Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: beet1e on December 19, 2003, 01:07:45 PM

Title: Map Rotation – and crap gameplay on Baltic
Post by: beet1e on December 19, 2003, 01:07:45 PM
Looks to me as if the map cycle has been altered to include an extra week of small maps. I wouldn’t mind so much, but when the fields are too close together as on Baltic, the suicide pork ‘n’ auger conveyor belt is running at full speed. It just becomes impossible to stop those inbound cons. Hehe, I know I’m safe to whine about this because the furballers do it all the time, ie. that the fuel-pork suiciders are all but unstoppable. The real rub is that with so many in the arenas these days, the side getting porked never has a chance to gain alt to deal with the incoming threat. This afternoon I watched in horror as waves of P51s arrived with absolutely no intention of surviving. They just dived to the fuel bunkers and porked them. Some guys just left it at that, others made flat turns back into the base to vulch a con or two before their inevitable, and not so glorious auger.

With the fields further apart, the porkers cannot sustain the conveyor belt effect. I almost never see this crap on the pizza map.

But then I started thinking about the map. What the hell are we doing with the children’s maps back up? Last week was Big Isles, the week before that was Pizza and the week before that was Children’s maps. We’re supposed to have a five map rotation, but now it seems another week of children’s maps has been inserted into the rotation.

If anyone wonders why I refer to these small maps as the children’s maps, you only had to see the crap gameplay I have just seen. Waves of jabo “fighters” porking our base. It was crap, and they were all easily killed, and many simply augered. I remember wondering “what the hell has this got to do with WW2?”. Oh well, the dweeb-porkers pay their $14.95 as well as the rest of us.

I’m like Funked. I miss paying the $2/hour fee. He was right: It kept the tardz out.
Title: Map Rotation – and crap gameplay on Baltic
Post by: dedalos on December 19, 2003, 04:27:59 PM
Yep,  I was on one of thos bases last night.  I took of, got some alt, 5K or so, pick up some speed and headed for the read dot.  Red was a Typhoon.  He heads streight for me, nose pinting down.  I pull up to avoind the HO and loop around.  Now I on his six but he totaly ignors me and heads for the town.  Dunps some rockets, pulls up and dives to the town.  This time I am at about d1.5.  Dumps some more rockets, puls up turns and dives at the town again.  This time I am at d500 getting ready for the kill.  The guy goes into a straight dive to the town with his cannons shooting at the ground.  Did not even try to pull out of the dive and went straight to the ground.  I pulled out of the dive and landed since the fuel was at 25%.
I hope he had fun cause I didn't
Title: Map Rotation – and crap gameplay on Baltic
Post by: simshell on December 19, 2003, 06:45:16 PM
fuel porkers do get bad at times

the only way iv found to kill them is to get them before they get to the base

sneak up on them in a fast plane and there easy prey


i love using the ME262 for this role:p
Title: Map Rotation – and crap gameplay on Baltic
Post by: nopoop on December 19, 2003, 06:50:38 PM
Baltic is one of my favorites. Great fights in the right center of the map in the channels never fail to excite.

Fields there are close enough that a porker doesn't ruin everything.

Harden up the fuel and scatter it about.
Title: Map Rotation – and crap gameplay on Baltic
Post by: Virage on December 20, 2003, 12:08:19 AM
Suicide Fuel porkers = new guys that can't hit a plane but want to have fun too.  Remember when that guy was YOU?
Title: Map Rotation – and crap gameplay on Baltic
Post by: beet1e on December 20, 2003, 04:11:26 AM
Quote
Originally posted by Virage
Suicide Fuel porkers = new guys that can't hit a plane but want to have fun too.  Remember when that guy was YOU?
Nope, virage. Like Nopoop, I came from WB. So I was never a newbie in AH. In WB, the fuel was a field target that had to be destroyed so that the field could be "closed". That stopped enemies upping, and allowed troops to get into the tower for capture. But hitting the fuel never meant that less than 100% was available.
Title: Map Rotation – and crap gameplay on Baltic
Post by: Toad on December 20, 2003, 08:43:13 AM
Quote
Originally posted by beet1e
...You've also got fields close together on children's maps - Festerise those too, I really don't care - as long as we can have maps like Pizza and Big Isles where those of us who prefer the fields to be more widely spaced can find the gameplay we want.

I don't think that's asking too much.....



Hey, Shifty....... say hello to Tomato for me.
Title: Map Rotation – and crap gameplay on Baltic
Post by: beet1e on December 20, 2003, 10:25:00 AM
Heya, Mr. Tard. I'm going over there in about an hour. I'll pass on your good wishes. :D

I've just had a couple of hours in the CT  - fields are quite close together, but it doesn't matter because there are never enough people in there to fire up the steamroller or to roll up the conveyor belt.

We've got a mini AH meet tomorrow at Hendon. I'll be sure to gauge the guys' assessment of my shiftiness. ;)

_____________________________ ___

  • I'd say most folks you cross keyboards with here think you're as shifty as the desert sands. [/color] - Mr. Toad. LOL![/size]
Title: Map Rotation – and crap gameplay on Baltic
Post by: Toad on December 20, 2003, 02:09:44 PM
It's Tard now, is it?

You're abillty to reply has now been reduced to word-play on a poster's BBS nickname?

How the mighty have fallen. No reply to a clear example of your two-faced approach to the BBS?

I shall make you wince for that.

I see your off to boldly go to meet other UK players.
Title: Map Rotation – and crap gameplay on Baltic
Post by: beet1e on December 20, 2003, 03:22:14 PM
What have I done wrong now?

Anyway, it doesn't matter about the children's maps. I'm having fun in the CT, and the terrain (N. Africa) looks a lot like the Pizza map.
Title: Map Rotation – and crap gameplay on Baltic
Post by: Overlag on December 20, 2003, 09:17:51 PM
baltic is one of my fave small maps

But i cant wait for trinity again........
Title: Map Rotation – and crap gameplay on Baltic
Post by: B17Skull12 on December 20, 2003, 09:31:44 PM
Quote
Originally posted by Overlag
baltic is one of my fave small maps

But i cant wait for trinity again........
no need to be impolite but that is infinity.
Title: Map Rotation – and crap gameplay on Baltic
Post by: Overlag on December 20, 2003, 09:36:53 PM
Quote
Originally posted by B17Skull12
no need to be impolite but that is infinity.
?
Title: Map Rotation – and crap gameplay on Baltic
Post by: B17Skull12 on December 20, 2003, 10:12:58 PM
it is not trinity it is infinity.
Title: Map Rotation – and crap gameplay on Baltic
Post by: Overlag on December 21, 2003, 05:51:49 AM
Quote
Originally posted by B17Skull12
it is not trinity it is infinity.


not in my map directory......
Title: Map Rotation – and crap gameplay on Baltic
Post by: dedalos on December 22, 2003, 07:43:20 AM
Quote
Originally posted by Virage
Suicide Fuel porkers = new guys that can't hit a plane but want to have fun too.  Remember when that guy was YOU?


Nop,  I remember being upset because I could not get any kills in a C202.  I did not know any better, lol.  Then, I discovered 20mm guns :lol :lol