Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: BuckShot on September 12, 2016, 10:25:46 PM

Title: 80 default fov, why?
Post by: BuckShot on September 12, 2016, 10:25:46 PM
Why is 80 the default fov?

I can read things like the gauges (if I tilt my darn view!) and tracers better when I use it, but the game is unplayable for me at 80.

When I go to 106, I can see the gauges, but can't read them because they are blurry. I can't even see the red TAS mark. To me, this is almost as bad and again, makes the game unfun.

Why not make 106 the default and have things look good in 106?

A friend who just tried 80 said "who the hell would use this? The gauges and ammo counter aren't even on my screen!"

Is 80 used because of some flux capacitor computery reason?
Title: Re: 80 default fov, why?
Post by: Electroman on September 12, 2016, 11:47:48 PM
It might be the default setting but you can easily change it in your startup video settings by entering manual setting to 106. Done.
Title: Re: 80 default fov, why?
Post by: Chalenge on September 13, 2016, 12:09:40 AM
I think it is so you immediately learn how to work with the game, and start asking questions.
Title: Re: 80 default fov, why?
Post by: Ack-Ack on September 13, 2016, 12:26:20 AM
Why is 80 the default fov?

I can read things like the gauges (if I tilt my darn view!) and tracers better when I use it, but the game is unplayable for me at 80.

When I go to 106, I can see the gauges, but can't read them because they are blurry. I can't even see the red TAS mark. To me, this is almost as bad and again, makes the game unfun.

Why not make 106 the default and have things look good in 106?

A friend who just tried 80 said "who the hell would use this? The gauges and ammo counter aren't even on my screen!"

Is 80 used because of some flux capacitor computery reason?

Games like War Thunder also use a FOV of 80.  My guess is that it was done to make it easier for new players coming from games like War Thunder and World of Warplanes to become familiar with flying in AH3.

ack-ack
Title: Re: 80 default fov, why?
Post by: 1stpar3 on September 13, 2016, 01:13:56 AM
Yes that, also I believe I read something about this, some time ago on the Test forums. The 80 FOV gave better Graphics(frame rates mostly) because there were less pixels drawn and still gave descent object detail. Its easy enough to change it, although, you may find FPS take a big hit on a mediocre card. If so, drop your resolution down 1 notch. For me it was 1928 x 1080, and the drop to 1600 x 1050 was big improvement. I would suggest using the smallest FOV you can play with, it will help you a lot. I use 93, right in the middle of New and Old. Most of these issues have been discussed and discussed so you can always do a search for key words on here. Its been in Open testing now for a year plus, so pretty sure it would have made the list. Welcome to the party!!! Better late than never!
Title: Re: 80 default fov, why?
Post by: BuckShot on September 13, 2016, 06:00:54 AM
I've been in and out of the alpha beta party. It has been mentioned.
Title: Re: 80 default fov, why?
Post by: Skuzzy on September 13, 2016, 06:20:50 AM
The softness of the edges of the gauges is due to anti-aliasing.  Disable it if you do not care for it.
Title: Re: 80 default fov, why?
Post by: BuckShot on September 13, 2016, 12:42:52 PM
It might be the default setting but you can easily change it in your startup video settings by entering manual setting to 106. Done.

Did you read the post? 106 sucks for different reasons.
Title: Re: 80 default fov, why?
Post by: BuckShot on September 13, 2016, 12:45:27 PM
The softness of the edges of the gauges is due to anti-aliasing.  Disable it if you do not care for it.

AA was disabled, thanks. Maybe it's the 750 ti that isn't cutting it. I just don't want to spend $ on a new vid card and then see the same issue.
Title: Re: 80 default fov, why?
Post by: Skuzzy on September 13, 2016, 01:02:21 PM
AA was disabled, thanks. Maybe it's the 750 ti that isn't cutting it. I just don't want to spend $ on a new vid card and then see the same issue.

What texture size are you running at (Video Settings->Maximum Texture Size)?
Title: Re: 80 default fov, why?
Post by: BowHTR on September 13, 2016, 01:23:09 PM
AA was disabled, thanks. Maybe it's the 750 ti that isn't cutting it. I just don't want to spend $ on a new vid card and then see the same issue.

Im running the 750 (non-TI) and having no problems at all.
Title: Re: 80 default fov, why?
Post by: Vraciu on September 13, 2016, 02:27:05 PM
The softness of the edges of the gauges is due to anti-aliasing.  Disable it if you do not care for it.


That makes the skins look terrible, Skuzzy.
Title: Re: 80 default fov, why?
Post by: Skuzzy on September 13, 2016, 02:34:29 PM

That makes the skins look terrible, Skuzzy.

It makes a lot of things look worse, but some people do not care for the softness of the gauges.  I kind of like it myself.  They are still easy to read.

Just trying to figure out what people are seeing when they complain about not being able to read the gauges as they are too fuzzy.
Title: Re: 80 default fov, why?
Post by: Lusche on September 13, 2016, 02:39:52 PM
I find the looks, particularly the external view on my bombers, quite ugly without AA. But with AA on, the icon text becomes faint and almost unreadable at times  :headscratch:
Title: Re: 80 default fov, why?
Post by: LCADolby on September 13, 2016, 02:47:00 PM
My vision is about 160 degrees peripheral, I wish I could get a oculus that could do that. Imagine how immersive as £%^$ that would be  :D
Title: Re: 80 default fov, why?
Post by: Chilli on September 13, 2016, 03:00:20 PM
Skuzzy must be old like me...... fuzzy IS normal  :confused:  Just kidding Fuzzy, err I mean Skuzzy  :salute
Title: Re: 80 default fov, why?
Post by: Vraciu on September 13, 2016, 03:27:46 PM
It makes a lot of things look worse, but some people do not care for the softness of the gauges.  I kind of like it myself.  They are still easy to read.

Just trying to figure out what people are seeing when they complain about not being able to read the gauges as they are too fuzzy.

Then perhaps you can decouple the panel from everything else.

In AH2 the gauges look great even with anti-alias on.   Why does AH3 do it another way?   It doesn't seem to be an improvement IMHO.



Title: Re: 80 default fov, why?
Post by: Electroman on September 13, 2016, 03:33:15 PM
Did you read the post? 106 sucks for different reasons.

Yep - read it...and as mentioned - you have a "choice". If you choose to complain about the default that's fine, but you can still change it on your own.
Title: Re: 80 default fov, why?
Post by: Scca on September 13, 2016, 03:49:49 PM
It makes a lot of things look worse, but some people do not care for the softness of the gauges.  I kind of like it myself.  They are still easy to read.

Just trying to figure out what people are seeing when they complain about not being able to read the gauges as they are too fuzzy.
I have that problem too. I have AA off, and I can't see the points on the gauge.  Like the red line in the alt, or the fuel red line.  With AA on, the plane icons are all broken up, so I turned it off.  I think I am at 106 FOV (will double check)

Generally, outside the cockpit looks great, inside, it looks like I left my reading glasses in the little pilots room.
Title: Re: 80 default fov, why?
Post by: Vraciu on September 13, 2016, 03:56:42 PM
Yep - read it...and as mentioned - you have a "choice". If you choose to complain about the default that's fine, but you can still change it on your own.


And when we change it we can't see.
Title: Re: 80 default fov, why?
Post by: bustr on September 13, 2016, 03:57:31 PM
Then perhaps you can decouple the panel from everything else.

In AH2 the gauges look great even with anti-alias on.   Why does AH3 do it another way?   It doesn't seem to be an improvement IMHO.

Can you post a screen capture of your instrument panel and explain this along with what graphics card you are using, size of monitor and FOV? Or if you are using only a laptop.

I just got done testing AA on\off, NVIDIA AA enhancing the in game AA. Turning off in game and turning up NVIDIA AA to the max 32x, and no AA NVIDIA or game. I cannot get the dials to be fuzzy enough to not be readable when I look at them using TIR or just the keyboard. My FOV is 103 and I'm using a 24" monitor. Or are you at 120 FOV?

You are not really giving Skuzzy anything to work with and AA in the game can be left on while you uncheck all the other post lighting effects.
Title: Re: 80 default fov, why?
Post by: Skuzzy on September 13, 2016, 04:22:10 PM
Sure would not hurt to get some pictures showing the what people are seeing. 
Title: Re: 80 default fov, why?
Post by: Vraciu on September 13, 2016, 04:29:23 PM
Can you post a screen capture of your instrument panel and explain this along with what graphics card you are using, size of monitor and FOV? Or if you are using only a laptop.

I just got done testing AA on\off, NVIDIA AA enhancing the in game AA. Turning off in game and turning up NVIDIA AA to the max 32x, and no AA NVIDIA or game. I cannot get the dials to be fuzzy enough to not be readable when I look at them using TIR or just the keyboard. My FOV is 103 and I'm using a 24" monitor. Or are you at 120 FOV?

You are not really giving Skuzzy anything to work with and AA in the game can be left on while you uncheck all the other post lighting effects.


You have to disable Post Lighting to see the gauges clearly.  No other combination works.   Once you do that you lose AA.


I will defer to others to post screen shots as they have a better vid card than I but still experience the same issue.
Title: Re: 80 default fov, why?
Post by: Skuzzy on September 13, 2016, 04:37:04 PM
Here is the real problem we are having.

We are not seeing the issue at all in any of our computers here.

We need to know, the plane, the game settings (screenshot is fine), AND a screenshot.  Do it offline and set the time to noon (.time 12 0).  Images can be attached in this forum.

If you want to do a split screen shot, just tag it with the option changed.  On that note, also be aware you have to wait a bit for the graphics engine to settle in with the new settings.  It is not instantaneous.
Title: Re: 80 default fov, why?
Post by: BuckShot on September 13, 2016, 06:48:21 PM
What texture size are you running at (Video Settings->Maximum Texture Size)?

2nd from the highest. I'll get some screen shots this weekend.