom arena for like minded players. People pay to play the way they like. The MA creates challenges, the player solutions to those challenges create different challenges for other players. Rise to the challenge or make an arena with a limited plane set for all the people not happy with the MA. You'll never force people to pay to play your way if they prefer something different, they'll just leave if you try.

Another solution is to have like minded players on the other side(s) so you have somebody to fight your way in the MA.

If I had the time. But i don't.

What's the point of perks then? Why do tanks have more small perk tank costs but planes don't?

Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 26, 2020, 07:51:36 PM
I don't get to go to those meetings so I'm just guessing. I see perks as a reward you can earn. I assume the difference with tanks is that they don't affect the arena the same way.

BTW once you save an arena table file it's pretty quick and easy to set up a custom arena. The trick is getting people to play with.
Title: Re: Perk the Temp more and fix yak eny
Post by: Chalenge on May 26, 2020, 08:21:46 PM
Adjusting the perks would help. Its not a whine, its the truth. There is a reason why the Temp has 1700 more kills than the 262 last with a better K/D. Its getting old. The top killer in the 262 had 53 kills laat tour. The top killer in the Temp had 502... The top killer in the yak3 had 616 kills... his second most kills were the Temp. These planes flown by uber sticks are not helping the MA. Its not helping the "noobs". When you have 2 la7s and yak3 on your 6. There is nothing even a vet can do, much less a noob player. This embalance is not healthy not for the game.

The entire arena flying in easy mode run planes is another reason why players are leaving along with far as crap base distances that players spend 10 minutes flying to only to get jumped by 3 yak3s and a la7s. When the whole arena turns to Temps and yak3s for survival. Its not fun anymore when you have to fly that far.

No, you're whining. You want to blame this on the Temp, but in reality the plane is supposed to be feared (both of them). Rather than trying to whip up a mob why not just take it upon yourself to hunt these planes exclusively? Seek them out, and kill them. Oh, it won't be easy at first, but eventually you'll get the hang of it. Just set your sights higher. It's not like there's a pandemic of Tempests or anything!
Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 26, 2020, 08:26:31 PM
No, you're whining. You want to blame this on the Temp, but in reality the plane is supposed to be feared (both of them). Rather than trying to whip up a mob why not just take it upon yourself to hunt these planes exclusively? Seek them out, and kill them. Oh, it won't be easy at first, but eventually you'll get the hang of it. Just set your sights higher. It's not like there's a pandemic of Tempests or anything!

Let me grab my F16 real quick...
Title: Re: Perk the Temp more and fix yak eny
Post by: Chalenge on May 26, 2020, 08:28:15 PM
Let me grab my F16 real quick...

Psst! . . . Ta152!
Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 26, 2020, 08:39:17 PM
Psst! . . . Ta152!

There's a reason why the 190D has 3100 more kills last tour with a better K/D. I choose not to be part of the problem to beat the problem. 
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 26, 2020, 09:10:39 PM
The problem you're complaining about is that the enemy isn't cooperating with your plan.

Title: Re: Perk the Temp more and fix yak eny
Post by: The Fugitive on May 26, 2020, 09:26:35 PM
The problem you're complaining about is that the enemy isn't cooperating with your plan.

No the problem is that EVERYONE is getting crushed by "vets" running in uber planes. This includes those new players who are going to have a hard time surviving anyway. I would think more and more new players are driven away by these guys who seem to need the "kill counts" the yak and tempest bring.

Personally Id love to see a bank of planes per tour. The longer you have played, the less number of these uber rides you get each month. Push the "vets" into mid-war planes more often, give the new guys the chance win in the uber rides.
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 26, 2020, 09:44:48 PM
New guys in Temps and 190D's would beat vets in Spit 5's and P-51B's ?  Seems unlikely. Vets getting new accounts seems a likely response.
Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 26, 2020, 11:46:42 PM
The problem you're complaining about is that the enemy isn't cooperating with your plan.

Let me grab my F16 real quick...

No, you misunderstand. I am a detriment to their plan because I am a hard line AH vet who knows how to fight. The yak3 and spit16 were among my most kills some being from a hurricane 2c. I'm just tired of these planes over saturating the MA.
Title: Re: Perk the Temp more and fix yak eny
Post by: perdue3 on May 27, 2020, 12:53:31 AM
Tempests at 40 perks does seem low.
Title: Re: Perk the Temp more and fix yak eny
Post by: Chalenge on May 27, 2020, 01:01:51 AM
Personally Id love to see a bank of planes per tour. The longer you have played, the less number of these uber rides you get each month. Push the "vets" into mid-war planes more often, give the new guys the chance win in the uber rides.

Maybe a "Perk Factory" that I could vulch with an M4 every month?  :D
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 27, 2020, 09:31:28 AM
... I'm just tired of these planes over saturating the MA.

How is that anyone else's problem?
Title: Re: Perk the Temp more and fix yak eny
Post by: LCADolby on May 27, 2020, 09:32:28 AM
How is that anyone else's problem?

Think of the children!!
Title: Re: Perk the Temp more and fix yak eny
Post by: TryHard on May 27, 2020, 09:42:52 AM
How is that anyone else's problem?

Because gameplay balance is one of the most important aspects of game design...
 But ya know not your problem FLS given I never once seen you in the MA...
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 27, 2020, 11:11:56 AM
I guessing the guys you complain about have a different opinion.
Title: Re: Perk the Temp more and fix yak eny
Post by: perdue3 on May 27, 2020, 11:24:03 AM
I don't mind seeing Twit16's, 51's at PonyK, effeminate Yak's, and extend-crazed Doras in the MA. It becomes a bother when my side has 10 more people than another and I can't fly something that can run them down because of ENY. I could switch, but I switched 4 hours ago when my side was the low side. So, I just log off.
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 27, 2020, 12:01:14 PM
I know that's frustrating but the ENY and side switch timer limit worse problems. It's a balancing act and it won't always seem ideal.
Title: Re: Perk the Temp more and fix yak eny
Post by: Spikes on May 27, 2020, 12:33:10 PM
What problems does the side switch timer help avoid?
Title: Re: Perk the Temp more and fix yak eny
Post by: FLS on May 27, 2020, 01:37:36 PM
I don't know specifically why the current side switch timer is what it is, I trust HiTech to make those decisions.
Title: Re: Perk the Temp more and fix yak eny
Post by: Wiley on May 27, 2020, 01:58:34 PM
What problems does the side switch timer help avoid?
https://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379/topicseen.html#msg4811379 (https://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379/topicseen.html#msg4811379)

That's the most I've seen him say on it.  I don't really agree with it, but that's his stance.

Wiley.
Title: Re: Perk the Temp more and fix yak eny
Post by: ONTOS on May 27, 2020, 02:14:05 PM
What are we arguing about again? :headscratch:
Title: Re: Perk the Temp more and fix yak eny
Post by: Wiley on May 27, 2020, 02:17:35 PM
What are we arguing about again? :headscratch:

It's the usual periodic people aren't fighting Violator the way he wants thread.

Wiley.
Title: Re: Perk the Temp more and fix yak eny
Post by: perdue3 on May 27, 2020, 02:40:57 PM
I'd like to see a new test with current low numbers and 3 hour timer.  :pray
Title: Re: Perk the Temp more and fix yak eny
Post by: Spikes on May 27, 2020, 02:43:03 PM
https://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379/topicseen.html#msg4811379 (https://bbs.hitechcreations.com/smf/index.php/topic,361462.msg4811379/topicseen.html#msg4811379)

That's the most I've seen him say on it.  I don't really agree with it, but that's his stance.

Wiley.
Yeah, I do remember that. I don't care one way or another for 1 hour, 2, 3, whatever. I love flying on the low number side but its a buzzkill to hesitate knowing you'll be stuck there until (basically) the next day.

The annoying thing is when the overnight crew rolls 2 maps in a night because no one is on. All the good maps get rolled, and then we get stuck with the grapefruit map for 5 days.
Title: Re: Perk the Temp more and fix yak eny
Post by: bustr on May 27, 2020, 02:53:37 PM
The MA has evolved away from the 2005-2008 muppets ACM centrist air combat style. I rarely see K4 dragging players into the famous overshoot fade back maneuver anymore. DmonSlyr is quit good at those variations across many less "run and gun" style planes against late war fighters. Everyone else then runs and guns him which has become the current MA ACM community style.

You can still go for the old school ACM today and maybe survive one or two. It's the current MA style of 5 or 6 more showing up for the dinner bell that makes old school ACM in the MA take up single malt in the O'Club. Which DmonSlyr's list of rides are required to compete on equal footing these days.

At least he isn't complaining about combat eventually becomes a contest of how high everyone can reenter the combat zone once the reality of low alt combat sets in.

Right now the MA culture has shifted from placing a high degree of personal definition to how well you can use ACM to win engagements like in the mid 2000's. Today winning at any cost is the pinnacle. The best tools for that are late war planes DmonSlyr listed.     
Title: Re: Perk the Temp more and fix yak eny
Post by: DmonSlyr on May 27, 2020, 03:58:22 PM
The MA has evolved away from the 2005-2008 muppets ACM centrist air combat style. I rarely see K4 dragging players into the famous overshoot fade back maneuver anymore. DmonSlyr is quit good at those variations across many less "run and gun" style planes against late war fighters. Everyone else then runs and guns him which has become the current MA ACM community style.

You can still go for the old school ACM today and maybe survive one or two. It's the current MA style of 5 or 6 more showing up for the dinner bell that makes old school ACM in the MA take up single malt in the O'Club. Which DmonSlyr's list of rides are required to compete on equal footing these days.

At least he isn't complaining about combat eventually becomes a contest of how high everyone can reenter the combat zone once the reality of low alt combat sets in.

Right now the MA culture has shifted from placing a high degree of personal definition to how well you can use ACM to win engagements like in the mid 2000's. Today winning at any cost is the pinnacle. The best tools for that are late war planes DmonSlyr listed.   

I can't say you are wrong. I have practiced defensive maneu vers so much to be able to avoid pickers and 6 jumpers and counter punch them. Thats one of the main parts of my game.
These skills are not practiced anymore. The age of learning real ACM is over. Flying fast planes to escape the loss advantage is the natural instinct for people who don't know how to counter punch with ACM. There's a reason why the need for speed was so important in air combat evolution, along with the guns they use.
This type of air combat is the most boring, IMO, and is why many of the furballer crowd has left for quicker air combat scenarios where dying isn't so strenuous getting back to the fight. There are just so many desperate for a kill after flying 25 miles to a base. They all jump you. Rinse and repeat. Time to fights + ganged by 3 yaks and a la7 every sortie is just getting tiring. No amount of skill can beat this. Just spend another 10 minutes getting there so they can all jump you again as soon as you dive.

Title: Re: Perk the Temp more and fix yak eny
Post by: Eagler on May 27, 2020, 05:37:44 PM
The planeset should have a rolling perk sytem based on the stats from the previous tour

And it should perk all late war planes but some much higher than others

And you should be allowed to sell your perks :)

Eagler
Title: Re: Perk the Temp more and fix yak eny
Post by: whiteman on May 27, 2020, 06:39:54 PM
The Tempest parties and Yak3 swarms have been noticeable and a drag on enjoyment. Coming in at 20k+, move to another part of the map or the increasingly just log off are the options. My 262 use is way up and as is  floating around CV groups waiting for bombers. Can’t lose kill streaks if they stay away from puffy.
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 27, 2020, 08:08:41 PM
Right now the MA culture has shifted from placing a high degree of personal definition to how well you can use ACM to win engagements like in the mid 2000's. Today winning at any cost is the pinnacle. The best tools for that are late war planes DmonSlyr listed.


I don't believe there's been a shift in culture.  This game has always been focused on winning the map; I remember not liking that aspect of it back in 2001, when I transitioned from AW.  Things got worse as numbers went up - what was that Joint Something Operations thing that literally was aimed at winning one or more maps a night?  And as I noted before, certain veterans and noobs (as they should) have always gravitated to the uber rides, whatever they were at the time.

I think you have to want to find a good fight in order to find one.  Flying into the midst of the biggest dar bar probably won't get you there.  Flying alone towards the enemy base they're coming from maybe will - especially if you aren't flying an uber plane.  I've had any number of Most Excellent Fights in just the last week or so, doing just that.  Hope to find some more this night.

- oldman
Title: Re: Perk the Temp more and fix yak eny
Post by: 800nate800 on May 27, 2020, 08:20:13 PM
Think of the children!!
ok im here
Title: Re: Perk the Temp more and fix yak eny
Post by: perdue3 on May 27, 2020, 08:22:46 PM

I don't believe there's been a shift in culture.  This game has always been focused on winning the map; I remember not liking that aspect of it back in 2001, when I transitioned from AW.  Things got worse as numbers went up - what was that Joint Something Operations thing that literally was aimed at winning one or more maps a night?  And as I noted before, certain veterans and noobs (as they should) have always gravitated to the uber rides, whatever they were at the time.

I think you have to want to find a good fight in order to find one.  Flying into the midst of the biggest dar bar probably won't get you there.  Flying alone towards the enemy base they're coming from maybe will - especially if you aren't flying an uber plane.  I've had any number of Most Excellent Fights in just the last week or so, doing just that.  Hope to find some more this night.

- oldman

Let me tell you a story. These 2 190F-8s  flew to a base once upon a time, with killing ordnance and deacking the field in mind. During the mission, the 2 190s were met with resistance from, not one, but two 88mm Flak attendants. After the acks were down and ords were down, the 2 set off to the town to deack it as well. There was a friendly CV inbound and not much going on in the arena, so these two 190s thought they would stir something up. Once the town was deacked, an aircraft took off! About this time, one of the 190s noticed that there were 2 GV dars coming from either spawn into the field...M3's he guessed. The defender died honorably and bravely as the sole defender of this particular field. Later, he took off again and once more. Finally, after about 8 minutes, the acks were back up as was the ordnance.

Two 190F-8's successfully kept an entire side that had ENY issues from rolling an airplane. The resistance's first idea was to get in a field gun to kill them. After that, they decided to roll halftracks to the field for 7 minutes. Not just once or just one person, many people, many times. Do not tell me the culture has not changed. It is easier to resupply a field than defend it. It is easier to hide in a bush with a tank in town than fly a fighter to kill off the intruders. It is no longer about the fight and it is a bummer.
Title: Re: Perk the Temp more and fix yak eny
Post by: 800nate800 on May 27, 2020, 08:31:32 PM
^^^^^
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 27, 2020, 09:24:15 PM
Let me tell you a story.


I love story time!  I have one of my own to share.

This very night I logged on to Knight side, which was about even in numbers with everyone else (for once).  Seemed to be a fight between a Knight carrier and base A1 (don't recall whoever the other side was).  Not wanting to be a vulcher, I headed for where I thought the other side's reinforcements would come from.  Sure enough, soon I was engaged with two or three of them (and, fairly promptly, was headed for the water).  Remarkably, when I re-upped on our carrier, I saw that enemy planes were swarming from A1 itself, valiantly defending their base.  Both sides poured their resources into that fight, from the Knight carrier, from A1, and from the reinforcing base further south.  In classic Oldman fashion I often found myself swimming, and even managed to get a few kills of my own.  Met people like Mindy, 330SC, Holmes, Doc4 and many others on the other side, all of whom were good sticks, all of whom gave me good fights.  I had to log before I found out who ultimately kept the base...but who cared?  The fights were excellent.

So...don't tell me the culture has changed.  There are lots of people, vets and noobs alike, who still enjoy good air-to-air combat.

- oldman
Title: Re: Perk the Temp more and fix yak eny
Post by: whiteman on May 27, 2020, 09:44:27 PM
So...don't tell me the culture has changed.  There are lots of people, vets and noobs alike, who still enjoy good air-to-air combat.

- oldman

That’s how see the fights start, soon as the score board queens see the dar bar in come the Temp’s and Yak3’s
Title: Re: Perk the Temp more and fix yak eny
Post by: Ack-Ack on May 28, 2020, 02:00:59 AM
These kind of whines from players crying about what other players fly, how they fight, how they only fly fast, late war planes have been around for a long, long time.

I remember hearing these whines back in '94 when I played DOS AW.

Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on May 28, 2020, 05:02:53 AM

I love story time!  I have one of my own to share.

This very night I logged on to Knight side, which was about even in numbers with everyone else (for once).  Seemed to be a fight between a Knight carrier and base A1 (don't recall whoever the other side was).  Not wanting to be a vulcher, I headed for where I thought the other side's reinforcements would come from.  Sure enough, soon I was engaged with two or three of them (and, fairly promptly, was headed for the water).  Remarkably, when I re-upped on our carrier, I saw that enemy planes were swarming from A1 itself, valiantly defending their base.  Both sides poured their resources into that fight, from the Knight carrier, from A1, and from the reinforcing base further south.  In classic Oldman fashion I often found myself swimming, and even managed to get a few kills of my own.  Met people like Mindy, 330SC, Holmes, Doc4 and many others on the other side, all of whom were good sticks, all of whom gave me good fights.  I had to log before I found out who ultimately kept the base...but who cared?  The fights were excellent.

So...don't tell me the culture has changed.  There are lots of people, vets and noobs alike, who still enjoy good air-to-air combat.

- oldman

I was on for a little while.... I missed seeing that fight. Sounds like a good time.
Title: Re: Perk the Temp more and fix yak eny
Post by: TWCAxew on May 28, 2020, 05:56:49 AM
These kind of whines from players crying about what other players fly, how they fight, how they only fly fast, late war planes have been around for a long, long time.

I remember hearing these whines back in '94 when I played DOS AW.

Nothing changed, they where valid whines back than, they are valid whines now.

I don't get why you think this would dismiss anything, all it does is confirming that this a problem that has been here for decades.

What I would like to see is a complete perk overhaul with ponies and spit 9 planes and better to cost a few perks so they can't be flown endlessly.

The 262 is in a pretty good spot tbh and it needs some savings if you want to fly it.

Personally I would like to see spit 5's to be the norm in the arena
Title: Re: Perk the Temp more and fix yak eny
Post by: Eagler on May 28, 2020, 06:27:21 AM
Large maps and low numbers move many to the faster planes also

We need an air spawn on each map for those of us who care nothing about base capture but are here for the A2A fights.

<S>

Eagler
Title: Re: Perk the Temp more and fix yak eny
Post by: popeye on May 28, 2020, 07:24:44 AM
Perking high performance planes will not restrict their availability to veteran players.  Most already have enough perks to fly any planes they want for a very long time.  Perking high performance planes WILL restrict their availability to newer players, who need an advantage to compete.

Perking high performance planes would have more effect if perks were reset at the beginning of each tour to the values of one 262, one B-29, and one Tiger II.  The more successful players would still be able to accumulate additional perks to allow them to fly the best planes, but they might want to save those planes for "special" circumstances.
Title: Re: Perk the Temp more and fix yak eny
Post by: Eagler on May 28, 2020, 07:46:29 AM
Then perks should be based off the pilots skill

A 262 should cost me at least triple what it costs a newbie

Eagler
Title: Re: Perk the Temp more and fix yak eny
Post by: TWCAxew on May 28, 2020, 08:23:23 AM
Perking high performance planes will not restrict their availability to veteran players.  Most already have enough perks to fly any planes they want for a very long time.  Perking high performance planes WILL restrict their availability to newer players, who need an advantage to compete.

Complete wipe of perks and give the old timers an certificate/achievement how many perks they had before the new system.

Perking high performance planes would have more effect if perks were reset at the beginning of each tour to the values of one 262, one B-29, and one Tiger II.  The more successful players would still be able to accumulate additional perks to allow them to fly the best planes, but they might want to save those planes for "special" circumstances.

It would still bring the playing field closer to midwar planes. And thus a better fighting change for new players. It is simply easier to get a kill in a dogfight than that it is in a high tactical fight for picks and position.


For those who say but than the elites would fly the late war planes, many of us already handicap ourselves. I often fly I16's or bf110's for keeping the playing field even. On the of day I fly a 190d (practice for the scenario) I get my 25 kills landed achievement. Regardless of the planes around us "elites" we won't die other than to the other "elites" no matter in what plane our enemies fly. It would be much better that we are forced to fly weaker planes more often than getting a crazy killing spree with little effort.
Title: Re: Perk the Temp more and fix yak eny
Post by: popeye on May 28, 2020, 08:35:35 AM
Then perks should be based off the pilots skill

A 262 should cost me at least triple what it costs a newbie

Eagler

Yes, for your 109F-4:  3 x 0 = 0.00     :D     
Title: Re: Perk the Temp more and fix yak eny
Post by: Spikes on May 28, 2020, 10:05:24 AM
So...don't tell me the culture has changed.  There are lots of people, vets and noobs alike, who still enjoy good air-to-air combat.
- oldman

It has. It changed when GV icons were reduced to zero and GVs became impossible to see from every aircraft save the Storch. Resupplying your base with an M3 is more efficient and less 'dangerous' than rolling an airplane or GV to defend it.

Proof? The proof is when hitech conducted his experiment where he removed the M3's troops to see M3 resupply usage (granted, this was the opposite way to go about the test, but regardless...). I don't know if those results were ever posted, but the mere fact that such a drastic change was made to test something means there has been a 'culture change'.
Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on May 28, 2020, 11:09:57 AM
MNM is the best thing going now. I am sure the Combat setup is a good one too. I need to hit one of those to check it out.
Title: Re: Perk the Temp more and fix yak eny
Post by: Slade on May 28, 2020, 12:05:15 PM
+1 the yak3
Title: Re: Perk the Temp more and fix yak eny
Post by: icepac on May 28, 2020, 01:38:56 PM

I think low altitude speed of a plane should be a factor in perking.   

I never worried about the yak3 much but the LA7 and Tempest missions are often "grab a kill and run home" using the speed superiority.
Title: Re: Perk the Temp more and fix yak eny
Post by: CAV on May 28, 2020, 06:31:11 PM


I am going to step up to the soapbox and say it..........

I miss the rolling plane set from my WarBirds days, it made me learn a lot of planes not just a few hot rods.

CAVALRY
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 28, 2020, 06:51:42 PM
I miss the rolling plane set from my WarBirds days, it made me learn a lot of planes not just a few hot rods.


And you can do it voluntarily, too!

- oldman
Title: Re: Perk the Temp more and fix yak eny
Post by: Chalenge on May 28, 2020, 07:17:28 PM
Even if the fighter perks were cleared to zero every new tour it would take just an hour or so of the first day to earn a Tempest. We all play the same game and we all have the same options available to us.
Title: Re: Perk the Temp more and fix yak eny
Post by: CAV on May 28, 2020, 07:22:43 PM

Quote
And you can do it voluntarily, too!


I can.... but, why do it with all the kids in the shallow end of the pool are still flying late war easy mode hot rods.

to few of today's players are up to the challenge of a week of BF109E's Spit1's, P40's Ki-43's etc, etc... or buffs that can't white flag a base in one pass.

Title: Re: Perk the Temp more and fix yak eny
Post by: Arlo on May 28, 2020, 07:28:06 PM
Rumor has it there's still an AvA arena and the staff will still occasionally set things up for immersion.  :D :cheers:
Title: Re: Perk the Temp more and fix yak eny
Post by: Ack-Ack on May 28, 2020, 07:32:39 PM
Quote from: CAV link=topic=400180.msg5304840#msg5304840

I miss the rolling plane set from my WarBirds days, it made me learn a lot of planes not just a few hot rods.

CAVALRY

That would make me finally quit this game.  Why should I be denied having to wait to fly the plane of my choice just because you think people should fly different planes?

There is a reason why HiTech never incorporated a rolling plane set in AH.
Title: Re: Perk the Temp more and fix yak eny
Post by: The Fugitive on May 28, 2020, 09:01:27 PM

I am going to step up to the soapbox and say it..........

I miss the rolling plane set from my WarBirds days, it made me learn a lot of planes not just a few hot rods.

CAVALRY

I dont think this is an answer, but I do belive that something has to change.


And you can do it voluntarily, too!

- oldman

Yes you can and put yourself at a disadvantage every flight. You have to go back more than 6 months to find a tour where the top six in kills changes,

P51
Spit16
190D9
Yak3
F4U-1A
Nik

All speed demons and pickers. Well the Nik isnt as fast but its a great picker with a LOT of cannons.

Even if the fighter perks were cleared to zero every new tour it would take just an hour or so of the first day to earn a Tempest. We all play the same game and we all have the same options available to us.

A Tempest is in the 40 perk range. For an average player it would take weeks to get enough perks to fly one. Even you in your pony would only earn a couple perks per flight. Your talking 30-40 successful  flights to earn enough.

Rumor has it there's still an AvA arena and the staff will still occasionally set things up for immersion.  :D :cheers:

Ah yes, the old "nothing is wrong, its you the player/complainer that is the issue." Sure the solution is to leave a lightly populated arena to an empty arena to get to fly mid-war planes competitively.  :rolleyes:

What the answer is, I dont know, but as it is now, why not change the name of the game to "Fly the uber rides of WWII"
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 28, 2020, 09:05:31 PM
Yes you can and put yourself at a disadvantage every flight.


As a vet, why would you not want to do that?

- oldman (just asking)
Title: Re: Perk the Temp more and fix yak eny
Post by: The Fugitive on May 28, 2020, 09:08:54 PM

As a vet, why would you not want to do that?

- oldman (just asking)

As a newbi why would you bother to stay under that onslought?

I fly what I want when I want, it doesnt matter to me, but Im here for the long haul, have been hooked for a long time. Newbies need all the help they can get to get them hook and sticking with the game.

Why wouldnt you want to do something to help KEEP new players in the game?
Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on May 29, 2020, 05:42:54 AM
Face it.... people depend on the planes now so they do not have to really fly much. At least many do.
Title: Re: Perk the Temp more and fix yak eny
Post by: Oldman731 on May 29, 2020, 09:05:52 AM
As a newbi why would you bother to stay under that onslought?

I fly what I want when I want, it doesnt matter to me, but Im here for the long haul, have been hooked for a long time. Newbies need all the help they can get to get them hook and sticking with the game.

Why wouldnt you want to do something to help KEEP new players in the game?


Noobs should have easy access to easy planes.  So perking the late war super planes is hurtful to noobs (and who wants that?).  My suggestion was that vets, as a rule, should voluntarily fly harder and/or worse-performing planes - self-handicapping, in effect. 

- oldman
Title: Re: Perk the Temp more and fix yak eny
Post by: TWCAxew on May 29, 2020, 09:44:09 AM

Noobs should have easy access to easy planes.  So perking the late war super planes is hurtful to noobs (and who wants that?).  My suggestion was that vets, as a rule, should voluntarily fly harder and/or worse-performing planes - self-handicapping, in effect. 

- oldman

Give noobs 1k of points.
Title: Re: Perk the Temp more and fix yak eny
Post by: Chalenge on May 29, 2020, 11:29:35 PM
I have an alternative suggestion. Every time a whine or complaint is posted to the BBS the poster should be charged 500 perks in all categories.

I predict this will make the BBS a much happier place overnight!
Title: Re: Perk the Temp more and fix yak eny
Post by: Eagler on May 30, 2020, 06:57:44 AM
Sad last night (Friday)

Nothing but spit16, 190d, temps and stangs

Tricky but managed 7 scalps in 3 sorties in a 109f4

<S>

Eagler
Title: Re: Perk the Temp more and fix yak eny
Post by: Arlo on May 30, 2020, 03:16:07 PM
Sad last night (Friday)

Nothing but spit16, 190d, temps and stangs

Tricky but managed 7 scalps in 3 sorties in a 109f4

<S>

Eagler

Complaining and bragging at the same time always seemed bi-polar to me.  :old:
Title: Re: Perk the Temp more and fix yak eny
Post by: Eagler on May 31, 2020, 06:40:33 AM
Not bragging just stating what is possible

When vet pilots are all in uber planes what else do you think anyone else will be in?

<S>

Eagler
Title: Re: Perk the Temp more and fix yak eny
Post by: waystin2 on June 02, 2020, 07:55:26 AM
Tempest is fine where it is at.  The Yak-3 has needed an ENY adjust for quite a while.  Say 8-10 range based on usage.
Title: Re: Perk the Temp more and fix yak eny
Post by: save on June 22, 2020, 04:01:46 AM
With its current damage model The Yak-3 deserves a perk, if that do-do ever gets fixed, an ENY of 10 would be ok.
Title: Re: Perk the Temp more and fix yak eny
Post by: haggerty on June 25, 2020, 09:08:43 AM
The Temp price is pretty low, I was at the point where I could fly it the entire month and still come out positive on perks. 
I too would like to see the Yak-3 with a 5 eny, and half of the planes with some perk price. 
Also the T-34/85 needs to be double its perk price.  No variety in the tank game.
Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on June 25, 2020, 01:38:49 PM
BS perk the M3.  :D
Title: Re: Perk the Temp more and fix yak eny
Post by: RODBUSTR on June 29, 2020, 05:24:56 PM
  play smarter..  the temp has many faults.. and so does the yak 3.. learn them and use your planes advantages . or go back to a game.. like playstation puts out..  and..   oh here is a thought,get a wing man and use real tactics..   and get alt.. 15,000  only takes a few min and if  cruising if not in to frail and difficult to dive of kite gain another 500-1000 fpm while at speed.. 
Title: Re: Perk the Temp more and fix yak eny
Post by: atlau on June 30, 2020, 12:57:09 AM
  play smarter..  the temp has many faults.. and so does the yak 3.. learn them and use your planes advantages . or go back to a game.. like playstation puts out..  and..   oh here is a thought,get a wing man and use real tactics..   and get alt.. 15,000  only takes a few min and if  cruising if not in to frail and difficult to dive of kite gain another 500-1000 fpm while at speed..

What faults does the tempest have? Large target? Its average (roll rate, slow speed handling) to above average (fire power, speed, climb) in every category.
Title: Re: Perk the Temp more and fix yak eny
Post by: TryHard on June 30, 2020, 12:18:46 PM
  play smarter..  the temp has many faults.. and so does the yak 3.. learn them and use your planes advantages . or go back to a game.. like playstation puts out..  and..   oh here is a thought,get a wing man and use real tactics..   and get alt.. 15,000  only takes a few min and if  cruising if not in to frail and difficult to dive of kite gain another 500-1000 fpm while at speed..

And what are the faults of the Yak3? Limited ammo and high altitude performance. Acceleration/Climb rate, Roll rate, Instant turn rate are all insanely good. Low speed turning is average and Dive performance is above average. Also if a yak pilot makes a mistake and you get a shot lined up on him just know you will need 2-3 more passes to actually bring him out of the fight.

Name one other plane in aces high that isn't perked that is any where close to same league as the Yak3 in low altitude performance and it will have many more disadvantages.

I still say the Yak3 deserves at least a 1 perk cost and a 5 eny.
Title: Re: Perk the Temp more and fix yak eny
Post by: Wiley on June 30, 2020, 12:47:12 PM
And what are the faults of the Yak3? Limited ammo and high altitude performance. Acceleration/Climb rate, Roll rate, Instant turn rate are all insanely good. Low speed turning is average and Dive performance is above average. Also if a yak pilot makes a mistake and you get a shot lined up on him just know you will need 2-3 more passes to actually bring him out of the fight.

Name one other plane in aces high that isn't perked that is any where close to same league as the Yak3 in low altitude performance and it will have many more disadvantages.

I still say the Yak3 deserves at least a 1 perk cost and a 5 eny.

I hadn't really paid attention to the Yak3's ENY until the other day we had ENY and I happened to notice it lit up.  18 does seem a *teensy* bit high.  :O

Wiley.
Title: Re: Perk the Temp more and fix yak eny
Post by: Spikes on June 30, 2020, 01:09:30 PM
It is very much too high. The only drawback is ammo load but any good shot can easily get 5-6 kills per run.

I think it would be interesting to try the treatment that the M-18 or T-34-85 have...~1 perk base and a max of about 3. You think it is nothing, but I bet you'd see a noticeable decline in their usage. The same might go for the La-7 and Spit 16.
Title: Re: Perk the Temp more and fix yak eny
Post by: Wiley on June 30, 2020, 01:39:19 PM
It is very much too high. The only drawback is ammo load but any good shot can easily get 5-6 kills per run.

I think it would be interesting to try the treatment that the M-18 or T-34-85 have...~1 perk base and a max of about 3. You think it is nothing, but I bet you'd see a noticeable decline in their usage. The same might go for the La-7 and Spit 16.

Speaking as a guy with mediocre at best gunnery, a short clip is a big limiter.  I'd say 5-10 for the planes you mentioned would not be out of line.  The downside is as soon as you put perks on something, a lot of people go further into fly to survive mode.

Wiley.
Title: Re: Perk the Temp more and fix yak eny
Post by: 100Coogn on June 30, 2020, 01:45:25 PM
How about, just learn to fly them..

Coogan
Title: Re: Perk the Temp more and fix yak eny
Post by: atlau on June 30, 2020, 06:43:30 PM
The yaks guns tho are quite accurate as they are center mounted. Keep your shots to 300 yds and you can easily land multiple kills. And with its performance getting nice <300 yard shots isnt difficult
Title: Re: Perk the Temp more and fix yak eny
Post by: Slade on July 01, 2020, 09:10:37 AM
Quote
I still say the Yak3 deserves at least a 1 perk cost and a 5 eny.

+1
Title: Re: Perk the Temp more and fix yak eny
Post by: TryHard on July 01, 2020, 07:50:41 PM
How about, just learn to fly them..

Coogan

I would tend to agree, Once everyone is flying a Yak3, no one is flying a Yak3. But do we really want an arena full of Yak3s?
Title: Re: Perk the Temp more and fix yak eny
Post by: The Fugitive on July 01, 2020, 08:47:09 PM
How about, just learn to fly them..

Coogan

They are fairly easy to fly and kill with, which is one of the reasons you see so many of them. Another reason is they seem to be very hard to kill, see Dolbys recent video of hitting one with a "potato" and it flies off with minimal damage. No there seems to be an issue with the Yak and this thread is about someone hopefully looking into it.
Title: Re: Perk the Temp more and fix yak eny
Post by: guncrasher on July 01, 2020, 09:04:01 PM
I would tend to agree, Once everyone is flying a Yak3, no one is flying a Yak3. But do we really want an arena full of Yak3s?

I dont like yak3, I refuse to fight them unless I have a sure kill, mostly aim for the pilot as the wings as just sponges.  other than that if you fly a yak3 dont expect me to fight you.


semp
Title: Re: Perk the Temp more and fix yak eny
Post by: Arlo on July 01, 2020, 09:05:12 PM
I'm seriously considering flying Yak3s.  :D
Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on July 01, 2020, 11:04:19 PM
I'm seriously considering flying Yak3s.  :D

 :rofl
Title: Re: Perk the Temp more and fix yak eny
Post by: save on July 10, 2020, 03:43:40 PM
According to the French maual for the Yak3:

Overheat problems if you flew low with high power setting. In AH you can fly 4-ever at 100% throttle.

Locked up controls at 400mph. In AH 450 mph seems not to affect them at all.

Had almost no armor 7mm max.
In AH they are a Spongebob's galore and of of few planes that can soak up a 30mm or 20+ 20mm's.

Wood wings that cracked in high-G maneuvers at higher speed: Never seem any wings  come off ever at any speed.
Title: Re: Perk the Temp more and fix yak eny
Post by: Ack-Ack on July 10, 2020, 03:54:40 PM
According to the French maual for the Yak3:

Overheat problems if you flew low with high power setting. In AH you can fly 4-ever at 100% throttle.


Since engine over heat isn't modeled, that is a moot point.  You can fly every plane in this game at 100% throttle forever until the gas runs out.
Title: Re: Perk the Temp more and fix yak eny
Post by: Devil 505 on July 10, 2020, 04:39:50 PM
According to the French maual for the Yak3:

Overheat problems if you flew low with high power setting. In AH you can fly 4-ever at 100% throttle.

Locked up controls at 400mph. In AH 450 mph seems not to affect them at all.

Had almost no armor 7mm max.
In AH they are a Spongebob's galore and of of few planes that can soak up a 30mm or 20+ 20mm's.

Wood wings that cracked in high-G maneuvers at higher speed: Never seem any wings  come off ever at any speed.

Do you have a link to this source so we, and more importantly; HiTech, can evaluate it?

Also, I've killed a Yak 3 from dead-6 with a 1 second burst of 13mm MG's in a 190F-8. Seems like a pilot kill through 7mm of armor to me.
Title: Re: Perk the Temp more and fix yak eny
Post by: guncrasher on July 10, 2020, 06:14:18 PM
Do you have a link to this source so we, and more importantly; HiTech, can evaluate it?

Also, I've killed a Yak 3 from dead-6 with a 1 second burst of 13mm MG's in a 190F-8. Seems like a pilot kill through 7mm of armor to me.

I only have noticed this,  shoot at the front of the plane, forget the wings.  I have been surprised with a nice burst there will bring them down.  well easier said than done.


semp
Title: Re: Perk the Temp more and fix yak eny
Post by: lunaticfringe on July 11, 2020, 02:59:27 PM
(https://i.imgur.com/94TVaWg.png)

Vio may be on to something...just watched a temp strafe pork a field...

piff any plane can pork a field
Title: Re: Perk the Temp more and fix yak eny
Post by: lunaticfringe on July 11, 2020, 03:12:53 PM
i'll tell you all what-why don't HiTech just take out the 190D9-P51D-tempest-all the yaks-brewster-I16-La-7-and all the 5 to 10 eny planes, then you would not have anything to complain about. wait! yes you would, the lack of having those planes. quit you're whining. fight fire with fire yak-3 attacking take up a yak 3 to defend-nobody said you can't fly what enemy is flying.
Title: Re: Perk the Temp more and fix yak eny
Post by: Shuffler on July 11, 2020, 08:22:23 PM
i'll tell you all what-why don't HiTech just take out the 190D9-P51D-tempest-all the yaks-brewster-I16-La-7-and all the 5 to 10 eny planes, then you would not have anything to complain about. wait! yes you would, the lack of having those planes. quit you're whining. fight fire with fire yak-3 attacking take up a yak 3 to defend-nobody said you can't fly what enemy is flying.

Boredom.  :D
Title: Re: Perk the Temp more and fix yak eny
Post by: atlau on July 11, 2020, 10:00:19 PM
i'll tell you all what-why don't HiTech just take out the 190D9-P51D-tempest-all the yaks-brewster-I16-La-7-and all the 5 to 10 eny planes, then you would not have anything to complain about. wait! yes you would, the lack of having those planes. quit you're whining. fight fire with fire yak-3 attacking take up a yak 3 to defend-nobody said you can't fly what enemy is flying.

What little self.respect I have left prevents me from flying the yak3  :bolt:
Title: Re: Perk the Temp more and fix yak eny
Post by: save on September 08, 2020, 03:57:37 PM
And what are the faults of the Yak3? Limited ammo and high altitude performance. Acceleration/Climb rate, Roll rate, Instant turn rate are all insanely good. Low speed turning is average and Dive performance is above average. Also if a yak pilot makes a mistake and you get a shot lined up on him just know you will need 2-3 more passes to actually bring him out of the fight.

Name one other plane in aces high that isn't perked that is any where close to same league as the Yak3 in low altitude performance and it will have many more disadvantages.

I still say the Yak3 deserves at least a 1 perk cost and a 5 eny.

Another way of reducing Yak-3's effectiveness  is to remove its T-34 armor. Its one of the main reasons  (together with real-time radar) I cancelled my account.
Title: Re: Perk the Temp more and fix yak eny
Post by: save on September 08, 2020, 04:14:04 PM
Do you have a link to this source so we, and more importantly; HiTech, can evaluate it?

Also, I've killed a Yak 3 from dead-6 with a 1 second burst of 13mm MG's in a 190F-8. Seems like a pilot kill through 7mm of armor to me.
Hi,
I already have posted the French Yak-3 pilots manual in another thread, someone even took the time to translate the french in there.

In another game I think they got it right, maneuverable like in AH, but do not dive it too fast-  or you will compress it, also they overheat at 100% throttle over time.

Like you I have killed Yak-3's  with mg, but other times I have it lit up as a Russian Christmas tree for 1-2 seconds with 4*20mm, and it just flies on, its very inconsistent- if you do the same against any other plane (excluding the B-26) it will render a kill.

Like many here I flew in AH for 10 years almost daily, you  know something is right or not (with the damage model of the Yak-3)- against the Yak-9 as an example, you never expericence this problem.
Title: Re: Perk the Temp more and fix yak eny
Post by: Slade on September 09, 2020, 06:06:35 AM
+1
Title: Re: Perk the Temp more and fix yak eny
Post by: LCADolby on September 09, 2020, 08:50:24 AM
Since engine over heat isn't modeled, that is a moot point.  You can fly every plane in this game at 100% throttle forever until the gas runs out.

If this was true, why do 109s have a WEP