Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: lasse on September 28, 1999, 05:36:00 PM
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Does AH only (currently) support 4 way hat on the stick, or does it support 8 way ?
It seems like it is only 4 to me...
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The Wild Vikings
Commanding Officer
lasse-
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I thought that was just me... glad to see someone else asked, too. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
-Andy
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I caught HT in the BETA, Eight way isn't supported yet.
Even when It is, the view functions are gonna be a real B!+C# to master.
Perhaps the Alpha Testers can share some info with us to help flatten that learning curve?
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"I could feel the 20MM Cannon impacting behind me so I made myself small behind the pilot armor" Charlie Bond AVG
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Yes, AH supports 8-way hats, in 2 ways.
1. Directly programmable in all 8 positions
The game has KP7 for front-left, KP9 for front-right, etc, so you can put these right on your stick.
2. Addable Views
For those with CH sticks, whose 8-way hats aren't directly programmable on the diagonals and are hardwired with the diagonals being the sum of the adjacent ordinals, you can get front-left with KP4 + KP8.
-Bullethead <CAF>
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For my M$ Force Feedback Pro I used the follwing woraround:
1) Delete all coolie-hat bindings in AH
2) Use M$ Profiler software (V 3.02 necessary) and apply coolie-hat to keyboards´ numeric key pad
-Starky-
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i got my 8-way hat on my sidewinder to work by assigning the keypad keys to the relevant pos on the hat in the joysticks own microsoft config, works a treat now (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
cheers
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