Aces High Bulletin Board

Help and Support Forums => All things VR => Topic started by: flippz on December 04, 2017, 04:44:05 PM

Title: frame rates and freezes
Post by: flippz on December 04, 2017, 04:44:05 PM
when ever I fly in to a group of planes my frames crash and I start getting freezes.  I have all my sliders slid down and all the post lighting and everything off I can check.  I have updated all drivers and softwares I can find.  I have a pretty strong system ie I7 chip 1080 gtx card 700 watt power unit asus gaming mother board 16 gb of rip saw ram. 
I have followed the settings listed in here and doesn't change anything.  if I put up a dx diag box will that help?  posting screen shots of settings?  I don't think my frames should drop like they do and my head set freezing for like 3 min (maybe not that long), but long enough at 5k I hit the ground. any info greatly appreciated

Title: Re: frame rates and freezes
Post by: Kanth on December 04, 2017, 05:00:00 PM
For freezes I'd disable

Options\Preferences\VR
check Disable Auto VR Mode Swap
check Disable VR Mirror

That got rid of the regular freezes that were happening about every 10 minutes.
Although, I did get one freeze in FSO recently that was about 4-5 seconds and i thought i was gonna burn in
that seems to have been an anomaly.

for the framerate issue, i have a strong machine and a 1080ti graphics card and my FR drops down to like 14 if i'm using the steam
or the directX11 versions of aces high and try to fight in melee arena.  Using the Aces High Oculus version through Oculus Lobby i haven't
had that extreme of a problem but i have hardly flown in the last couple of months.

You should be able to run pretty much everything enabled with the graphics card you have.
Title: Re: frame rates and freezes
Post by: Easyscor on December 04, 2017, 08:25:07 PM
I agree with Kanth. On your system I'd expect a smooth ride with a steady 89-90 fps and with all the eye candy turned on.

I turn everything on and see a steady 45-89 fps all the time. I've noticed that if I launch from my Aces High III DX11 shortcut, it runs better then it did from the Oculus lobby version.
i7-2600k running a GTX1070 on an ASUS mb w/ 8GB ram. She's old but still works fine.
Title: Re: frame rates and freezes
Post by: Skuzzy on December 05, 2017, 06:02:02 AM
If running Windows 10, it could be updates causing it.  Windows 10 will do updates while playing games.  It has frustrated more than one gamer.

It could also be the latest Creator Update causing problems.  I have a long list of issues with that update.  Most people are rolling back to get rid of it due to all the issues it has been causing.

Some systems seem okay with it, and others, not so much.
Title: Re: frame rates and freezes
Post by: flippz on December 05, 2017, 06:42:58 AM
kanth: thanks will try that, also got those wall mounts hoping to install them this weekend

easy score:last night I turned everything back up and that doent seem to make a difference on the frame drops, which leads me to skuzzy.

skuzzy:  I just did the creators update (by accident).  also it also seems to differ as some nights it is fine like last night it was fine and only had a few fr drops in any fight I had.  the night before it was to the point I disabled it so that makes since it could be updates running which stinks as I want to control that. 

I may look into rolling back my self as I have not read good reviews for gaming on it. 
Title: Re: frame rates and freezes
Post by: terrydew on December 05, 2017, 08:27:34 AM
If running Windows 10, it could be updates causing it.  Windows 10 will do updates while playing games.  It has frustrated more than one gamer.

It could also be the latest Creator Update causing problems.  I have a long list of issues with that update.  Most people are rolling back to get rid of it due to all the issues it has been causing.

Some systems seem okay with it, and others, not so much.

I have had this issue both before and after the Windows update. Moving the sliders doesn’t solve it. AH needs to be optimized particularly in VR to make full use of the cirrent hardware and drivers. I have a very strong machine.
Title: Re: frame rates and freezes
Post by: Skuzzy on December 05, 2017, 08:39:55 AM
That is not helpful at all.

How about this.  If it happens again, then bring up the Windows resource monitor and see what resources are being hammered on?  That is assuming you can.  If you cannot bring it up in time, then that means Windows itself was too busy to respond.  The game would not be doing that as Windows can preempt the game, or any other application, in nano-seconds.
Title: Re: frame rates and freezes
Post by: hitech on December 05, 2017, 10:09:46 AM
First verify that if Disable mode swap is checked.

2nd if you changed it restart AH.

Post results.

HiTech
Title: Re: frame rates and freezes
Post by: flippz on December 05, 2017, 01:04:22 PM
skuzzy: I will try that and see if I can tell

hitec: I am going to try and disable that tonight and will update
Title: Re: frame rates and freezes
Post by: MADe on December 06, 2017, 03:28:33 PM
nividias AH dx 11 profile, turn off everything, everything v sync included.

game video settings, use a smaller screen res 1200x800, 1K or 2K text settings, disable v sync.
graphic settings, disable all, especially post lighting, run the terrain detail sliders down a bit.

No graphic settings help the clarity, they disrupt performance. I also uninstalled the tray tool, not worth the perf hit. Once in game I turn off all other displays.

the other thing was to use a frame cap at 93f/s. No point churning the card. The rift is 90Hz.

so far crowds no bother.

luck
Title: Re: frame rates and freezes
Post by: Kanth on December 06, 2017, 05:09:13 PM
flippz (and anyone else) for your frame rate issues here's what seems to be working for me:

turn off your vsync (when you first launch aces high before clicking online arenas go to video settings) and then go into the game and note your frame rate. vsync makes it cap out at 60, this is just so you can see a difference. then exit the game

Then:
type "settings" into your search bar in windows (the start bar) and go into "Gaming" shut everything off that is on, especially Game DVR.
then close out of that.

Go back into Aces High and go into the exact same place same terrain and field and check your frame rate with vsync off.

mine went from 34 to over 600...
that's not a typo.

then turn your vsync back on.

So give that a shot. The problem appears to be microsoft trying to build gaming support into their OS and they are screwing everything up.
There are also some xbox services i'm gonna disable under services...(not related to the frame rate issue just what are those on for???!!!)

reference:
https://forums.geforce.com/default/topic/1004600/geforce-drivers/all-games-stuttering-with-fps-drops-since-windows-10-creators-update/ (https://forums.geforce.com/default/topic/1004600/geforce-drivers/all-games-stuttering-with-fps-drops-since-windows-10-creators-update/)

Also, in that link they mention Diag Track, that is actually the services called "Connected User Experiences and Telemetry" i just disabled and stopped that one too. That's also up to you. The DVR one made a big diff for me.


ALSO I'd go back and check these settings from time to time if FR get low, i'm betting another windows update will just turn it all back on.

Title: Re: frame rates and freezes
Post by: Skuzzy on December 07, 2017, 05:49:43 AM
Good information Kanth.
Title: Re: frame rates and freezes
Post by: flippz on December 07, 2017, 01:38:40 PM
thanks kanth I will try that tonight and report back
Title: Re: frame rates and freezes
Post by: Puma44 on December 29, 2017, 12:01:33 PM
flippz (and anyone else) for your frame rate issues here's what seems to be working for me:

turn off your vsync (when you first launch aces high before clicking online arenas go to video settings) and then go into the game and note your frame rate. vsync makes it cap out at 60, this is just so you can see a difference. then exit the game

Then:
type "settings" into your search bar in windows (the start bar) and go into "Gaming" shut everything off that is on, especially Game DVR.
then close out of that.

Go back into Aces High and go into the exact same place same terrain and field and check your frame rate with vsync off.

mine went from 34 to over 600...
that's not a typo.

then turn your vsync back on.

So give that a shot. The problem appears to be microsoft trying to build gaming support into their OS and they are screwing everything up.
There are also some xbox services i'm gonna disable under services...(not related to the frame rate issue just what are those on for???!!!)

reference:
https://forums.geforce.com/default/topic/1004600/geforce-drivers/all-games-stuttering-with-fps-drops-since-windows-10-creators-update/ (https://forums.geforce.com/default/topic/1004600/geforce-drivers/all-games-stuttering-with-fps-drops-since-windows-10-creators-update/)

Also, in that link they mention Diag Track, that is actually the services called "Connected User Experiences and Telemetry" i just disabled and stopped that one too. That's also up to you. The DVR one made a big diff for me.


ALSO I'd go back and check these settings from time to time if FR get low, i'm betting another windows update will just turn it all back on.



After going through this sequence, what’s your average frame rate?
Title: Re: frame rates and freezes
Post by: Kanth on December 29, 2017, 12:57:22 PM
Just a quick note.  I was able to select my oculus as the display device  instead of my monitor and now my frame rate doesn’t cap at 60 it caps a 90 which is the refresh rate of the rift, with vsync on, which is how you should be playing.

So to answer your question, it averages at 90 due to the rift refresh rate.  If I do the staged mission with all of the bombers in it, it can drop down to the 20s when they are all firing.

So in video settings for the game make sure your rift is selected as the display device and not one of your monitors.

Title: Re: frame rates and freezes
Post by: Puma44 on December 29, 2017, 01:08:26 PM
Thanks Kanth!  I didn’t think of checking the in game display device.  Previously, the frame rate has been 90ish, while using Oculus.  Obviously, over the last week or so, the Christmas gremlins have been fooling around with my settings.
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 29, 2017, 02:30:13 PM
Just a quick note.  I was able to select my oculus as the display device  instead of my monitor and now my frame rate doesn’t cap at 60 it caps a 90 which is the refresh rate of the rift, with vsync on, which is how you should be playing.

So to answer your question, it averages at 90 due to the rift refresh rate.  If I do the staged mission with all of the bombers in it, it can drop down to the 20s when they are all firing.

So in video settings for the game make sure your rift is selected as the display device and not one of your monitors.
Where did you change display? Thats new to me,  :huh what else is new though :rofl
Title: Re: frame rates and freezes
Post by: Puma44 on December 29, 2017, 02:50:49 PM
Where did you change display? Thats new to me,  :huh what else is new though :rofl

I was about to ask the same question (W10).
Title: Re: frame rates and freezes
Post by: Kanth on December 29, 2017, 05:16:34 PM
Exactly so check this out:

right click on your desktop and select display settings:

(http://www.baileyarabians.com/AH3/rift/1.jpg)

you should see something that looks like your monitor setup for me it looks like this:

(http://www.baileyarabians.com/AH3/rift/2.jpg)

NOW, close out of that.

Launch your Oculus software. Once it's launched and you rift is up and running, go back inot your display settings again.:

(http://www.baileyarabians.com/AH3/rift/3.jpg)

you should see another display and this one is   3840 x 2160 recommended. Go ahead and close out of that.

Once you see that is showing up there, then go into your Aces high Video settings (if you do this with the rift on, once you click video settings it'll actually show up on your desktop not in the rift so then look at your regular monitor after that)

(http://www.baileyarabians.com/AH3/rift/4.jpg)


You should see an extra display in there and it should be capable of 3840x 2160, that's your rift and it's what you want to use for Aces High graphics.
It has a refresh rate of 90htz.

(http://www.baileyarabians.com/AH3/rift/6.jpg)

Once you have that set then click ok.  Then in game you will see :

(http://www.baileyarabians.com/AH3/rift/5.jpg) 


and as long as vsync isn't disabled you'll see it cap out at 90 fps in arena.
until you get into the arena your frame rate won't be capped.

btw this is new to me too, i just noticed it the other day...








Title: Re: frame rates and freezes
Post by: FLS on December 29, 2017, 05:32:06 PM
Nice.  :aok
Title: Re: frame rates and freezes
Post by: DaddyAce on December 29, 2017, 08:36:08 PM
So seemingly getting the correct resolution settings would improve the visuals in the Rift, but can you see an improvement?

The reason I'm asking is my Rift seems to work fine, but when I saw your recent posts here Kanth I tried to fine tune to get the resolution setting aligned with Win 10 and in game.  My puert does not offer the options your finding on your machine.  On mine, both Nvidia control panel and Win 10 shows only 1 display and that's my HP Monitor.  Clicking on "Detect" in Win 10 Control Panel yields "Did not detect another display".  But yet the Rift seems to work fine, other than perhaps the wrong resolution is being applied presumably yielding sub-optimal resolution.

I checked to see that the rift is plugged into the 1060, and not mobo, and updated the latest Nvidia driver when I installed the rift in early December.  The Oculus software is the Beta version.

Any thoughts suggestions appreciated.
Title: Re: frame rates and freezes
Post by: Kanth on December 29, 2017, 08:44:26 PM
DaddyAce I think you missed this part of my post:

Quote
Launch your Oculus software. Once it's launched and you rift is up and running, go back inot your display settings again.:

The rift display will not show up as a windows display option at all until you launch your Oculus software. So either click on the Oculus icon to launch it or simply put your rift on your head and click through the safety warning, which will launch your oculus software and then take the rift off your head (Leave the Oculus software running and open) and look at your windows display properties again, it should now appear..

Also to answer your question, Yes, there is visual improvement.

Just to be clear, as soon as you shut off the oculus software, you will not see that display option in windows, they are directly related.
Title: Re: frame rates and freezes
Post by: DaddyAce on December 29, 2017, 08:51:29 PM
Wow Kanth, thanks for the quick reply!

I saw that, and just tried again (3rd time now), same result....Rift seems to work fine but Nvidia and Win 10 only shows the monitor, but not the rift as another display....very strange......the hardware works but Win10 doesn't seem to recognize it....... :rolleyes:

So it my system seems to switch back and forth between the monitor and rift, but perhaps use the 1440p resolution settings to the rift.....
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 29, 2017, 11:01:53 PM
Same with me...NO other displays. WIN10? or because I am using an adapter to connect Rift? I get decent frame rates as it is, but would be nice to improve a bit!
Title: Re: frame rates and freezes
Post by: DaddyAce on December 29, 2017, 11:35:17 PM
I get great frame rates too, but it's odd that Win 10 doesn't show the rift as a display.  I had noticed before that the resolution was showing 2560 x 1440 but didn't think much of it until Kanth's informative post showing how Win indicates the different displays, etc.
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 29, 2017, 11:49:30 PM
After an update....got exact results Kanth had! It showed up as display :rock Turned on the Beta stuff and update started, nowit shows up
Title: Re: frame rates and freezes
Post by: Kanth on December 30, 2017, 12:24:47 AM
cool, so DaddyAce it may be related to Beta. I am also using the Beta version, perhaps it's something they just added so that oculus shows up as a display now with Beta. Maybe that's also why i've never seen it before a few days ago.

Do you have the beta turned on, DaddyAce?

the instructions are here:

http://bbs.hitechcreations.com/smf/index.php/topic,390815.msg5190908.html#msg5190908 (http://bbs.hitechcreations.com/smf/index.php/topic,390815.msg5190908.html#msg5190908)
Title: Re: frame rates and freezes
Post by: DaddyAce on December 30, 2017, 12:52:07 AM
I think I have the Beta version installed; it says "Beta" in the lower left hand corner in settings.

I think I get it now Kanth.  By "turned on", I'm thinking you mean turning on the "Public test channel"?  So I'm thinking that allows the new update that presumably better integrates with Windows and shows the rift as a separate display.  Okay too late for this old guy to deal with it more tonight.   :old:

I also checked and see that I'm also at least 2 graphics driver updates behind as well,so I may deal with this tomorrow, but before I jump into the "Public test", do you Kanth, 1stpar, or others notice an actual improvement of in-game graphics with the new version?

Thanks for the clarification and help! 

Title: Re: frame rates and freezes
Post by: FLS on December 30, 2017, 04:42:24 AM
Isn't Oculus 2160x1200?  The screenshot looks like a 4k setting for the 1080Ti card.
Title: Re: frame rates and freezes
Post by: Kanth on December 30, 2017, 09:48:09 AM
3840 x 2160 is 4k and i'm not sure why it picked that as a default, but the refresh rate on that display is what moved my vsync'd frame rate from 60 up to 90 so I know i have targeted the rift display. The resolution is allowing me 4k or 8k to choose, nothing less.   There is no 2160 x 1200 option available.

Title: Re: frame rates and freezes
Post by: terrydew on December 30, 2017, 10:25:16 AM
3840 x 2160 is 4k and i'm not sure why it picked that as a default, but the refresh rate on that display is what moved my vsync'd frame rate from 60 up to 90 so I know i have targeted the rift display. The resolution is allowing me 4k or 8k to choose, nothing less.   There is no 2160 x 1200 option available.

I can recreate all of the changes except the box for disable  vsync is always checked for the rift display. If I uncheck it to turn vsync on it says changes only take place after restart so I say yes to close but when I reopen and go back to video settings the box is checked again. Could you please check to see if yours is staying unchecked?

Thanks
Title: Re: frame rates and freezes
Post by: Kanth on December 30, 2017, 11:13:05 AM

Yes, that's true. Good catch.

I am unchecking it and restart and it's checked again. That might be a bug.  :aok
It doesn't appear to be saving that setting.
Title: Re: frame rates and freezes
Post by: 100Coogn on December 30, 2017, 02:11:00 PM
Do the VR settings withing AHIII, being on or off, have any impact on game performance for people who do not use it?
If it does, then all of the VR settings should be disabled by default.

Coogan
Title: Re: frame rates and freezes
Post by: Puma44 on December 30, 2017, 04:02:07 PM
I can recreate all of the changes except the box for disable  vsync is always checked for the rift display. If I uncheck it to turn vsync on it says changes only take place after restart so I say yes to close but when I reopen and go back to video settings the box is checked again. Could you please check to see if yours is staying unchecked?

Thanks

I’ve noticed the same thing also.
Title: Re: frame rates and freezes
Post by: Puma44 on December 30, 2017, 06:56:58 PM
This is really helpful info Kanth.  Going through this, I discovered two displays listed in the game video menu.  The selected one had the vsync disabled was the 1280X.  When the other had the vsync box was unchecked and the 3840x1260 was displayed. I selected this and went into the game.  It worked exactly as you described.  Frame rate in the 90s, no screen freezes or stutters.

Thanks for all the guidance for this guy who doesn’t know what he doesn’t know.  Very helpful!

Between you, easy, and others, a good “how to” sticky could be developed for a one stop reference.  How about it Skuzzy?

Thanks all for the help!  :salute
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 31, 2017, 12:08:35 AM
This is really helpful info Kanth.  Going through this, I discovered two displays listed in the game video menu.  The selected one had the vsync disabled was the 1280X.  When the other had the vsync box was unchecked and the 3840x1260 was displayed. I selected this and went into the game.  It worked exactly as you described.  Frame rate in the 90s, no screen freezes or stutters.

Thanks for all the guidance for this guy who doesn’t know what he doesn’t know.  Very helpful!

Between you, easy, and others, a good “how to” sticky could be developed for a one stop reference.  How about it Skuzzy?

Thanks all for the help!  :salute
Noticed the same thing! After this change...NOT ONE screen freeze or even a stutter! Must HAVE really been an Oculus related issue? Thanks again Kanth, for posting this info! YOU are my HERO :rock  UNLESS you kill me next time we meet up :uhoh    :devil Will still love ya though  :cheers:
Title: Re: frame rates and freezes
Post by: Kanth on December 31, 2017, 09:06:18 AM
 :cheers:    :rofl
Title: Re: frame rates and freezes
Post by: terrydew on December 31, 2017, 09:58:38 AM
This is really helpful info Kanth.  Going through this, I discovered two displays listed in the game video menu.  The selected one had the vsync disabled was the 1280X.  When the other had the vsync box was unchecked and the 3840x1260 was displayed. I selected this and went into the game.  It worked exactly as you described.  Frame rate in the 90s, no screen freezes or stutters.

Thanks for all the guidance for this guy who doesn’t know what he doesn’t know.  Very helpful!

Between you, easy, and others, a good “how to” sticky could be developed for a one stop reference.  How about it Skuzzy?

Thanks all for the help!  :salute

Are you saying that for the rift display the box remained unchecked ie v sync on even after a restart or did you uncheck the box and then answer no to the restart question to proceed onto the game? I am confused as to what change is causing the improvements?
Are you running win 10?

Thanks
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 31, 2017, 02:01:30 PM
The Vsinc was merely testing. I cant get that check box un checked anyway  :O Dont think it really matters all that much. I guess the improvements are because the RIFT is now recognized as a diplay device? Can now be used as a primary display for the game thus running it at better with Rift. Yup, WIN10. Also the BETA update through Oculus as well, not sure if you saw that earlier post.
Title: Re: frame rates and freezes
Post by: flippz on December 31, 2017, 02:11:09 PM
i have the oculus beta and i can select my 2nd display (vr) in game but it doesnt show the new resolution it still shows the 1920x1060? also when i choose that it will not go back to me screen when i take the hood off (which i do for cv shooting and gving)? any ideas i can try?
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 31, 2017, 02:24:37 PM
In game, VR options like disable vrswap and mirror checked? I had same issue, I also went into Nvidia and set RIFT as primary display. Oculus has to be running for that to work also. Not sure why I get into game like I do..but with Oculus running I look around mask and go through AHdx11 shortcut on desktop..instead of through oculus library. The new res shows up doing it like that, havent tried the library route
Title: Re: frame rates and freezes
Post by: flippz on December 31, 2017, 02:32:53 PM
yeah vrswap and mirror are on but when i remove the hood with the 2nd display it wont got to my screen?  i have tried both libray oculus start up and and dx11 desktop start up but neither works
i also dont get the the high resolution marker still shows desk screen resolution.
Title: Re: frame rates and freezes
Post by: Kanth on December 31, 2017, 02:39:49 PM
if you look at my instructions pictures you see how the windows display shows the new display as 1
and yet when i'm in selecting the display to use for Aces High I picked display 3? (highlighted in blue in the aces high app)

http://bbs.hitechcreations.com/smf/index.php/topic,390740.msg5194564.html#msg5194564
Photo 3 and then Photo 5

So I think the display numbers don't strictly match up as to which one you should pick.
So once you have the extra display showing up i'd check each one in Aces high video settings and pick the one that appears to show up with the correct resolution.

And even go in further and see if your frame rate in the arena is showing up as 89-90 frames per second.

I'm wondering if yours was already correctly setup and you actually unselected it by chosing the other display cause the numbers matched.
Title: Re: frame rates and freezes
Post by: 1stpar3 on December 31, 2017, 02:50:04 PM
Did you select the display for rift at top of Video settings screen IN GAME? I know "YES", just checking :uhoh Went and checked,I do NOT have rift as primary..not sure why I remembered it was? The rift in Win settings is 1 and monitor is 2(but primary)? All I know. I DID however go into NVIDIA controll panel and set my monitor and rift as it showed in WIN10 settings page. 1 as RIFT, with 2 monitor but Primary. Not sure that this made a difference :uhoh but might want to check on your end?
Title: Re: frame rates and freezes
Post by: DaddyAce on January 02, 2018, 06:09:51 PM
Updated to latest Nvidia driver, and updated to the latest Oculus Beta software....no change (other than the Oculus interface), neither Win 10 nor Nvidia Control Panel shows the Rift as a display option, although the Rift appears to work well.  Tried reboot, same result.  Anyone else having this issue?
Title: Re: frame rates and freezes
Post by: Kanth on January 02, 2018, 06:36:06 PM
DaddyAce,

Just to be clear because i didn't see this detail in your post:

The only time the rift appears as a display option in windows is when the oculus software is running.
As soon as you close oculus software, the rift display disappears from windows.

So you either need to launch the oculus software manually by clicking on it and leaving it running or put the rift on your head and click through the warning and leave it running , before it will show up as a device in windows.


Title: Re: frame rates and freezes
Post by: DaddyAce on January 02, 2018, 07:40:07 PM
Yes, did that.  Ran thru the sequence you suggested.  Find single monitor thru Win display settings, then close that.  Run Oculus software, the go in again.  I can see 3 monitors on your example, but Win 10 on my machine still shows only one in Display Settings, and since it shows only one I tried "Detect", which only yields "Didn't detect another display"....despite that I can put my Rift on and see that it's working, and can actually have the Rift on my forehead and hear the background music and see the Oculus Dash menu (both on my monitor and in the Rift), at the same time Windows says it doesn't detect another display.  But thank you for your help, and the good news it that the Rift does actually work.  Meanwhile I'll write it off to Windows weirdness short term.  I expect to soon not be able to use it for a couple of months, and hopoe software issues smooth out before I return.    :salute
Title: Re: frame rates and freezes
Post by: DaddyAce on January 02, 2018, 08:59:45 PM
Ooops!  I take back the working fine part......just tried running Aces High with Rift and BETA software installed.....won't work now and I get a vague message in the rift about "Critical Error  Oculus isn't working correctly....."
Title: Re: frame rates and freezes
Post by: DaddyAce on January 02, 2018, 09:27:15 PM
Update....seem to have it working with Aces High again....I don't think I changed any settings....just fiddled around exploring, trying to find some setting to change that would make it work, without any apparent luck, other than I tried again after several failures and reboots, but it seems to be working again.   :headscratch:

 :airplane:
Title: Re: frame rates and freezes
Post by: 1stpar3 on January 02, 2018, 10:25:39 PM
 :O Thats just weird! All I did was run update that oculus had and poof. Only thing I can think of is with Windows? Do you have the BIG update, the one that can cause nightmares? I rolled my WIN10 back to before that particular update, some time before Thanksgiving as it was causing havoc :uhoh   Well come to think of it, I believe I rolled back and then redid the update? I really cant remember. I have dxdiag report from Sept and just ran a new one and WIN version numbers are identical :confused:   THINK I rolled it back?  :old: :bhead
Operating System_Windows 10 Home 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)

Title: Re: frame rates and freezes
Post by: 1stpar3 on January 02, 2018, 10:46:43 PM
 :rock Checked my updates and the CREATORS update WAS NOT installed...so I did remember it correct :uhoh OR did I :bhead   Anyway, I dont have the Creaters update running my Win10 :cheers: 1 more thing the Public Test panel switch in Oculus is turned on.
Title: Re: frame rates and freezes
Post by: DaddyAce on January 02, 2018, 11:42:55 PM
Yes, 'twas annoying.  But it seems to work fine now other than not showing 2 displays.

I had to roll the Fall Creator's update back as well.  My puter would not run anything worth a darn with that monster.  I also did have a rare stability issue back then too, which has completely cleared up since I upgraded my PSU & CPU ( I was suspicious of my old PSU).

I don't get it, the rift shows connected in the Oculus software, but doesn't show in things like "Display Manager" or "Device Manager"....the Oculus sensors do show in Device manager, but the Rift doesn't show at all.

But it's okay, at least it works in game.   ....and I flew a few sorties and don't recall the pauses I was getting before the new Oculus software....
Title: Re: frame rates and freezes
Post by: Bizman on January 03, 2018, 01:30:07 AM
:rock Checked my updates and the CREATORS update WAS NOT installed...so I did remember it correct :uhoh OR did I :bhead   Anyway, I dont have the Creaters update running my Win10 :cheers: 1 more thing the Public Test panel switch in Oculus is turned on.

Do you mean you don't have the FALL Creators Update (1709) installed, or are you still "missing" the earlier Creators Update (1703), too? Just for clarification...
Title: Re: frame rates and freezes
Post by: Randy1 on January 03, 2018, 05:19:41 AM
I have the creators update and use tthe public beta check option on the oculus software and do not have a problem with rift.

AH I start the oculus software first.  Then put on the headset, then using th oculus dash, I click on the Desktop.  That gives me access to the windows desktop.  Then I click on the AH icon on the windows tool bar to launch AH.

Title: Re: frame rates and freezes
Post by: 1stpar3 on January 03, 2018, 01:48:33 PM
I have the creators update and use tthe public beta check option on the oculus software and do not have a problem with rift.

AH I start the oculus software first.  Then put on the headset, then using th oculus dash, I click on the Desktop.  That gives me access to the windows desktop.  Then I click on the AH icon on the windows tool bar to launch AH.
Right, last section of this topic was dealing with the resolution and Rift showing up as a display device. Wasnt about getting it to work, well for most lol Daddy JUST HAS to be DIFFERENT :kiss: :rofl
Title: Re: frame rates and freezes
Post by: 1stpar3 on January 03, 2018, 01:55:51 PM
Do you mean you don't have the FALL Creators Update (1709) installed, or are you still "missing" the earlier Creators Update (1703), too? Just for clarification...
I guess I have the 1703 update. The only place I saw those numbers were in my DXDIAG I did yesterday. Was in my last post operating System_Windows 10 Home 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)  rechecked my update history and YES all 1703 updates were installed. The 1709 Fall Creator was NOT installed   :aokDidnt notice both were referred to as "Creators Updates" :uhoh
Title: Re: frame rates and freezes
Post by: DaddyAce on January 03, 2018, 04:55:35 PM
...... well for most lol Daddy JUST HAS to be DIFFERENT :kiss: :rofl

 :rofl   Unfortuntaely I think you may have me pegged,  ;)  and I think I know some folks who may agree with your assessment 1stpar!  Although I don't seem to understand or have control over some of the vagaries of my puter!   :headscratch:
Title: Re: frame rates and freezes
Post by: Puma44 on January 03, 2018, 09:26:20 PM
I'm having a strange occurrence.  After following Kanth's guidance of turning on Oculus, checking W10 display options and confirming the Rift is selected, opening the game within Oculus, going to video settings and confirming the VR is correct, I deselect the "Disable v sync" box (which is checked), get the restart game message, restart, check the game video settings again and find the "Disable v sync" box is again checked.  So, I cancel that, go into the game and get no better than 45ish for a frame rate.

When Kanth first put up her very helpful guidance, it worked perfectly and I was getting 90s frame rates.  I've reread Kant's post twice and confirmed all the settings.

For some reason that I don't understand, the "Disable v sync" box will not stay unchecked.   :rolleyes:   Am I doing something wrong or is this a bug? 

I also checked and have the 1709 update installed.
Title: Re: frame rates and freezes
Post by: 1stpar3 on January 03, 2018, 09:41:51 PM
 :aok Its a bug,mine does same thing
Title: Re: frame rates and freezes
Post by: DaddyAce on January 03, 2018, 10:58:38 PM
I suspect mine is doing the same Puma, at least in terms of Vsync being disabled.  I was just flying in the MA, and had noticed tearing, especially on the reflector sight, and noticed my frame rates were up over 100.  I think having Vsync enabled would keep FPS (at least on my machine) at 90 with no tearing, which is what I was initially getting.  So far for me the Beta has been a bit of a hassle on my machine.  I do think the pauses are shorter and less frequent.  But I also have something odd going on in that my software will not show the Oculus as a display, but nonetheless it works, usually.
Title: Re: frame rates and freezes
Post by: Kanth on January 04, 2018, 07:03:24 AM
the checkbox checkmark is a bug but may not be related to your 45 frame rate. It can go below 90 if things get really busy, lots of ships firing or base firing and lots of planes depends on your system.

The cap is at the top of the range so shouldn't go higher than 90 but can go lower if there's a lot going on.
Title: Re: frame rates and freezes
Post by: terrydew on January 04, 2018, 07:33:18 AM
the checkbox checkmark is a bug but may not be related to your 45 frame rate.

Has anyone from hitechcreations confirmed it is a bug or is it by design?
Title: Re: frame rates and freezes
Post by: Kanth on January 04, 2018, 08:05:11 AM
no confirmation that i've seen. So could be, by design. Not sure if it's been formally reported in the bugs area though.
Title: Re: frame rates and freezes
Post by: Skuzzy on January 04, 2018, 09:30:56 AM
Not a bug, not a feature.  For VR, vertical sync is irrelevant, but we force it off to make sure the regular monitor output is not capping the frame rate as most monitors cannot run at 90FPS.
Title: Re: frame rates and freezes
Post by: Puma44 on January 04, 2018, 09:41:55 AM
Thanks Skuzzy!  :aok. That being the case, what causes the tearing that I’m seeing occasionally?
Title: Re: frame rates and freezes
Post by: Mister Fork on January 04, 2018, 08:25:01 PM
Puma - I think it may be just a result of our video cards trying to render in a 3D environment that still isn't perfect. I've been getting that issue with my rift for over a year when I first got it.
Title: Re: frame rates and freezes
Post by: Puma44 on January 04, 2018, 09:38:20 PM
Thanks Fork.  Sounds reasonable.  Just wasn’t sure what was causing it in a random manner.  Another instance of I don’t know what I don’t know.  :D
Title: Re: frame rates and freezes
Post by: mustng2 on January 05, 2018, 12:57:20 PM
I have been having a very random problem of what looks like a VR freeze, hour glass etc, but  is actually the AH game minimizing to the task bar.  Anyone else have this?  Tried checking and unchecking the VR options.
Title: Re: frame rates and freezes
Post by: phobetor on January 05, 2018, 01:21:10 PM
maybe alt tabbing
Title: Re: frame rates and freezes
Post by: 1stpar3 on January 05, 2018, 02:15:48 PM
I have been having a very random problem of what looks like a VR freeze, hour glass etc, but  is actually the AH game minimizing to the task bar.  Anyone else have this?  Tried checking and unchecking the VR options.
YUP,I have that now and then. It is most times, a process that starts up in windows. Had a notification of an Nvidia update available do it a few times. In fact, thats the onlt pauses/freezes I get lately. Havent even had an stutter issue in some time. I use to get them regularly after using the Mask Off-go to Monitor function. Havent had an issue with the Vr swap, well in recent memory :uhoh