Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Hades55 on December 12, 2003, 03:31:38 AM

Title: First test
Post by: Hades55 on December 12, 2003, 03:31:38 AM
I cant see the instruments,very blur.
Vcard FX 5200 128mb.
FM perfect.
Ack invisible.
Noise of the merlin (p51d), trash.
Title: First test
Post by: Hades55 on December 12, 2003, 05:04:49 AM
Blur problems ack visibility fixed.
Only problem low frame rate when you are near or look the ground.
28 fr 10000alt looking the sky.
16-17 fr near ground.

1200 res

Low furballs with a lot of cons will be a big
problem in fr.

The frame rate problem is coming from the ground and his many objects with a lot of
triangles.
(ofcourse the ground is beautifull and a pleasure to fly Between trees and farms,
but beauty is a use, and after we are used in this it will remain the low frame rate)
Solution, less objects or the same objects with less triangles.
Title: First test
Post by: Blagard on December 12, 2003, 02:56:05 PM
What would be nice is if important objects like ack are made visible from a distance without having to set the slider for size detail near maximum. In this way lower spec cards could see the ack status without having to have really compromised frame rates. Other important objects are stategic targets like fuel and ammo.
Title: First test
Post by: mrblack on December 12, 2003, 03:09:59 PM
Quote
Originally posted by Blagard
What would be nice is if important objects like ack are made visible from a distance without having to set the slider for size detail near maximum. In this way lower spec cards could see the ack status without having to have really compromised frame rates. Other important objects are stategic targets like fuel and ammo.


Yeppers what he said.