Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: bockko on December 30, 2003, 06:04:51 PM
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I have been in here for several years, but lately I find fewer and fewer instances where I actually get to finish a fight without being destroyedby a pile of red icons. I notice huge dar bars near (both friendly and enemy) shredding a base; these base missions pork all surrounding fields, successfully ending defensive efforts. Our maps force us to fly long distances, often exacerbating the gang bang factor by forcing us to concentrate even more due to field spacing and locations. All in all, if you just want to fight a few dog fights, forget it. Heck, even the fester map has been tweeked, now the huge dar bars reign supreme on that map as well. Too many players? Too much focus on land grabbing? pilot burnout?
Am I alone in this?
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On a slightly different note.... One thing that I have noticed is lack of etiquette. When I first started flying AH nearly 4 years if you saw a 1 vs 1 fight then you'd ask if they needed help. If they said no then you let them get on with it. Now days people just dive in and spoil a good fight. We may all be guilty of it now and again but the general politness of simply asking goes a long way in my book.
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Try the CT for a break. The numbers are smaller, and no one avoids a good fight.
An alternative.
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Originally posted by nopoop
Try the CT for a break. The numbers are smaller, and no one avoids a good fight.
An alternative.
Yeah, Bockko, I'd agree with nopoop there too. If things are boring or night time, or you're being ganged then go in the CT. They've had some great setups recently and most people are more aware of trying to balance the sides up too. Give it a try!
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fields need to be closer together.... festers map is perfect... and, most importantly... fuel should never go below 50%
lazs
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Nopoop is right.
Fly the CT.
I've been doing that a lot lately.
Had to fly a gawdawful zeke last night. :( One ping and it falls to bits. So the guys in PT boats were firing up at me and I was getting my wing blown off from 1600 yards. Yeah, right.
But someone made the comment that the CT was becoming like the MA.
I think he had a point.
Nopoop :aok :aok :aok :aok
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I have never been hit by a pt from more than 1200 yards... the zeke may catch fire but it burns for anothe 20 minutes while it chases you. if you can't beat a P40b with a zeke you have real problems.
Ct is getting like the MA... not as many people willing to fight as before. just the fact that beetle is there is proof.
Ct is a good break if there is a decent plane set but even the best plane set is allied planes being outclimbed by axis so... all the fights get to be the same in pretty short order.
lazs
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Got plenty of P40 kills, but scored about 26 zeke deaths! Almost every time it was laser ack, or PTs. The PTs are difficult but not impossible to kill with those piddly 50Kg bombs. But they can ping a zeke at 1600 yards. The opposition kept the fights low near the manned acks - deadly.
I could show you the film, Lazs, but why bother. You are the one who can tell how a car is driven just by looking at the condition of the rear window.
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stay away from pt boats and ack.... seems simple enough. lotta info in that particular back window.
lazs
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Originally posted by lazs2
stay away from pt boats and ack
Indeed. And stay at least 1600 yards away. Guess where the P40s were? You guessed it - within 1600 yards of the ack.
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I'm beginning to think you'd pick apart a blow job Beetle.
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beetle... they had no real choice... a p40b can't outclimb or outturn or even run away from a zeke unless it is at alt and at top speed allready...
in the CT you simply can't fight a p40 against a zeke unless you can run to the ack or have lots of people around you and everyone is spraying and praying at the zekies...
that is what is wrong with the CT... you learn the simplistic flight models of the enemy pretty quickly and all the fights are the same after that...
lazs
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Aztec, that was both perceptive and hilariously funny! Thanks!
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Lazs, fair comment. The setup last night was not my favourite. I enjoyed the Okinawa F6F/F4U-1 v. N1K when I was flying Allied. As for all the fights being the same, it's no different from the MA in that respect, where 75% of your adversaries are likely to be P51/LA7/Spit ix etc. I like flying the midwar "not particularly über" planes. Another recent match in the CT was 109F/190A5 against P47D11/Hurr-2. I had a great time -
skatsr/jr storch et al.
I have always wondered why blowjobs were called such, as the pricipal action would seem to be the opposite of blowing. As for it being a job, I suppose for some it is (oldest profession), but between mutually consenting adults one assumes it is for pleasure, not a job of work. Funny that this should arise (no pun intended) in a thread with BITE in the title...
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Well in the unlikely event that you ever do get one, I'm sure your critique will make it here.;)
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no..... if there were no allied vs axis in the ct setup you would have 10 times the variety or more.. even with only 2 types of planes the combinations in the MA style would be a bunch.. In the allied vs axis there is really only the one.
guess i could make that even simpler... in the case in point... if you were allied you would know that every plane you met would outclimb and outturn you.
lazs
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Aztec - I'll let you proof read it. ;)
Lazs - the variety is there. It's just that all the choices aren't there all the time. That works fine for me. If I'm flying an F6F, and my opponent is a N1K, I can work at whatever needs to be worked at to beat the opponent, safe in the knowledge that I might get jumped by another N1K, but not a gaggle of Spits or LA7s. It was a great night because both the IJN and the US side were working from a CV, and we were going at it for an hour or more before people started logging off for the night. We were able to do that without the threat of a divebombing LANC coming along and ruining the show.
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Originally posted by lazs2
guess i could make that even simpler... in the case in point... if you were allied you would know that every plane you met would outclimb and outturn you.
lazs
just like if you're in a spit5 or fm2 you know every plane in the MA is gonna outrun you or outturn you.
your logic behind slamming the limited "variety" of axis v allies doesn't hold water - the same limitations apply to the MA, just on a grander scale.
of course some setups are more fun than others, no question and are more likely to encourage the "kind" of fighting you like - just like some MAps do. but it all really boils down to the people who populate whatever arena being discussed.
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Shane the problem is quite a few of us were subjected to axis vs allied for every tour, day in and day out..EVERY DAY.
For a couple of years minimum, depends on when you decided to bail.
Flew axis because everyone had a grandpappy that flew a Pee 51 so axis was continually ganged. One time in the Main there was better than a hundred flying grandpappys planes while we badguys had 26 online.
I might have a handful of sorties in the "men of leather" planes here.
3 years of flying leather was quite enough. If I ever HAVE to strap into a 190 or 109 here, I'll suck on a gunbarrel..
Cripes I HATE flying 109's, always have. But three years was enough..
(http://www.imagestation.com/picture/sraid12/p4fa7f61fb581fadb7a6455895cf1644d/fe1ba634.gif)
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Originally posted by nopoop
Cripes I HATE flying 109's, always have. But three years was enough..
so did i... til i started flying in CT and "had to" learn 'em due to the #'s situation. i don't regret learning them - 109's - still hate FWeenies, it's helped in other areas with otehr planes.
i agree the axis v allied setup is not for everyone all the time, but there are times when it's a nice break from the MA and you get to see some planes shine in their milieu vs their contemporaries.
sometimes it blows monkey chunks...
nothing's perfect, everything's subjective.
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shane... you are correct.. you know how your plane will do against others. but... in the ma... you know that you may have other planes on your side that can keep the faster ones or slower or whatever busy... they can't attack slower planes with impunity because your buddy might be in a tempest... if they throw away e to get you they become vulnerable...
In the CT.. with a big speed or climb advantage... you have it on ALL the planes you face in most setups or... at best... if you don't see a (fill in the blank) you know you are safe.
The CT, like warbirds, becomes a matter of who can adapt the fastest to todays/this weeks planeset.. if you adapt quickly you find that every fight is exactly the same. Those who adapt slowly learn that every fight is the same at a slower rate but... if they have any skill at all... they figure it out befor the set switches.
Now... I also agree.. it is fun from time to time to fight planes to their strengths and realize that an La5 is a great plane if it isn't in the ma or the zeke or the Fm2 or whateve...
I have enjoyed a lot of my time in the CT... I have enjoyed my fights with you and a big group... I don't enjoy ct fights that are non fights.... when everyone learns the strengs and weakness and nothing happens because the fight spreds out and everyone jockies for possition and advantage without ever engaging anyone wh sees em.
lazs
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AH is intended as a WW2 combat sim, and not a utopian vision of a firing range.
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I believe that, given the way strat works and the planes available and everything that it is more accurate to say that....
AH is a combat sim that uses WWII planes and vehicles.
lazs