Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Sixpence on November 04, 2003, 07:20:31 AM
-
Will you be able to take cover in the trees? And will the GV tags not be seen in the trees?
-
(http://www.onpoi.net/ah/pics/users/ah_154_1067955722.jpg)
Don't know about icons yet
-
anytime no pixel from an enemy vehicle can be seen (there aren't transparent objects yet), the icon can't either.
-
Now do the trees protect the GV's from bombs?
-
Originally posted by Sixpence
Now do the trees protect the GV's from bombs?
Hell, if the damage model in AH II is similar to
that in AH it won't much matter! You need to
get a DIRECT hit on FP's, Panzers & Tigers in AH
to kill or maim them it seems.
I've seen those $^&&$# vehicles drive right out
of a ring of 500# bomb craters and keep on trucking!
Last thing we nedd, IMO, is more porking dweebs
running around in unkillable GV's...
-
"Last thing we nedd, IMO, is more porking ...."
I agree!
And we don't need that damned Nedd either :)
-
Trees collideability will be an arena variable, unless I heard wrong.
-
Are trees just concealment or are they cover? Won't it make long distance gunnery nearly impossible if so? Not complaining just pondering..
-
are these the same GVs that get dissabled by .50s?
-Sik
-
Originally posted by Gypsy Baron
Hell, if the damage model in AH II is similar to
that in AH it won't much matter! You need to
get a DIRECT hit on FP's, Panzers & Tigers in AH
to kill or maim them it seems.
I've seen those $^&&$# vehicles drive right out
of a ring of 500# bomb craters and keep on trucking!
Last thing we nedd, IMO, is more porking dweebs
running around in unkillable GV's...
Bravo.. you've managed to taint a perfectly legitimate thread.