Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Simon on May 10, 2021, 06:21:17 PM

Title: ENY (again)
Post by: Simon on May 10, 2021, 06:21:17 PM
Seems we should be encouraging people to want to play.

Does anyone log-off when the sides are imbalanced? They sure do when they can't get a decent plane.

Tonight I logged on to see a pretty good map, with a 3-way fight developing in the middle.

It fizzled due to ENY. Not a single F4U variant was available, so if I wish to remain Knight I need to up an F4F to fight Yaks, Doras and Ponies.

ENY had its place when the populations justified it, but nowadays it's just one more hindrance.

We don't need these archaic and arbitrary limiting mechanisms when gameplay is already challenged by the low population and maps that aren't designed for it.

Simon
Title: Re: ENY (again)
Post by: whiteman on May 10, 2021, 09:54:22 PM
That means eny was 40, thats some serious out numbering.
Title: Re: ENY (again)
Post by: BiPoLaR on May 10, 2021, 09:55:28 PM
Instead of making a post about a dead horse that was beaten 15 years ago. Switch sides to low numbers. Problem fixed.
Title: Re: ENY (again)
Post by: DmonSlyr on May 10, 2021, 11:16:24 PM
Instead of making a post about a dead horse that was beaten 15 years ago. Switch sides to low numbers. Problem fixed.

Unfortunately the side with low #s is normally playing by themselves on the other side of the map. Generally they don't need fighter help and are either A. Not doing literally anything. B. Hoarding to get bases back by themselves. In a furball island situation the low #s (rooks) could actually be dictating the fight with their #s, while say the bish can fly what they want. This makes the knights (high #s) be forced to fly worse planes and actually be disadvantaged in the furball.

I still feel like perking these planes is the better approach rather than making them non flyable and force people to log. Many planes should be re-evaluated and put into a time zone eny, where planes are enyd based on the years of the planes. It would be more balanced rather than just off a perceived eny value.
Title: Re: ENY (again)
Post by: guncrasher on May 10, 2021, 11:50:24 PM
"Unfortunately the side with low #s is normally playing by themselves on the other side of the map. Generally they don't need fighter help and are either A. Not doing literally anything. B. Hoarding to get bases back by themselves. In a furball island situation the low #s (rooks) could actually be dictating the fight with their #s, while say the bish can fly what they want. This makes the knights (high #s) be forced to fly worse planes and actually be disadvantaged in the furball.

I still feel like perking these planes is the better approach rather than making them non flyable and force people to log. Many planes should be re-evaluated and put into a time zone eny, where planes are enyd based on the years of the planes. It would be more balanced rather than just off a perceived eny value."


awesome idea violator, just a couple of questions. actually so many contradictions, think you should fix your statement.

semp
Title: Re: ENY (again)
Post by: JimmyD3 on May 11, 2021, 09:22:20 AM
The imbalance yesterday on the Baltic map was, I can't find the words to describe it, game killing. Rooks and knits had the bish out numbered 2 to 1 each. It turned into a beat down, I logged off twice hoping the map would roll. But no, Knits had no rook bases and rooks had no knit bases, it was just a gangfest on the bish. No country needs to be doing that, PERIOD.

You want to call this a whine? Go ahead but, be sure to understand this does more damage to the game than any eny, "having to fly 5 minutes to find a fight", or "the map is too big".
Title: Re: ENY (again)
Post by: Lazerr on May 11, 2021, 11:01:36 AM
The imbalance yesterday on the Baltic map was, I can't find the words to describe it, game killing. Rooks and knits had the bish out numbered 2 to 1 each. It turned into a beat down, I logged off twice hoping the map would roll. But no, Knits had no rook bases and rooks had no knit bases, it was just a gangfest on the bish. No country needs to be doing that, PERIOD.

You want to call this a whine? Go ahead but, be sure to understand this does more damage to the game than any eny, "having to fly 5 minutes to find a fight", or "the map is too big".

Funny, I was complaining about this on knight country channel.  We had 40% plus of Bish bases, and people both sides kept pounding on them.

I organized a group of guys to do a on the fly mission to rook a9, and we took it, and a few other rook bases.

Then both the Bish and Rook were hitting the knights, and we were losing ground earned earlier in the evening. Bish had nearly the same amount of players by this time.

Not sure you balance that.  A matter of a couple hours it was night and day difference.
Title: Re: ENY (again)
Post by: DmonSlyr on May 11, 2021, 11:11:36 AM
"Unfortunately the side with low #s is normally playing by themselves on the other side of the map. Generally they don't need fighter help and are either A. Not doing literally anything. B. Hoarding to get bases back by themselves. In a furball island situation the low #s (rooks) could actually be dictating the fight with their #s, while say the bish can fly what they want. This makes the knights (high #s) be forced to fly worse planes and actually be disadvantaged in the furball.

I still feel like perking these planes is the better approach rather than making them non flyable and force people to log. Many planes should be re-evaluated and put into a time zone eny, where planes are enyd based on the years of the planes. It would be more balanced rather than just off a perceived eny value."


awesome idea violator, just a couple of questions. actually so many contradictions, think you should fix your statement.

semp

Semp, it doesn't make any logical sense that the Yak3 is an 18 eny while a Seafire is 15 eny. That's "perceived" eny and apparently it's just too damn hard to re-evaluate that you Enyd a plane incorrectly. That's my problem with perceived ENY. The stats every month clearly prove that yak3 is a very superior fighter plane, in a game where most people fly in fighters.

Secondly, there is no "zone eny" in other words, nothing provides an incentive to go attack the other side. There should be zones on the map that provide more perks if you attack certain areas.

It's not forcing anyone to do anything but it provides incentives to fight in other areas.

Perking planes is far better than just making them non flyable. If it were my game, I'd have made La7s, spit16s, yak3s, NIKs, 190Ds, P47Ms, ect. slightly perked to make the game more balanced. A 5 perk cost isn't going to hurt anyone. But it will make the game much more fighter balanced. I'm tired of fighting the same 6 uber planes every fight on the same 4 maps every weekend. 😒
Title: Re: ENY (again)
Post by: The Fugitive on May 11, 2021, 11:23:06 AM
The imbalance yesterday on the Baltic map was, I can't find the words to describe it, game killing. Rooks and knits had the bish out numbered 2 to 1 each. It turned into a beat down, I logged off twice hoping the map would roll. But no, Knits had no rook bases and rooks had no knit bases, it was just a gangfest on the bish. No country needs to be doing that, PERIOD.

You want to call this a whine? Go ahead but, be sure to understand this does more damage to the game than any eny, "having to fly 5 minutes to find a fight", or "the map is too big".

That why I wish they would add a dynamic where after you take 2 bases from one country you MUST take at least one from the other front. It would bust up the "rolling" a country and bring action to the other front.

They had the base capture order before so it can  be done
Title: Re: ENY (again)
Post by: Tracerfi on May 11, 2021, 11:25:09 AM
We have the auto change country as an option I only see maybe 5 people use it including me when ever I am logged in. The only way I can see fixing that problem is forcing it on for everyone when it gets that bad but then people would complain and log off due to not being able to play with their squad mates and log off instead of trying new things.
Title: Re: ENY (again)
Post by: guncrasher on May 11, 2021, 12:25:36 PM
Semp, it doesn't make any logical sense that the Yak3 is an 18 eny while a Seafire is 15 eny. That's "perceived" eny and apparently it's just too damn hard to re-evaluate that you Enyd a plane incorrectly. That's my problem with perceived ENY. The stats every month clearly prove that yak3 is a very superior fighter plane, in a game where most people fly in fighters.

Secondly, there is no "zone eny" in other words, nothing provides an incentive to go attack the other side. There should be zones on the map that provide more perks if you attack certain areas.

It's not forcing anyone to do anything but it provides incentives to fight in other areas.

Perking planes is far better than just making them non flyable. If it were my game, I'd have made La7s, spit16s, yak3s, NIKs, 190Ds, P47Ms, ect. slightly perked to make the game more balanced. A 5 perk cost isn't going to hurt anyone. But it will make the game much more fighter balanced. I'm tired of fighting the same 6 uber planes every fight on the same 4 maps every weekend. 😒

what does the yak 3 has anything to do with your previous post?

here's what i saw in your previous post.

- what is a time zone eny

- you mentioned low number country either do nothing or horde. so damn if they do, damn if they don't.

- a sentence later, they dictate the fight.  shouldn't the country in the middle dictate the fight.

- years of the plane? I thought all airplanes are brand new, just off the factory floor.

- if you talking about year introduced, then german and Japanese planes, would dominate.

the problem with zone eny is that it introduced a new problem. you up from a rear base and you can't fly missions because of eny.

you could have the lowest number and fly together and you can't, because of zone eny, you will be limited.

semp

Title: Re: ENY (again)
Post by: Eagler on May 11, 2021, 12:54:06 PM
Idea...

Perk ALL planes and gv's something...keeping the early war planes very low with the worse ones perkless..

Take an average perk point monthly usage and allot that to everyone with each tour reset

Not too many monthly perks so you are forced to fly the less lethal for more points

Eagler
Title: Re: ENY (again)
Post by: DmonSlyr on May 11, 2021, 12:58:00 PM
what does the yak 3 has anything to do with your previous post?

here's what i saw in your previous post.

- what is a time zone eny

- you mentioned low number country either do nothing or horde. so damn if they do, damn if they don't.

- a sentence later, they dictate the fight.  shouldn't the country in the middle dictate the fight.

- years of the plane? I thought all airplanes are brand new, just off the factory floor.

- if you talking about year introduced, then german and Japanese planes, would dominate.

the problem with zone eny is that it introduced a new problem. you up from a rear base and you can't fly missions because of eny.

you could have the lowest number and fly together and you can't, because of zone eny, you will be limited.

semp

The yak3 proves that eny needs a revamp.

A time zone Eny refers to the time periods that planes were built in the war, rather than using a perceived eny value for eny. Maybe it would be more balanced. Maybe not.

Yes, low # country either has 0 action or are hoarding to get bases back with little resistance. Either option is a log off for me. I have it set for me to be on the lower country side. If it switches me to the side with no fighter action, I log. I can scream on 200 to try to get people to fight us, but it doesn't work like it use to. It's happened quite a bit, especially on huge maps where I cannot reach the other teams.

I'm talking about in a furball island situation, the low #s side could dictate the fight. Generally the low #s side just wants to fight, but has no one to fight. In a furball island situation, that's where most of them are, thus being able to crush the side that has eny against them. It creates an unbalanced fight. You cannot force the rest of your high #s team to fight in furball island. So if the #s are even in the furball island. The team with eny against them has a major disadvantage.

What I mean by zone eny is not to limit the planes based on Eny. But to have zones on the map the provide more perks when you attack them, get kills in them, or take the base. So it would incentivize players to attack certain areas of the map that they could get more perks with. This would possible create bigger fights, as players would have an idea of what is important to attack rather than other areas. When you log in and see the map, you have no clue where to attack, and most players just roll where the friendlies are, thinking there will be action there. There is no path to action sorta speak. Zones would provide a path and intice players to fight in that area for more perks. You could still roll from a back field, but if you attack the base inside the zones you get a perk multiplier. If you defend there, you get get the perk multiplier.


Title: Re: ENY (again)
Post by: guncrasher on May 11, 2021, 01:29:15 PM
violator, we already get 3 time the perks with auto switch. you want a multiplier on top of that?

eny multiplier x 3 times the perks x a zone eny? not include plane multiplier.

and what makes you think if you attack a high value zone that it will be defended to bigger fights?

remember when they wanted strats close to the front because it would create bigger battles.  only thing that happened is strats are always down with no fights over it.

semp

Title: Re: ENY (again)
Post by: DmonSlyr on May 11, 2021, 01:46:41 PM
violator, we already get 3 time the perks with auto switch. you want a multiplier on top of that?

eny multiplier x 3 times the perks x a zone eny? not include plane multiplier.

and what makes you think if you attack a high value zone that it will be defended to bigger fights?

remember when they wanted strats close to the front because it would create bigger battles.  only thing that happened is strats are always down with no fights over it.

semp

I have 18,000 perks. Who really cares at this point. In a few years I'll have 25,000 perks. It makes no difference to me. I'm trying to look at ways to incentivize battles like you see in Combat Challenge. If the other side doesn't want to fight, what am I suppose to do? If I switch, I'm stuck for 6 hours and the fight could last 20 minutes and now I'm stuck on that for 5 hours twittling my thumbs.
Title: Re: ENY (again)
Post by: guncrasher on May 11, 2021, 02:14:15 PM
I have 18,000 perks. Who really cares at this point. In a few years I'll have 25,000 perks. It makes no difference to me. I'm trying to look at ways to incentivize battles like you see in Combat Challenge. If the other side doesn't want to fight, what am I suppose to do? If I switch, I'm stuck for 6 hours and the fight could last 20 minutes and now I'm stuck on that for 5 hours twittling my thumbs.

you answer your own question.  nobody how many perks you get if they don't want to fight, nothing you can do.

semp
Title: Re: ENY (again)
Post by: RotBaron on May 11, 2021, 02:51:04 PM
In a game where we pay to play, why are there any restrictions on parts of the game, e.g. ftrs, bombers & GVs that we’re able to use.

The worst case is that the map gets reset with a war win. On some of these maps that’s actually best case for a lot of players...

The Bishop #’s yesterday were way out of balance, but did ENY stop Knights and Rooks from hording them...

Nope, so what purpose does it serve?
Title: Re: ENY (again)
Post by: RichardDarkwood on May 11, 2021, 03:10:27 PM
violator, we already get 3 time the perks with auto switch. you want a multiplier on top of that?


Wasn't it 5x the perks?
Title: Re: ENY (again)
Post by: guncrasher on May 11, 2021, 03:22:14 PM
Wasn't it 5x the perks?

10 times for a few days several months ago.

semp
Title: Re: ENY (again)
Post by: The Fugitive on May 11, 2021, 04:34:13 PM
In a game where we pay to play, why are there any restrictions on parts of the game, e.g. ftrs, bombers & GVs that we’re able to use.

The worst case is that the map gets reset with a war win. On some of these maps that’s actually best case for a lot of players...

The Bishop #’s yesterday were way out of balance, but did ENY stop Knights and Rooks from hording them...

Nope, so what purpose does it serve?

If there aren't any limits before you know it everyone will be flying one plane type like back in the day when the Chog came out.

I think there should be MORE restrictions. HTC could use a number of them to "guide" game play toward more battle, and less running and picking and rolling bases. Remember back when 95% of the time you saw a base flash it was an NOE? Restrictions were added and now we have very few NOEs and so more fights.
Title: Re: ENY (again)
Post by: Mano on May 11, 2021, 04:38:34 PM
The imbalance yesterday on the Baltic map was, I can't find the words to describe it, game killing. Rooks and knits had the bish out numbered 2 to 1 each. It turned into a beat down, I logged off twice hoping the map would roll. But no, Knits had no rook bases and rooks had no knit bases, it was just a gangfest on the bish. No country needs to be doing that, PERIOD.

You want to call this a whine? Go ahead but, be sure to understand this does more damage to the game than any eny, "having to fly 5 minutes to find a fight", or "the map is too big".

Many fields on the Baltic map do not have GV spawns that connect so certain regions cannot have any gv battles.
When GV action is limited to two countries GV'er log off. I did when the rooks could only fight at one bishop air base with ords up.

 :salute
Title: Re: ENY (again)
Post by: Slate on May 11, 2021, 05:52:25 PM
Many fields on the Baltic map do not have GV spawns that connect so certain regions cannot have any gv battles.
When GV action is limited to two countries GV'er log off. I did when the rooks could only fight at one bishop air base with ords up.

 :salute
             Yes actually that map does hinder the western country some. I was on Knights and we were rolling Bish only to have our arses handed to us later by the bish. I would like to see some cross ocean GV spawns like some of the newer maps. I think that would fix some of that maps problems for some.
     I was chased around by quite a few Bish F4u's yesterday, I did not see lack of air power.  :headscratch:
  Maybe this is a I want to fly what I want to fly on whatever country no matter the imbalance rant. Poor ENY always gets blamed.  :ahand
Title: Re: ENY (again)
Post by: RotBaron on May 11, 2021, 06:51:49 PM
Same thing today at the moment and past few hours I’ve been on
Title: Re: ENY (again)
Post by: P38Ace on May 11, 2021, 09:45:07 PM
Just suck it up an fly.
Title: Re: ENY (again)
Post by: LCADolby on May 12, 2021, 07:12:13 AM
ENY is only an issue when the players refuse to switch sides to even out the numbers for a fairer fight and better gameplay.
Selfish dogpiling dweebs deserve their 40ENY. :old:
Title: Re: ENY (again)
Post by: Vinkman on May 12, 2021, 03:07:05 PM
Seems we should be encouraging people to want to play.

Does anyone log-off when the sides are imbalanced? They sure do when they can't get a decent plane.

Tonight I logged on to see a pretty good map, with a 3-way fight developing in the middle.

It fizzled due to ENY. Not a single F4U variant was available, so if I wish to remain Knight I need to up an F4F to fight Yaks, Doras and Ponies.

ENY had its place when the populations justified it, but nowadays it's just one more hindrance.

We don't need these archaic and arbitrary limiting mechanisms when gameplay is already challenged by the low population and maps that aren't designed for it.

Simon

It was gone for a month or two. Then someone whined on 200 and 5 people agreed and it was turned back on.

ENY is a non intelligent algorithm that does not accomplish it's purpose because it isn't smart enough to accomplish it's purpose.  Unless it's purpose it pissing off paying customers.  :salute
Title: Re: ENY (again)
Post by: LCADolby on May 12, 2021, 03:12:06 PM
It was gone for a month or two. Then someone whined on 200 and 5 people agreed and it was turned back on.

ENY is a non intelligent algorithm that does not accomplish it's purpose because it isn't smart enough to accomplish it's purpose.  Unless it's purpose it pissing off paying customers.  :salute

I'd wager that it is the players that aren't smart enough.  :devil
Title: Re: ENY (again)
Post by: Spikes on May 12, 2021, 03:17:35 PM
ENY is a non intelligent algorithm that does not accomplish it's purpose because it isn't smart enough to accomplish it's purpose.

 :confused:
Title: Re: ENY (again)
Post by: RotBaron on May 12, 2021, 03:29:08 PM
It was gone for a month or two. Then someone whined on 200 and 5 people agreed and it was turned back on.

ENY is a non intelligent algorithm that does not accomplish it's purpose because it isn't smart enough to accomplish it's purpose.  Unless it's purpose it pissing off paying customers.  :salute

When it was turned off during that period I didn’t notice much if any change.

Now that it’s back on, one thing I do see is things like not being able to select a Panther, but the late war T34 is there.  The T34 seems a lot more lethal in AH3 vs the Panther...
Title: Re: ENY (again)
Post by: DmonSlyr on May 12, 2021, 04:08:17 PM
When it was turned off during that period I didn’t notice much if any change.

Now that it’s back on, one thing I do see is things like not being able to select a Panther, but the late war T34 is there.  The T34 seems a lot more lethal in AH3 vs the Panther...

The montly stats pretty much prove it every month. But I'm not sure why planes don't have the same kinda perk system that tanks have.
Title: Re: ENY (again)
Post by: hazmatt on May 12, 2021, 09:28:53 PM
If it were my game, I'd have made La7s, spit16s, yak3s, NIKs, 190Ds, P47Ms, ect. slightly perked to make the game more balanced.

I'm 51D wouldn't be included in this list?

I think the eny should be dynamic on the planes. If everybody is flying a certain plane is should cost more and one that nobody is flying should have a higher perk bonus. That way there wouldn't be an arbitrarily assigned eny numbers.
Title: Re: ENY (again)
Post by: Eagler on May 13, 2021, 06:39:43 AM
Speaking for air war, I think what it might show is that AH might be a better game if late war was removed and plane set was limited to early and mid war

Don't think anyone complains about those do they?

Eagler
Title: Re: ENY (again)
Post by: Max on May 13, 2021, 06:45:12 AM
My fav fights were in Mid War arena, back in the day.
Title: Re: ENY (again)
Post by: JimmyD3 on May 13, 2021, 09:21:12 AM
My fav fights were in Mid War arena, back in the day.

I seem to recall you shooting me down on numerous occasions. :furious :furious   :rofl :rofl :rofl :rofl
Title: Re: ENY (again)
Post by: LCADolby on May 13, 2021, 10:18:45 AM
Including theP51B in midwar and not perking it like a 262 was a mistake of horrifying magnitudes :old:
Title: Re: ENY (again)
Post by: DmonSlyr on May 13, 2021, 11:40:22 AM
Including theP51B in midwar and not perking it like a 262 was a mistake of horrifying magnitudes :old:

The map used was the biggest reason it failed.
Title: Re: ENY (again)
Post by: DmonSlyr on May 13, 2021, 11:45:57 AM
I'm 51D wouldn't be included in this list?

I think the eny should be dynamic on the planes. If everybody is flying a certain plane is should cost more and one that nobody is flying should have a higher perk bonus. That way there wouldn't be an arbitrarily assigned eny numbers.

I wouldn't be opposed to perking it 5 perks or so...

Probably be a bunch whiners though.

God forbid they can't press X and run when they lose advantage. Funny enough the P51 still doesn't have that great of K/D relative to others because it's the #1 plane flown by newbs.

If the p51 really draws a huge crowd, I wouldn't perk it just because, however, I feel like all of these super later war planes should have a 1-5 perk range. Is it really that hard to save up? No other games make it that easy.
Title: Re: ENY (again)
Post by: Ack-Ack on May 13, 2021, 02:06:56 PM
Including theP51B in midwar and not perking it like a 262 was a mistake of horrifying magnitudes :old:

The P-51B wasn't  a dominating factor in the mid-war arena.  If you look at the stats for the plane that was the dominate fighter with the most kills in the arena, it was the P-38J and the vast majority of kills were at the hands of three players.
Title: Re: ENY (again)
Post by: Vinkman on May 13, 2021, 02:35:44 PM
This list of planes is very Dogfighting centric.   ENY is about Offensive Firepower.  Note that the low ENY planes all carry 2K of Bombs and rockets. And the Bombers carry the biggest bomb load.

But when The team are not of equal numbers ENY limits planes...which 50% of the time makes the fight lopsided because the two low number teams are fighting the High number team. ENY makes sure the High number team loses...bases and people.  :salute
Title: Re: ENY (again)
Post by: Lazerr on May 13, 2021, 03:00:44 PM
I never understood why so many people are so timid in the p51.  If you don't drown it in fuel, and know how to use flaps, it is a monster.

I'm no BigR in it, but I'll up it for base defense rather than the la7 sometimes
Title: Re: ENY (again)
Post by: RotBaron on May 13, 2021, 03:40:28 PM
Just suck it up an fly.

And for players that want to GV? This Baltic map is terrible for that, the GV spawns don’t create an environment to use GVs much. And many bases the GV spawns are so far away from each other, town or base....

I’ve noticed really low #’s on all sides this week on Baltic and believe the GV game lacking on Baltic is part of the reason.
Title: Re: ENY (again)
Post by: Vinkman on May 13, 2021, 03:44:33 PM
I never understood why so many people are so timid in the p51.  If you don't drown it in fuel, and know how to use flaps, it is a monster.

I'm no BigR in it, but I'll up it for base defense rather than the la7 sometimes

Mostly because it bleeds E- in a turn fight especially with flaps out. If you kill the bandit as you decelerate from 400 to 250mph you're right, the plane has great turn performance and agility at High Speeds. If you don't get him by then...the pony becomes a sled that will be out turned by almost anything except a Dora and an A8. And its acceleration rate and climb rate are less than stellar.  Then again a lot of base attacks are Dora, A8, and typhies against which a Pony will do quite well.

The other problem with slash/turn fights is the 6 50 cals aren't great for getting kills on snap shots. Pony's are oil leak makers not killers.
Title: Re: ENY (again)
Post by: hazmatt on May 13, 2021, 08:28:09 PM
I agree that many that fly the pony seem to only do it for speed and never even notch the flaps.
I fly the D9 a lot specifically to hunt ponies. In my experience once you run down a pony with a D9 they don't usually have much fight in them.

I have had some good 1vs1s D9 vs 51D and against an equal or better pilot I can keep turning a d9 with a pony using rate not radius until we get to the deck then I usually end up loosing unless I'm light on fuel and can use yo-yo's.
Title: Re: ENY (again)
Post by: atlau on May 13, 2021, 11:19:41 PM
Flying the d9 this tour and id definitely advise getting into a flat turn fight against a 51 especially slow. Its definitely an interesting fight tho and youll want to use that climb rate advantage.
Title: Re: ENY (again)
Post by: Vinkman on May 18, 2021, 08:42:34 AM
I agree that many that fly the pony seem to only do it for speed and never even notch the flaps.
I fly the D9 a lot specifically to hunt ponies. In my experience once you run down a pony with a D9 they don't usually have much fight in them.

I have had some good 1vs1s D9 vs 51D and against an equal or better pilot I can keep turning a d9 with a pony using rate not radius until we get to the deck then I usually end up loosing unless I'm light on fuel and can use yo-yo's.

There a few that will fight in it, and it' always fun.  Casey31, HeidiHo, Mark4, <S>

I know I'm forgetting a couple.   
Title: Re: ENY (again)
Post by: Shuffler on May 19, 2021, 12:16:41 PM
Seems we should be encouraging people to want to play.

Does anyone log-off when the sides are imbalanced? They sure do when they can't get a decent plane.

Tonight I logged on to see a pretty good map, with a 3-way fight developing in the middle.

It fizzled due to ENY. Not a single F4U variant was available, so if I wish to remain Knight I need to up an F4F to fight Yaks, Doras and Ponies.

ENY had its place when the populations justified it, but nowadays it's just one more hindrance.

We don't need these archaic and arbitrary limiting mechanisms when gameplay is already challenged by the low population and maps that aren't designed for it.

Simon


Hard to feel any remorse for self imposed exile.    :aok
Title: Re: ENY (again)
Post by: Shuffler on May 19, 2021, 12:17:35 PM
My fav fights were in Mid War arena, back in the day.

The best plane set by far. Was a great arena.
Title: Re: ENY (again)
Post by: Vinkman on May 19, 2021, 04:28:43 PM
There a few that will fight in it, and it' always fun.  Casey31, HeidiHo, Mark4, <S>

I know I'm forgetting a couple.

Seano
Title: Re: ENY (again)
Post by: ULPink on May 20, 2021, 09:06:31 AM
Fly the Brewster, Simon!
Title: Re: ENY (again)
Post by: Mano on May 20, 2021, 10:52:12 AM
.........or Drive the M-8.

as Mr Vinkman will tell you......The Kills Always Count   :D


 :salute
Title: Re: ENY (again)
Post by: JimmyD3 on May 20, 2021, 12:32:30 PM

Hard to feel any remorse for self imposed exile.    :aok

Shuffler, hoping to see you back soon.  :salute