Aces High Bulletin Board
General Forums => Custom Sounds => Topic started by: CptTrips on November 13, 2018, 10:20:51 PM
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Searched but I'm not seeing an answer. Maybe I missed it.
When building a terrain, you can override the standard textures by putting a replacement in a special folder. When the terrain is built, your custom texture is used instead of the default.
Is something similar for the new model of custom sounds? Can I override certain sounds, but only for a specified terrain?
Thanks in advance.
CptTrips
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Yes, in a way, but not with the terrain editor. The FMOD project includes a way to change the sound used by surface type. A custom file may grow to be quite large if every vehicle has a different sound per surface, so you must keep that in mind AND the surface types are limited to the project file already in use. It's really easy to over-complicate things.
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Yes, in a way, but not with the terrain editor. The FMOD project includes a way to change the sound used by surface type. A custom file may grow to be quite large if every vehicle has a different sound per surface, so you must keep that in mind AND the surface types are limited to the project file already in use. It's really easy to over-complicate things.
That's an interesting idea. Thanks for the reply.
Hitech is maybe considering a more direct approach someday. https://bbs.hitechcreations.com/smf/index.php/topic,395252.0.html (https://bbs.hitechcreations.com/smf/index.php/topic,395252.0.html)
If I ever have to dig into this stuff, I maight have to pester you with some questions as you seem to unserstand this feature well.
:salute,
CptTrips