Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Eksel on June 24, 2001, 12:20:00 PM

Title: My 2 Cents about the Future of AH
Post by: Eksel on June 24, 2001, 12:20:00 PM
Well ok, this is PROBABLY a waste of time because it won't change a darn thing and a lot of people are leaving AH anyway.
Ive been playing AH for about 8 months now, in and out, and well ive come to the conclusion that this game has gotten downright OLD. Frankly, its just not fun anymore. To fix this I have a very detailed and LONG plan (man is this a waste of time    :D ).

Planes
Well first of all, AH could use some more planes. I sat down one day, whooped out a napkin, and started writing them down. This is what I came up with:

Poland
Fighters
PZL P.24   :D
Bombers
PZL P.37B

Russia
Fighters
Polikarpov I-16/10
Mikoyan-Gurevich MiG-3
Mikoyan-Gurevich MiG-5
Mikoyan-Gurevich MiG-7
Ilyishin IL-10
Bombers
Tupolev TB-3
Tupolev SB-2
Ilyushin Il-4
Tupolev Tu-2
Petlyakov Pe-8

Britain
Fighters
Hurricane MK I
Hurricane MK II C
Bristol Beaufighter Mk IF
Bristol Beaufighter Mk X
de Havilland Mosquito Mk IV
Bombers
Avro Lancaster MK I
Fairey Swordfish Mk1
Italy
Fighters
Caproni-Regiane RE 2001
Caproni-Regiane RE 2005
Bombers
SIAI-Marchetti SM.81
SIAI-Marchetti SM.84
Piaggio P.108B
CANT Z.1018

France
Fighters
Dewoitine D.520
Bombers
Liore ET Olivier 451
Bloch 131

Japan
Fighters
Mitsubishi A6M8
Kawasaki Ki-45 KAIa Toryu
Nakajima Ki-43-IIb Hayabusa
Kawasaki Ki-102a
Mitsubishi Ki-83
Mitsubishi J2M3 Raiden
Bombers
Mitsubishi G4M1
Mitsubishi Ki-67 Hiryu
Nakajima C8N1 Renzan
Nakajima B5N2
USA
Fighters
Bell P-39D Aircobra
Curtis P-40E
Curtis P-40F
CurtisP-40N
Lockheed P-38J
Bombers
North American B-25H (75mm cannons are cool)
North American B-25J
B-17 E or G, whichever isnt in the game   :p
Douglas A-26B Invader
Consolidated B-24J Liberator
Douglas SBD-3 Dauntless

Germany
Fighters
MesserSchmitt Bf.110C-1
Bombers
Heinkel He. 111H-2
Dornier Do.17Z-2  
Dornier Do.217E-1
Junkers JU.188E-1
Heinkel HE-177A-1
Junkers Ju.87B-1
Junkers Ju.87 D-1

Ok, so probably you're thinking, this is never going to happen, and I know it won't happen over night, but after I WHILE, I hope it will build up to something like this. I also realize that many of these planes aren't balanced like in the game right now, and people wouldn't TOUCH some of them like the PZL P.24, but I think they are essential for historical accuracy. Im kind of tired of PRETENDING some aircraft is another even though it isn't REMOTLY similar to what it's suppose to me replacing. Also, with this large assortment of aircraft a wider variety of scenarios can be played out.

Bombing
Well ok, I did add a lot of bombers, but not without reason. I don't think there are enough things to BOMB in AH, seriously. There should be several smaller AA outposts, supply bases etc, that if destroyed, would somehow mathematically influence the team who owned it. Supply bases provide a certain amount of planes per minute. When destroyed, they decrease that number etc, etc. I also think cities would be interesting. Placing them in the center in between enemy bases. They would have some certain mathematical influence on the team of course, or else noone would bomb it.But either way, this game needs to get more GROUND-INVOLVED. It was the bombing runs that in the end destroyed the german factories and lost them the war.

Navy
Some suggestions made about submarines, I think are absurd. This game is  a FLIGHT sim, and well carriers have planes, and destroyers defend the carrier. Submarines would just be WAY off.
Carrier groups I think, should be rebuilt, I think after they are destroyed. Lets say that a port of some sort would have a dry dock, and every oh hour or so a part of a ship would show up, and a carrier would be built, then ships, etc. All the ships would be stationary until the entire fleet is complete. Of course people can come in and bomb the ships in production, yadayadayada.

Ground
Like I mentioned before, It would be good to see more action on the ground. It also might be a good idea to make ROADS. I know this might lag it up a little, but it would be good. I mean most convoys and ground cards traveled by ROAD after all. This might add speed to the ground vehicles, but not much. More ground vehicles might be a plus, but Im not an expert on them so I can't say which ones. It might be cool to catch a few ground battles, in which planes support.

How 'bout them goons
Goons are cool. but they should have I think more than one function in my opinion. They could for example be responsible for repairing blown up hangars. Send in the goons, land them, and they run to the nearest blown up structure, and repair it. After its done, they would dissapear. Or you could land them at a base, and they would spread out, being 7.62 gun turrets to "defend" against incomming airplanes. They would dissapear after a while. This is a whacky idea but I think it would work.

Price
Well, this is the only thing I can complain about at this point. The game is GREAT, but not worth 30 bucks a month. I know for a fact that there are tons of people eager to play this game, but just cant afford the 30 bucks. You could take a poll and figure it out, but I think if you lowered the price to 10 bucks a month, HTC would more than triple its customer base. Just look at wwii online.

Organization
What I have come to see is that the main arena is somewhat chaotic. Everyone taking off in their own direction, with their own set of orders, not listining to anyone. Sounds like Egoes High. More people need to use the missions tab. I mean lets face it, if you've ever taken part in a GIANT JU-88 formation or a Humungous B-26 formation in a scenario its just an unforgetable experience. If you haven't , well its your own fault. WW2 was about people given missions, given planes, and went. Yet I cannot find a way to MAKE people participate in missions without having them COMPLAIN non-stop. Also it might be better to expand the mission menu a little beyond the clipboard, because a lot of the stuff that is crucial to the mission won't fit on there. Its probably natural now that people don't listen, but everyone knows, missions that WORK are fun.

Well, this is by 2 cents, and I hope all you take time to read this, especially HTC. I love to play this game, but the 30 bucks a month are just non-doable for me, at least. But looking at the popularity of the ww2 online 10 bucks a month it seems good. KEEP UP THE GOOD WORK HTC! (oh yea, try to change some of this stuff ).

[ 06-24-2001: Message edited by: Eksel ]
Title: My 2 Cents about the Future of AH
Post by: laz on June 24, 2001, 02:38:00 PM
once again i know not a whole lot about this stuff but...... on the page i downloaded this game off of.... it said it was a regular sim, and adding subs would be like adding tanks onl for the water.thhhennnn there are the japanese planes   :) they are all to good anyways and i get shot down by them wayyy to much. and thats all i have to say... pobably didn't make much sence did it?lol
Title: My 2 Cents about the Future of AH
Post by: Pongo on June 24, 2001, 03:00:00 PM
Good post laz
Subs had planes too though so that would meet your criteria but I see what you mean.
Title: My 2 Cents about the Future of AH
Post by: MrRiplEy on June 24, 2001, 03:01:00 PM
HTC succeeded in their original goal to make the best multiplayer late war flight sim to the market.. They managed to do that with the small resources they have.

After that they managed to add strat and naval aspects to the game.. Nobody really cares they were done arcadish since AH still is a WW2 air combat sim.

Being overwhelmed from the quality of the original product, people now start fantasizing about AH developing into something larger.. To fulfill a dream WW2OL maybe never manages to do.

But.. unless HT hires a double amount of developers, it will be a slow project. Nothing gets done in a day.

If HT only would get aggressive on marketing, maybe this game could grow big enough to buy the resources needed for the additions.

So - the question lies will HT ever take that step? Or will he just stay content with the current setup.
Title: My 2 Cents about the Future of AH
Post by: Betown on June 24, 2001, 03:02:00 PM
I don't know a whole lot about HTC long term plan. But I do know that even if we don't think they are sometimes, They always listen to what we have to say and make a note of it.

The fact is that HTC probably have all these things planned into a large product plan somewhere and have a plan to implement them some day. You have to remember that in TWO years HTC have acomplished an AMAZINGLY large ammount. You can't argue with that.

Warbirds has been going for going on 5? 6? years? They have only just implimented ground vehicles.

People are harsh towards HTC sometimes and the grass always looks greener on the other side. But from my experience, it's not. We are very lucky with HTC that they are so dedicated to what they are doing.

I personaly see Aces High turning into a nice functioning WW2 sim with more stratigy, to be honest they have to go that way to survive, but things don't happen overnite. They are implementing trains and after that.... Who knows!

<S>
Title: My 2 Cents about the Future of AH
Post by: Betown on June 24, 2001, 03:03:00 PM
MrRipley, It was always HTC's intention to keep the company small.
Title: My 2 Cents about the Future of AH
Post by: 2Late4U on June 24, 2001, 03:10:00 PM
The best way to add life to AH is to play with a group.  Flying with a squad, or even just a group that you tend to fly with increases the fun factor in an exponential fassion.

I do think we need more planes, but first there needs to be a good incentive to fly the older planes.  Just how many Hawker Huricanes are going to be flown without incentive...not many.  There are MANY planes that I would like to see, but they dont make much sence to add in the current late war environment.

I have faith that HT will continue to add tot he game, and as long as it evolves, it will hold my interest  :D
Title: My 2 Cents about the Future of AH
Post by: mrfish on June 24, 2001, 03:19:00 PM
still better than making vrroom vroom noises with my plastic models  :D
Title: My 2 Cents about the Future of AH
Post by: Baddawg on June 24, 2001, 03:31:00 PM
Or  going rat a tat tat and exploding a firecracker in your plastic model 109. And then giggling  endlessly as it melts into a pile of goo.
Ummm err <looking around nervously>  you all did that too right? I mean I am not the only one am I?
And even if I was,it does not  mean I have underlying problems  does it? Guys ? Guys?
Title: My 2 Cents about the Future of AH
Post by: Ozark on June 24, 2001, 03:50:00 PM
LOL...I did that too.   ;)
Title: My 2 Cents about the Future of AH
Post by: Dux on June 24, 2001, 04:01:00 PM
Man, that's a big napkin.
Title: My 2 Cents about the Future of AH
Post by: Nash on June 24, 2001, 04:04:00 PM
I used to tape 2" sections of straws to the top of my models. Through those I had a string running from my 2nd floor bedroom down to the yard outside. Afixed 2-3 firecrackers with fuses tied together to one longer fuse. Somewhere between my bedroom window and the ground, 15 feet up in the air....BOOM!
Title: My 2 Cents about the Future of AH
Post by: Westy MOL on June 24, 2001, 04:24:00 PM
Eksel, if you've been playing H2H for eight months then I might see why you'd be bored with AH. You've never had a score in any since they started camp so I'm curious what handle you may have (or are) used when flying in the pay-to-play arenas.

 Pyro was also interviewed just a couple of months ago by SimHQ. His interview answers alot of your (and others questions) and I recomend it as good reading for those who "wonder" about stuff here.

 As for people leaving AH? Happens in all the online games.  People come and go. It's online life.  But I sure don't see "a lot" of pay-to-play folks leaving.  The MA numbers have taken about a 20% dip due to the summer months and also a lot of folks are trying out the WW2O beta while it's free.

   Westy

[ 06-24-2001: Message edited by: Westy MOL ]
Title: My 2 Cents about the Future of AH
Post by: laz on June 24, 2001, 04:39:00 PM
okey dokey.. i really do not think that ah is a flight sim anymore is it?? we have tanks so did you squeak about those too??? personally i think an addition of some of the things you talked about and defenately the 20 dollar reduction would probably double ah's sucess .
  :D   :D   :confused:
Title: My 2 Cents about the Future of AH
Post by: 2Late4U on June 24, 2001, 04:55:00 PM
Quote
Originally posted by laz:
personally i think an addition of some of the things you talked about and defenately the 20 dollar reduction would probably double ah's sucess .
   :D    :D    :confused:

AH is not trying to compete with the Everdweeb and Dehackblo ][ crowd, and they aure as heck better not try and be anything like Bug War 2 Online.  This is not a game for everyone, and its not going to have tens of thousands of people playing, so dont expect to have the same price structure.

I for one, don't want to play the McDonalds® of online games.
Title: My 2 Cents about the Future of AH
Post by: daddog on June 24, 2001, 06:15:00 PM
Eksel you said

 
Quote
Some suggestions made about submarines, I think are absurd. This game is a FLIGHT sim.

and then you said

 
Quote
Like I mentioned before, It would be good to see more action on the ground

Ok to expand on ground war but not naval war?  Huh???

Just so you know Eksel this is beyond a flight sim and is going to become WAY beyond a flight sim. While flight and air combat will remain the focus of HTC, read the writing on the wall. Aces High already encompasses land, sea and air. Further vehicles in each of those will only add to the flavor this "flight sim" offers.

Submarines would rock!  I bet dimes to dollars in 1 1/2 years we will have them and quite a few of those planes you listed on your napkin.

This is the sim to be in.
---------------------
CM daddog
332nd Flying Mongrels (http://www.ropescourse.org/flying.htm)
Snapshots & Check 6! (http://events.hitechcreations.com/)
There are three signs of old age: Loss of memory....I forget the other two.
Red Skelton
Title: My 2 Cents about the Future of AH
Post by: Hamish on June 24, 2001, 07:19:00 PM
Quote
Originally posted by Westy MOL:
As for people leaving AH? Happens in all the online games.  People come and go. It's online life.  But I sure don't see "a lot" of pay-to-play folks leaving.  The MA numbers have taken about a 20% dip due to the summer months and also a lot of folks are trying out the WW2O beta while it's free.

   Westy

[ 06-24-2001: Message edited by: Westy MOL ]

The numbers, in the MA on average now, are 10-20% higher Now than when i had to leave for my 6  month hiatus. What Westy says about summer months is true of All online sims/games etc. Seen it for years now. And if the numbers now, are 10-20 percent lower than average, i'd say HTC has grown quite a bit in the time i was gone  :D

Hamish!
Title: My 2 Cents about the Future of AH
Post by: SirLoin on June 24, 2001, 07:30:00 PM
People leaving?..Must be spring.I think this is geting better and last patch was the clincher for me..I'm here 'till I see the whites of their eyes.. :)Even then I'll escape and find some damaged planes to scavenge parts for my 109f..<S!>
Title: My 2 Cents about the Future of AH
Post by: Spitboy on June 25, 2001, 12:39:00 AM
Regarding numbers, this might prove interesting. A couple squaddies and me decided to do a little study for a couple weeks and compare player #s in the various arenas. Numbers include all available arenas. WW2OL #s are based on an average of 1000 players per 100% capacity per server. Times are Eastern.

 http://www.dweebhq.org/stats.htm (http://www.dweebhq.org/stats.htm)

Chart links at the bottom tabs.

Too early to draw any conclusions, but two interesting things I noted that are repeated even in this small sample:

1. WB and AH are typically neck and neck, until prime time. In prime time WB edges out AH by a decent margin. Some of this is due to the fact that WB has its players spread around a few arenas.

2. WW2OL numbers seem to be trending UP, not down. This also suprised me, due to the rough launch and slow pace of improvement.

Regarding HTC's future - it's going to be interesting. I'm very curious to see what direction HTC will take now, with more potential competitors on the horizon and the pretty impressive numbers WW2OL is drawing despite its warts.
Title: My 2 Cents about the Future of AH
Post by: Westy MOL on June 25, 2001, 09:20:00 AM
" WW2OL numbers seem to be trending UP, not down."

 Easy. It's a *free* game for right now and all the RAM ordered online is arriving.
 
 It would be interesting to see the numbers if it was pay-to-play right now and imo it would also be more appropriate to compare numbers flying in WW2O vs AH/WB's at any given moment.

 I could skew it all and say AH has a 100% more players involved in the naval and amphibious aspect than in all the worlds of WW2O combined.

  ;)
 
  Westy

[ 06-25-2001: Message edited by: Westy MOL ]
Title: My 2 Cents about the Future of AH
Post by: Spitboy on June 25, 2001, 10:38:00 AM
Hehe Westy, and you'd be right re: naval ops  :)

I think it's far too early to attribute any meaning to WW2OL's numbers aside from the fact that they are holding steady, if not rising. You are right, the true test will come when pay for play is launched. I DO think it's a pretty good sign for CRS there's still substantial interest despite all the doom and gloom. How long that will last without concrete progress is another matter.
Title: My 2 Cents about the Future of AH
Post by: Buzzbait on June 25, 2001, 11:14:00 AM
S! all

It`s funny how suggestions for change are almost always immediately met with a large SQUISH!!!

For some reason the diehards in this game can`t seem to accept that other viewpoints on where this game should go are legitimate.

We continuously hear from those who want more  complexity and historicity in the arena, not more planes.  And we continuously hear from those who are leaving BECAUSE they find the game is not complex or historical enough to hold their interest.  Are all these people idiots?  I don`t think so.

It`s too bad that these comments are not taken for what they are, which is an OPPORTUNITY, instead of being viewed as negativity towards the game which they aren`t.  If the posters didn`t care about the  game and had no interest or committment, they wouldn`t bother to write down their thoughts in some detail.

These posts are saying that a significant number of people WILL play or will remain as players if there are some changes made to both the structure of the game and the direction.  Changes which are within the scope of the game design.

AH numbers may be remaining relatively stable , or even growing slightly, but how is that a real success?  Considering the lack of real alternatives out there, (WB is lacking graphically, and the boxed sims have no real online playability) it would seem that the success the Sim is having is almost by default.

IL-2 will be coming out in the fall.  It is too early to say exactly how well it will perform, although playtesters from the Beta ongoing now are raving about it.  (as much as their NDA will allow)  If it comes out with stable 32 player online flying, and the modelling and graphics are as good as is being suggested, then AH and the other Online  sims out there will be facing stiff competition.

Everyone has heard the saying:  `The Customer is always right`.  Perhaps AH is listening to  1/2 of the customers and not the other 1/2.


                    Cheers Buzzbait
Title: My 2 Cents about the Future of AH
Post by: Westy MOL on June 25, 2001, 12:01:00 PM
"It`s funny how suggestions for change are almost always immediately met with a large SQUISH!!!"

 Buzzbait, it's probably not so much a "squish" as it is a collective "yawn" for yet another original list of features that no one here, let alone HTC, has ever thought of before!!!. That and the never ending assumption that if AH was $10/mo look how much better it would be. <big eye roll there>

 Why  is it that someone who claims to have been playing for xxx months they suddenly stumble upon the missing magical antidote for what ails AH (or add in AW, FA, WB's  etc etc as this happens there too).
 
 AH has had several upgrades over the last 8 mos, the developed passes out tid bvits of where they are going but someone comes in and says they are bored with the same-old same-old.... Well?  AH is improving in leaps and bounds so the questions gets eflected back on the player and I'd say the player isn't improving in leaps and bounds or adding new things to thier online "diet".  I then look for a score to see what they do and I find nothing. No score usually means H2H use only.  and I can see H2H becoming pretty boring after 8 mos.
 If not H2H then most often than not it's because someone flies one plane the same way and that is what gets boring.

 IMO, HTC has the actual log stats of what people like that also show what people want. This combined with thier own lengthy time (years) as producers/developers combined with even more years as core community players too and I tend to believe they have more of an idea on which way to progress AH than someone who has played a game for a year or less.

 
 I concur Spitboy. Let's set a debate and discussion for September?    :)

  Westy

[ 06-25-2001: Message edited by: Westy MOL ]
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 25, 2001, 12:11:00 PM
Quote
Originally posted by Buzzbait:
IL-2 will be coming out in the fall.  It is too early to say exactly how well it will perform, although playtesters from the Beta ongoing now are raving about it.  (as much as their NDA will allow)  If it comes out with stable 32 player online flying, and the modelling and graphics are as good as is being suggested, then AH and the other Online  sims out there will be facing stiff competition.


I SERIOUSLY doubt that IL2 will give AH or WB any form of a run for their money.

Simple: AH and WB were built from the get-go with one vision in mind: Full scale arena wide warfare with strategic targets and building up to a fully developed WW2 planeset.

IL2 is built around the simple concept of an offline WW2 campaign with 32 max multiplayer.
EDIT: AND you will never see a Japanese plane in IL2 either. Or USN aircraft either (F6F, Corsair,TBMs, etc). IL2 is limited in what it can offer, it will by no means take AH or WB and require them to change what they are doing.

AH and IL2 are on opposite sides of the spectrum.
-SW

[ 06-25-2001: Message edited by: SWulfe ]
Title: My 2 Cents about the Future of AH
Post by: Nomde on June 25, 2001, 12:13:00 PM
Quote
still better than making vrroom vroom noises with my plastic models
[/b]

hehe, I used to blow tanks up with m80's and put gas on the soldiers. Then I would light a plane on fire and throw it into the whole mess. WOOHOO fire fire fire   :D

Nomde
63rd FS/56th FG
"Zemke's Wolfpack"
 (http://members.theglobe.com/Nomdegurre/files/pictures/signature.jpg)

"God loves the 56th"
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 25, 2001, 12:15:00 PM
I use to build plastic models, paint 'em and everything (nice looking too)... then take 'em out into my backyard and take my BB gun rifle to them.

Ahhhh... the good ol' days. When I actually had time to be destructive. <G>
-SW
Title: My 2 Cents about the Future of AH
Post by: RKY on June 25, 2001, 12:40:00 PM
SWulfe:
--------------------------------------
I use to build plastic models, paint 'em and everything (nice looking too)... then take 'em out into my backyard and take my BB gun rifle to them.
--------------------------------------

Me too  :)  Well, I never painted them, cause I can't paint anything worth a crap.  But I did build lots and lots of planes, and they all ended up as mulch under the trees in our backyard.

If I only had AH back then.

anRky
Title: My 2 Cents about the Future of AH
Post by: Buzzbait on June 25, 2001, 04:18:00 PM
S! SWullfe

Sorry to disappoint you, but Oleg Maddox, the designer of IL-2 is already talking about add-ons for IL-2, including Japanese aircraft to allow the 1945 invasion of Manchuria and Korea by the Soviets.

He has also said he is interested in creating a purely online game similar to IL-2, using the IL-2 graphics and flight engine.  This sim would include vehicles.

Right now aircraft are in the process of being developed as addons for IL-2, including Stukas, Me262's, Hurricanes, Spitfires, P-40's, A-20's etc.

A free online server which will effectively accept 32 pilots is something which a lot of Flight Simmers will adopt with enthusiasm.  Especially since the Sim is also designed to allow scenerios online with AI aircraft, tanks and troops.

Whether or not you choose to believe this is up to you.  Personally I think any Sim Vendor has to take this possibility into account.

Whether IL-2 lives up to its promise will of course only be answered when it comes out.  At the moment it looks very good.

I am not saying this as a booster for IL-2.  As far as I'm concerned, the more choices out there, the better.  Right now however, I and a lot of others don't find AH's Furball oriented structure appealing.
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 26, 2001, 08:14:00 AM
Buzzbait, we've all seen and heard every time a single player game comes out that it will blow away MMP games.

32players with AI, no matter which way you slice it does not compete with AH or WB's style of play or have an impact on it's player's base.

Sure it looks and sounds good, but it's stil just 32 players. Don't even know how it will handle people that have 56K modems. Don't even know what the netcode is like. That's what makes or breaks a game.

IL-2 will not compete with AH in anyway.

Sure, IL-2 might come out with MMP format a year or so down the road.... but by then where will AH be? Who knows!
-SW
Title: My 2 Cents about the Future of AH
Post by: Ripsnort on June 26, 2001, 08:24:00 AM
Quote
Originally posted by SWulfe:

Sure, IL-2 might come out with MMP format a year or so down the road.... but by then where will AH be? Who knows!
-SW

I think this answers your "Who Knows?" question of the future of AH:

 
Quote
SIMHQ:"At what stage do you think you are in right now in the total life of Aces High....what is the ultimate goal?"

Pyro:"I would say that we’re about 10-15% there looking at it from the player’s side of the fence. Even less if we expand in the future to eras outside of WWII. The ultimate goal is to build the AH brand into a juggernaut in the sim market. To do that will require expanding the scope of the game beyond the traditional online offerings and building bridges to close the gaps between boxed sims and online ones."
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 26, 2001, 08:25:00 AM
Well yes Pyro, HT and crew know where it will be or where they want it to be... but I have no idea.. I can only guess.

  ;)
-SW
Title: My 2 Cents about the Future of AH
Post by: Ripsnort on June 26, 2001, 08:29:00 AM
Yeppers, that statement is basically saying, we're only seeing 10-15% of this sims future potential....
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 26, 2001, 08:31:00 AM
Yeah and people are getting irate because HT and Pyro don't add stuff "fast enough".

These guys (those that left or are complaining about the game) could have all the money in the world, the hottest women, the fastest cars and the biggest housES... and they'd still find something to squeak about.
-SW
Title: My 2 Cents about the Future of AH
Post by: Gadfly on June 26, 2001, 09:19:00 AM
(tongue in cheek)  You guys are PAYING for 10-15% of a game?!
Title: My 2 Cents about the Future of AH
Post by: MrRiplEy on June 26, 2001, 09:32:00 AM
At least that 10-15% is 90% working  :P

[ 06-26-2001: Message edited by: MrRiplEy ]
Title: My 2 Cents about the Future of AH
Post by: mx22 on June 26, 2001, 09:33:00 AM
Hmm and why would Russia need all those Mig and I-16? We still have whole bunch of Yaks to choose from, notably Yak-3 for the late war plane set. Also if we going to early stages, then where is the Lagg-3?

mx22
Title: My 2 Cents about the Future of AH
Post by: Yeager on June 26, 2001, 09:56:00 AM
Right now in my estimation AH is 85% game and 15% sim.

I would like to think that 50/50 split would be something worthwhile to shoot for (pun intended).  In the beginning, things looked powerfully promising but as things have developed I fear my wants and needs are getting farther and farther from being satisfied.

Too much warping past few months.  Actually for me personally I have a lot of technical complaints but I admit for mass appeal, AH is probably going down the right track.  Good for HTC, bad for me .

Y  :(
Title: My 2 Cents about the Future of AH
Post by: mrfish on June 26, 2001, 11:11:00 AM
Quote
Originally posted by SWulfe:
These guys (those that left or are complaining about the game) could have all the money in the world, the hottest women, the fastest cars and the biggest housES... and they'd still find something to squeak about.
-SW

yep - squeaking for squeakes sake.
Title: My 2 Cents about the Future of AH
Post by: Ripsnort on June 26, 2001, 11:19:00 AM
Keep in mind, SW and Mrfish, when someone complains about something, its a valid complaint to them, and maybe others, but if it affects you, or your decisions, choices, etc., then we naturally interpret it as squeaking.

This board has brought MANY valid complaints and issues to it, only to be fixed in later versions...as someone said, I'd like to think of HTC as the deciding factor on this...and account cancelations certainly is proof that something needs to be done when it comes to factors like Carbombing (see the Gameplay forum) and balancing issues...

I've said many times before, "Stick your hand in a 5-gallon bucket of water, now pull it out, see the water level drop significantly?  Nope."  That means for every player that quits, another has just signed up, thus the level of the water in the bucket never decreases. But, to INCREASE the level of water in the bucket, one must add more fun stuff (ie. aircraft, GV's, Strat, terrains) and must address high visibility issues such as carbombings, FM anonolies, balancing issues...with the referee being HTC.

Edit:"Is it a valid issue or is it whining?"
We will always have our different opinions, that's why HTC is the program managers and we are not, that's what we pay them $$ a month to decide, and if its a decision that we find is a wrong one, folks quit.  Simple as that really.

[ 06-26-2001: Message edited by: Ripsnort ]
Title: My 2 Cents about the Future of AH
Post by: sling322 on June 26, 2001, 11:24:00 AM
It is really amazing how he hid that "price whine" in there isnt it?  Come on Eksel, what is your real squeak here?  Is it that the price is too high?

I laugh everytime I hear someone make the statement that if "they lowered the price to $10, they would triple their player base."  That may be true, you might get 3x more customers....but you also would be using 3x the bandwidth as before and you would have to upgrade hardware and server capacity....which costs money.  Simply lowering the price to $10 isnt as easy as it looks.  Sure we would all like to see the price go down...you would have to be an idiot or extremely rich to say you wouldnt.  But right now at $29.95, I am still getting value for my entertainment dollar.  Others have said it before and I agree....I would rather see the price stay where its at if it means that HTC stays in business to keep this game up and running and if it helps them keep the development going.
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 26, 2001, 11:28:00 AM
Rip, it's about how you present your idea or argument.

What's the first lines this guy types?

Well ok, this is PROBABLY a waste of time because it won't change a darn thing and a lot of people are leaving AH anyway.
Ive been playing AH for about 8 months now, in and out, and well ive come to the conclusion that this game has gotten downright OLD. Frankly, its just not fun anymore. To fix this I have a very detailed and LONG plan (man is this a waste of time  ).


That reads to me as "squeak squeak squeak squeak... but here's some ideas I have..."

<shrug>

If guys would present things the way they would for new ideas in the workplace (without a complaint of some form), I'd be on their side.

But I don't like people that squeak, real life or not.
-SW
Title: My 2 Cents about the Future of AH
Post by: Ripsnort on June 26, 2001, 11:33:00 AM
squeaking is a form of release when someone is angry.  I concur that some folks cannot present the complaints in a format that doesn't appear to be squeaking, but yet one of a valid issue..however, just because they lack these skills does not necessarily mean its automatically squeaking.

I *try* to allow 24 hours to pass before I post on this BBS, I allowed 7 weeks to pass (and collected metrics) about the imbalance issue, however, those that it affected said I was whining...get my point?

Human behavior: "If it affects you and your style, its usually perceived as whining".

Other than that, I think we agree SW.
Title: My 2 Cents about the Future of AH
Post by: AKSWulfe on June 26, 2001, 11:45:00 AM
Yeah I understand your stance and what you are saying Rip.

S! Rip, see you on your side of the fence in 4 days!   ;)
-SW
Title: My 2 Cents about the Future of AH
Post by: Ripsnort on June 26, 2001, 11:55:00 AM
Quote
Originally posted by SWulfe:


S! Rip, see you on your side of the fence in 4 days!    ;)
-SW

Oh oh, I guess we'll have to billet you where the Assassins bunked, you see, they couldn't handle the heat in the kitchen (Knits) so they bailed early before the end of the tour, so, after a complete delousing, its ready to be re-occupied.  :)