Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Spooky67 on March 01, 2001, 10:02:00 AM
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Funny : no Vbases but GVs spawn points from airbases very close to enemy bases...more ground actions in that release...
nice lake ,heart shaped ...makes me wanna hug a tree or somethin'... (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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"Ten Feet Tall and Bulletproof"
(I am overmodelled ! )
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pictures speak a thousand words.
pics guys, pics!! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Courtesy of SOB:
(http://www.matthoffman.cc/bb/newmap.jpg)
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Not a very inspiring terrain.
Still, it works.
Y
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Look! A battle near A1 again!! Oh the humanity!
Cobra (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Any interesting spawn points for PT boats?
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Now that has got to be the ugliest terrain I have ever seen in my whole life.
Li`l Snorkey
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Thats a scan of HT' pelvis!!!!!
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Yuck. Perhaps they thought today was April 1 and not March 1. So this means then end of trying to find the enemy cv. I mean heck it's gotta be somewhere in the middle. No more sneaking the cv around the south west corner of the enemy island. Wow..what are they thinking. This is ridiculous.
fscott
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"This is ridiculous."
What does it play like Fscott?? Have you been online yet??
-Westy
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Actually I'm referring to the fact that cv operations will be quite diminished. Where's the fun and effort into finding the enemy cv now? No longer have to worry about an enemy cv sneaking up the backside of your main island. This is ridiculous. I see less and less emphasis being put on pacific operations in the future....
fscott
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I look at carriers as portable airfields. I like em cause they put ya close to the action. Just make it harder to sink the carrier.
lazs
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<shrug>
I don't see any problems yet. I do think the map is "odd" and a bit different from what we're used to.
But!
At the same time I can easily see much more CV-to-CV action (including three-way battles), more CV-to-land action but in no way wil we see the assinine "CV captured and hidden" crap. I also see plenty of land action too. In this map there is more capability for what we did not see in the last. More GV fights, more ETO style combat as well as plenty of PAC flavoured fighting.
-Westy
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It looks very interesting. It won't be a cakewalk to drive in and smack an HQ on this map! It looks very much more balanced.
fscott, I expected a map that wasn't totally based around the CV groups like the last one. The last map was no fun for the vehicle guys, since it was all islands. This map still includes the cv's, but is much more open for the ground warriors among us. I think you will see a tour to tour oscillation in terms of the style of arena to keep things fresh. Ok, so you like to play hide-the-cv... great, but not everybody does. I'm sure you can expect every second tour or so to be a more CV focused. I think that's reasonable.
Frankly, I'm glad of it. I was getting pretty tired of carrier battles all the time. It was time for a change. This terrain looks much more even for all starting positions, which is a welcome change.
I look forward to seeing how this plays, it looks well balanced.
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Lephturn - Aces High Chief Trainer
A member of The Flying Pigs http://www.flyingpigs.com (http://www.flyingpigs.com)
Check out Lephturn's Aerodrome! (http://users.andara.com/~sconrad/)
"Nothing is so firmly believed as that which we least know." - Michel Eyquem, seigneur de Montaigne. (1533–1592)
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(http://ya.sakura.ne.jp/~micchy/244sentai/shots/MickeyMap.jpg)
Mickey got eyes and mouth now! Way To Gooooooo.... (http://bbs.hitechcreations.com/smf/Smileys/default/rolleyes.gif)
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Fscott this terrain is purposefully more land based as a change of pace. This doesn't mean we're going to discourage cv action in the future. Plus, the NDisles terrain will rotate in on the next tour.
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"Holy Underwear!"
John "SUPERFLY" Guytan - Art Director
HiTech Creations
-=HELLFIRE=- SQUAD
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Nice for a change (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif).
Guess we see more ground operations again.
btw, Fscott look at the news Forum and...
aah, never mind.
Maik
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I like it. A lot. Land actions dominate again. Well, at least for a month (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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leonid, Kompol
5 GIAP VVS-KA, Knights (http://www.adamfive.com/guerrero)
"Our cause is just. The enemy will be crushed. Victory will be ours."
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A1 is STILL under attack! All Rooks to A1! (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Cobra
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I like the land. The new textures look nice. Its good to get some more color in instead of the all green look. Only played for about 4 min so didn't get a good sense of mountains and such. Looks like they drew the beaches on the map, cant wait to see them in game on 1.06. Hoping the gameplay will be more interesting for a while, I was getting tired of the previous terrain. The lake looks like a uterus but I guess it works (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) I realize there aren't too many other options to make the water in the center and fair to all three sides..
-sequence
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Welcome to New Mystery Spot. lol
(http://ya.sakura.ne.jp/~micchy/244sentai/shots/SURUME.jpg)
[This message has been edited by Mitsu (edited 03-01-2001).]