Aces High Bulletin Board

General Forums => Wishlist => Topic started by: AAIK on February 10, 2017, 10:57:54 AM

Title: Some ideas? (rev1)
Post by: AAIK on February 10, 2017, 10:57:54 AM
Here is a short list of things which came to mind. If anyone can groove with them and modify/add on to the list, go for it. If you don't like, give it a thumbs down.

-DX12

-Add AH3 to Windows marketplace

-Advertise on popular youtuber channels

-Allow free, low player arenas without subscriber creation

-Joystick/hardware donation pool

-Phone/pad client

-Simplify map creation tool (make it as easy to pick up as mspaint)

-Built in mp3 track playing via in-game playlist

-Perk point marketplace (unique skins/insignias)

-Remove training arena and set aside space on running maps for training

-Skin pack installer, which inlcudes all the free skins

-Aces High Launcher which includes discussion, screenshots, artwork, streams and videos by players (like steam)

-Map icon for twin engine planes

-Field number called out when under attack

-3D stereoscopic option (not VR only)

-Option for higher quality sound codec for voice comms in-game.
Title: Re: Some ideas? (rev1)
Post by: NatCigg on February 10, 2017, 11:01:07 AM
not bad, some good mainstream stuff there.
Title: Re: Some ideas? (rev1)
Post by: Randy1 on February 10, 2017, 12:20:04 PM
DX12 not a chance.  HTC had noted in the past that they saw no advantage in anything beyond dx9.
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 10, 2017, 12:36:54 PM
DX12 not a chance.  HTC had noted in the past that they saw no advantage in anything beyond dx9.

This is just to be part of the 'new' game crowd. There is a club of DX12 games out atm. If it doesn't really bring the game down performance, either, then it shouldn't be a problem.
Title: Re: Some ideas? (rev1)
Post by: Skuzzy on February 10, 2017, 01:41:18 PM
This is just to be part of the 'new' game crowd. There is a club of DX12 games out atm. If it doesn't really bring the game down performance, either, then it shouldn't be a problem.

Market penetration.  DX12 only runs on Windows 10.  DX11 runs on everything from Windows 7, and up, including 10.

There are a couple of things, on that list, already done.

-Allow free, low player arenas without subscriber creation
-Skin pack installer, which inlcudes all the free skins
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 10, 2017, 01:56:55 PM
There are a couple of things, on that list, already done.

-Allow free, low player arenas without subscriber creation

Oh, I thought that it needed a subscriber to make the free arena? I guess I misheard.
Title: Re: Some ideas? (rev1)
Post by: Skuzzy on February 10, 2017, 02:09:55 PM
Oh, I thought that it needed a subscriber to make the free arena? I guess I misheard.

To create an arena, you have to be a subscriber, but we have added an open arena for anyone to play "match play" in.  It is 100% free.

Any arena in the "Free" tab is free.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 10, 2017, 02:12:44 PM
To create an arena, you have to be a subscriber, but we have added an open arena for anyone to play "match play" in.  It is 100% free.

Any arena in the "Free" tab is free.


We need to get the word out about that. 
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 10, 2017, 03:38:27 PM
Market penetration.  DX12 only runs on Windows 10.  DX11 runs on everything from Windows 7, and up, including 10.

That isn't stopping the DX12 idea since you could build another exe for DX12 like you do for DX9 and DX11, up to the user to have the setup.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 10, 2017, 03:43:29 PM
That isn't stopping the DX12 idea since you could build another exe for DX12 like you do for DX9 and DX11, up to the user to have the setup.

Let's fix 9 and 11 first.  No?
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 10, 2017, 03:47:00 PM
Let's fix 9 and 11 first.  No?

I dunno, Its just an idea. I don't understand the implementation required. Just sounded good to be on top of things. Its like graphics, the higher the calibre the better the impression; stamp of approval sort of thing.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 10, 2017, 03:54:05 PM
I dunno, Its just an idea. I don't understand the implementation required. Just sounded good to be on top of things. Its like graphics, the higher the calibre the better the impression; stamp of approval sort of thing.

Agreed.   But with the issues in 9 and 11 still being tweaked......and that being the main base of consumers....

Title: Re: Some ideas? (rev1)
Post by: Skuzzy on February 10, 2017, 04:07:53 PM
That isn't stopping the DX12 idea since you could build another exe for DX12 like you do for DX9 and DX11, up to the user to have the setup.

It is not that simple.  The graphic pipeline in DX12 is different from DX11 which is different from DX9.
Title: Re: Some ideas? (rev1)
Post by: guncrasher on February 10, 2017, 08:16:56 PM
there's no need for a hardware donation pool.  lots of us have already donated lots of stuff.  as for a training arena in the current map, that would require the all the maps to be redone and one country is going to be shortchanged.  in addition to people flying into it to avoid getting killed.


semp
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 11, 2017, 09:30:10 AM
-Make WW1 arena free.
-Change buff formation to 5 from 3.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 11, 2017, 11:00:24 AM
-Make WW1 arena free.

There's an idea. 
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 11, 2017, 01:17:06 PM
-Be able to land and re-arm drones for bombers.
Title: Re: Some ideas? (rev1)
Post by: The Fugitive on February 11, 2017, 03:16:12 PM
-Make WW1 arena free.
-Change buff formation to 5 from 3.

Why 5 buffs? 3 works fine, and you get 6 if you run with a friend. Use the wingman command and you can build your own bomber stream.

-Be able to land and re-arm drones for bombers.

Again why? Just up a new set, gets you the same thing except the ability to run up a large xxxx/per sortie scores and if you want to do that, roll a single and rearm to your hearts content.
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 11, 2017, 03:22:24 PM
Why 5 buffs? 3 works fine, and you get 6 if you run with a friend. Use the wingman command and you can build your own bomber stream.

Again why? Just up a new set, gets you the same thing except the ability to run up a large xxxx/per sortie scores and if you want to do that, roll a single and rearm to your hearts content.

Well, 5, cause 3 ain't enough and doesn't survive the arena generally.

Concerning the landing and re-arming; I heard that someone bombed and bailed because its easier to start with a new set by doing that.
Title: Re: Some ideas? (rev1)
Post by: The Fugitive on February 11, 2017, 03:29:05 PM
Well, 5, cause 3 ain't enough and doesn't survive the arena generally.

Concerning the landing and re-arming; I heard that someone bombed and bailed because its easier to start with a new set by doing that.

Surviving in the MA with buffs is easy.... ask most fighter guys how much the like going after buffs.

Tips, fire all guns in short bursts.... unless the guy sits 300 off your tail then light him up!!!

Use alt as your friend. 15-20 only the most determined players will chase you down, over 20k very few will bother.

Fly with friends, a group of two or 3 buffs in a tight formation is VERY formidable.

Most people who bomb and bail are just looking to get bombs on target and points/lives/nothing but damage matter. If that is how you want to play, go ahead. If on the other hand you want it more "realistic" plan your route, get to alt, and return to base when your empty.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 11, 2017, 05:23:24 PM
Buffs are my fav target. When I don't get impatient I'm pretty good at killing them.  Five would just be more for me to kill. 
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on February 11, 2017, 10:30:45 PM
-Make WW1 arena free.
-Change buff formation to 5 from 3.

Making WW1 arena free won't bring in new players to the MA. 

There is a reason why there are three bombers in formation, it's what made up a flight for the box formation.  B-17s didn't fly in flights of 5, they flew in flights of 3 and would join up to create a box formation of 12 planes made up of 4 flights.

(https://upload.wikimedia.org/wikipedia/commons/3/31/Combatbox.gif)
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 11, 2017, 10:47:39 PM
Making WW1 arena free won't bring in new players to the MA. 

Yeah, it will.   

The challenge would be getting people into WWI in the first place.   

It's worth a try.  It isn't like the arena is generating revenue as it is...
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on February 11, 2017, 11:43:15 PM
Yeah, it will.   

The challenge would be getting people into WWI in the first place.   

It's worth a try.  It isn't like the arena is generating revenue as it is...

Why would people leave a free arena that allows them to a full plane set and unrestricted game play?  How much will the resources needed to further develop the WW1 arena to make it a viable arena will be taken from the development of the core WW2 game? 
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 11, 2017, 11:48:20 PM
Why would people leave a free arena that allows them to a full plane set and unrestricted game play?  How much will the resources needed to further develop the WW1 arena to make it a viable arena will be taken from the development of the core WW2 game?

The same reason I left a free *WWII* arena to pay for the Main.   

Viable?   It's fine as it is.  Open it up for free and try to hook a few.  Worst case scenario it remains empty.  OTOH, it just may generate some word of mouth advertising. 

It's a sunk cost.  Put it to use.
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on February 12, 2017, 12:21:11 AM
The same reason I left a free *WWII* arena to pay for the Main.   

Viable?   It's fine as it is.  Open it up for free and try to hook a few.  Worst case scenario it remains empty.  OTOH, it just may generate some word of mouth advertising. 

It's a sunk cost.  Put it to use.

No, the worse case scenario isn't an empty arena.  Worst case scenario is it takes away development resources for the core game and loses money for HTC in the process without any appreciative positive outcome.  There is more at "risk" than just an empty arena.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 12, 2017, 11:17:58 AM
No, the worse case scenario isn't an empty arena.  Worst case scenario is it takes away development resources for the core game and loses money for HTC in the process without any appreciative positive outcome.  There is more at "risk" than just an empty arena.

What development resources?

Open the thing up.  It's free.  As-is. 

Loses money?   It's not exactly a barn-burner.    Is it gonna' "lose money" like the ALSO FREE Match Play Arena?

"Get out of here."   

"Fuhgetaboutit."
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on February 12, 2017, 04:25:21 PM
What development resources?

Open the thing up.  It's free.  As-is. 

Loses money?   It's not exactly a barn-burner.    Is it gonna' "lose money" like the ALSO FREE Match Play Arena?

"Get out of here."   

"Fuhgetaboutit."

If you want to attract players and have them play in the "free WW1 arena", you'll need to develop that part of the game further.  As is, the WW1 arena isn't really going to attract anyone, let alone provide any incentive to subscribe to the core game.

But since you know everything there is to know about game development and how to run a MMO, you should offer your services to HiTech.  You'd bring in numbers to rival FFXIV.
Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 12, 2017, 06:09:28 PM
See Rule #4
Title: Re: Some ideas? (rev1)
Post by: Randall172 on February 13, 2017, 12:57:30 AM
Open up the game for people to spend money.
Title: Re: Some ideas? (rev1)
Post by: BuckShot on February 13, 2017, 02:22:17 AM
Open up the game for people to spend money.

It already is, $15 per month.

No pay to win like warthunder.
Title: Re: Some ideas? (rev1)
Post by: Old Sport on February 13, 2017, 08:50:55 AM
Just to mention that the WWI arena has been available for at least several weeks, and I do not currently have a subscription, though I did quite a long time ago. Last night I even tried the Axis v Allies arena and flew around for a while.
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 13, 2017, 03:41:15 PM
-Allow light resupply of fields from planes with space for it (bomb-bays).
-Create a usable truck for resupplying fields only (3d model already exists).
-Charge daily for subscriptions for more user control.
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on February 13, 2017, 05:42:16 PM
-Allow light resupply of fields from planes with space for it (bomb-bays).
-Create a usable truck for resupplying fields only (3d model already exists).
-Charge daily for subscriptions for more user control.

There is already the ability to resupply a field and town from a plane, the C-47.
There is no need for a truck when there are already two vehicles that are able to supply towns and fields.
Daily subscriptions?   
Title: Re: Some ideas? (rev1)
Post by: guncrasher on February 13, 2017, 07:20:04 PM
he's posting a lot of stuff that doesnt really make sense.  like asking support for a 3d tv.


semp
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 14, 2017, 09:17:02 AM
he's posting a lot of stuff that doesnt really make sense.  like asking support for a 3d tv.


semp

Stereoscopic 3d is actually pretty cool, you should try it out on youtube! AH just wants VR, which is becoming somewhat popular and probably easier to implement then some generic 3d techniques.
Title: Re: Some ideas? (rev1)
Post by: Skuzzy on February 14, 2017, 10:16:31 AM
3D televisions are a dead technology.  No one will be making them by the end of the year, if they have not already stopped making them.  There were no 3D televisions at the last CES.

Not going to waste time with it.
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 14, 2017, 10:50:33 AM
3D televisions are a dead technology.  No one will be making them by the end of the year, if they have not already stopped making them.  There were no 3D televisions at the last CES.

Not going to waste time with it.

Oops, sorry for making you weigh in Skuzzy; I didn't mean to. I just genuinely enjoyed 3D in its stereoscopic form (one of the few people I suppose). As much as I liked it, I do agree it is a dying trend or a very niche fad that seems to be falling into obscurity.
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 14, 2017, 11:20:27 AM
- Add Aces High III to Nvidia Geforce Experience list of games.
Title: Re: Some ideas? (rev1)
Post by: Krusty on February 14, 2017, 11:50:18 AM
Oops, sorry for making you weigh in Skuzzy; I didn't mean to. I just genuinely enjoyed 3D in its stereoscopic form (one of the few people I suppose). As much as I liked it, I do agree it is a dying trend or a very niche fad that seems to be falling into obscurity.

Don't confuse "3D" with "3D TVs" -- they're two different things. AH still supports things like Oculus and VR headsets. Just not 3D TVs.
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on February 14, 2017, 12:36:56 PM
- Add Aces High III to Nvidia Geforce Experience list of games.

Why?  GE is nothing but bloatware unless you want to use the recording features.  Adding AH to the game's list does really nothing other than allow GE to optimize the game graphics.
Title: Re: Some ideas? (rev1)
Post by: Hungry on February 14, 2017, 12:41:02 PM
Why?  GE is nothing but bloatware unless you want to use the recording features.  Adding AH to the game's list does really nothing other than allow GE to optimize the game graphics.

Yes its bloatware and I dont use it but why is that a bad thing, many dont know how to do it themselves if it helps them great, besides its another place AH should be displaying the name, get the name out there anyway they can!
Title: Re: Some ideas? (rev1)
Post by: bustr on February 14, 2017, 01:37:29 PM
Optimize is wonderful and with AH3 you can optimize your FPS into the dirt while everything looks great. What does GE do for your FPS if you are a novice and don't know anything? 
Title: Re: Some ideas? (rev1)
Post by: hitech on February 14, 2017, 02:28:17 PM
GE is nothing but bloatware unless you want to use the recording features. 

Agreed , I have wanted to add it just for the record feature, but I have been stumped at every web search to find out how to get on the list.

HiTech
Title: Re: Some ideas? (rev1)
Post by: lunatic1 on February 14, 2017, 02:36:55 PM
 
Let's fix 9 and 11 first.  No?

 :aok
Title: Re: Some ideas? (rev1)
Post by: lunatic1 on February 14, 2017, 02:39:08 PM

We need to get the word out about that.

looks like I was wrong--I thought it meant that only the perk planes gv's were free
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 22, 2017, 04:52:55 PM
-Make perk points generic, example; so you can take a b29 after building up perks with fighter sorties!
Title: Re: Some ideas? (rev1)
Post by: Zoney on February 22, 2017, 05:11:20 PM
-Make perk points generic, example; so you can take a b29 after building up perks with fighter sorties!

This would not be my personal preference to how perk points work.  I like the way the current system is.

Title: Re: Some ideas? (rev1)
Post by: BowHTR on February 22, 2017, 05:14:04 PM
-Make perk points generic, example; so you can take a b29 after building up perks with fighter sorties!

If I remember correctly, HiTech had a specific reason to separate the perk points. Cant remember what the reason was now though. I prefer the current version though.
Title: Re: Some ideas? (rev1)
Post by: AAIK on February 22, 2017, 05:25:01 PM
I am not sure, but there is a general lack of use of perks for a lot of players, some have tens of thousands and would never use them. This seemed like a way to make the other 'novelties' usable for every player.

Title: Re: Some ideas? (rev1)
Post by: Vraciu on February 22, 2017, 06:18:43 PM
I am not sure, but there is a general lack of use of perks for a lot of players, some have tens of thousands and would never use them. This seemed like a way to make the other 'novelties' usable for every player.

I never use mine.   

I would love to have them as a workaround for ENY in the mornings. 
Title: Re: Some ideas? (rev1)
Post by: BowHTR on February 22, 2017, 06:35:04 PM
I am not sure, but there is a general lack of use of perks for a lot of players, some have tens of thousands and would never use them. This seemed like a way to make the other 'novelties' usable for every player.

I think I would rather be able to put perks towards a squad perk pool. Select in the hanger like you do fighter/attack sortie. All perks earned during that sorties goes into the squad perk pool. Sadly this would be abused.
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 04, 2017, 04:29:44 PM
A set of instructional videos from HTC concerning how to get started in the game and how to do the required tasks for maximising gameplay.
Title: Re: Some ideas? (rev1)
Post by: BowHTR on March 04, 2017, 04:32:05 PM
A set of instructional videos from HTC concerning how to get started in the game and how to do the required tasks for maximising gameplay.

http://bbs.hitechcreations.com/smf/index.php/topic,342794.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,342794.0.html)
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 04, 2017, 04:49:02 PM
Bleh, not what I meant.
Title: Re: Some ideas? (rev1)
Post by: BowHTR on March 05, 2017, 05:44:07 AM
Bleh, not what I meant.

Also, what required tasks? Its pretty much open world. There's nothing you are required to do.
Title: Re: Some ideas? (rev1)
Post by: lunatic1 on March 05, 2017, 07:45:09 AM
 AAIK--this is not a playstation or X-box game or World of Warcraft
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 10, 2017, 09:27:42 AM
Auto climb for rate of climb.
Title: Re: Some ideas? (rev1)
Post by: BowHTR on March 10, 2017, 09:33:18 AM
Auto climb for rate of climb.

Have you tried auto angle? you can also use .speed xxx then go into auto climb.
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 10, 2017, 10:00:44 AM
Have you tried auto angle? you can also use .speed xxx then go into auto climb.

I am familiar with the other modes, this is a request for another mode.
Title: Re: Some ideas? (rev1)
Post by: Ack-Ack on March 11, 2017, 01:13:46 PM
If I remember correctly, HiTech had a specific reason to separate the perk points. Cant remember what the reason was now though. I prefer the current version though.

If HiTech had a specific reason, he can't remember what it was.  He stated so in a wish post I posted for replacing the current perk categories with a universal perk pool.
Title: Re: Some ideas? (rev1)
Post by: BowHTR on March 11, 2017, 01:23:02 PM
If HiTech had a specific reason, he can't remember what it was.  He stated so in a wish post I posted for replacing the current perk categories with a universal perk pool.

I knew I read that somewhere.  :cheers:
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 12, 2017, 04:40:53 PM
-Perked transport plane.
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 21, 2017, 01:19:16 PM
- Remove air icons for people in vehicles so they cant see the range of air targets.
Title: Re: Some ideas? (rev1)
Post by: AAIK on March 21, 2017, 05:26:49 PM
- Skins for bombs.