Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: skippy on August 19, 2000, 10:36:00 PM

Title: Land Mass
Post by: skippy on August 19, 2000, 10:36:00 PM
How about some new terrain, with some bigger sector squares so it wouldn't be so pathetically easy to locate everything down to a nats prettythang even in the dark flying 3 inches off the ground.
Title: Land Mass
Post by: -raxx- on August 19, 2000, 11:51:00 PM
Ok skippy I'll take the bait.

Howabout you grab a copy of the terrain editor and make one.  I'll look back in 8 weeks when your ready to release.

<grins, ducks, and runs like hell>

Spotcha in the Air

[This message has been edited by -raxx- (edited 08-19-2000).]
Title: Land Mass
Post by: Citabria on August 20, 2000, 01:18:00 AM
you can makes sectors larger w terrain editor?
Title: Land Mass
Post by: -raxx- on August 20, 2000, 02:33:00 AM
Citabria,

No, the grid squares are all the same size no matter which size map you decide to build, (they're all approx 25 miles square).  However the real question is:  What makes it easy to see which grid square a con is in?

The answer is the grid squares drawn on the clipboard map.  

If you want to make it more of a guesstimate remove the grid squares from the clipboard map and rock on from there.  It's a bugger trying to guess where a con is in relation to an airfield when there are no grid squares marked on the clipboard map.

BTW my reply to skippy was lacking the [sarcastic=on/off] switches.  I mean seriously, if you don't like the maps currently then building a new terrain seems the obvious answer don't you think, (that is untill skippy finds out how much work is actually involved with making a new map =).

Spotcha in the Air