Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: skippy on August 19, 2000, 10:36:00 PM
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How about some new terrain, with some bigger sector squares so it wouldn't be so pathetically easy to locate everything down to a nats prettythang even in the dark flying 3 inches off the ground.
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Ok skippy I'll take the bait.
Howabout you grab a copy of the terrain editor and make one. I'll look back in 8 weeks when your ready to release.
<grins, ducks, and runs like hell>
Spotcha in the Air
[This message has been edited by -raxx- (edited 08-19-2000).]
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you can makes sectors larger w terrain editor?
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Citabria,
No, the grid squares are all the same size no matter which size map you decide to build, (they're all approx 25 miles square). However the real question is: What makes it easy to see which grid square a con is in?
The answer is the grid squares drawn on the clipboard map.
If you want to make it more of a guesstimate remove the grid squares from the clipboard map and rock on from there. It's a bugger trying to guess where a con is in relation to an airfield when there are no grid squares marked on the clipboard map.
BTW my reply to skippy was lacking the [sarcastic=on/off] switches. I mean seriously, if you don't like the maps currently then building a new terrain seems the obvious answer don't you think, (that is untill skippy finds out how much work is actually involved with making a new map =).
Spotcha in the Air