Aces High Bulletin Board

General Forums => Custom Sounds => Topic started by: CptTrips on November 13, 2018, 10:20:51 PM

Title: Custom Sounds for a Terrain?
Post by: CptTrips on November 13, 2018, 10:20:51 PM

Searched but I'm not seeing an answer.  Maybe I missed it.

When building a terrain, you can override the standard textures by putting a replacement in a special folder.  When the terrain is built, your custom texture is used instead of the default.

Is something similar for the new model of custom sounds?  Can I override certain sounds, but only for a specified terrain?

Thanks in advance.

CptTrips




Title: Re: Custom Sounds for a Terrain?
Post by: Chalenge on November 23, 2018, 03:30:21 PM
Yes, in a way, but not with the terrain editor. The FMOD project includes a way to change the sound used by surface type. A custom file may grow to be quite large if every vehicle has a different sound per surface, so you must keep that in mind AND the surface types are limited to the project file already in use. It's really easy to over-complicate things.
Title: Re: Custom Sounds for a Terrain?
Post by: CptTrips on November 26, 2018, 11:38:26 AM
Yes, in a way, but not with the terrain editor. The FMOD project includes a way to change the sound used by surface type. A custom file may grow to be quite large if every vehicle has a different sound per surface, so you must keep that in mind AND the surface types are limited to the project file already in use. It's really easy to over-complicate things.


That's an interesting idea.  Thanks for the reply.

Hitech is maybe considering a more direct approach someday.  https://bbs.hitechcreations.com/smf/index.php/topic,395252.0.html (https://bbs.hitechcreations.com/smf/index.php/topic,395252.0.html)

If I ever have to dig into this stuff, I maight have to pester you with some questions as you seem to unserstand this feature well.

:salute,
CptTrips