Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Joc on November 01, 2003, 10:03:39 AM

Title: Tracers
Post by: Joc on November 01, 2003, 10:03:39 AM
Just watched a great WW2 docummentry 'P47 Squadron' its all in colour,and started noticing the tracers,NOT curly like it is now,its more or less like the straight effect we have in AH1,which I must say I much prefer,also,one thing Id like to see and I saw in this programme,was that when they were straffing ground ,buildings,parked aircraft etc,was that some tracer rounds BOUNCED off in various directions,be real cool if this could be modelled :D
Title: Tracers
Post by: muckmaw on November 01, 2003, 02:46:08 PM
Agreed. Though I know HTC worked hard on the tracers, as it stands now, I like the old ones better...BUT..this is Beta and Everything is subject to change....
















You dolt!;)
Title: Tracers
Post by: mos on November 01, 2003, 02:46:51 PM
If they didn't spiral exactly the same way every time, I'd love the new ones.
Title: Tracers
Post by: Kweassa on November 01, 2003, 08:15:40 PM
Straight for 15mm and under

 Curly for 20mm and over

 ..

 Case solved!
Title: Tracers
Post by: Replicant on November 02, 2003, 05:46:40 AM
Yeah JOC, that's a good film, seen it before! :)

Like Kweassa says, allow spirally tracer for 16mm and above.  I think the smaller calibre do spiral but because they're travelling at a higher velocity the wavelength of spiral aren't as large as the larger calibre if that makes sense?
Title: Tracers
Post by: 6389 on November 02, 2003, 08:05:02 AM
can i get subtitles:confused:
Title: Tracers
Post by: Joc on November 02, 2003, 03:29:59 PM
Im sure I read somewhere that the rounds 'wobble' in flight which causes the spiral effect,ones we have at the minute spiral a bit TOO much lol,to me it does look a bit silly,but it is beta,and stuff will change!
Title: Tracers
Post by: Shane on November 02, 2003, 05:54:19 PM
if you pause, zoom way in, you'll see they're not rounds, but rather tiny little sheep... and we know they're not all that aerodynamic.

:eek:
Title: Tracers
Post by: Ack-Ack on November 02, 2003, 06:16:07 PM
Great, that's all Joc needs to here.  Guns that fire sheep.


ack-ack
Title: Tracers
Post by: Joc on November 02, 2003, 06:21:04 PM
I...errr....better polish my gun then!:D
Title: Tracers
Post by: WhiteHawk on November 03, 2003, 11:11:19 AM
Well, I saw some more tracers from some gun footage today.  A f6f strafing a ground target.  I think the key to making these tracers work is to dissapate them very rapidly.  IE the tracer is a fine powder mixing with the air and rapidly becoming invisible as opposed to the ticker tape party effect after a salvo of .50's.
Title: Tracers
Post by: Kweassa on November 06, 2003, 11:07:20 PM
While still I think only 20mm and up should have the new spiral tracers..
 
 They now look great in Beta3!! :aok

 Even if they are implemented to all gun types, it would be OK now. The fading impression, smoky feeling etc.. it's terrfic.

 Test fired the 6x .50s, and the 6 streams of smoke do not look like noodles anymore - it looks great!!!

 Wtg HTC!
Title: remeber in ah1 where the tracers hit off the tanks?
Post by: Turbo76 on November 07, 2003, 03:33:23 AM
well they should do it here right? can we do LAn play in ah2?
Title: Re: remeber in ah1 where the tracers hit off the tanks?
Post by: BenDover on November 07, 2003, 05:52:04 AM
Quote
Originally posted by Turbo76
well they should do it here right? can we do LAn play in ah2?


1.Don't know
2.Can't play any multiplayer options yet.
Title: Tracers
Post by: Mitsu on November 07, 2003, 02:48:20 PM
New tracer smoke rules, well done HTC!
Title: Tracers
Post by: SunKing on November 07, 2003, 04:00:55 PM
can someone post a pic of them please?
Title: Tracers
Post by: Mitsu on November 07, 2003, 10:43:46 PM
(http://www.uranus.dti.ne.jp/~mitty/temp/ahss1.jpg)

Here it is.

btw it's time to change old hit stripes now. :D
Title: Tracers
Post by: WhiteHawk on November 09, 2003, 06:55:09 AM
is thta 107MB vid mem used?
Title: Tracers
Post by: Midnight on November 09, 2003, 09:16:02 AM
Half-Life --- The Gluon Gun
Title: Tracers
Post by: SunKing on November 10, 2003, 10:47:00 AM
wow those tracers look great. Do they disapate or just disappear? Can someone explain that memory usuage blurp in simplton please.
Title: Tracers
Post by: Kaz on November 10, 2003, 10:58:25 AM
The tracer smoke dissipates, not sure how much of the memory stuff will remain but some of it is being used just for beta. This graphics card has 128MB and looks like it's using 108 of that 128MB.
More eye candy, the more vidmem used. Of course we have the option to turn off some of that eye candy.
There are a lot of folks using 64MB cards and getting continuosly improving frame rates as they fine tune the code.
Title: Tracers
Post by: Ack-Ack on November 10, 2003, 08:46:24 PM
It's nice to see that AH2 is using more video memory rather than CPU power, unlike regular AH.


ack-ack