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Special Events Forums => Special Events General => Topic started by: Buzzbait on November 24, 2001, 03:04:00 PM

Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Buzzbait on November 24, 2001, 03:04:00 PM
S! all

Please post comments on event and problems or positives regarding this event.


                  Thanks Buzzbait
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: fdiron on November 24, 2001, 03:06:00 PM
Just flew in the snapshot "Milk Run". I think it should have been renamed "Allied Blood Bath". Every single B17 was destroyed within 5 minutes of being engaged by Luftwaffe 190s and 109s.
REASONS FOR BEING SHOT DOWN-

Now some may say that the reason that all of the bombers were shot down because of the less than adequate fighter escort. I do agree that some of the P47 escorts did not do their job properly, but alot of them did, they stayed high and helped the B17s.

The main reason for every single U.S. bomber being shot down is LAG. In huge formations, the lag makes gunnery near impossible. My b17 was destoyed by a 190 that appeared to be 1.9k away. It then zoomed from 1.9k behind me to 2k ahead of me in about 1 second. Kaboom, my bomber is dead. I joined as a gunner on another b17. Lag was still very bad. (I have a cable modem btw and an AMD 1400mhz puter with geforce 2). This time I got hits on a 190. This is because so many of the bombers had been shot down that the lag was getting better. Lets all be glad that the brave men who flew and crewed B17s in real life didnt have lag....

POSSIBLE SOLUTIONS-
Will post this in allied forums, cant let those luftwaffles read it.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Manedew on November 24, 2001, 03:12:00 PM
have a tape of how bad it was; yell if you want it.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Buzzbait on November 24, 2001, 03:18:00 PM
S! Manedew

I may need the tape for the guys who are going to run BIG WEEK.

If you can hold on to it I'd appreciate it.


             Cheers Buzzbait
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: ra on November 24, 2001, 03:21:00 PM
fdiron,

I was one of the laggy 190's, and believe it or not the lag works both ways.  I rolled over and set up a very steep attack on a B-17 on the edge of the formation only to have it warp way out in front of me.  I had to pull out of my dive and saddle up on his 6 to make my attack.  At that point the lag probably saved me from his guns, but it had also saved him from my initial steep attack.  

This crowded sky lag has always been a problem, you can even see it when you are flying in close formation. Until the net code is beefed up to handle so much close activity we will never be able to simulate a large formation attacking another large formation very well.

I think all the B-17s would have died anyway.  The 190's were loaded for bear and we kept a good tight formation behind Zigrat all the way to the main bomber formation.  The escorts never got to us until after we had each made at least one pass.

ra
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: fdiron on November 24, 2001, 04:20:00 PM
Yeah, lag is a major problem.  I dont know if the B17s would have all gotten shot down or not if lag wasnt a factor.  My personal best is 5 kills in a b17.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Specterx on November 24, 2001, 04:57:00 PM
I think that some of the 109 drivers had 30mm cannon... I've never seen B-17's explode (and I mean blow the hell up) so easily in the MA, it seemed as though all the LW had to do was look at them to cause em to blow.

It was also sort of disorganized... I was the USAF CO so it was partly my fault, but in general the snapshot events seem to consistantly be rushed. I think that you really need to have a well-defined cutoff point, after which no more players will be admitted, and then allow 5-10 minutes for planning, setup etc. People seemed to have a problem with staying close to the buffs... I kept telling the escorts not to let the 109's pull them off, but most had other ideas.

I got 5 LW in any case  :)
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Specterx on November 24, 2001, 04:58:00 PM
P.S.

Can we get the results?

 :)
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: fdiron on November 24, 2001, 06:41:00 PM
You did fine specterx. I dont think even the tightest formation in the world would have saved us.  I was d50 from your wing when my plane exploded.  I guess the main fault lies with the server.  Lag just made gunnery unbearable.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Buzzbait on November 24, 2001, 06:47:00 PM
S! all

Here is the AAR for ‘A Milk Run’:  (bad name, should have been called 'A Blood Run'   ;) )

Total USAAF flyers:  37 plus a few late joining gunners

Total Luftwaffe flyers:  26

Luftwaffe Kills and Assists:


11-24-01 14:27:18,Animal,Kill Awarded,Mighty1,P-47D-11
11-24-01 14:31:20,AKLarry,Kill Awarded,FDiron2,B-17G
11-24-01 14:33:00,Nilsen2,Kill Awarded,Goner,B-17G
11-24-01 14:33:46,SELECTOR,Kill Awarded,Awulf,B-17G
11-24-01 14:33:53,Pei,Kill Awarded,CSMC,B-17G
11-24-01 14:34:01,Wigwam,Kill Awarded,jpeg,B-17G
11-24-01 14:34:02,Soviet,Kill Awarded,ingy40,B-17G
11-24-01 14:34:03,Flittt,Kill Awarded,Gabbers,B-17G
11-24-01 14:34:19,SiggiAH,Kill Awarded,Sunchasr,B-17G
11-24-01 14:34:34,AKLarry,Kill Awarded,Redx,P-47D-11
11-24-01 14:34:40,RA,Kill Awarded,chunder,B-17G
11-24-01 14:34:40,Pei,Assist Awarded,chunder,RA
11-24-01 14:34:43,SELECTOR,Kill Awarded,Rompa,B-17G
11-24-01 14:34:43,Zigrat,Assist Awarded,Rompa,SELECTOR
11-24-01 14:34:49,Zigrat,Kill Awarded,Krusher,B-17G
11-24-01 14:34:55,Shorty,Kill Awarded,axle,B-17G
11-24-01 14:34:55,Flittt,Assist Awarded,axle,Shorty
11-24-01 14:34:57,Flittt,Kill Awarded,Vruth,B-17G
11-24-01 14:34:57,Shorty,Assist Awarded,Vruth,Flittt
11-24-01 14:35:37,Martell0,Kill Awarded,ygsmilo,P-47D-11
11-24-01 14:35:40,dawvgrid,Kill Awarded,BuzzR,B-17G
11-24-01 14:35:40,BLUEmako,Assist Awarded,BuzzR,dawvgrid
11-24-01 14:35:40,Shorty,Assist Awarded,BuzzR,dawvgrid
11-24-01 14:35:40,Flittt,Assist Awarded,BuzzR,dawvgrid
11-24-01 14:35:40,MBirdCZ,Kill Awarded,anRky,B-17G
11-24-01 14:35:40,RA,Assist Awarded,anRky,MBirdCZ
11-24-01 14:35:40,BLUEmako,Assist Awarded,anRky,MBirdCZ
11-24-01 14:35:40,Shorty,Assist Awarded,anRky,MBirdCZ
11-24-01 14:36:13,SiggiAH,Kill Awarded,Ripsnort,P-47D-11
11-24-01 14:36:13,Martell0,Assist Awarded,Ripsnort,SiggiAH
11-24-01 14:36:26,airmess,Kill Awarded,thirty,P-47D-30
11-24-01 14:36:42,AKLarry,Kill Awarded,Yukon,P-47D-11
11-24-01 14:37:05,Martell0,Kill Awarded,KidFury,P-47D-11
11-24-01 14:37:05,JoeCrip,Assist Awarded,KidFury,Martell0
11-24-01 14:37:05,Soviet,Assist Awarded,KidFury,Martell0
11-24-01 14:37:05,SiggiAH,Assist Awarded,KidFury,Martell0
11-24-01 14:39:16,Nifty,Kill Awarded,seabat,P-47D-11
11-24-01 14:42:21,DC,Kill Awarded,Furzy,P-47D-11
11-24-01 14:42:25,Soviet,Kill Awarded,Spectrex,P-47D-11
11-24-01 14:42:25,RA,Assist Awarded,Spectrex,Soviet
11-24-01 14:42:25,AKLarry,Assist Awarded,Spectrex,Soviet
11-24-01 14:42:45,RA,Kill Awarded,ManeTMP,P-47D-11
11-24-01 14:44:13,Soviet,Kill Awarded,Piedra,P-47D-11
11-24-01 14:44:21,AKLarry,Kill Awarded,Blitz,P-47D-11
11-24-01 14:44:29,Animal,Kill Awarded,raff,P-47D-11


Total Kills:  

15 B-17G  (That’s every B17 which upped)
         
13 P-47D11
1 P-47D30  (how the hell did that get into the mix?)

Leading Experten:

AKLarry:  1 B17G, 3 P-47D11 kills, 1 assist on P-47D11

Soviet:  1 B17G, 2 P-47D11 kills, 1 assist on P-47D11

USAAF

11-24-01 14:32:36,jpeg,Kill Awarded,Charge,Fw 190A-5
11-24-01 14:33:34,Furzy,Kill Awarded,Nilsen2,Fw 190A-5
11-24-01 14:34:40,Awulf,Assist Awarded,chunder,RA
11-24-01 14:34:43,Spectrex,Assist Awarded,Rompa,SELECTOR
11-24-01 14:34:48,Spectrex,Kill Awarded,SELECTOR,Fw 190A-5
11-24-01 14:34:51,Spectrex,Kill Awarded,Zigrat,Fw 190A-5
11-24-01 14:35:26,ygsmilo,Kill Awarded,Vespa2,Bf 109G-6
11-24-01 14:36:26,LHodo,Kill Awarded,Wigwam,Fw 190A-5
11-24-01 14:36:26,jpeg,Assist Awarded,Wigwam,LHodo
11-24-01 14:37:02,Blitz,Kill Awarded,MBirdCZ,Fw 190A-5
11-24-01 14:37:10,Buzzbait,Kill Awarded,airmess,Fw 190A-5
11-24-01 14:37:18,Blitz,Kill Awarded,Pei,Fw 190A-5
11-24-01 14:37:18,ManeTMP,Assist Awarded,Pei,Blitz
11-24-01 14:38:05,Blitz,Kill Awarded,Flittt,Fw 190A-5
11-24-01 14:38:15,Spectrex,Kill Awarded,BLUEmako,Fw 190A-5
11-24-01 14:38:15,ManeTMP,Assist Awarded,BLUEmako,Spectrex
11-24-01 14:40:39,MonZuma,Kill Awarded,JoeCrip,Fw 190A-5
11-24-01 14:40:49,Spectrex,Kill Awarded,airbull,Fw 190A-5
11-24-01 14:42:06,ManeTMP,Kill Awarded,SiggiAH,Bf 109G-6
11-24-01 14:42:06,MonZuma,Assist Awarded,SiggiAH,ManeTMP
11-24-01 14:42:12,LHodo,Kill Awarded,Martell0,Bf 109G-6
11-24-01 14:43:01,raff,Kill Awarded,DC,Bf 109G-6
11-24-01 14:43:01,Piedra,Assist Awarded,DC,raff
11-24-01 14:44:00,Blitz,Kill Awarded,dawvgrid,Fw 190A-5

Total Kills:

13 190 A5’s
 4 109G6’s

Leading USAAF Ace/Gunner:

Spectrex:  (Gunner) 4 190A5 kills, 1 assist on 190A5
Blitz:  (Fighter)  4 190A5 kills


Thanks all for your patience...
  :D
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Buzzbait on November 24, 2001, 06:52:00 PM
S!

By the way...

Obvious Luftwaffe victory.  Not even counting  the points for all those B-17's, the bombers didn't even make it to target.

Have to see what we can do about the lag for BIG WEEK.

                Cheers Buzzbait
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Vruth on November 24, 2001, 07:47:00 PM
I was flying slot position #3 in the B17 formation.  

Because of LAG, I was not able to aim my guns at any target.  I'm on a T1 here, and the 190's were hopping and appearing out of no where.

Seriously, with that many B-17s in close formation, there should been decent defence but all nmy fighters (even some b-17s) were warping all over the place.

I couldn't get a bearing on any nmy fighter and as a result, gave up and awaited my fate - poof.  :D

I hope this is not repeated for the Big Week.  Either HTC increases their bandwidth, or have a seperate server to host it.  Today's SNAPSHOT was not fun.

---------------
 (http://www.13thtas.com/vruthsig.jpg)  (http://www.13thtas.com)
http://www.13thtas.com (http://www.13thtas.com)

 vruth@13thtas.com  

Dem's fighten words!
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Buzzbait on November 24, 2001, 07:48:00 PM
S!

My mistake, Spectrex was flying a P-47D11.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Goner on November 25, 2001, 05:04:00 AM
well, i'm new to AH so i have no real experience here with lag and it's effects ...
but to me it seemed a matter of buff-tuff (if that's a setting in AH as it was in AW) ; i didn't even get a chance to fire, saw a 190 coming at me, jumped to upper turret, waited for him to get in range and hardly got a shot off when he did ... 2 or 3 pings and i was dead. that's not what i'm used to in the MA ... B-17's are thougher.
also if it was lag, why did the LW not have problems getting hits ??

Goner - Bloody 100th

oh, btw ; other planes in the formation and the attackers were not really warpy for me ... AMD 1Ghz, GeForce2 MX, 56k modem from the other side of the pond   ;)

[ 11-25-2001: Message edited by: Goner ]
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Goner on November 25, 2001, 05:06:00 AM
Quote
Originally posted by Buzzbait:
Here is the AAR for ‘A Milk Run’ ...

can players also get this info from the host ?

Goner
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Sunchaser on November 25, 2001, 07:21:00 AM
Every large bomber formation I have ever flown in in AH has been mostly wiped out and lag is definately a factor.

I have no idea how it looks from the fighters point of view but all we in the bombers usually see are darting, warping fighters impossible to sight.

The only solution I see for AH scenarios is massive fighter escort that does not let the attacking formation through enmass, they must be broken up prior to attacking.

I am not criticizing escorts, although as I landed in my chute there were 3 on the deck dogfighting with LW planes.

The bomber formation was a bit strung out too, a core was together but many were not tight.

Another thing, the target was known to all and we flew right over the LW bases.

I gotta hand it to the LW guys, I saw their formation, looked like 1 large dot and the escort I could see were individual dots all over the sky.

I wonder, could it be that from the bomber gun we see more than the fighter guys, thus suffer more lag and warp?
We see many of them coming in and any bomber in our line of sight and they only see the bombers and fighters in front of them.

I think I got shot first as I was way behind, some idiot had lowered my RPMs and I could not close at full power, wonder why?

Lag was not a factor in my ill fortune, I just never saw him coming.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: ra on November 25, 2001, 10:54:00 AM
Sunchaser,

Fighters are much warpier than bombers because of their speed and manuevers.  When a fighter attacks a big bomber formation the warps he sees are bombers zipping forward or backward, or sometimes just freezing in space.  It makes lining up the attack difficult, but as soon as his target stops warping for a second the fighter can get his shot in, if he's still in position.  I concluded back in my Warbirds days that the technology just isn't here yet to simulate a really big fight.

A short term solution may be the 4-buff-per-pilot box planned for 1.09.  IF the 4 buffs only take up the bandwidth of 1 buff, then we may be able to have smoother formation attacks.

ra

[ 11-25-2001: Message edited by: ra ]
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: jpeg on November 25, 2001, 10:59:00 AM
"Lag was not a factor in my ill fortune, I just never saw him coming."

I have to completly agree with that above quote (for my case).

Lag was not a factor for me at all (cept when we were on the runway..but that should be expected..there were 9+ b17s on top of each other)

We needed more escorts, they did their job but we just needed more.

I blame myself more then anyone.. this was my first major b17 run in a snapshot and I was just awe struck by the amount of buffs flying together, I was soaking in the scenery and suddenly I look to my 6 and I see a 190 swooping down at me,  600 yards and closing FAST.

I start firing and he starts firing.. I end up killing him but he did serious damage, I was still able to fly but about 10 - 15 secs later another 190 is on me, I damage him but my b17 explodes (which is another matter all together).

My SA went to crap, I was nervous and I was excited. Out of the 5 - 6 ppl behind me someone should have given me a "check 6" but still I should have been scanning the skies better.

I also have film recorded to show everything from point where we gained some alt to the point where I went "boom".
Let me know if anyone is interested.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Flossy on November 25, 2001, 01:48:00 PM
Unfortunately (or fortunately, as I would have been another dead B17!) I missed yesterday's Snapshot.  I don't know about lag, but I have noticed on odd occasions I have been part of a large group of bombers in the MA that my frame-rate plummets!  Now, in AW (sorry, I know! <g> ) in this sort of situation (which did also happen in the scenarios with large bomber formations), we could reduce the detail which helped enormously with the framerates.  I remember during one Scenario (Longbow) I regularly had to reduce the detail or the attacking LW planes would appear to warp around the sky.  The ability to only have enemy icons in AW also helped enormously.

Could this have been what the problem was rather than lag?  Are there any similar settings which can be altered to reduce detail, and help increase framerates?  Also, is there an option to only show enemy icons?  I think a combination of these two options would improve matters greatly.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Flossy on November 25, 2001, 02:06:00 PM
Quote
Originally posted by Flossy:
Also, is there an option to only show enemy icons?

Checked the options online, and it seems the nearest option is Friendly-only icons, but no Enemy-only icons....   :(
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Specterx on November 25, 2001, 02:29:00 PM
Quote
Originally posted by Buzzbait:
S!

My mistake, Spectrex was flying a P-47D11.

 :)

I think I did pretty well then... and I only died when the dang LW made two passes on my plane that was gliding with no engine and gear down  :).
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Blue Mako on November 25, 2001, 04:47:00 PM
Quote
Originally posted by Specterx:
I think I did pretty well then...

I'll say.  You got me as kill #4 I think...  I was still trying to recover from getting up after less than 5 hours sleep to play the SS.  Make a couple of passes on the B17s, couple of assists, what's this?  P47 scissoring me?  Oops he's behind me, oops I'm pilot wounded, ruh-roh... now I'm in my chute.  Oh well, back to bed.  :)

P.S. The lag was terrible for the LW even before we got near the buffs.  Made formation flying a nightmare.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Blue Mako on November 25, 2001, 07:30:00 PM
Quote
Originally posted by Flossy:
I regularly had to reduce the detail or the attacking LW planes would appear to warp around the sky.  The ability to only have enemy icons in AW also helped enormously.

Could this have been what the problem was rather than lag?  Are there any similar settings which can be altered to reduce detail, and help increase framerates?

<S> Flossy,

I think that reducing (graphics?) detail woul only assist in lag reduction if your FE was having trouble drawing all the planes.

The lag experienced during the Snapshot appeared to be caused by the large number of players in a small area overloading the server.  My FE had no problem drawing all the aircraft, just that the server couldn't deliver all the info to my FE quick enough.

I may be wrong but as I understand, the server only sends complete information packets (ie. giving aicraft orientation, velocity vectors, gun firing info etc) when the other aircraft are in visual range.  Thus if you have many aircraft in visual range the information transfers from the server to the users goes up exponentially.  (32 aircraft each interacting with 32 other aircraft...)  This would mean that reducing the detail on your FE would unload your computer but would not effect the data being transferred through the server.

Did anyone try using the alt route for the SEA?

I saw similar warpiness (in fact worse) during the last frame of the 7 days in September TOD.  Is there anyone at HTC/Skuzzy looking at the SEA server?

Is there anything we can do to alleviate the problem?
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: daddog on November 25, 2001, 08:06:00 PM
The tools for the CM's are limited. Icon choices are long and short, 9k and 3k.

Any detail changes have to be made on the players FE.  

We have had events before with a large number of players without so many problems of lag. I am crossing my fingers this is an exception and will not become the norm.
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: chunder' on November 25, 2001, 08:58:00 PM
Would it make any difference to have half the players log onto the main route and the other on the alt route?
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Nifty on November 26, 2001, 09:02:00 AM
only suggestion to Buzz is not to close the logs so early.   ;)  There was still a Jug over on our side of the Channel after you close the logs.  I got a nice prox kill as he flew over a coastal ack cluster, tho I was d600 and closing fast.   :D
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Vruth on November 26, 2001, 02:04:00 PM
From what I'm hearing, a lot of us suffered from lag in the bomber formation when we were jumped by the Germans.

Is the solution then to break up formations into groups of 5 or 4 planes each?  There were a lot of buffs in the sky and there really wasn't any chance for us as the 190's were warping around.

Perhaps for the Big Week, if we could break the bombers into smaller clusters it would give buffs a chance.

What do you guys think?

Vruth
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Buzzbait on November 26, 2001, 03:01:00 PM
S!

Unfortunate about that prox. kill.

I did broadcast 3 times asking if anyone was in the air prior to closing the logs.

No one replied, so I shut `em down.   :)
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Nifty on November 26, 2001, 03:23:00 PM
Quote
Originally posted by Buzzbait:
S!

Unfortunate about that prox. kill.

I did broadcast 3 times asking if anyone was in the air prior to closing the logs.

No one replied, so I shut `em down.    :)


 ;)  was trying not to hit the ground, as we were nap o' the earth.  didn't even see your msg asking if we were still engaged.  :D
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Aiswulf on November 26, 2001, 06:56:00 PM
Well from my end things went pretty well until the end which came rather abruptly for me  :)
During the flight to cruising alt I only saw the occasional B17 warp. For the most part we were all pretty steady flying.
Once we were jumped by the 190's I didn't really have a chance to watch the other buffs but the 190's were definately warpy.  I took 2 pings and lost a wing and thats all the fat lady sang for me.  For my part I continued to sing her song by screaming all the way to the earth.
I came up as Buzzr's gunner but he was smoking bad from both wings and we were dead about 15 seconds later.  The 190's were still rather warpy but I did manage a few hits against 1 or 2 this time around.

I think the main reason there were little to no "check 6" messages was due to the fact that most of the buff pilots were already in gun positions ready for the incoming 190's.

Without the lag I think this battle would have been another whole song and dance  :D
Title: Participants in SNAPSHOT, "A Milk Run", post comments here:
Post by: Pei on November 26, 2001, 07:59:00 PM
I saw a lot of lag as we (the 190a5s) made the last turn in for the interceptans some warps amongst the buffs as we were closing but when we attacked it looked OK to me, which surprised me as I'm used to seeing lots of warps with so many a/c so close. Of course what my FE shows has nothing to do with what anybody else's FE shows.

I think one of the main reasons for our success was that Zigrat kept us in a nice tight group (check the logs 8 kills in one minute at the start of our attack). We came in, zoomed out and came back in again (and then Blitz took my right wing-tip off). Looked really good (the attack not my right wing), I've got the film saved.  

<S>! to all invovled, best fun I'd had in ages.