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General Forums => Aces High General Discussion => Topic started by: Citabria on December 25, 2003, 08:28:06 PM

Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Citabria on December 25, 2003, 08:28:06 PM
altered settings on ah2 at lower altitude:

sky
r 200
g 222
b252

fog
r219
g233
b255

fog 17 miles
bumpmaps disabled

(http://www.r0013636.hostultra.com/uploads/data/media/1/ah2tweakednobumpmap.jpg)

default settings on ah2

(http://www.r0013636.hostultra.com/uploads/data/media/1/ah2vsah1B.gif)



(http://www.r0013636.hostultra.com/uploads/data/media/1/ah2vsah1A.gif)

i prefer ah1 over ah2 default settings and i prefer altered settings shown in top pic over ah1 and ah2 default
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Drunky on December 25, 2003, 08:36:22 PM
I always thought that the higher you fly the clearer is becomes and all.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: mrblack on December 25, 2003, 08:45:51 PM
I will take AH2 any day.
The flight model alone is well worth it.
And Let It be said for the 1.000.000 time It Is still BETA!!!!!!!!!!!!!:D
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Citabria on December 25, 2003, 08:48:26 PM
im talking graphics only

nothing else
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Delirium on December 25, 2003, 08:50:45 PM
I don't like the lack of vis either, BUT if the haze on the ground keeps the fights lower it will be well worth it.

If those guys at 22k don't see the enema on the deck, then none of us will have to climb 20k each flight.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: MetaTron on December 25, 2003, 09:27:11 PM
Thought you were a pilot, Cit?

In the SE USA I have seen VFR conditions that presented a 'murk' which made it impossible to make out any kind of landmark from only 8,000 feet. Probably, humidity helped to create a blanket of pollen and dust that obscured the view, but conditions can get so bad that even the horizon is obscured. That's today. In 1941-1945 pollution was much worse.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: zmeg on December 25, 2003, 09:43:26 PM
Default settings are very low quality, and you can increse vis range if you don't want fog.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Cooley on December 25, 2003, 09:48:39 PM
Isnt Ah2 still in Beta?
I'll reserve judgement till final product, right now I'd prefer Ah1 graphics tho

and what ^ he said about flight model...
the guy that pulls the 4g flat turn on the merge
and is able to catch me goin up in a E managed zoom climb wont be so sucessfull... I hope
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: nopoop on December 25, 2003, 10:04:57 PM
Your 3 miles up..

At 3 miles it works and it's still only beta.

Beta rocks. Final product I have no doubt will rock.

It's a very comfortable feeling.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Mitsu on December 25, 2003, 10:29:51 PM
u talking about sky (fog) color or terrain?

I don't like default AH2 sky (I know it can change by arena settings), but terrain at 16k is better.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Halo on December 25, 2003, 10:30:48 PM
I vote for better looking skies and visibility.  Not interested in prowling around in murk.  

If marginal weather and views are occasionally necessary, keep them that way -- marginal and occasional, but not the main show.  

Sure it's Beta.  But if there are features not liked, speak now or forever hold your peace.  Better to comment now than after the final version emerges.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Dangerous-Game on December 25, 2003, 11:04:03 PM
Fester you sure you wern't flying over LA? hehe
:)
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Citabria on December 25, 2003, 11:32:12 PM
guess how high these fools are

(http://www.martinmagic.com/skydiving.jpg)

and yes metatron I have my CSEL/CMEL instrument airplane ratings
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Arlo on December 25, 2003, 11:56:16 PM
Quote
Originally posted by Citabria
guess how high these fools are

(http://www.martinmagic.com/skydiving.jpg)

and yes metatron I have my CSEL/CMEL instrument airplane ratings


At least a lid?
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Sway on December 26, 2003, 12:01:03 AM
lmao Fest, I agree, AH1 looks much more "define" and clear, is that the final look of AH though?
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: FT_Animal on December 26, 2003, 12:36:07 AM
Well,...... you really can't make a very good judgement call on the graphics.  

Because the graphics  are so much more detailed , to run the game smoother you're gonna have to prevent *ALL* the art from viewing at once. The distant art, which is irrelivant once in a dogfight, is chewing the HELL out of FPS. So Fog\Haze is used for something besides just graphics, it's used as a filter to prevent distant detail art from clogging the vid card to the point of crawling on hands and knees through a desert of crushed glass and razor blades. The less distance you can view, the faster the game is going to run. It's the trade off between Detail and FPS on all PCs.

Turning off the fog would make the game awesome to see that detail long distance, but your FPS would be like 4. Making it an option would make the game unfair to slower PCs.

my 2 cents ;-)

Animal (AW)
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: JB73 on December 26, 2003, 12:45:06 AM
Quote
Originally posted by Citabria
guess how high these fools are

(http://www.martinmagic.com/skydiving.jpg)

and yes metatron I have my CSEL/CMEL instrument airplane ratings
ummm.. above 10k they'd need oxygen masks.... but since you called them "fools" i'd say12-13k

look at that hazing... and i know thats a clear day


i have flown (in passenger airplanes) plenty of times to know that haze over the ground makes the surface look distorted.

my guess is that's what HTC is going for. a more realistic look.

in you above "comparison" screenshots the current AH has ZERO atmosphere effects. the ground looks as clear as if you were 1000 feet on a sunny day.

IMHO thats not right. maybe just maybe AHII isn't perfect either.... but it's NOT done yet. i will say it's closer to real life than AH is right now. thats good enough for me.

sry fester.. we have winged together a small few times, and generally had a decent time. i have to ask though, why must you continually berate the tons of work HTC has put forth? i'll bet dollars to doughnuts that AHII Beta was released to us really early in development for multiple reasons including:
getting opinions on the looks, testing things that would be tedious in the "lab", and "feeling out the croud".

i would only hope everyone knows that it is a work in progress. a major re-design from the ground up, not just a re-do.

like the early on "hangar" they threw something out just to have it. not a final design. my guess would be since all they are concerned about if FR and graphic glitches they are stikll working on the graphic's engine code.

pls save your b****ing for when final or at least semi final game designs' are implmented.

sry but had to say it.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: GScholz on December 26, 2003, 01:17:56 AM
Overdone haze will kill the bomber guys. Most of the haze you see in R/L is man made these days (smog from cities etc.). If it was like that in WWII 30k B17 raids would be impossible.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: SunTracker on December 26, 2003, 01:22:27 AM
Lets not forget, HiTech is a pilot also.  

Also, pollution from Great Britian was so bad in the 1940s and 1950s, that it killed most of the fish in Norway.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Citabria on December 26, 2003, 02:29:35 AM
nice personal attack jb73.

I said judge the side by side photos not me personally. start another thread to do trash me personally.

and I'm quite interested in seeing ah2 be as good as it can be with lots of feedback on things that need working on. HTC has thick skin and they are consumate profesionals. they take constructive critiscism in stride and they always do the best they can.


when I see somthing I believe could or should be improved, I point it out. after that HTC does nothing, somthing, or somthing else.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Tequilla on December 26, 2003, 07:50:48 AM
I agree Fester. The haze effect in Ah2 will stay the way it is want to know why? because with this effect it causes less detail to the graphics. Sorry to say I think its here to stay.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: dedalos on December 26, 2003, 08:09:52 AM
Quote
Originally posted by JB73

pls save your b****ing for when final or at least semi final game designs' are implmented.

sry but had to say it.


I have noticed that when any other software has alittle problem we are allowed to call it names and complain about it.  Not when it comes to HTC though.  For example: Hey the VOX is not working.  Shut the hell up and thank HTC that you even have one.

Hey I have a problem with GVS.  Shut up you GV dweeb.  You better thank HTC for allowing you to pay them the 15$ and play the game.  

Hey, there may be a broblem with XYZ airplane.  Shut up, no complains allowed.  If you don't like it go play something else.

Let me explain something to you and HTC.  We are customers.  Not all of us are 12 years old but all of us pay for a service.  We will complain when we want to,  and make sudgestions on how the service we pay for can get better.  The guy did not even say anything bad about AHII.  He just saw something that he did not like and desided to see what others think.  I am sick and tired of the BBS gestapo :mad:

So, JB unless you are the spocke person for HTC, pls save your b****ing.
sry but had to say it.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: dedalos on December 26, 2003, 08:12:18 AM
Quote
Originally posted by Citabria
nice personal attack jb73.

I said judge the side by side photos not me personally. start another thread to do trash me personally.

and I'm quite interested in seeing ah2 be as good as it can be with lots of feedback on things that need working on. HTC has thick skin and they are consumate profesionals. they take constructive critiscism in stride and they always do the best they can.


when I see somthing I believe could or should be improved, I point it out. after that HTC does nothing, somthing, or somthing else.


No No No Fester, you got it all wrong.   Be thankfull you are allowed to post here and wait until, lets say 6 months after the release of AHII to make any sudgestions of how the game can be made better for evryone.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: dedalos on December 26, 2003, 08:14:06 AM
Quote
Originally posted by Tequilla
I agree Fester. The haze effect in Ah2 will stay the way it is want to know why? because with this effect it causes less detail to the graphics. Sorry to say I think its here to stay.


I agree that the fog can help graphics, but then how do they do it in AHI?  I think it is just a diferent thing HTC wants to try, as a betta and get some reactions to it.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: muckmaw on December 26, 2003, 09:08:25 AM
Quote
Originally posted by JB73


sry fester.. we have winged together a small few times, and generally had a decent time. i have to ask though, why must you continually berate the tons of work HTC has put forth? i'll bet dollars to doughnuts that AHII Beta was released to us really early in development for multiple reasons including:
getting opinions on the looks, testing things that would be tedious in the "lab", and "feeling out the croud".

i would only hope everyone knows that it is a work in progress. a major re-design from the ground up, not just a re-do.

like the early on "hangar" they threw something out just to have it. not a final design. my guess would be since all they are concerned about if FR and graphic glitches they are stikll working on the graphic's engine code.

pls save your b****ing for when final or at least semi final game designs' are implmented.

sry but had to say it.



Guys, if you think this is a personal attack, your in for a rude awakening.

Geez, he even apologized and Fester.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Rude on December 26, 2003, 09:11:19 AM
Heyas Cit....

While I might agree that AHI is more like what I see when I flew rl, AHII seems to represent 16k alt more accurately in regards to what 16k looks like in rl as to altitude....AHI looks more like 5-7k to me.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Sox62 on December 26, 2003, 10:25:12 AM
Quote
Originally posted by JB73
ummm.. above 10k they'd need oxygen masks.... but since you called them "fools" i'd say12-13k


You do?I'm not sure what altitude you are required to wear oxygen in aircraft,but I regularly ski Copper Mountain,and it's summit is 12,313 feet.I've never seen a single O2 tank up there lol.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Sway on December 26, 2003, 10:31:26 AM
Would a new computer that I just got do the job for AH2, or would I have to add something?  I don't seek too good of settings either, i fly with a mouse for the love of god.:D
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: FT_Animal on December 26, 2003, 10:51:27 AM
Quote
Originally posted by dedalos
I agree that the fog can help graphics, but then how do they do it in AHI?  I think it is just a diferent thing HTC wants to try, as a betta and get some reactions to it.


You're not catching on here. The graphics in AH2 are *much* more intensive then in AH1, therefore, fog is needed even more.

If we all had multi gig CPUs and awesome video cards it wouldn't be such an issue.

Granted, I may be off on WHY HT decides to use more of it, but my guess is to keep FPS up on all machines. Watch you're FPS when you com,e out of a cloud, or into clear views, my guess is it's going to drop about 10 fps. IUf you are already at  say 25 fps and you get a hit\drop of 10, you're game has just become unplayable. At you're lowest point you need to be no less then 22-25, I think a VCR is like 24-33, so you can guage from there.

AH2 is more intense. And I'll bet my last dollar HT could do even more with the art,,, but will all machines run it without choking to death? It's truely the art of balance, and wise choices.


Another 2 cents,..
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: dedalos on December 26, 2003, 10:58:22 AM
Quote
Originally posted by FT_Animal
You're not catching on here. The graphics in AH2 are *much* more intensive then in AH1, therefore, fog is needed even more.

If we all had multi gig CPUs and awesome video cards it wouldn't be such an issue.

Granted, I may be off on WHY HT decides to use more of it, but my guess is to keep FPS up on all machines. Watch you're FPS when you com,e out of a cloud, or into clear views, my guess is it's going to drop about 10 fps. IUf you are already at  say 25 fps and you get a hit\drop of 10, you're game has just become unplayable. At you're lowest point you need to be no less then 22-25, I think a VCR is like 24-33, so you can guage from there.

AH2 is more intense. And I'll bet my last dollar HT could do even more with the art,,, but will all machines run it without choking to death? It's truely the art of balance, and wise choices.


Another 2 cents,..


Agreed,
but I would think the intencity of the graphics would be a factor at low alts, where the detail is visible.  At 10K or 16K it should not be any different.  I think they jst try new things to see if we like them.  Anyway, its just an opinion.

My FPS on AHI is 37 to 45.  With some adjustments on AHII I got the same performance flying low through the fields.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: JB73 on December 26, 2003, 11:46:11 AM
sorry if you took it as a personal atta fester.

i know you are not happey with the current state of AHII, but i havent seen you say anything positive yet. kinda depressing.

i have my opinions too.. good and bad. but i dont slam the game creators every time a want to say something. it just seems like 1/2 the time many here are saying "hey HTC you suck fix this" and gets annoying to read IMHO.

again sry if you felt its a personal attack. will refrain from quoting or commenting on your posts from now on.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Citabria on December 26, 2003, 12:18:04 PM
its not a slam jb73.

the positive parts of ah2 is it looks awsome from very low altitudes, the planes look much better with higher res textures, the flight model is more complex and aside from the 109g10 and a few others it is better.


when I stop posting about things I think can be improved its because I no longer believe the developers are interested in listening to community feedback and attempting to improve their product. but by then I and most other players would have moved on to some other wwii mmog and giving the developers there headaches.

I've been posting detail change requests and gameplay requests since the origional aces high beta, and when I can change somthing on my own to more my liking I do it (building a new MA terrain)

if you didnt notice jb73 i am often misunderstood. clearly you see some malicious intent where there is none.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Tilt on December 26, 2003, 02:15:30 PM
Quote
Originally posted by Citabria

when I stop posting about things I think can be improved its because I no longer believe the developers are interested in listening to community feedback and attempting to improve their product.


but posting it here is really lobbying...........is it not?

You stated your opinion's very well in the AH2 forum
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: FT_Animal on December 26, 2003, 02:29:13 PM
>Agreed, but I would think the intensity of the graphics would be a factor at low alts, where the detail is visible.

Whether you can see the detail in the distance or not it's being drawn. When you are up high the magnitude is greater because now your PC is trying to basically draw the whole map.

>At 10K or 16K it should not be any different.

Well I dunno if I just trying to prove a point or just get you to see things my way . The higher you are the more art that is being drawn. Just because it's not including ground clutter etc. it's still drawing art\detail to a point. The art *detail* may drop off at a certain distance, but it's still doing some art. This could be observed, in a way, by using view settings. In games these are usually set to stop drawing certain art at a set distance.

>I think they jst try new things to see if we like them.  Anyway, its just an opinion.

Absolutely, and I’m sure it’s a little of both. But it’s a very fine line between the two, one where HT will need to make that balance work for both. It’s not really an opinion it’s a technicality, one of which we are only assuming because HT isn’t here decribing it in exact detail as to his intensions. More like educated guesses.

>My FPS on AHI is 37 to 45. With some adjustments on AHII I got the same performance flying low through the fields.

Whether you are close up (low) and drawing ground clutter and objects, or high and just drawing mountain ranges,..etc, it has the same effect. When you are down low you’re not drawing distant art, it’s trading off the distance for the close up detail.

This is the way I understand it, I might not just be explaining it well.



Quote
Originally posted by dedalos
Agreed,
but I would think the intencity of the graphics would be a factor at low alts, where the detail is visible.  At 10K or 16K it should not be any different.  I think they jst try new things to see if we like them.  Anyway, its just an opinion.

My FPS on AHI is 37 to 45.  With some adjustments on AHII I got the same performance flying low through the fields.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: SELECTOR on December 26, 2003, 05:38:26 PM
i like the current version better at the moment..the ah2 looks wishy washy.. not much reference points which is handy in a hi to low lvl fight..
im dont know anything about code or making games but...
graphicaly it still looks a bit behind times(compared to il2)
also i seem to remember sombody mentioned that graphical detail can be altered in game by quite a lot..if this is the case everyone should and prob will reduce it to lowest lvl, otherwise you will be at disadvantage.. so why spens so much time on somthing no one will use... to make game fair all should have same graphic detail and veiws..or am i wrong?

eye candy is nice when enemy is not around..
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: BenDover on December 26, 2003, 05:42:56 PM
I found the settings, just thought I'd say :)
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: JB73 on December 27, 2003, 12:00:24 AM
Quote
Originally posted by Citabria
clearly you see some malicious intent where there is none.
rgr that. if that is the case... i misread or misunderstood.

i hope that you do understand and see my viewpoit. not as a slam on you.

<> and see you in the skies.
yes i quoted you and commented lol sry
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: mia389 on December 28, 2003, 07:43:34 PM
"doing my part to help metatron get laid"

Do your part and help me now :D
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: beet1e on December 29, 2003, 02:49:26 AM
Fester -

I thought you might be interested in this picture I took on 29th November, 1998. I was flying over the West of England - near RAF Lyneham and RAF Brize Norton, for those who know the area. Altitude was 3500' which gave me a height of about 3000'.

(http://www.zen33071.zen.co.uk/tb10.jpg)

Ideally, VFR pilots in Britain try to get above the layer of haze which we know as the inversion layer. The problem is that in the London area, VFR traffic is compressed into the levels between ground and 2400', while IFR gets the airspace from 2500' upwards. I've flown in the Chicago area, and the VFR pilot got a much better deal, even quite close to O'Hare. But when you're forced down to 2,400' that haze can be so bad that you can see nothing in front except a white void. Over water flight around England can also be quite interesting. Often there is no horizon - just a blue/grey void.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Busher on December 29, 2003, 05:16:43 AM
AH2 - Looks like permanent SMOG over LA. Needs a large cold front to pass :)
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Replicant on December 29, 2003, 05:30:17 AM
Quote
Originally posted by Busher
AH2 - Looks like permanent SMOG over LA. Needs a large cold front to pass :)


Hey Rick

Have you got any pics at 16k, or can you do some?
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: dedalos on December 29, 2003, 04:45:33 PM
Cool

Quote
Originally posted by FT_Animal


:aok
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: vorticon on December 29, 2003, 05:00:53 PM
ah2 looks like your flying through smoke from a forest fire thats about 50 miles away...not only that the sky colour is all wrong...perfectly clear around here right now and one look out the window proves me right
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: acetnt-2nd on December 30, 2003, 12:22:48 PM
Quote
Originally posted by beet1e
Fester -

I thought you might be interested in this picture I took on 29th November, 1998. I was flying over the West of England - near RAF Lyneham and RAF Brize Norton, for those who know the area. Altitude was 3500' which gave me a height of about 3000'.
 


Hello Beetle,

Your picture may be real but I still prefer the way AH1 looks to AH2. Its a game so it doesn't have to completely mimic real life. I'd hate to have to up on a dreary landscape everytime I log on, that'd be too depressing.

Anyway its a beta yet so maybe this will change.

Acetnt
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Puck on December 30, 2003, 01:39:42 PM
I was putting around in the beta arena and I whole heartedly agree with you Fester (oh, THAT hurt...  :D ).  It was like flying downwind from a major forest fire or diving black water.  Give me clear skies and unlimited visibility any day.
Title: you be the judge: side by side comparison of ah1 vs ah2 at 16k
Post by: Zanth on December 30, 2003, 03:29:49 PM
I feel sorry for you people in polluted areas. Weather is Florida is much better.  On commercial flights to the Bahamas you can still see boats on the water.