Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: decoy on October 16, 2021, 01:14:47 PM

Title: Interpreting the map
Post by: decoy on October 16, 2021, 01:14:47 PM
Let me start by saying that I'm learning and still enjoying the learning experience of AH.  I'm pretty good at interpreting the icons on arena maps, but... at random places both online and offline, I see red 'bars,' as if someone used a red highlighter.  I have no idea that that means.

Also, I'm not sure what a flashing field icon means? If it means a field is under attach, that would make sense.  That's just a guess, though.

Of course, I don't really need to know this, but I have this new toy and I'm trying to figure out what all it does. 

I appreciate your patience.  Albert Einstein said, "The difference between genius and ignorance is that genius has its limits."

Thanks in advance,

Decoy
Title: Re: Interpreting the map
Post by: Gooss on October 16, 2021, 01:47:15 PM
Glad you having fun.  Keep asking questions. 

The red and green highlighter bars (dar bars) indicate there are enemy (red) and/or friendly (green) aircraft in that sector.  The size of the dar bars indicates relative numbers of aircraft anywhere in that sector. 

A flashing field means that an enemy aircraft is within the radar ring.  If the dar is down, you won't see the contact on radar, but you will see that there is a dar bar in that sector.  If there isn't a dar bar, then the flashing is probably caused by an enemy gv that spawned nearby. 

HONK!
Gooss
Title: Re: Interpreting the map
Post by: decoy on October 16, 2021, 02:37:17 PM
Thanks so much, Gooss
Title: Re: Interpreting the map
Post by: Eagler on October 17, 2021, 05:52:19 AM
Depending on what flashes first on a base gives you an idea of which way the bad guys might be coming from

Eagler
Title: Re: Interpreting the map
Post by: popeye on October 17, 2021, 08:24:05 AM
Also, if you right-click on a base in the map view, you will see a list of map features that can be turned on/off to provide more information or to reduce map clutter. 

Below the list there are other information features that you can show:

Country Status shows how many bases each country owns to see who is "winning" the map.

(Base number) Down Times shows a list of base assets that have been destroyed and the time left until they are automatically restored.  It can be useful to check those Down Times to see if a flashing friendly base is in need of urgent defense or resupply, or to see the current condition of an enemy base you might want to attack.

(Base number) Status shows the general condition of assets at that base and overall condition of assets for the country that owns the base.

Net Status show the quality of your connection the game server.  If you see another player's plane jumping around you can check to see if the problem is your connect or his.

Clipboard Maps opens a window that enables display of maps showing the locations of assets for each type of field:  small, medium, etc.  Useful to check when you are planning an attack.

Welcome to the game.   :salute

Title: Re: Interpreting the map
Post by: Mongoose on October 17, 2021, 10:22:49 AM
Very good explanations, gentlemen.  I would add one small detail.  If you are in a sector by yourself, you won't see a green dar bar.  The green dar bars on your map will only show if you have teammates in the sector.  The other team will see a red dar bar for your plane.
Title: Re: Interpreting the map
Post by: decoy on October 17, 2021, 10:53:04 AM
I appreciate all the good advice.  Currently, while flying online, I'm providing cannon fodder for other pilots.  This is similar to my early experience in Warbirds, so I know that as my skill set increases, so will my in-game longevity.

The big problem for me, vis a vis the map, is that I have a hard time locating the fields by field number.  Even with the field names switched on, when someone suggests 'help at XX' in the radio buffer, the crisis is generally over before I can locate the field on the map, much less fly there and be of any assistance.  I flew warbirds from 99-01, and have been back flying there since July of last year, and locating fields by their number has always been problematic.

Having said all that, everything about Aces High is vastly superior to Warbirds, except for those pilots who aren't ashamed of a runway kill.  But, I figure if that's the best they can do, it might as well be me they get.  It's not as if I'm doing a whole lot of damage once I'm in the air.

I guess that sounds defeatist, but it's not.  I know it takes a while to learn a game's strategy as well as its aircraft, and strategy is a much bigger factor in Aces High.

Decoay
Title: Re: Interpreting the map
Post by: SIK1 on October 17, 2021, 10:57:58 AM
You can move directly to a field by typing ( .move xx ) only type in the number of the field not the A, or V.

 :salute
Sik
Title: Re: Interpreting the map
Post by: The Fugitive on October 17, 2021, 11:10:33 AM
I appreciate all the good advice.  Currently, while flying online, I'm providing cannon fodder for other pilots.  This is similar to my early experience in Warbirds, so I know that as my skill set increases, so will my in-game longevity.

The big problem for me, vis a vis the map, is that I have a hard time locating the fields by field number.  Even with the field names switched on, when someone suggests 'help at XX' in the radio buffer, the crisis is generally over before I can locate the field on the map, much less fly there and be of any assistance.  I flew warbirds from 99-01, and have been back flying there since July of last year, and locating fields by their number has always been problematic.

Having said all that, everything about Aces High is vastly superior to Warbirds, except for those pilots who aren't ashamed of a runway kill.  But, I figure if that's the best they can do, it might as well be me they get.  It's not as if I'm doing a whole lot of damage once I'm in the air.

I guess that sounds defeatist, but it's not.  I know it takes a while to learn a game's strategy as well as its aircraft, and strategy is a much bigger factor in Aces High.

Decoay

If you look over the field layouts you'll see most of the maps follow a pattern. 56 is to the left of 57 and 58 and so on in line. So pick a base number and scan back and forth in line to get up to the number your looking for. After a few years you start to remember where all the bases are   :D

Here is a site I put together of a bunch of information I found and saved about the game. "Aces Help Page" (http://66.189.10.34:8080/Aces_Help/Aces%20Help%20Page.html)
Title: Re: Interpreting the map
Post by: Lusche on October 17, 2021, 11:24:03 AM
The big problem for me, vis a vis the map, is that I have a hard time locating the fields by field number.


Type the dot command '.sf XX' into the text buffer with map up, XX being the field number. The map will center on that base.
Title: Re: Interpreting the map
Post by: The Fugitive on October 17, 2021, 01:29:15 PM

Type the dot command '.sf XX' into the text buffer with map up, XX being the field number. The map will center on that base.

I thought Hitech added a dot command for that, but I couldnt find it any where.   :aok

Added to the dot commands list on my site.
Title: Re: Interpreting the map
Post by: turt21 on October 17, 2021, 02:24:36 PM

The big problem for me, vis a vis the map, is that I have a hard time locating the fields by field number. 

zoom in using the Insert /Delete key until you get the map numbers
Title: Re: Interpreting the map
Post by: Eagler on October 19, 2021, 01:06:45 PM
Been in ah for 20 years and still have an issue locating bases by number as they didn't seem to follow any pattern....about remembering them after a couple of years..lol...not this old man

Eagler
Title: Re: Interpreting the map
Post by: SPKmes on October 25, 2021, 03:15:10 PM
although GV's has been mentioned... The dar for a GV icon is a more washed out red and can be anywhere in the sector if you are in range of it... the more solid bars in top left of a sector are aircons
Title: Re: Interpreting the map
Post by: decoy on November 06, 2021, 04:12:22 PM

Type the dot command '.sf XX' into the text buffer with map up, XX being the field number. The map will center on that base.

There's a quick solution, which I found.  One clipboard choose war status and scroll down to the field in question.  Click on the field and icon on the map turns white.  One advantage of flying a bomber is it gives you plenty of time to explore crap like that.

Decoy
Title: Re: Interpreting the map
Post by: The Fugitive on November 06, 2021, 06:05:16 PM
There's a quick solution, which I found.  One clipboard choose war status and scroll down to the field in question.  Click on the field and icon on the map turns white.  One advantage of flying a bomber is it gives you plenty of time to explore crap like that.

Decoy

do you understand how the "dot command" works?

With the map open, hit the / key type .sf 56 and hit enter. In this case that will center the map over field 56
Title: Re: Interpreting the map
Post by: decoy on November 13, 2021, 09:46:00 AM
I do understand how to use dot commands in the radio buffer.  That does not mean that my knowledge of those commands can be in any way considered to be vast.

Decoy
Title: Re: Interpreting the map
Post by: The Fugitive on November 13, 2021, 10:21:03 AM
I do understand how to use dot commands in the radio buffer.  That does not mean that my knowledge of those commands can be in any way considered to be vast.

Decoy

A pretty complete list is HERE (http://66.189.10.34:8080/Aces_Help/Aces%20Help%20Page.html) along with a bunch of other helpful information about the game.
Title: Re: Interpreting the map
Post by: Gooss on November 14, 2021, 11:17:05 AM
For an inflight list of dot commands use .help
Title: Re: Interpreting the map
Post by: Wiley on November 16, 2021, 12:29:43 PM
The ones I use most often:

To go to where a friendly player launched, .goto username
To center the map on a field, .sf number
To go to a field number .move number

Those 3 get me around in most situations.

Wiley.