Im against anything that splits the already low numbers we have in the MA now. Sure Id love to be able to compete in the MA while flying an F6F, one of my favorite planes from AW, but the only way that is going to happen is if HTC removed all the uber planes in the set and just didnt have any late war monsters anymore. Not going to happen.
If we had 500-600 players in the MA weeknights I could see a return to the EW, MW, LW splits but again, we just dont have the numbers, Not going to happen.
There are 3 major issues with the game these days....
- Big learning curve. Easy to get started but tough to get good
- Sharks, long time players in LW monsters eating all the prey
- Toxic Atmosphere, again mostly long time players beating on newbies for not "playing right"
Game adjustments like these, other than the Emails to call back more sharks :D isnt going to help much. The game needs more players.....period. Giving away 6 months free, or having a sub-set of free planes in the MA could bring in players but it would need to be advertised. Rebranded, maybe
ACES HIGH 4!
Fully VR optimized!
Free limited planeset available in the Main arena for ever!
Learn to fly against some of the best WWII simulation pilots in the world in over 100 beautifully rendered aircraft, in a full on world running 24/7!
Engage with aircraft launched from player guided aircraft carriers! Bombbard shore line base with Battleship battle groups! Bomb strategic targets deep behind enemy lines in 3 plane bomber formations controlled by a single player!
Maybe it would generate some intrest. Maybe they could get more people in the arena staying a bit longer. Maybe there could be a way to get the sharks limited, must get 50 kills in MW planes before they can fly LW monsters again that month. We need more players.
Im against anything that splits the already low numbers we have in the MA now. Sure Id love to be able to compete in the MA while flying an F6F, one of my favorite planes from AW, but the only way that is going to happen is if HTC removed all the uber planes in the set and just didnt have any late war monsters anymore. Not going to happen.
If we had 500-600 players in the MA weeknights I could see a return to the EW, MW, LW splits but again, we just dont have the numbers, Not going to happen.
There are 3 major issues with the game these days....
- Big learning curve. Easy to get started but tough to get good
- Sharks, long time players in LW monsters eating all the prey
- Toxic Atmosphere, again mostly long time players beating on newbies for not "playing right"
Game adjustments like these, other than the Emails to call back more sharks :D isnt going to help much. The game needs more players.....period. Giving away 6 months free, or having a sub-set of free planes in the MA could bring in players but it would need to be advertised. Rebranded, maybe
ACES HIGH 4!
Fully VR optimized!
Free limited planeset available in the Main arena for ever!
Learn to fly against some of the best WWII simulation pilots in the world in over 100 beautifully rendered aircraft, in a full on world running 24/7!
Engage with aircraft launched from player guided aircraft carriers! Bombbard shore line base with Battleship battle groups! Bomb strategic targets deep behind enemy lines in 3 plane bomber formations controlled by a single player!
Maybe it would generate some intrest. Maybe they could get more people in the arena staying a bit longer. Maybe there could be a way to get the sharks limited, must get 50 kills in MW planes before they can fly LW monsters again that month. We need more players.
I love this also! Maybe drop the notion of EW and still create MW. Some sort of live MA for new players to go without having to go thru the humility of our current MA. If I didn’t have the experiences I had in MW, and was thrusted into the MA as it is today, I would not have continued playing from the beginning. It’s just too much at once. There needs to be an arena for newer players to cut their teeth and develop thru that learning curve. In MW, people were more willing to help new players understand the game, develop strategies and tactics. It literally taught me how to play the game from every aspect it was intended. It is much slower paced and takes the pressure off the new players and allows time to develop.