Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Urchin on December 21, 2003, 07:21:32 PM

Title: Please, for the love of GOD!
Post by: Urchin on December 21, 2003, 07:21:32 PM
Add at least 14 dozen fuel bunkers to the fields.  And make it so they take 14,000 pounds to destroy.  You can leave it so they don't come up for 4 hours, or whatever ridiculous level it is set to know though.  After all, the morons who can't even get in a flakpansie to try to fight planes need to have some reward for all their "hard work".
Title: Please, for the love of GOD!
Post by: Arlo on December 21, 2003, 07:40:13 PM
So you are flying again, Urchie? I notice a very slight increase in your whining. :D

Glad to hear it.

Carry on. :aok
Title: Please, for the love of GOD!
Post by: Kweassa on December 21, 2003, 08:05:37 PM
Double the number of fuel objects at the field..

 Place half of the fuel drums at field in armoured bunkers - 4k to kill
Title: Please, for the love of GOD!
Post by: simshell on December 21, 2003, 08:23:20 PM
i think you furballers are asking to much:rofl


i dont see anything wrong with making more fuel bunkers on bases


but 4k come on a bomber would almost dump its hole load on 1 fuel bunker
Title: Please, for the love of GOD!
Post by: wetrat on December 21, 2003, 08:51:35 PM
Quote
Originally posted by simshell
but 4k come on a bomber would almost dump its hole load on 1 fuel bunker
What exactly is the problem with that?
Title: Please, for the love of GOD!
Post by: AmRaaM on December 21, 2003, 09:25:44 PM
dont want your base porked,,guard it then.
Title: Please, for the love of GOD!
Post by: beet1e on December 22, 2003, 03:31:34 AM
Quote
Originally posted by AmRaaM
dont want your base porked,,guard it then.
I agree, but it has to be said that a diving kamikaze fuel porker is a difficult target to intercept once he's made it to the field to be porked. However, fuel porkage is a legitimate game feature, and I wouldn't want to see the terrain changed in order to mandate players to play a certain way. Hardening the fuel bunkers, and/or putting so much automatic ack around them that they can't be reached is not on. But by all means, add a few mannable acks around the fuel bunkers. That would mean that to counter the incoming porker would require the same manpower as the pork effort itself. But make it manned ack so that those fighter jocks have to do some dirty work of their own if they want to save their field. "Not wanting" to do it because it's "boring" or spoils their stats is not a valid excuse, and they would then only have themselves to blame if the porkers succeeded in their mission.
Title: Re: Please, for the love of GOD!
Post by: Tilt on December 22, 2003, 07:22:05 AM
There is an object which basically a small group of fuel drums.........

These could be scatterred at odd  points all over the fields..... they are virtually invisible from the air and only just visible from the ground.

The only problem is that should they all be destroyed then the resultant smoke would kill frame rates locally.


I note AH2 fields have quite large fuel bunkers.........that seem to be representing the entrance to underground dumps.

Unfortunately the present AH2 fuel bunker arena setting is not very hard and the local fuel trucks are part and parcel of the same object as the fuel dump. Which leaves 3 or 4 fuel bunker objects on the largest of fields.
Title: Please, for the love of GOD!
Post by: Ghosth on December 22, 2003, 09:10:08 AM
Beetle, its called "barcap"  :)

A single kamikazi can't knock out your fuel.  If a half a dozen hit your base when your not watching you deserve to have to fly with 25%.

Its called gameplay.
Title: Please, for the love of GOD!
Post by: Virage on December 22, 2003, 09:10:43 AM
defend, resupply, or whine.


small maps + short bases distances + 600plus players = no fuel.
Title: Please, for the love of GOD!
Post by: Toad on December 22, 2003, 10:56:21 AM
Quote
Originally posted by Ghosth
A single kamikazi can't knock out your fuel.  


No, but one plane/pilot can in two passes at a small field. Both Rude and Thunder made films for the last debate on this.

It's not the destruction; it's the incredible imbalance in the destruction/resupply equation.
Title: Please, for the love of GOD!
Post by: LePaul on December 22, 2003, 11:10:52 AM
..yet we keep blaming the buffs.  I've flown all weekend, havent seen a bomber strike knock fuels.  I have seen many tiffy raids and such that focus entirely on it.

I think the hardening of fuel is completely laughable.  You want fuel tanks to be resilient to everything.  In real life, tanker trucks explode in collisions, hand grenades, etc...gentleman, they are SOFT targets.  Defend them or face the fact that they can be compromised.

Its amazing to me that no one quite "gets" that.

One thing Id like to see...more than one vehicle hangar.

Anyways, as usual, flame away
Title: Please, for the love of GOD!
Post by: Toad on December 22, 2003, 11:16:18 AM
Here's another thing that no one quite "gets".

It takes a very..... special....... person to hover over a field all night waiting for the high-alt fuel dive bomber that may or may not ever arrive.

I guess no one "gets" that some folks have more fun actually fighting than hovering over a field all night long.
 
Not to mention the near impossibility of stopping a jabo that's already in his dive from above the defender.

But hey, it's real easy to jabo from alt and real boring to hover all night in defense. Plus the destruction/resupply effort is seriously imbalanced, so that's good too. Makes for great gameplay.
Title: Please, for the love of GOD!
Post by: SunKing on December 22, 2003, 11:18:35 AM
"Please, for the love of GOD! "

.....Stop the whining

Channel 1 or the BBS it's nonstop from you.

You're the new posterboy for the squelch.
Title: Please, for the love of GOD!
Post by: MetaTron on December 22, 2003, 11:29:18 AM
We have the same problem with CV suicide. One lone aircraft can kill a cv. Sure, he has to dive bomb in his lancaster, if he's as much a dweeb as most, but that's all it takes.

Point is, it's not just fuel. I've been watching Lancs suicide towns, fuel, ammo, hangars, cvs, and even strat factories. This happens so often, in fact, that Aces High is really Kamikazi Kid! It's also a sign of true dweebery. You don't have to suicide to get the stuff down. Any plane with rockets can pork a fields ammo or fuel without ever entering the ack, but the guys that suicide won't take the time to learn how. Point and click is much easier.:rofl
Title: Please, for the love of GOD!
Post by: dedalos on December 22, 2003, 11:50:39 AM
I vote for better defence.  Put some manable guns around them that don't die with a single 303 ping and increase the ack at the bases and cvs.  This way, you can still use bombers the normal way, but if you try diving into the field without first de-acking your chances of killing anything before getting killed are smaller.  Also, this could make dive bombers release their bombs at a higher alt like in real life and not at 1K with no chance of survival
Title: Please, for the love of GOD!
Post by: Mini D on December 22, 2003, 12:09:48 PM
Sure thing toad.  Of course, "it can be done" translates to "it's done all the time" by you.  It's really getting old toad.  I wonder how the hell "suicide fuel porker" ever became a nomicker given they make several passes before dieing?

Personally, I don't care for the idea that suiciding an object is so productive in AH.  It really is the crux of the problem.  No ammount of whining is going to change that.  Make the suicide impacting in some manner (not score... by default suiciding means someone doesn't really care about it) and it will go away.

Until then, accept that doing nothing will result in something happening that you may not like.  I'd believe your statement about people wanting to fight more than defend a base if I didn't consistantly see you hiding in ack waiting for people to show up anyways.  Just do it a bit higher.

MiniD
Title: Please, for the love of GOD!
Post by: Toad on December 22, 2003, 12:24:50 PM
Sure thing Mini. It can be done means...... it can be done. Is that confusing?

It can be done means that just about anytime a reasonably competent player chooses to do that..... it can be done. Still confusing?


Suicide Fuel Porkers is usually found as a plural; I've always thought they were referring to the waves of jabos that come in and just dive into the target. That's certainly not an uncommon behavior. I saw it last squad nite. We were operating off a CV fighting another CV. Our CV was sunk by F4U's that came over high and just dove into the deck. No finesse, no attempt to live through it. The game allows it. Doesn't mean it's good for gameplay or fun for anyone but the diver (I guess). Same thing happes to fuel at bases. A wave arrives and dives.

But, that's not what you and I discussed is it? I believe you made the case it was simply impossible to get the fuel in two passes. Now I think you realize you were simply wrong.

Does it happen all the time? I don't know. I know this: it can happen anytime a reasonably competent player chooses to do it.

LOL, you see me hiding in ack? You're having visions then.

I'm sure I've been described many ways I doubt "ack hugger" is how anyone thinks of me.

"waiting for people to show up"

Pretty clear you have no idea how and where to find me in the MA

That's too funny! Do another one!
Title: Please, for the love of GOD!
Post by: Zippatuh on December 22, 2003, 12:38:54 PM
Quote
Originally posted by simshell
i think you furballers are asking to much:rofl


i dont see anything wrong with making more fuel bunkers on bases


but 4k come on a bomber would almost dump its hole load on 1 fuel bunker


Cost/benefit… it cost you nothing to fly for a day to get altitude and line up on fuel then get rewarded by shutting the base down for 1+X amount of people.  Not enough cost and too much benefit.  Perk all bombers 500 points.  Perk all bombs 500 points.  You die and it will cost, say what, 7500 perks and up depending on the bomb load out.  I’m ok with this setup for current game play.  By the time most fluffers get the needed 10K or so perk points to fly one mission they’ll of given up on it anyhow.
Title: Please, for the love of GOD!
Post by: Zippatuh on December 22, 2003, 12:39:41 PM
Quote
Originally posted by beet1e
I agree, but it has to be said that a diving kamikaze fuel porker is a difficult target to intercept once he's made it to the field to be porked...


You have to be alive X seconds after you drop, otherwise it’s a dud.
Title: Please, for the love of GOD!
Post by: LePaul on December 22, 2003, 12:44:44 PM
Quote
Originally posted by Zippatuh
Cost/benefit… it cost you nothing to fly for a day to get altitude and line up on fuel then get rewarded by shutting the base down for 1+X amount of people.  Not enough cost and too much benefit.  Perk all bombers 500 points.  Perk all bombs 500 points.  You die and it will cost, say what, 7500 perks and up depending on the bomb load out.  I’m ok with this setup for current game play.  By the time most fluffers get the needed 10K or so perk points to fly one mission they’ll of given up on it anyhow.


Here speaks the Buff Anti Christ

With attitudes like yours, its a real pleasure you allow me and my bombers to fly.  Gee, let's bow in your greatness.  :rolleyes:
Title: Please, for the love of GOD!
Post by: Kegger26 on December 22, 2003, 12:46:25 PM
My squad hits the fuel supply of some feilds in advance of a major attack that will take place, we arnt dweebs about it, we fly P51B's and D's loaded with bombs and rockets, we make one pass on a feilds fuel supply, then we climb back up and fly to the next feild, we hit three or four emny feilds fuel in one swift sweep. We do this to help cap and area. We have a goal in mind, normaly we team up another squad to cap a feild.
 After we kill the fuel and if we can, we fly back to our home base. By this time the other squad should be working on the FHs on one or two of the feilds, once we touch down, we up some C47s and start running troops to the porked bases. We fly in unopposed. That is why we pork the fuel at the bases surrounding the target emy base. This is why rooks will take one base after another... what is refered to as the rook roll. There is a reasion the fuel can be knocked out. We use it.
 Dont like it? Well here is what you can do to counter our advance. The first thing you need is good SA, you need to see the attack coming, so that you can take the correct steps needed to quail the attack. Once you see fuel getting hit, and the planes moving on to the next base, up from a feild behind the next base that is about to be hit, if you take up a 190, or 109, or spit 9/14 you should be able to climb up and meet us over the next target feild. This will allow you to fight us, get over us, wait till we are low and slow climbing up from our attack, and nail us.
 You should also have a group of fighters otw to the first base we hit. Dont get into a massive furball with the fighters, but keep the alt advantage over the emy fighters. This will spoke most goon drivers, I can tell you this wont work for me squad, we will fly a goon into just about anywhere. So you might need to come down and kill us.... or try to anyways ;)
 This game is about action and reaction. We do somthing you should make the correct reaction. Dweebs are going to be dweebs, and you could put up enough AA to make a plane disapear faster than a pizza at a weight watchers meeting, but you would be ruining the game, and its core game play. Action, and reaction. Just some thoughts.
 Keg
Title: Please, for the love of GOD!
Post by: Toad on December 22, 2003, 01:11:37 PM
Quote
Originally posted by Kegger26
We fly in unopposed. That is why we pork the fuel at the bases surrounding the target emy base.  


That's it in a nutshell. Some come to AH looking for a fight and some don't.

I'm not sure that difference in interest can be resolved.
Title: Please, for the love of GOD!
Post by: Furious on December 22, 2003, 01:12:03 PM
Yes, the core goal of AH is to not have to fight other players.
Title: Please, for the love of GOD!
Post by: Elfie on December 22, 2003, 01:23:02 PM
Rook roll?? funny, I play for Rooks and never heard that term before.

Funny how your squad porks fuel to take bases. It's not even necessary to pork the fuel to take a base. Unless your squad is resupplying those bases after you capture them, you are only giving your team useless bases.

If the objective is to take bases unopposed then porking the fuel makes perfect sense. However if thats the case....why even play in an online environment where player vs player combat is intended and encouraged?
Title: Please, for the love of GOD!
Post by: SlapShot on December 22, 2003, 01:24:42 PM
Whats a "nomicker" ?
Title: Please, for the love of GOD!
Post by: Toad on December 22, 2003, 01:32:45 PM
It's an old term for a person that won't hire an Irishman. Was prevalent in Boston a long time ago.
Title: Please, for the love of GOD!
Post by: guttboy on December 22, 2003, 01:33:58 PM
KEGGER!!!!!!!!!


AMEN.....

Guys live with the game....does it piss me off that I cant fly from a field with 25% gas....YES!!!!!!

Do I deal with it YES!!!!!!!!

GET A RESUPPLY GOON!


Guys this is a DYNAMIC game....just like in WW2....if you want your fields protected put up some cap.

Again Kegger I couldnt have said it better.


'Nuf said

:aok
Title: Please, for the love of GOD!
Post by: Zippatuh on December 22, 2003, 01:40:04 PM
Quote
Originally posted by LePaul
Here speaks the Buff Anti Christ

With attitudes like yours, its a real pleasure you allow me and my bombers to fly.  Gee, let's bow in your greatness.  :rolleyes:


Ok ok, JU88’s can be priced at 250.  Better?

As for allowing you to fly, drop me an email and I’ll let you and your buddies know where they can send the check.  And the greatness, I knew there was a reason why I seem to be walking a little taller today.

I thought it was the platform shoes Sax makes me wear.  He has this funny idea that getting looked at strange during the day is going to get me to give up my altitude at game time.  Yeah, like comfortable shoes are going to get me out of the clouds.
Title: Please, for the love of GOD!
Post by: Virage on December 22, 2003, 01:41:13 PM
Don't want to defend?  Take out Ammo.

fly to nmy base.. take out ord (should be easy right)... then spend the rest of the time vulching or attacking guys taking off.
Title: Please, for the love of GOD!
Post by: Zippatuh on December 22, 2003, 01:41:35 PM
Quote
Originally posted by SlapShot
Whats a "nomicker" ?


Nomicker:

The opposite of Yesmicker, don’t you know nothing?
Title: Please, for the love of GOD!
Post by: TracerX on December 22, 2003, 01:41:49 PM
Pork the Porkers.  I think it should be easy to kill the fuel since it is the only defence for a hopelessly outnumbered front.  If it is so easy, just stop 'em by doing the same.  6 rockets on a P-51 with 50% fuel can reach even distant bases, kill 3 fuel tanks, and have enough fuel left to nail the next wave of porkers as they take off for the next run.  We shouldn't permit a lopsided battle to have no hope of correction or balance.  It is an equallizer.  Just be glad it is not as easy as killing the VH which is what we do to stop GV attacks.
Title: Please, for the love of GOD!
Post by: simshell on December 22, 2003, 01:47:51 PM
when are country took a base are squad did a goon run to bring fuel back up

it only took about 3 goons i think
 
to bring fuel back up to 125%
Title: Please, for the love of GOD!
Post by: SlapShot on December 22, 2003, 02:11:21 PM
Quote
Originally posted by simshell
when are country took a base are squad did a goon run to bring fuel back up

it only took about 3 goons i think
 
to bring fuel back up to 125%


It wasn't at 25 % then if it took three supply runs.
Title: Please, for the love of GOD!
Post by: Kegger26 on December 22, 2003, 02:11:22 PM
Quote
Originally posted by Elfie
Rook roll?? funny, I play for Rooks and never heard that term before.

Funny how your squad porks fuel to take bases. It's not even necessary to pork the fuel to take a base. Unless your squad is resupplying those bases after you capture them, you are only giving your team useless bases.

If the objective is to take bases unopposed then porking the fuel makes perfect sense. However if thats the case....why even play in an online environment where player vs player combat is intended and encouraged?



 We fly in groups of at least four, so two goons carry troops, the other two carry supplies. Since our fuel porking mission is pretty much over we can change gears and run a resupplie, troop run mission for awhile, before we will need to take back off for another fuel run. We have been doing this almost ever friday and sat night and it has worked.
 This isnt player vs player combat, its team vs team combat. You adapt and over come, we hit the fuel becuase it allows us to fill our over all goal, to capture bases, and win the war. As for your lack of knowlege about the rook roll, maybe if you spent less time furballing, and more time working on objectives, you would be able to follow what I am saying. ;) We started the 434th as a troop carrier group. For a long time all we did was haul bellybutton and trash all over the map, we got into bombing and pushing mud over the summer and this works. If it dweebish... guess I am a dweeb.
 Keg
Title: Please, for the love of GOD!
Post by: beet1e on December 22, 2003, 02:21:21 PM
Zipp - I'm against bombs being perked. Just because some tardz do what they do, I don't think everyone else who likes to jabo should be penalised. That would be like objecting to squads who vulch with no intention of capturing the base: Perk ammo so that there is a price to be paid for not returning to base. I'm afraid the idea smacks of mandating players to play a certain way.

Kegger's squad activity is fine if they're not suiciding. I see nothing wrong with the tactics. It's the suiciding that skews the game, coupled with the steamroller/conveyor belt effect caused by guys who re-up four times or more to pork the base. Pork, pork, pork. First the fuel, then the VH then the FH. Some have suggested that after a death, you should stay dead for a period of time before you can resume porking... That period of time could be the time it takes to fly back to the base being porked...

...which is why I still maintain that the distance between the fields has a significant bearing on this fuel porkage behaviour. On larger maps like Pizza and Trinity, the distance between the fields is too great to maintain a conveyor belt effect, and the attention span of the suicidal opportunists will have run out long before they reach the destination. On QWW, the fields are so close together that if one field gets fuel-porked, you can take off from the next field ¾ mile away, and mount a counter attack. Besides, the fields are so close together that you can up with 25% fuel, go to the next base and get 2-3 kills and still have fuel to RTB.

The real problem is on the children's maps, hence the timing of this whine thread. The fields are sufficiently close together for steamrollering/conveyor belting to be feasible, but too far apart to mount a counter attack with only 25% fuel available. With increasing MA attendance, it is my belief that the larger maps are the way forward.
Title: Please, for the love of GOD!
Post by: Karnak on December 22, 2003, 02:33:09 PM
Quote
Originally posted by Toad
Here's another thing that no one quite "gets".

It takes a very..... special....... person to hover over a field all night waiting for the high-alt fuel dive bomber that may or may not ever arrive.

I guess no one "gets" that some folks have more fun actually fighting than hovering over a field all night long.
 
Not to mention the near impossibility of stopping a jabo that's already in his dive from above the defender.

But hey, it's real easy to jabo from alt and real boring to hover all night in defense. Plus the destruction/resupply effort is seriously imbalanced, so that's good too. Makes for great gameplay.


Toad nailed it.

All that some people seem to use the Tiffy/'Stang for in AH is as a faster, guided V-1.
Title: Please, for the love of GOD!
Post by: Karnak on December 22, 2003, 02:42:11 PM
Quote
Originally posted by beet1e
...which is why I still maintain that the distance between the fields has a significant bearing on this fuel porkage behaviour. On larger maps like Pizza and Trinity, the distance between the fields is too great to maintain a conveyor belt effect, and the attention span of the suicidal opportunists will have run out long before they reach the destination.

Sorry, but I must disagree.  I've had more problems not being able to take off on those maps than on the maps with fields closer together.

Now, I didn't see the porking take place so I don't know if it was done via the suicide conveyor belt or cooperative squad actions, but the fact is that all to often all bases in an area are at 25% fuel.  When you couple that to the longer distances between fields there become many times when those of us who happen to like a short legged aircraft log on and then log back off without ever taking off.
Title: Please, for the love of GOD!
Post by: Zippatuh on December 22, 2003, 02:49:38 PM
Beetle,

I don’t want to perk all bombs, just the ones attached to bombers ;).

I still think that dieing within so much time of your drop negates the damage could help stem the tide of suicide porkers.

I’m not going to buy into the “farther apart” theory though.  You had a good lead, the line was tough, hook good, bait smelled fresh.  I give it a 8 1/2, probably should be a 9, but I'm sticking with the 8 1/2 :aok .
Title: Please, for the love of GOD!
Post by: sax on December 22, 2003, 03:17:24 PM
I agree with Beetle that larger maps are more acommidating for the masses in AH.
I disagree with the distance between them. Like Karnak said--it's almost commonplace to log on to 25 fuel at all the front bases.

I like flying the FM2--last time Trinity was upthe only base that wasn't being vultched was down to 25 fuel and not one bad guy around.
I upped and flew to the closest enemy base--circled for about 3 min and ran outta gas--man was that fun.

I could have upped a 51 and mixed it up--but i'm no WT in it and still prefer the Early Model stuff.
Granted--to expect my brand of fun to be available everytime I log on would be asking to much--but fuel porking seems to be the normal brand of play in the MA lately.

If the bases were closer at least I'd have a chance of fighting--not sight seeing all nite.

Don't really see how the strat guys are affected by this form of gaming as much as furballers--just looking for a little more balance between the 2 sides.
Title: Please, for the love of GOD!
Post by: Charon on December 22, 2003, 03:25:36 PM
Quote
I think the hardening of fuel is completely laughable. You want fuel tanks to be resilient to everything. In real life, tanker trucks explode in collisions, hand grenades, etc...gentleman, they are SOFT targets. Defend them or face the fact that they can be compromised.

Its amazing to me that no one quite "gets" that.


In real life there were no centrally located, easily identified and targeted fuel depots at airfields. "Porking fuel" was not a practiced tactic. Fuel was too well concealed and dispersed, and the ack was too murderous for more than about one quick pass shooting whatever happened to be within 30 deg. of the nose during the pass. Hardly like AH in any way, really.

It would be nice to have a strat where you actually had to attack strategic targets like refineries to have an impact on the "war."  

Charon
Title: Please, for the love of GOD!
Post by: Elfie on December 22, 2003, 03:44:42 PM
Quote
Originally posted by Kegger26
We fly in groups of at least four, so two goons carry troops, the other two carry supplies. Since our fuel porking mission is pretty much over we can change gears and run a resupplie, troop run mission for awhile, before we will need to take back off for another fuel run. We have been doing this almost ever friday and sat night and it has worked.
 This isnt player vs player combat, its team vs team combat. You adapt and over come, we hit the fuel becuase it allows us to fill our over all goal, to capture bases, and win the war. As for your lack of knowlege about the rook roll, maybe if you spent less time furballing, and more time working on objectives, you would be able to follow what I am saying. ;) We started the 434th as a troop carrier group. For a long time all we did was haul bellybutton and trash all over the map, we got into bombing and pushing mud over the summer and this works. If it dweebish... guess I am a dweeb.
 Keg


You assume all I do is furball, that is incorrect :D . I often fly a fighter in support of the squads actively trying to take bases.

When 4Wing takes a base we don't pork ANY strats. Otoh....if it looks like we aren't going to be succesful we WILL pork as much as we can before leaving.

True, this is team combat....however...if you have no players, you have no teams :p . So yes it is pvp combat :)

You have proven others point on it being to easy to pork all front line fields. Four guys porking all the fuel at 3-4 fields in one sortie? That's to easy and has to large an effect on gameplay.

If you want to stop an enemy offensive, kill ordinance and barracks. Then they have no bombs and rockets to pork YOUR fields and no troopers available to capture them :aok

edit:spelling
Title: Please, for the love of GOD!
Post by: NoBaddy on December 22, 2003, 04:14:17 PM
Quote
Originally posted by sax
I like flying the FM2--last time Trinity was upthe only base that wasn't being vultched was down to 25 fuel and not one bad guy around.
I upped and flew to the closest enemy base--circled for about 3 min and ran outta gas--man was that fun.


No Problem sax. Had the same problem in Mindano yesterday trying to fly the FM2 and the C205. The last time I asked HT (which was months ago) he was leaning towards making the fuel bunkers tougher to destroy.

Personally, I would still like to see what would happen if things were changed so that when you die, you get no rank points. I realize that the majority of people reading and posting here understand that rank means diddly. However, when some dweeb can get himself a high rank by suiciding in jabos or weedwacking buffs, he will do it. Bottomline, don't try to stop people from doing the suicide thing....just make sure you don't reward them for doing it.
Title: Please, for the love of GOD!
Post by: guttboy on December 22, 2003, 04:41:05 PM
Devils advocate....]


Just how do you determine if a guy is a "suicide jabo" or is legitimately trying to destrat a base and gets shot down?


:confused:
Title: Please, for the love of GOD!
Post by: simshell on December 22, 2003, 04:45:55 PM
Quote
Originally posted by SlapShot
It wasn't at 25 % then if it took three supply runs.



yes it was at 25% 3 maybe 4 goons bring it back up

but im sure it was 3:p
Title: Please, for the love of GOD!
Post by: Elfie on December 22, 2003, 04:54:23 PM
Quote
Originally posted by simshell
yes it was at 25% 3 maybe 4 goons bring it back up

but im sure it was 3:p


Each load of supplies only takes 15 minutes off a 2 hour rebuild time. If all the fuel was due up in 45 minutes or less all it would take is 3.
Title: Please, for the love of GOD!
Post by: Pongo on December 22, 2003, 05:21:11 PM
Sorry to shine some light on people. But in ww2 to stop operations from a base you didnt kill its fuel. You killed its pilots.
Fuel is in small trucks that are usually hidden in trees or other cover. Or it is in bunkers that are likewise hidden. It is not stored in the middle of the runways  in bright glowing tanks that can be seen from orbit.

The people that defend this tactic as meaningful in a historical context are just making excuses.
Even if it was historical to damage fuel at a single field in this way it would not hurt a fighter to be limited to 25% fo the fuel that a lancaster or B17 can carry so whats the point.

That being said. Squads that get together and play the game to the utmost advantage can hardly be blamed for it. But saying there is any realism to the effect of such a strike on a ww2 airfield is silly. Maybe an airfield that still thought it was at peace or something.
Title: Please, for the love of GOD!
Post by: beet1e on December 22, 2003, 05:32:21 PM
Quote
Originally posted by Pongo
Sorry to shine some light on people. But in ww2 to stop operations from a base you didnt kill its fuel.
Ever see that movie, Tobruk?  The mission of the Allied forces was to pork the massive fuel storage position at Tobruk.

Plot summary (http://www.imdb.com/title/tt0062377/plotsummary)
Title: Please, for the love of GOD!
Post by: Pongo on December 22, 2003, 05:49:24 PM
Well between that and Telly Sevalas rolling fuel drums down the hill to stop Jochiem Peiper in "The Battle of the Bulge" I think you have the makings of a great strat system there.

If fuel porkers are willing to drive jeeps 800 miles to kill fuel at a base then they are welcome to it.

But even that example is of strategic fuel supplies not tactical fuel supplies.
Title: Please, for the love of GOD!
Post by: Arlo on December 22, 2003, 06:03:19 PM
I thought it was Henry Fonda (Lt. Col. Daniel Kiley) rolling them at
Robert Shaw (Col. Martin Hessler).
 But I could be wrong.
Title: Please, for the love of GOD!
Post by: Urchin on December 23, 2003, 12:00:11 AM
No, I actually think Beetle is right about the impact of fuel porking on the small maps.  It is just as prevelant on the large maps, but since there are more fields you can almost always find some sort of action where there is some gas.  On the small maps half the damn bases on the map have the fuel porked just as SOP, whether or not there is actually any fighting going on nearby or not.
Title: Please, for the love of GOD!
Post by: Tilt on December 23, 2003, 06:12:25 AM
If a capacity based fuel attrition model was used (instead of %)then fuel porking would effect bombers then  heavy and long range  fighters and only then light combat fighters.
Title: Please, for the love of GOD!
Post by: lazs2 on December 23, 2003, 10:30:57 AM
kegger... no.. I don't think you are a dweeb.   I think you are a deluded simpleton tho.

you can prove me wrong by joining knights and having your squad perform the "knight roll" for us during prime time..   Do it when knits are down by at least 20-30.

The point is.. the only strat in AH is... the country with the most numbers wins.    It is of course much easier to "roll" if your country is loaded with suicide excess numbers even if they can't kill anything more aggressive than a toolshed or oil drum with ...LOL, peeee 51's ...  hope none of those hurris or spit fives catch you running away!

You do realize that no one admires you tho right?   when they see one of your "rolls" they are either disgusted or amused.

For most.. suicide porkers aren't playing the game so much as spoiling the game.   It is a loophole and it will get fixed eventually.  but... don't bother to learn how to fight... it might last a long time yet.

lazs
Public Relations Officer for the BK's
Title: Please, for the love of GOD!
Post by: Dead Man Flying on December 23, 2003, 10:39:48 AM
What's not to admire about people who do online exactly what they can do offline?  If anything, you can practice dropping bombs and rockets on stationary ground targets all day long offline and then take these new skills into the game without skipping a beat.  The online version of attacking stationary ground targets is exactly the same as the offline version of attacking stationary ground targets.

Now if only the online pilots would fly like those offline drones...

-- Todd/Leviathn
Title: Please, for the love of GOD!
Post by: Karnak on December 23, 2003, 10:49:57 AM
Urchin,

The mistake I think beet1e is making is in thinking the 512x512 maps with the bases further apart suffer less than the 512x512 map with the bases close together.  In my experience this is simply not true.  It is worse on these maps as instead of porking the fuel at 3 bases to block all activity around the one you are capturing you only need to pork the fuel at 1 or 2 bases.  Overall there is less flying for the fuel porkers on maps like AKDesert than on Fesrter's.
Title: Please, for the love of GOD!
Post by: sourkraut on December 23, 2003, 10:56:07 AM
I don't know - those offline drones tend to kick my butt. I keep on ramming them - bunch of no skill dweebs that can just circle all day.... and what's with the hyper warping from base to base - hows that work??

On the fuel issue - sure would like to see a total fuel capacity model used :
- Require resupply to maintain capacity, replace destroyed fuel.
- Capacity affects loadout for fighter differently than bomber.

Sour
Title: Please, for the love of GOD!
Post by: Kegger26 on December 24, 2003, 08:14:32 AM
Quote
Originally posted by lazs2
kegger... no.. I don't think you are a dweeb.   I think you are a deluded simpleton tho.

you can prove me wrong by joining knights and having your squad perform the "knight roll" for us during prime time..   Do it when knits are down by at least 20-30.

The point is.. the only strat in AH is... the country with the most numbers wins.    It is of course much easier to "roll" if your country is loaded with suicide excess numbers even if they can't kill anything more aggressive than a toolshed or oil drum with ...LOL, peeee 51's ...  hope none of those hurris or spit fives catch you running away!

You do realize that no one admires you tho right?   when they see one of your "rolls" they are either disgusted or amused.

For most.. suicide porkers aren't playing the game so much as spoiling the game.   It is a loophole and it will get fixed eventually.  but... don't bother to learn how to fight... it might last a long time yet.

lazs
Public Relations Officer for the BK's



 I flew for the knits, and I would still be flying for the knits if they wernt a walking cluster f--- of a country.  You seem very disgruntled about my "peeee 51" and I am sorry your spit five or hurri couldnt catch us. However if you would just grab some alt and wait for us to drop our ord, we would gladly turn and fight you.
 The insults we cute though.... You also seem very frustated, maybe if you spent less time coming up with catchy original insults like "I think you are a deluded simpleton tho." and classics like "You do realize that no one admires you tho right?", and more time planning missions, and practicing pushing mud, you wouldnt be here right now humping my leg, about how the boo-hoo knits dont have the numbers. Mixed in there somewhere is an offer to join knits, classic.... you know you catch more flys with honey.
 It's sad laz you would say those things about me. More so when you didnt even take the time to really read my posts. If you had you would have read how my squad does this on a friday and sat night, when every countrys numbers are up. The rest of the week we fly support missions, we do fighter sweeps, air to ground ops, and we even haul alittle trash and bellybutton in there somewhere.
  In fact 70% of our time is spent flying C47s, supporting the front, those missions include flying cargo into one of our feilds under attack, and dropping our supplies. Now this was a mission that we would have done for the knits, but we were told knits didnt want a goon squad.
 The real problem for you is numbers, knits are down on numbers and that makes you upset. Let me tell you what I saw my first month in AH when I was a knit. I saw VERY little team work, I saw alot of cherry picking and alot of furballers, any time someone got missions planned and got things rolling, it never lasted long because there was never any team work. It was always somthing, ppl flying to an emy base with no eggs, or even rockets, nope they came light, they came to furball, cherry pick, and vulch.
 I started flying for rooks, and I noted somthing right away, the amount of team work, almost every squad on rooks has an open squad channel, ours is 126. Rooks also have a fourm for COs of rook squads to plan missions, so that on a fri and sat night, we are putting our numbers to good use. Having the planning, and set missions and the over all team work makes me want to play more. Its very rare to get into a dog fight as a rook, and not have someone calling check six if you need it, or even pulling off an emy plane they are about to kill, in order to clear someone six. Rooks for the most part see the big picture, and there are times we are out numberd, but unlike what I have seen from most knits, rooks can see past there own ego's and they want to win the war. So stop whining about numbers, and how your spit 5 or hurri cant catch a pee 51, adapt and over come. Then maybe you wont have these "number problems"
 I dont think I have ever heard of any german or jap WWII fighter pilot refer to the P51 as the Pee 51 or runstang. Dont cry over planes, every plane has its strengths and its weaknesses. Infact I fly a plane that has a major weakness for attacking ground targets, that rad takes a hit thats pretty much it for ya. Plus I fly the B model, I have two less guns, less ammo and I am a 1K in bombs shy of the D model.  Grow up laz, or dont. doesnt really matter to me, but please stay a knit.
Title: Please, for the love of GOD!
Post by: Toad on December 24, 2003, 09:07:39 AM
Quote
Originally posted by Kegger26
Rooks also have a fourm for COs of rook squads to plan missions, so that on a fri and sat night, we are putting our numbers to good use.


That whole post is one scary thing. But this part had me rollin' in the aisles.

All fear mighty Rooks! Kneel, knaves... or they shall reset you!

Or is it

Quote
Rooks of Ni: Ni! Ni! Ni! Ni! Ni! Ni!
Arthur: Who are you?
Rook of Ni: We are the Rooks who say..... "Ni"!
Arthur: (horrified) No! Not the Rooks who say "Ni"!
Rook of Ni: The same.
Other Rook of Ni: Who are we?
Rook of Ni: We are the keepers of the sacred words: Ni, Ping, and Nee-womm!
Other Rook of Ni: Nee-womm!
Arthur: (to Bedevere) Those who hear them seldom live to tell the tale!


Jeez, Laz... don't know if I'll be able to sleep at night now, knowing the Rooks have it sooooooooo together. One good squad blast of "Nee-womm!" and the wings will fall off my Wildcat!
Title: Please, for the love of GOD!
Post by: lazs2 on December 24, 2003, 10:28:31 AM
kegger... I'm gonna pretend you are kidding.   Nobody can be that weird.   either that or you have a whole lot of time to spend on line.   THE COUNTRY WITH THE MOST NUMBERS WINS.   Get it?  it doesn't matter about "missunz" dudz...   nothing else matters.  but most of all....

Winning the war doesn't matter.    I don't care who 'wins" the war..  I want to fight.    I want big, action packed fights and I sure don't want to carry bombs or rockets.  

 upping in a fast plane and chasing down your skilless butt to have one fight in an hour is not fun.  Not gonna do it.   I have upped in a tempest and chased down field porkers that were in 51's.... the worst furballer I ever met gave me better fights.   Soon as something faster gets near you guys you're ded.  No wonder you are so facinated with toolshed battling.

So.. you join the country with the most numbers and continue to do the same things you been doing and.... surprise!!  the country with the most numbers continues to win.

it was the bishops a while back and at one time it was the knits that were the consitent "winners"  what is the secret of all this???  THE COUNTRY WITH THE MOST NUMBERS WINS.

I watched your strat rooks yesterday when they had a few less on than knits... they died like flies and were down to about ten less fields than knits even..  Why?   they didn't have the numbers...  And, I believe, they don't know how to fight anymore... in a CV engagement they simply gave up after they had all their fitghters shot down by an equal number of rooks and all got in LOL  pt boats..   you guys have "missuned" yourself right out of any skill.

In short... I am not going to play a boring game of strat to counter your boring game of strat.   you are no fun to counter and not much fun to fight... I continue to advocate more gameplay for furballers.

lazs
Title: Please, for the love of GOD!
Post by: mars01 on December 24, 2003, 10:56:18 AM
HERE HERE Laz!


What sux even more these days is the lack of fighting when you actually find an enemy con.  I was on last night, in a Dhog with rockets and 100% fuel.  I get jumped by a higher alt La7, he comes screaming down,  I reverse, he over shoots, I get behind him, he pulls away and runs for home.  potato peeling radishS.  It's bad when La7s are running from Hogs.

WTF people - this is a game of fighter engagement, why doesnt anyone engage anymore.  All they care about is dropping bombs and running home.  Except for a small group from each country most people don't know s@#T about AtoA combat and even fewer seem to engage in it.  

They should change the name of the game to "Aces Climb For 15 Mins, Dive For 2 Seconds, Drop Bombs and Run Away As Fast As You Can":rofl

Luckly I was drunk and tired so after 2 sorties I logged and surfed some porn lolh.

Bring back the Aces to Aces high.  potato peeling engage.

This rant was brought to you by the committee "To potato peeling Fight".  All views and positions are not reflected in any way by strat potatos.:aok
Title: Please, for the love of GOD!
Post by: mars01 on December 24, 2003, 10:57:19 AM
Ohh BTW

Happy Holidays you potato peeling losers:D
Title: Please, for the love of GOD!
Post by: Widewing on December 24, 2003, 11:16:14 AM
Much of the discussion in this thread displays a fundamental lack of reasoning skills.

Have I gotten your attention yet?

How many of you guys can honestly say that you have successfully intercepted a heavy P-47 coming in at 20k doing nearly 400 mph level? This gets magnified when the field is recently captured, meaning that virtually everyone is down on the deck either rearming or about to land.

I see the argument posed about flying defensive CAP all the time in these discussions. I wonder how often the vocal advocates of this actually do it themselves? I do it from time to time, but unless there's a steady parade of incoming - it's dreadfully boring. Moreover, it's all but impossible to stop a fast mover intent on suicide if he's up in the stratosphere when he arrives. You must be content with killing these turkeys after the damage is already done, and they know it.

During WWII, forward airfield fuel storage was dispersed around the airfield, usually under camo netting and almost impossible to spot from a fast aircraft even 1,000 feet above the ground. Often, fuel storage was MILES away from the field itself. In AH, we know exactly where the fuel is and it's very easy to spot. The same goes for ordnance too. In the real world fuel and ordnance are ALWAYS stored a safe distance from the field for the obvious reason that explosions are not especially good things to have near aircraft and buildings. Ever try to spot an ammo bunker from the air, when they are usually buried under earth or camo netting? You could circle the place for 20 minutes and not find them. Your only real clues are signs of traffic having moved to and from the bunkers, roadways, tire ruts and so on. I understand why HTC put the fuel and ordnance out in the open, many AH players can't locate their peters in a dark room, much less hidden fuel storage.

I can see it now, a suicide maggot arrives, but can't see the depot from 20k, not even from 10k. Now he has to scout around at low altitude... Better learn how to fight in that airplane junior, because you will have to, not having 500+ mph in the bank any longer.

My solution would be to randomly put four camo'd fuel depots in each sector. Each depot is divided into 5 separate storage areas, each requiring 1k or ordnance to destroy. Fields always have 25% fuel on hand, the depots bring it up to 125%. Each of the individual storage areas provides 5%. To pork base fuel, you have to find them, and then kill them. Requiring 5k of ordnance to kill each bunker complex effectively makes fuel porking an organized mission, assuming they can even find the fuel. Sure, after a few map evolutions, the location of fuel bunkers will be noted, but their being hardened will make them much tougher to pork than it is now. I can see the suicide guys with pencil and paper taking notes on the bunker locations. For a big map, they'll need a binder. No ack at bunker complexes, as this is an impossible to miss marker. I'd set up ordnance and troop barracks the same way, but reduce the hardness to 250 pounds for each area.

This would create 15 independent targets in each sector. Where two fields are in a single sector, both are supplied from the same strats, meaning that two fields are effected by loss of the strats. I would do away with zone fields and triple the number of acks at factories and make a portion of factory acks manned. I'd also like to see 88mm or 90mm manned guns at some airfields. These would fire proximity fuzed rounds like the 5" fleet guns. This gives you a fighting chance to kill the suiciders before they can unload. These guns should be placed in hardened redoubts eliminating the single pass strafe kill of the gun. Require 1k or equivilent to knock them out. These guns should be limited to medium and/or large fields only.

Virtually any map could be modified this way.

I suggest that players check out some of the CT set-ups where fields are greatly hardened. It does make for better air combat when the field is tougher to pork.

To reduce the suicide bombing of CVs by Heavy Bombers, I'd require the use of armor-piercing bombs, and those would be available only to Naval aircraft or dive bombers this includes the Ju-87 and Ju-88 (yes, the Ju-88 was equipped as a dive bomber and was quite effective too) and anti-shipping types like the Mosquito.

I can hear the howling already. Nonetheless, not a single major naval combatant was sunk by heavy bombers while underway during WWII (before anyone points to the Bismarck, it was at anchor).

Last evening, the Knits sent at least 4 formations of B-17s to suicide a Rook CV. I killed 6 of them, but that wasn't enough as each survivor dived their bombers straight into the carrier. Any peawit can do that, and we have no lack of peawits.

I'd also make all 5" turrets man-able. Lastly, I'd like to see those who wish to command CVs actually have to remain within icon range of the CV or else lose control. Absentee captains are a pain in the neck. While they're watching the Simpson's in another room, guys are busting their butts to keep the CV afloat... Or worse, some dork changes the fleet's course without a clue as to what is actually happening at the CV because they are in a tower 10 sectors distant.

There's no doubt that a greater measure of idiot control will go a long way to eliminating much of the behavior that annoys so many players.

My regards,

Widewing
Title: Please, for the love of GOD!
Post by: lazs2 on December 24, 2003, 11:20:59 AM
gee... it sounds somehow..... "nicer" when you say it widewing.

lazs
Title: Please, for the love of GOD!
Post by: Toad on December 24, 2003, 11:21:15 AM
Tirpitz, I think.

Not bad ideas. I'd put camo'd ack batteries at the fuel depots though. Ack can be hidden as well; it's just artwork.

Oh, and make the field fuel 50% min. ;)
Title: Please, for the love of GOD!
Post by: Widewing on December 24, 2003, 11:40:47 AM
Quote
Originally posted by Toad
Tirpitz, I think.

Not bad ideas. I'd put camo'd ack batteries at the fuel depots though. Ack can be hidden as well; it's just artwork.

Oh, and make the field fuel 50% min. ;)


Yes, Tirpitz... So much for a history degree..LOLOLOL.

Ack batteries at the fuel would be ok, but the tracers would
give up the location of the depot. Maybe just manned ack, or no tracers. They would know that they had found the fuel when they teleport back to the tower.. "Now, where was I when I blew up?"

My regards,

Widewing
Title: Please, for the love of GOD!
Post by: Pongo on December 24, 2003, 12:00:30 PM
Just think of Henderson field. Did they ever run out of fuel? they were being straffed and shellled by battle ships and bombed by bettys and fighting off human wave attacks. they ran short of planes but did they ever run low of fuel? Why didnt the japanese hit those glowing fuel tanks arround the padoga?
Because they werent there. Limiting fuel is a strategic objective. The germans and Japanese ran out of fuel not because their fuel tanks at fields where hit but because their fuel infastructure and transportation was hit.
Title: Please, for the love of GOD!
Post by: Toad on December 24, 2003, 12:19:03 PM
Nah, it's just that the IJN/INA guys were all furballers and wouldn't do the strat stuff.

;)
Title: Please, for the love of GOD!
Post by: Mini D on December 24, 2003, 01:03:10 PM
Quote
Originally posted by Widewing
How many of you guys can honestly say that you have successfully intercepted a heavy P-47 coming in at 20k doing nearly 400 mph level? This gets magnified when the field is recently captured, meaning that virtually everyone is down on the deck either rearming or about to land.
I can say it and have done it.  I can't claim I'm 100% successfull at catching people, but can say I've never had a plane take down every fuel tank when I was trying to stop him.

PS... I never see the fuel porked right after a capture... it's usually already porked.  I normally see it after the group has moved on.  Though... I've also noticed that most "defenders" chose to do so at 1k chasing the same plane around as it flies lazily through the ack.

Plus, the 20k people are not who are being complained about.  If someone climbs to 20k then suicides, it's another 20 minutes before they can come in at 20k again.
Quote
I see the argument posed about flying defensive CAP all the time in these discussions. I wonder how often the vocal advocates of this actually do it themselves? I do it from time to time, but unless there's a steady parade of incoming - it's dreadfully boring. Moreover, it's all but impossible to stop a fast mover intent on suicide if he's up in the stratosphere when he arrives. You must be content with killing these turkeys after the damage is already done, and they know it.
Here's the catch-22.  "It happens all the time", "It doesn't happen enough", "Something needs to be done", "Someone else needs to do it", "We don't want to change the way people play", "Something needs to be done to change the way people play".

The arguments all change back and forth daily depending on the direction changes.

Here's what I have noticed:  It is easy to stop people from attacking a base.  Especially if there are 3 or 4 people defending it.  If the enemy is readily attacking, there is no lack for targets.  BUT, what usually happens is 3 or 4 climb, and 3 or 4 dive after the first incoming con... then end up at 1k waiting for the next to dive down and bomb something.  The same can be said for people going after bombers.

AH has some of the dumbest pilots flying on the face of the earth.  If you don't believe me, take the following quiz:

The best place to fly defense is:[list=1]
  • Between the base you are defending and the enemy bases.
  • Right over the base you are trying to defend.
Do you see more "defenders" at [list=1]
  • 10k
  • 1k
Do you see more "defenders" rush to...[list=1]
  • Intecept incoming bombers
  • Chase a bomber that just released his bombs.
A "suicide jabo" is someone who....[list=1]
  • Climbs to 20k, takes out all the fuel then flies away.
  • Comes in at 6k, takes out 1 fuel tank if he survives long enough, replanes and comes back trying the same thing.
A plane loaded for jabo...[list=1]
  • Can out-climb a fighter that isn't loaded with ord
  • Cannot outclimb a "light" fighter.
A plane loaded with ord is...[list=1]
  • Slower than normal
  • Faster than normal
Defending a field against one person is easy.  Defending it against a bunch by yourself is more difficult.  Some would have you believe otherwise because it supports the "fields are too easy to pork" ramblings... but the truth is... undefended fields are too easy to pork.
Quote
During WWII, forward airfield fuel storage was dispersed around the airfield, usually under camo netting and almost impossible to spot from a fast aircraft even 1,000 feet above the ground. Often, fuel storage was MILES away from the field itself. In AH, we know exactly where the fuel is and it's very easy to spot. The same goes for ordnance too. In the real world fuel and ordnance are ALWAYS stored a safe distance from the field for the obvious reason that explosions are not especially good things to have near aircraft and buildings. Ever try to spot an ammo bunker from the air, when they are usually buried under earth or camo netting? You could circle the place for 20 minutes and not find them. Your only real clues are signs of traffic having moved to and from the bunkers, roadways, tire ruts and so on. I understand why HTC put the fuel and ordnance out in the open, many AH players can't locate their peters in a dark room, much less hidden fuel storage.
Was WW2 fought exclusively from the air and won in 1 day?

MiniD
Title: Please, for the love of GOD!
Post by: Widewing on December 24, 2003, 05:21:04 PM
Quote
Originally posted by Mini D
I can say it and have done it.  I can't claim I'm 100% successfull at catching people, but can say I've never had a plane take down every fuel tank when I was trying to stop him.

PS... I never see the fuel porked right after a capture... it's usually already porked.  I normally see it after the group has moved on.  Though... I've also noticed that most "defenders" chose to do so at 1k chasing the same plane around as it flies lazily through the ack.

Plus, the 20k people are not who are being complained about.  If someone climbs to 20k then suicides, it's another 20 minutes before they can come in at 20k again.Here's the catch-22.  "It happens all the time", "It doesn't happen enough", "Something needs to be done", "Someone else needs to do it", "We don't want to change the way people play", "Something needs to be done to change the way people play".

The arguments all change back and forth daily depending on the direction changes.

Here's what I have noticed:  It is easy to stop people from attacking a base.  Especially if there are 3 or 4 people defending it.  If the enemy is readily attacking, there is no lack for targets.  BUT, what usually happens is 3 or 4 climb, and 3 or 4 dive after the first incoming con... then end up at 1k waiting for the next to dive down and bomb something.  The same can be said for people going after bombers.


I've flown enough squad night base raids to know that if I don't want us to be intercepted, we're not intercepted. Especially when we arrive from multiple directions. That and using a few volunteers to draw down any high cover. As you have pointed out, virtually everyone will pursue the first Jabos down to the deck. That's when our main force arrives. However, we are intent on capturing the base and don't kill fuel.

And yes, I have seen fuel porkers arrive within minutes of a capture because they need only check strats to see that the gas was not hit during the capture. Once it becomes obvious that the base is beyond saving, the Tiffies and Mustangs are airborne. This is much worse on the small maps due to the lack of alternative fields.

What is being complained about is the mob of hopeless ninnies who live only to inflict themselves on others in the only manner they can do so. Suicide Jabo runs with no intention of surviving. The vast majority come at altitudes between 15k and 20k, unless the distance is greater than one sector, like it is on Big Isles. In that case, they are usually above 20k. About the time you can determine the size of the force and their target, you have about 5 minutes to get to altitude. That's not enough to stop all of them. So, they dive in on easy to locate targets and wipe out the fuel. After that, they move to another field and repeat the same profile, over and over again. I've made note of some of the CPIDs and checked their stats. Pathetic would be far too superlative a term. Kill to death ratios under 0.1/1 in some cases.

I believe that a certain level of behavior control need be exercized or the entire game will become the domain of unskilled rabble and jerks who feel that their $15 entitles them to inflict themselves on everyone else..... We have a system of laws to prevent exactly that in society. This is merely a microcosm of that society. The problem is that there are no "laws" beyond text monitors. The easiest way to control the behavior is to severely limit its effect.

There is a general belief that there are two major factions in these debates; furballers and strat players. That is incorrect. There is at least an equal number of players who enjoy doing both. I am one of those. However, I side with the furballers in this discussion because they are also entitled to enjoy themselves without a few jerks doing their best to piss in their soup. I don't see the furballers making it tough on the strat players, but I do see some strat players going out of their way to make it hard for the furballers to enjoy their style of game play. That needs to stop by whatever method works.

My regards,

Widewing
Title: Please, for the love of GOD!
Post by: Mini D on December 24, 2003, 05:57:14 PM
Now you are exagerating and actually countering the argument.

Organized attacks being successful?  Why is that widewing?  Could it perhaps be... oh... I don't know... that nobody else is organized?

And, quit going to "hordes of suicide jabos" when everyone is complaining about the impact of 1 suicide jabo.  Afterall... why do you need a horde if 1 can do it?

I honestly don't think you have a clue what as to what the lack of organization and skill in the MA accomplishes.  Everytime you say you do, you end up citing an organized attack as an example.

Sorry, but you really don't seem to have any idea what 3/4 of the MA is doing.

MiniD
Title: Please, for the love of GOD!
Post by: guttboy on December 24, 2003, 06:26:08 PM
Hey Everyone!!!!!!!!!!!!!!!





MERRY CHRISTMAS AND HAPPY NEW YEARS!!!!!!!!!!!







That is all.........:D
Title: Please, for the love of GOD!
Post by: Kegger26 on December 25, 2003, 05:05:36 AM
Quote
Originally posted by lazs2
upping in a fast plane and chasing down your skilless butt to have one fight in an hour is not fun.  Not gonna do it.   I have upped in a tempest and chased down field porkers that were in 51's.... the worst furballer I ever met gave me better fights.   Soon as something faster gets near you guys you're ded.  No wonder you are so facinated with toolshed battling.

So.. you join the country with the most numbers and continue to do the same things you been doing and.... surprise!!  the country with the most numbers continues to win.

it was the bishops a while back and at one time it was the knits that were the consitent "winners"  what is the secret of all this???  THE COUNTRY WITH THE MOST NUMBERS WINS.

I watched your strat rooks yesterday when they had a few less on than knits... they died like flies and were down to about ten less fields than knits even..  Why?   they didn't have the numbers...  And, I believe, they don't know how to fight anymore... in a CV engagement they simply gave up after they had all their fitghters shot down by an equal number of rooks and all got in LOL  pt boats..   you guys have "missuned" yourself right out of any skill.

In short... I am not going to play a boring game of strat to counter your boring game of strat.   you are no fun to counter and not much fun to fight... I continue to advocate more gameplay for furballers.

lazs

 For the record, I have stayed a rook since I left knits after only three weeks into the game. Your a furballer, not a strat player. I am both, you tossed alot of insults my way for someone you have never shot down.... You seem to have alot of pent up anger and frustration for anyone who doesnt not play the game like you do. The game is a WWII simulation, air to air battles did not win the war. Air to ground ops did not win the war.  
you bring nothing to the game play other than just another mindless furballer flying around with no real goal in-mind, other than shooting a plane down. You said you dont care about winning the war. Yet you complain its the country with the most players that wins the war. What gets me, is that you are complaining about somthing you care nothing about...... So are all knits just mindless cry babies, or is it somthing you learn over time.



" upping in a fast plane and chasing down your skilless butt to have one fight in an hour is not fun.  Not gonna do it."

 I am always up for some one on one action in the DA, name a time......
Title: Please, for the love of GOD!
Post by: SlapShot on December 25, 2003, 07:41:34 AM
Widewing ....

You realize that Mini D is the ONLY one that really has all the answers or has a "clue".

Put a couple more posts up like that and he'll eventually indoctrinate you in the "Liars" Club.

Your getting close ...

"Now you are exagerating ..." <----  kinda lieing
Title: Please, for the love of GOD!
Post by: Delirium on December 25, 2003, 07:56:04 AM
Even a non-furballer agrees with the lack of difficulty it takes to pork fuel at a base (see below).

And the real target at enemy airfields during WWII were parked aircraft, not fuel, and not personel. Either way, the current lack of fuel tank firmness in AH is neither accurate nor is it condusive to good online play.

As Lev said, if you're looking to diminish the enemy presence to zero, play offline.

 


Quote
Originally posted by Mini D
And, quit going to "hordes of suicide jabos" when everyone is complaining about the impact of 1 suicide jabo.  Afterall... why do you need a horde if 1 can do it?
Title: Please, for the love of GOD!
Post by: Toad on December 25, 2003, 08:31:15 AM
Quote
Originally posted by Mini D
And, quit going to "hordes of suicide jabos" when everyone is complaining about the impact of 1 suicide jabo.  Afterall... why do you need a horde if 1 can do it?
MiniD


A horde certainly is not necessary. One can do it in two passes at a small field.

However, the "hordes of suicide jabos" may feel the need to make two passes is just an absolutely unreasonable request. So much easier to just dive into your target and explode like a "Palestinian Pilot" Also, the horde attack allows multiple aspects of the strat at a base to be destroyed in near simultaneous death dives.

So the answer to the question is "You don't. However, on any given night you can and will see both approaches, both Solo Porkers and Massed Multiple Palestinian strikes."

Merry Christmas to you all!
Title: Please, for the love of GOD!
Post by: lazs2 on December 25, 2003, 10:43:18 AM
fuel never below 50% or.... if they leave it as it is... soon as it gets to 25% the field is captured.

increase the leathiality of the CV ack about ten times and make it so that it can never get closer than 2/3 a sector from shore.   Make the ack so good that to suicide bomb the CV it would take 10 guys for one to get through.   maybe get through.

lazs
Title: Please, for the love of GOD!
Post by: MaddogJoe on December 25, 2003, 11:16:45 AM
I guess none of you "high flyers" ever think of jumping in a goon or M3 and resupply the porked bases. It only takes a few runs, and fuel is back up. Of course then you have to have some organization to slow the porkers while some of you do the supply runs, and I guess you wanting to get all those kills...err stop the dweebs is too tuff to resist so then your back in your fighters looking for that easy kill of the hvy porker dweeb.

Oh and if you look at the game from a "furballers" pov, and take the "strat" play out of the game then aren't you just making a dweebish WWII game? Dive in make as many kills as you can then run away. Sounds like you want to play Fighter Ace, NOT a WWII flight Simulation!
Title: Please, for the love of GOD!
Post by: lazs2 on December 25, 2003, 11:20:43 AM
noooo.... killing the porkers is pretty unfun.. even after they drop their bombs they can't do any acm any more comlex than.... run away as fast as they can.   killing them is not fun... playing their unfun game to stop their unfun game is.....

not fun.

if you don't fight you will never learn how to fight... you will allways be easy meat for someone who took the time to learn.

lazs
Title: Please, for the love of GOD!
Post by: Mini D on December 25, 2003, 11:39:57 AM
Some day you'll wake up and realize two things lazs:

1) You lump everyone into the "fuel porkers" category by defining them simply as people who would rather not exclusively furball.

2) There is more to the game than furballing.

The fact that you and yours feel the need to hold your hands over your ears singingl LALALALA at the top of your lungs does nothing to change the fact that you are simply wrong.

And Rude, it's not about having all the answers, it's about not jamming everyone into neat little categories of gameplay.  There's a few people here who are insisting they know how everyone plays, they just don't realize it.

Toad, feel free to hold onto that video like it's the holy grail of proof.  I've shot too many planes down as they tried to attack a base to believe it's anywhere near the norm.  You on the otherhand have seen it done once, and insist it's the norm.  I find that quite funny.

MiniD
Title: Please, for the love of GOD!
Post by: MaddogJoe on December 25, 2003, 11:42:04 AM
I'm not saying its fun killing porkers, just easy :)  Station yourself about 10 miles out for your base on a DIRECT line to the enemy base and circle at 20k. As them big hvys lumber by you hit them. They either drop their loads, or die swiftly under your guns.

The main point I was trting to make however was not many want to resupply the field. I think if those that complain the loudest, do it from their goons on a suppy run, I wouldn't mind hearing them complain so much  :)
Title: Please, for the love of GOD!
Post by: Toad on December 25, 2003, 11:53:48 AM
Quote
Originally posted by Mini D
You on the otherhand have seen it done once, and insist it's the norm.  I find that quite funny.



Yeah, Mini. It's just me that's seen it and then only once. You betcha.

What really makes me laugh though, is seeing the line above in the same post as this one.

Quote
Originally posted by Mini D
The fact that you and yours feel the need to hold your hands over your ears singingl LALALALA at the top of your lungs does nothing to change the fact that you are simply wrong.


Now THAT'S funny! You may well be the choirmaster of yet another LALALA chorus here.
Title: Please, for the love of GOD!
Post by: Widewing on December 25, 2003, 11:57:45 AM
Quote
Originally posted by SlapShot
Widewing ....

You realize that Mini D is the ONLY one that really has all the answers or has a "clue".

Put a couple more posts up like that and he'll eventually indoctrinate you in the "Liars" Club.

Your getting close ...

"Now you are exagerating ..." <----  kinda lieing


Being Christmas I was unwilling to be annoyed by MiniD's nonsense. I just weigh the source. However, we all know that MiniDick attributes words never spoken and is the first to exaggerate. In short, he's just a MiniTroll. He carves him name on the park sandbox and thinks it's his. Not worth the electrons.

My regards,

Widewing
Title: Please, for the love of GOD!
Post by: Mini D on December 25, 2003, 12:15:54 PM
I'm sorry widewing.  I apologize for actually reading what you said and finding it lacking.... again.

And you too toad.  I'm sorry that you will go to great extents to prove that everyone can pork fuel in one pass without being stopped while continuing to hide in CV ack typing obsenities to anyone that comes near you with a bomber.

Bases can be defended.  Even "suicide dweebs" can be stopped.  The fact that you have to move to "oh yea, but what if they come in at 20k" arguments only goes to prove that.  The fact that you have to resort to "not if they're organized" only proves that more.

The answer to adressing strat issues is not by removing the strat .  The answer to to adressing simplistic behavior is not to make things more complex.

This whole debate is simply hillarious in one aspect...  The main pitfalls of the strat system revolve around actions at an airfield.  If someone can kill something then die trying, they can come back 5 minutes later to try again.  The ack is completely ineffective at stopping attacks, but if you turn it up people would never leave it.  Yet "move the bases closer together" is the main battlecry.

The battles need to be moved away from the fields... not made harder... just moved.  The ack at the fields needs to be very lethal.  Enough of the 400mph passes through it.  Enough of the lazy turns in the middle of it.  To accomodate that, the fights need to occur where the ack is not a concern.  But that's not what anyone here really seems to want.  They want to have their cake and eat it too.

MiniD
Title: Please, for the love of GOD!
Post by: Widewing on December 25, 2003, 12:21:57 PM
Quote
Originally posted by MaddogJoe
I'm not saying its fun killing porkers, just easy :)  Station yourself about 10 miles out for your base on a DIRECT line to the enemy base and circle at 20k. As them big hvys lumber by you hit them. They either drop their loads, or die swiftly under your guns.

The main point I was trting to make however was not many want to resupply the field. I think if those that complain the loudest, do it from their goons on a suppy run, I wouldn't mind hearing them complain so much  :)


Maddog, I make resupply runs often. That's usually the first sortie I fly after logging on when forward fields have been porked. When the enemy gets close to our HQ, I'll CAP it. When they are flying a constant stream of field porkers, I'll station myself between fields. I'm usually among the first to resupply a bombed HQ. Whatever it takes is what I'll do. But note this; THIS IS NOT WHAT I PREFER TO BE DOING!!!!

My regards,

Widewing
Title: Please, for the love of GOD!
Post by: Urchin on December 25, 2003, 12:35:56 PM
Actually, I for one would be quite happy if

-  There was more ack at every field.  In real life, fields were not protected by 8 37mm AA/AT guns.  They were protected by many guns ranging from small caliber MGs to large caliber AA guns.  And I'm sure some fields had AT guns as well.

-  Ack was made a bit tougher, so that 2-3 .50 cal hits would not blow it up.

-  The AI for the ack was just a liiiiiitle bit better.  As it is, they seem to find it easier to hit someone going 450 mph than someone going 150 mph right overhead.

-  Downtime for ack was decreased to about a minute or so for the small guns that aren't in the game but hopefully will be eventually.  Perhaps a variable sort of thing, with .30 cal MGs being down for a minute, .50 cal being down for 2 minutes, and on up.. the higher the caliber the longer it is down.

And of course, I'd like to see the fuel dispersed and hardened.  Perhaps those changes would take the emphasis off of porking/vulching, and put it back on fighting.  Don't get me wrong, I'm a big fan of vulching, but I'm reasonably certain nothing like that happened in real life.

And to be honest, this is all moot anyway, since there will be no changes in gameplay in the MA, ever.  The current formula "works".. numbers are higher than they ever have been.  I think eventually the AH2 "arena", whatever that will be, will end up more like a WW2OL type game, where the emphasis is more on the ground war.
Title: Please, for the love of GOD!
Post by: Toad on December 25, 2003, 02:07:22 PM
Quote
Originally posted by Mini D
while continuing to hide in CV ack typing obsenities to anyone that comes near you with a bomber.

MiniD


That's it? That's all you've got? Just BS?

You complain of people exaggerating, yet you're the king of exaggeration yourself.

If you've ever seen me type obscenities in the buffer, please state it outright. A Screenshot would help your case. But you don't have them and no one has seen me doing that. It's just not my style.

Your "ack hugger" attempt is the most laughable thing I've seen in a long time. It's as if someone called me "strat dweeb"; it only shows how out of touch with reality the accuser really is.

The gameplay in AH is totally screwed up. You've posted in various threads on various BBS's about how disenchanted you are with the MA as well. Not playing much now either, are you?

Yet you persist in the "LALALALALAL nothing is wrong" song, making yourself ever more the lucdicrous hypocrite.
Title: Please, for the love of GOD!
Post by: Mini D on December 25, 2003, 02:12:57 PM
No.. I have film of that too toad.

I don't know why you've hopped on this band wagon in this manner.  I don't know what tragedy has befallen you that causes such inane behavior.  You didn't used to be this way.  It's not about wether or not I agree with you, it's about watching what you say and how you act.  It's gone off the deep end.

I've watched you hide in CV ack as a CV grew about a sector away from the nearest base.  I'd fly there, get a kill, get killed and then have to fly all the way back where, once again, you'd still be trolling around in the CV ack.  If a formation of bombers aproached, you'd be there on channel 1 instantly.  This is not something I'm making up.  So... you'll excuse me if I tend to dismiss your examples of the course the game should and shouldn't be taking.

Its both sad and pathetic.  These threads are getting the same way.  Nobody is trying to solve anything, they're just trying to blame everyone else for their "lack of fun" when it really just boils down to lazy self centric behavior.

MiniD
Title: Please, for the love of GOD!
Post by: Toad on December 25, 2003, 02:17:25 PM
Good. I remember that. I spent more time on the clipboard trying to zig the CV from the bombers than I did fighting. I remember you in a B&Z P-40 working with a Spit wingie, SOB HO'ing me in a N1K and Fester perched over it all in a P-38.

Post it. Let's have a look. Bring it out into the daylight. I want to see the unedited film of me putting obscenities on Ch1.. through the language filter.

Quote
I don't know what tragedy has befallen you that causes such inane behavior. You didn't used to be this way.


Amazing. I was making this exact same comment about you to a few other players not long ago.
Title: Please, for the love of GOD!
Post by: Mini D on December 25, 2003, 02:20:25 PM
I've changed?  Really?

"God I remember that night..."

Yah... believe its just a rare occurance with you all you want toad.  While you're at it, insist that everything everyone else does they do all the time.

MiniD
Title: Please, for the love of GOD!
Post by: Toad on December 25, 2003, 02:23:22 PM
Post it big boy. Let's see it.

I've been around long enough, the players that read CH1 know what I say and they know how I play.

And I'm comfortable with that.

Post it. C'mon. Let's see it.
Title: Please, for the love of GOD!
Post by: Mini D on December 25, 2003, 02:31:34 PM
Maybe I missed where you outright admitted it toad?  But I'll dig around for the film.  Then I'll get to listen to YOU insist that one time is not indicitive of how you are all the time.

You've become a poor sport in the game toad.  You've become a poor sport here too.

MiniD
Title: Please, for the love of GOD!
Post by: guttboy on December 25, 2003, 05:40:06 PM
You guys sound like total idiots........

Just my opinion though.....


Anyone else feel the same?


END THE INSANITY AND TAKE IT BEHIND THE DUMPSTER WILL YA!
Title: Please, for the love of GOD!
Post by: Drunky on December 25, 2003, 08:29:20 PM
Well now.  This has been an incredibily production dialogue.  Lot's of social intercourse and all.
Title: Please, for the love of GOD!
Post by: Zippatuh on December 26, 2003, 09:37:39 AM
Quote
Originally posted by Mini D
...Its both sad and pathetic.  These threads are getting the same way.  Nobody is trying to solve anything, they're just trying to blame everyone else for their "lack of fun" when it really just boils down to lazy self centric behavior.

MiniD


Sounds like someone didn’t get the tickle me elmo doll they were looking for.

Buck up, maybe next year ;).
Title: Please, for the love of GOD!
Post by: lazs2 on December 26, 2003, 09:51:07 AM
toad..relax..  minidi is allways exagerating and seeing things from his perspective only.. he likes the way the game has gone and doesn't like anyone suggesting change... he is  adecent stick who likes to have an advantage and not too many cons around unless they are below him.    he doesn't like furballs and doesn't really understand them... he dove down on my shot up and ammoless hog one time with his f6 and has accussed me of being a runner ever since because I didn't turn around and let him shoot at me... he was hanging out at the edge of a furball at the time waiting topick off anyone who was engaged... he just misjudged my e state or was so angry that I had just killed 2 or so of his buddies that he freaked and chased the faster plane.   he wasn't in the furball.... he didn't understand it then and he doesn't understand it now.   His idea of a furball was to hit a field with half a dozen or more AK's and other countrymen and go in with an advantage... stay on the edge of the furball or blow through it.

besides... he has been pisssy ever since he got his butt kicked in the Oclub by..... a GIRL!

point is... the game has taken a turn for the worse for a lot of us.  it has been building as the "strat" dudz learn how to use the loopholes more.... like the 25% fuel thing... the new "strat" consists of doing everything possible to eliminate good fights.... make it so that gangbanging and numbers are the only fights..  far away fields to make it so that only the most timid tactics and/or fastest planes succeed.    "missunz" that may or may not be realistic but end up in boring gameply...

Mostly.... those who are incapable of being bored (any fight is too much strain on their nerves and any fair fight is to be avoided at all costs).... mostly... these guys think we are all like them and that the simple solution to any poor gameplay is for those not having fun to....

to play in an unfun way to stop the unfun gameplay?   strange.

  Any suggestion that would allow better gameplay for the furballers without hurting the timd strat dudz is met with vehement oppossition... "why, if we did that then no one would be forced to play with us!"  They fear that, given choice, people will simply have fun...  like it was a game or something and not that we are the sacred re-enactors... no, re-incarnations even!  of WWII and it's heros!  

lazs
Title: Please, for the love of GOD!
Post by: guttboy on December 26, 2003, 10:22:54 AM
Go to the dueling arena.
Title: Please, for the love of GOD!
Post by: Mini D on December 26, 2003, 10:24:13 AM
Game has taken a turn for the worse?

Nah.

The game hasn't seen an updated in 1 year.  It happens when new versions are being released.  Boredome sets in.

But then... this preceded that lazs and you know it.  Hell, you've been calling people the same names for over 2 years now.  Anyone that disagrees with you.  I'm accused of having tunnel vision when you're the one that insists things only occur a certain way and are always like that.

The issues are not the issues you make them out to be.  That is not me having tunnel vission.  The "suicided porkers" are not what you make them out to be.  That is not me having tunnel vission.  You are arguing the exact same thing over and over again insulting anyone that believes otherwise.  That is not me having tunnel vission.

You think it's pretty funny to get these debates going and see people's reaction.  You have for some time.  The problem is, they got old long ago.  The more you sit back and say "look at the retards arguing with me" the bigger of a tard you become.

MiniD
Title: Please, for the love of GOD!
Post by: Rude on December 26, 2003, 10:24:14 AM
Dale is right....it's just us old guys who have played for years, who are the one's complaining. Nothing wrong with AH gameplay other than us being here.

Mini....I have no problem with hordes taking bases down or organization for that matter....the single plane no fuel thingie is stupid...nightime in this sim is pointless.

Bottom line, Dale will do what Dale want's to do regardless of what we think, so get used to it.

As to you lying about Toads online behavior, shame on you. If anyone has harrassed anyone online about their gameplay, it would have been myself.

An entire group of 20 players having fun fighting off two cv groups....guys in ships guns trying to sink one or the other CV....others bringing buffs in at 5k to sink CV's which in no way threaten a ground base....the fun of those 20 players who are fighting in fighters is over.

Now we can fly defense at a field because you tell us to.

If AH2 does not change some of these aspects of gameplay, then it will be a happy day for you and yours....I'll split. 13 years of this and I've never seen it so strange....no engagement with other fighters....people bithchin at each other constantly.

I'de prefer to spend my online time doing other things....you can stay and party with those who think as you do...you know, the one's who are always right.
Title: Please, for the love of GOD!
Post by: SlapShot on December 26, 2003, 10:26:06 AM
"I don't know what tragedy has befallen you that causes such inane behavior. You didn't used to be this way. It's not about wether or not I agree with you, it's about watching what you say and how you act. It's gone off the deep end."

I think you need to take a long look into the mirror again ...
Title: Please, for the love of GOD!
Post by: Mini D on December 26, 2003, 10:41:20 AM
Sorry Rude, I call them as I see em.  If toad doesn't want to be criticized for his on-line behavior, he may want to avoid channel one for a while (might be doing that now).

As for what you are and aren't concerned with... well that's just fine.  You may want to have a chat with you and yours to figure out a way to adress one issue without insulting everyone that you "aren't concerned with".  Right now, that's not happening.

The field generals still exist in the game, but they have long since stopped being the main obscene voice of lunacy in the MA.  They are now joined by people that used to laugh at the field generals, and somehow think their lunatic rantings are less comical or less destructive.  I don't share that oppinion.

And slapshot... you let me know when my on-line chat get's out of line.  Hell, maybe even get a recording of it.  As for the boards... feel free look for a drastic change in my behavior.

MiniD
Title: Please, for the love of GOD!
Post by: lazs2 on December 26, 2003, 10:47:32 AM
so guttboy... you feel the only place for good fights should be the dueling arena?  

people used to complain about modeling because... because it affected the fight.   They don't do that anymore because the fight isn't the focus anymore.   Why complain?  simply grab one of the 3 or 4 nearly untouchable planes and use that to cherry pick... they are all fast enough to run away if you use even a little caution.   The early war guys don't complain about plane modeling because.... heck.. they are grateful to even be in a fight these days... even if it doesn't last long.

The plane modeling is pretty good these days tho... also.. HTC doesn't change it on a whim all the time... those are some of the reasons other games get complaints but not the only reasons....

the real reason is.... if there aren't any fights then there is nothing to complain about except... how many bombs or rockets you can carry or how hard are the "targets".... the "targets" being...... Ai!   people are fighting toolsheds and calling it "gameplay".   The new idea is to avoid fights.... to create maps that offer the best chance to avoid good fights.

lazs
Title: Please, for the love of GOD!
Post by: Toad on December 26, 2003, 10:58:07 AM
Still waiting, Mini. You're the only one to have even mentioned anything in the least critical of my online behavior or even mentioning me putting obscenities in the text buffer. Don't think that's exactly a representative sample, sorry.

But, typically, I don't expect to see you admit you're wrong. You never did when you absolutely, unequivocably maintained it was impossible to drop all the fuel at a small base in two passes. But several others besides me told you it was relatively easy and finally films were provided. Didn't admit you were wrong, but now you've shifted to "not the norm". Nice change of argument, but you were still wrong about it.

Same with the reason for the institution of "rearm pads". You were wrong about that too, shown the post from Pyro and yet... another inability to admit you were simply...... wrong again.

Deja knew how to form a cogent argument. His new incarnation merely slings obfuscation.
Title: Please, for the love of GOD!
Post by: Mini D on December 26, 2003, 11:11:42 AM
Quote
Originally posted by lazs2
so guttboy... you feel the only place for good fights should be the dueling arena?  
Good fights?  When have you campaigned for good fights?

If you want fights without interuption, there is always the dueling arena.  It gives you everything you insist the MA should be changed to.  It does the same for everyone wishing to find a "good fight" without interuption.  The option to escape the whole strat system is there.  It is available to all.

MiniD
Title: Please, for the love of GOD!
Post by: Mini D on December 26, 2003, 11:15:25 AM
Still working on finding the vid toad... I have about 3000 of them and HT's player locks the computer after 10.  I've found the "I should have caused you to crash" sortie, but haven't had much luck finding the ones up till then.  They're actually the ones that matter because they're the ones were you never left the CV... even when there were only 3 of us in the area.  Fester showed up at the CV right before I logged off.

Though... it's pretty funny.  Reading through the "quiz" I posted earlier... I was suprised at how you ranked.  Especially after being blown out of the air flying straight and level behind a B-26 leaving the CV at 3k.  I guess I can see how you were getting pissed at those damn strat guys.

MiniD
Title: Please, for the love of GOD!
Post by: Rude on December 26, 2003, 11:18:52 AM
Quote
Originally posted by Mini D
Good fights?  When have you campaigned for good fights?

If you want fights without interuption, there is always the dueling arena.  It gives you everything you insist the MA should be changed to.  It does the same for everyone wishing to find a "good fight" without interuption.  The option to escape the whole strat system is there.  It is available to all.

MiniD


The 13th uses the DA often....we start most squad nights in the DA so as to limit the disapointment of the MA.

You think the MA gameplay is fine....may others do not.

My main concern is not what you think...you have no power to affect change.....Dale on the other hand is an entirely different matter....he is who I wish would give some consideration to what is bantered about here, by both parties.

Wishful thinking on my part, I'm afraid.
Title: Please, for the love of GOD!
Post by: Toad on December 26, 2003, 11:47:49 AM
I'll wait.

Let's see what you've got.
Title: Please, for the love of GOD!
Post by: Karnak on December 26, 2003, 04:02:57 PM
I have flown CAP between bases.  In one flight I racked up 8 P-51D kills in a Yak-9U (hey, they were persistant),

In all my other CAP sorties combined I have killed 1 (yes, one) P-51D.

CAP sorties are boring as heck.
Title: Please, for the love of GOD!
Post by: Toad on December 26, 2003, 07:40:17 PM
Still a few thousand to go Mini?

Anyway, I hope you find it. I want to see how you weave that one example into some justification for your "it's impossible to kill all the fuel at a small field in two passes" pronouncements. Or that one guy killing all the fuel at a small field never happens or sometimes happens or "isn't the norm".

Because in the first case, you were and still are simply wrong. Wasn't just me pointing it out to you either.

In the second case, it obviously does happen. And "norm" or not, it shouldn't be that easy or, at the very least, the resupply effort should be more closely balanced to the destruction effort. Which, of course, covers the situation when a horde of terminal velocity death dive base bombers shows up too.

Gameplay in AH has been going downhill a while. You've posted as much in other threads. Your often slung accusation that "the game hasn't changed, the players have" simply doesn't wash. The game has changed quite a bit and the strat system, unlike most HTC changes, is not a real well thought out and executed idea. It's been deleterious to fun gameplay, rewarding the wrong behaviors.
Title: Please, for the love of GOD!
Post by: Shiva on December 26, 2003, 11:48:28 PM
Quote
Originally posted by Zippatuh
Cost/benefit… it cost you nothing to fly for a day to get altitude and line up on fuel then get rewarded by shutting the base down for 1+X amount of people.  Not enough cost and too much benefit.

You should be pushing to end jabos, Zippatuh, not to perk the bombers. In the time it takes one bomber pilot to up to an altitude where they won't have to run a gauntlet of mid-altitude furballers, get to the target, and calibrate accurately (completely ignoring the time for the flight back), a suicide jabo pilot would have had time to pork your field three ways from Sunday, and would already be working on the next field.
Title: Please, for the love of GOD!
Post by: Mini D on December 27, 2003, 12:12:24 AM
Sorry Toad, I was out all day.  I have the post of the fight where you weren't hiding in CV ack... just diving for a nearby PT boat (CV had scooted 6k away).  I could post that if you like.  It's the one I saved cause Engine and I both thought "I should have made one of you auger" was an incredibly witty comeback.  It doesn't look like I saved the others... which is unfortunate seeing as how I thought I had.  Thank god you pretty much admitted to it... though we'll have to stick with your "hiding from Fester" excuse since I can't prove otherwise.

MiniD
Title: Please, for the love of GOD!
Post by: Toad on December 27, 2003, 12:16:24 AM
Couldn't find it? LOL! Although the image of you doggedly searching your massive film file had me smiling.

However, I'm not surprised in the least. "hmmmmm.. I must have deleted THAT one."  :rofl

Your idea of "pretty much admitted it" shows how far you've strayed from reality Mini.
Title: Please, for the love of GOD!
Post by: SOB on December 27, 2003, 12:18:38 AM
Quote
Originally posted by Toad
...SOB HO'ing me in a N1K...

Geez, you say that like it's a bad thing. ;)
Title: Please, for the love of GOD!
Post by: Toad on December 27, 2003, 09:03:51 AM
Heck no! That was the most fun to be had after the bombers started coming out to sink the CV!

Nah, man....... that was a blast! Literally, I guess.
Title: Please, for the love of GOD!
Post by: Mini D on December 27, 2003, 11:08:02 AM
Quote
Originally posted by Toad
Couldn't find it? LOL! Although the image of you doggedly searching your massive film file had me smiling.

However, I'm not surprised in the least. "hmmmmm.. I must have deleted THAT one."  :rofl

Your idea of "pretty much admitted it" shows how far you've strayed from reality Mini.
Maybe toad... with the minor exception that you pretty much described the night.  "Ah yes.. that night..."

Of course, I'm sure there were valid reasons for hiding in the ack.  After all, fester is scary.  We were obviously coming in from 10k BnZ'ing.... like I always do with a P-40 because it's such an awesome BnZ plane.

The sad part was that the CV was actually attacking the base then moved out.   2 FDBs went to engage cause it might be a good CV fight.  We had to fly all the way to the CV cause the only attacking was being done by the ship gunners.  That's cool... get in a fight, get a kill, come back to base... THEN FLY ALL THE WAY BACK TO THE CV EVEN THOUGH NOBODY ELSE WAS THERE YET.  A few more FDBs showed up for a grand total of 4... and every fight still had to occur a sector away at the CV.  Somehow, nobody could escape it's ack.  I guess I was wrong about you on channel 1 too since I don't have the film.  You weren't hurling insults at any bomber that came in at the CV.  That was my imagination.

I've seldomely seen you anywhere away from a field toad.  I've seen lazs and company deack and vulch a field.  I've seen enough to know that this perfect nirvana of ideal fights of which you two speak is not something you guys actually subscribe too.  The idea of field porking is something you carefully define via fuel status because "strat potato" and "score potato" would be a very broad brush if you didn't.

MiniD
Title: Please, for the love of GOD!
Post by: Toad on December 27, 2003, 11:31:17 AM
Yeah, I remember it. I had a lot of fun there. The good fight was about 20 minutes before you guys showed up. It was all but over when you got there.

No, don't change your story. After all, your words are in this thread. You said I was hurling obscenities. Which is simply not my style.  


Basically, Mini, you don't see me at all. I rarely even see any FDB's anymore.

Want to find me? Look for CV action, that's my first choice. Second is a fight with two fields less than a sector apart. Those are what I look for when I log in.

I like the way you're trying to paint me though. Like I said, you're only embarassing yourself.
Title: Please, for the love of GOD!
Post by: nopoop on December 27, 2003, 11:53:05 AM
Quote
Originally posted by Mini D
I've seen lazs and company deack and vulch a field


BRAHAHAHAHAHAHAHA !!!

Well..

..I just wanna..

eh...

BRUHAHAHAHAHAHAHA !!

Continue.
Title: Please, for the love of GOD!
Post by: sax on December 27, 2003, 02:17:48 PM
Mini , any time any of the Tas is on while your up--just holler and any one of us will be happy to leave the ack.

Slap says even he will take off his feathers just to make you happy.

I've seen ya fly and know you are good, so the only thing I ask is you don't make fun of us for being less than you
Title: Please, for the love of GOD!
Post by: SlapShot on December 27, 2003, 05:22:34 PM
Quote
Originally posted by Mini D
I've seen lazs and company deack and vulch a field.


Now that is a flim that I would like to see.

I have flown MANY sorties with the BKs', and NEVER, and I repeat NEVER, have I seen them anywhere near the ack at a field, nevermind deack a field.
Title: Please, for the love of GOD!
Post by: Mathman on December 28, 2003, 05:20:30 PM
Quote
Originally posted by sax
Mini , any time any of the Tas is on while your up--just holler and any one of us will be happy to leave the ack.

Slap says even he will take off his feathers just to make you happy.

I've seen ya fly and know you are good, so the only thing I ask is you don't make fun of us for being less than you


Is this invitation open to all FDB's or just MiniD?  Fatty mentioned his dad could beat up your dad.
Title: Please, for the love of GOD!
Post by: sax on December 28, 2003, 07:04:33 PM
Quote
Originally posted by Mathman
Is this invitation open to all FDB's or just MiniD?  Fatty mentioned his dad could beat up your dad.


Open to anyone Math , even Fatty's Dad:)

Great thing about a virtual world is even knowing most folks can beat me one on one is I get to try try again.
That's more than enuf fun for an old fella like me.

Same goes for the BBS--a few insults back and forth, maybe even calling folks liars and such doesn't do much in the way of hurtin.

Might cause a few hard feelings--might not--who knows. One thing for sure tho--mud washes off no matter how many times ya get hit:)
Title: Please, for the love of GOD!
Post by: nopoop on December 28, 2003, 09:01:27 PM
Quote
Originally posted by sax
Great thing about a virtual world is even knowing most folks can beat me one on one is I get to try try again.


One of the drawbacks with amount of people online is the frequency of an occasional 1 on 1. Doesn't happen all that often.

That IS NOT a complaint in any shape or form. I like FULL arenas with lotsa flyin and dyin. I don't really make a point of finding one.

That being said it's prolly been 5 or 6 months since my last one. Me and Toad did some minutes and you don't forget those. Great stuff.

But..

Frenchy the dirty jug flyin bastage JUST handed my shorts and I can't find him online..

Along with a "known" 109 flyin bastage that never failed to raise the bar, the blood pressure, the fun.

There was a year or better of seeing a single low 109 that was the preamble to what makes the juices flow..

It's all good.
Title: Please, for the love of GOD!
Post by: lazs2 on December 29, 2003, 08:59:20 AM
mini di won't find film of that either... he is.... telling an untruth again.   Sad really..  I think he believes what he says.  think I have killed maybe 3 acks in the entire AH time.

lazs
Title: Please, for the love of GOD!
Post by: Rude on December 29, 2003, 10:57:18 AM
I've never seen Mini online period....which means he must avoid the fights and sky write by shoice.
Title: Please, for the love of GOD!
Post by: Mini D on December 29, 2003, 11:04:39 AM
Yeppers, you're both right.

Lazs has never vulched and Rude has never seen me on-line.  I'm just telling tall tales again.

It's funny how much people swear they never do something when they're trying to build themselves up.  Especially you lazs... you crack me up.  How'd flying on Fester's map go last night?  You find lots of fights?

MiniD
Title: Please, for the love of GOD!
Post by: Rude on December 29, 2003, 11:31:50 AM
Let's bury this silliness and be honest....it's not about Lazs or Toad or even you Mini.

It's about guys that have played a type of game for years who are either burned out with the game, the game has taken a direction which offers less than it used to, the player base is populated by folks differing in their pursuit of fun or maybe just a little of all of that.

13 years of flying online and I haven't flown in weeks....now you may say it's only me, but I wouldn't agree with that premise.

If it's good for you, then good for you....just try not piss on the heads of those who might not find the current gameplay that much fun.
Title: Please, for the love of GOD!
Post by: Mathman on December 29, 2003, 11:52:41 AM
Rude, the problem is that some people here seem to think that they can rip on people who are having fun with the way game is now.  You ask MiniT to not bash the people who aren't having fun, what about asking those who aren't having fun to not rip and belittle those who are?

I personally don't give a rat's bellybutton if anyone else is having fun with this game.  I have fun sometimes and other times I don't.  When I don't have fun, I simply log and find something else to do.

I do agree with you about all this *****ing and moaning back and forth is pretty much a waste of time and only serves to reveal the idiocy that many people on this board and in this game seem to share despite their differing opinions.
Title: Please, for the love of GOD!
Post by: Rude on December 29, 2003, 11:57:48 AM
Quote
Originally posted by Mathman
Rude, the problem is that some people here seem to think that they can rip on people who are having fun with the way game is now.  You ask MiniT to not bash the people who aren't having fun, what about asking those who aren't having fun to not rip and belittle those who are?

I personally don't give a rat's bellybutton if anyone else is having fun with this game.  I have fun sometimes and other times I don't.  When I don't have fun, I simply log and find something else to do.

I do agree with you about all this *****ing and moaning back and forth is pretty much a waste of time and only serves to reveal the idiocy that many people on this board and in this game seem to share despite their differing opinions.


Well Math, I can assure you this and you have met most of personally......we've listened and read for years the same tripe in different games as you have yourself.

The only folks I've ever challenged are the goofy ones...I like everyone else:)
Title: Please, for the love of GOD!
Post by: AKIron on December 29, 2003, 12:11:07 PM
As the newly self-appointed pronouncer of forum appropriate topics I hereby pronounce that this thread belongs in the gameplay/feedback forum.
.
.
.
.
.




:p
Title: Please, for the love of GOD!
Post by: lazs2 on December 29, 2003, 12:31:52 PM
mini di...  vultch?  which is it?  vultch or deack?   I never claimed to pass up a good vultch but that isn't what you said is it?   you said I deacked fields and that is not true.   you were not telling the truth.   And now you are backpeddling.

oh... I was finding lots of fights last night on Festers map.   not as many as before it seems... there was a 100 player rook surplus which was a trifle unbalanced by anyones standards tho.... didn't see you at all on.    Got a lot of kills and found a really good fur that lasted quite a while at the end too..

oh..  there were allmost 700 players up at one point soooo... Festers map must be well..... the most popular map we have.

lazs