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General Forums => Aces High General Discussion => Topic started by: lazs2 on December 31, 2003, 08:20:19 AM

Title: "style" comparissons...
Post by: lazs2 on December 31, 2003, 08:20:19 AM
Festers map does endeed have something for everyone... two close bases last nite... no real "strat" value but.... lot of players... huge fur..  the fights were from on the deck to about 5-8k..   niks la7 spits p40's a 109 or two... couple of fm2's etc..

great fights.... mostly close to the bases but... not allways and ... not a long drive anyhow.  fun... getting a couple of kills and making it back was pretty hard for me... lots of fun...

pee51's   and dee9's and typhies showed up... came in from high alt from the other direction (not part of the fight) and dive bombed/straffed the fuel down to 25%   some of em died trying..  the otheres set up for high speed vultchs on people that were busy having fun.

I grabbed a tempest at the next field and decided to play with these strat warriors.... Lots of flight time.... losts of chasing... lots of time between kills and.... the easiest kills that nite..

these guys were completely lost when something that was faster than them showed up... these were the least fun fights I have had since the last time I went after field porkers.  

so.... furball and have a challenging blast or... fight the "strat" guys and be bored and dull my own pitiful skills with lack of activity... that seems to be the choices.

lazs
Title: "style" comparissons...
Post by: beet1e on December 31, 2003, 08:25:43 AM
I agree that the whole fuel porkage debacle has got out of hand. Last night, every single Rook front line base had been porked to 25%.

But you're making a mistake to equate fuel porkers with strat players. One is not synonymous with the other.
Title: "style" comparissons...
Post by: lazs2 on December 31, 2003, 08:30:13 AM
no... every "strat" issue seems to start with fuel porkage.   The only other thing being done is large "missuns" to mob an undefended base... again... not real fun to be participating in from either end and not conducive to gaining skill.

lazs
Title: "style" comparissons...
Post by: Toad on December 31, 2003, 09:01:47 AM
Quote
Originally posted by beet1e
I agree that the whole fuel porkage debacle has got out of hand. Last night, every single Rook front line base had been porked to 25%.
 


Never thought I'd be reading those words from that poster.

The transformation has begun.

I do believe he's finally beginning to see what we've been talking about.

Luke. Luuuuuuke. Luuuuuuuuuuuuuuuuuuuuuukkkkee e. Come to the Dark Side, Luke.


See Beet? It'd be OK if resupply and destruction were somewhere near an equal effort. Then you could've logged in, flown two "refuel" supply sorties to each base on the front. It would only have taken maybe and hour of your playing time and when you had finished....... they'd have trashed the fuel at all the bases you'd just resupplied.

;)

Luuuuuuuuuuuuuuuuukkkkke.
Title: "style" comparissons...
Post by: DoctorYO on December 31, 2003, 09:46:27 AM
Beetle should have been rook about a year ago...

Then he would have seen the plunder and cowardice of the Knit and Bish Horde armies when they would race eachother for a reset with like 330 (combined Knit Bish) players vs 60 rooks...  Forget every field had porked fuel, more like every field had enemy cap on it...

sometimes the whole side of your country would vanish while trying to RTB... fun indeed..

Ah those were the days...

The good thing about then was I didn't feel guilty flying a stang or g10 ....

Also the quality of rook pilot was bar none..  (now its more lax....)

I almost long for a true crisis like that to happen again....

ah back to chess... ( NC4 anyone )  guess which opening?  Highlest level of draws among grandmasters..  



2 cents


DoctorYO
Title: "style" comparissons...
Post by: Virage on December 31, 2003, 10:15:00 AM
option 3.

take ur tempest to the most likely nmy base they are taking off from.  you will get all the action you can handle without the chase.
Title: "style" comparissons...
Post by: SlapShot on December 31, 2003, 10:41:50 AM
Quote
Originally posted by beet1e
I agree that the whole fuel porkage debacle has got out of hand. Last night, every single Rook front line base had been porked to 25%.

But you're making a mistake to equate fuel porkers with strat players. One is not synonymous with the other.


I completely agree with you on this Beet ... "strat" purist, I don't believe are the "fuelporkinsuicidedweebs" that we all despise.
Title: "style" comparissons...
Post by: beet1e on December 31, 2003, 11:37:19 AM
Quote
Originally posted by DoctorYO
ah back to chess... ( NC4 anyone )  guess which opening?  Highlest level of draws among grandmasters..  
Off topic, but...

I hate that (American?) chess notation, and prefer to think of that move as Kt-QB3. I think you meant NC3. (NC4 not a legal move, if I understand that notation) Not an opening I would use; I seem to be a natural King's side player. Do you know the P-QB3 opening, and the name of it? (PC3). Great for getting the queen out on the queen's side

Back on topic...
Title: "style" comparissons...
Post by: Zippatuh on December 31, 2003, 01:10:14 PM
I always open with the “knight defense”

4 moves, two pawns, two knights, bishops open.

I then usually try and move for a king side castle.

I haven’t played long enough or with good enough players to be able to make moves by placement.
Title: "style" comparissons...
Post by: Shane on December 31, 2003, 02:38:25 PM
chess is boring!!

yahtzee is where all the action is!!

:D
Title: "style" comparissons...
Post by: SlapShot on December 31, 2003, 02:47:10 PM
Quote
Originally posted by Shane
chess is boring!!

yahtzee is where all the action is!!

:D


Sorry Shane ... Chutes and Ladders is where it's at.
Title: "style" comparissons...
Post by: Shane on December 31, 2003, 03:14:25 PM
Quote
Originally posted by SlapShot
Sorry Shane ... Chutes and Ladders is where it's at.


BnZ dweeb!
Title: Re: "style" comparissons...
Post by: -ammo- on December 31, 2003, 03:57:50 PM
Quote
Originally posted by lazs2
Festers map does endeed have something for everyone... two close bases last nite... no real "strat" value but.... lot of players... huge fur..  the fights were from on the deck to about 5-8k..   niks la7 spits p40's a 109 or two... couple of fm2's etc..

great fights.... mostly close to the bases but... not allways and ... not a long drive anyhow.  fun... getting a couple of kills and making it back was pretty hard for me... lots of fun...

pee51's   and dee9's and typhies showed up... came in from high alt from the other direction (not part of the fight) and dive bombed/straffed the fuel down to 25%   some of em died trying..  the otheres set up for high speed vultchs on people that were busy having fun.

I grabbed a tempest at the next field and decided to play with these strat warriors.... Lots of flight time.... losts of chasing... lots of time between kills and.... the easiest kills that nite..

these guys were completely lost when something that was faster than them showed up... these were the least fun fights I have had since the last time I went after field porkers.  

so.... furball and have a challenging blast or... fight the "strat" guys and be bored and dull my own pitiful skills with lack of activity... that seems to be the choices.

lazs


Hey! at least you finally spent some of them perkies!
Title: "style" comparissons...
Post by: beet1e on December 31, 2003, 04:49:39 PM
Yes, TW9 - you wounded my pilot. And the maddening thing is that you did with one of those BS 800 yard shots. It was a G10 - about as responsive as a frigid woman. I prefer the F4 for the type of fight we had, but it's not so good for running! How the hell you wound the pilot from a rear shot - at 800 yards - is anyone's guess. I take it LW had pilot armour...
Title: "style" comparissons...
Post by: Shane on December 31, 2003, 04:58:47 PM
see...

beet1e : 800yds

tw9: 600-700yds
Title: "style" comparissons...
Post by: Mini D on December 31, 2003, 07:10:41 PM
Summary:

We've managed to make the fights closer and lower... now if we could only figure out how to keep everyone from taking advantage of it.

I do like the way you seem to indicate only the strat guys have the horde mentality tho... it's almost as if a large group upping from one base is only OK if it engageges a large group from another base without budging an inch in either direction.  Furballers have every bit the horde/opportunistic mentality of everyone... it's just convenient to have someone else to blame it on.

That
Title: "style" comparissons...
Post by: NoBaddy on December 31, 2003, 07:22:51 PM
Quote
Originally posted by SlapShot
Sorry Shane ... Chutes and Ladders is where it's at.



BAILER!!!
Title: Happy New Year from Limeyland, where it's already 2004.
Post by: beet1e on December 31, 2003, 07:43:02 PM
Quote
Originally posted by Shane
see...

beet1e : 800yds

tw9: 600-700yds
Yes, but a few comments here. The distance between us was increasing all the time. I saw 800 at the time damage occurred, TW9 saw 600/700 - but even those distances would have been an incredible range to try for a shot in RL WW2. Besides, I once accidentally fired at an egressing 109 from a range of 1000 yards and an upward angle of about 25° - and got a clean kill!!! (I was in F6F or F4U - can't remember; the 109 saw it as 1100 yards). And that's Bull whichever way you look at it.

Mr. Toad! I've only just seen your post from 03:06 this afternoon. The transformation? :lol Not quite. I still think fuel could be a valid strat target. The difference is that these days, the tardz are making a beeline for the fuel. Their style is to send a suicide squad to take out the fuel, and then fight for capture of the base, knowing that you won't have enough fuel for sustained flight much above 10K. The transformation that you perceive was when you started realising that my planes do not run on solar power and that I'm affected by fuel porkage too!
Title: "style" comparissons...
Post by: Toad on December 31, 2003, 08:05:51 PM
Beet, if you step back and review our entire discussion from Day 1 on this topic...... and if you're honest with yourself....... you're going to realize that you've significantly changed your position. Goodness, me....... you almost start to sound like a furballer.

I give you a few more months and you'll be shouting "move the fields closer together" along with Laz. It's an insidious disease, isn't it?

:D
Title: "style" comparissons...
Post by: nopoop on December 31, 2003, 08:24:08 PM
I've noticed the slide too Toad..

hmmmm..
Title: "style" comparissons...
Post by: Mini D on December 31, 2003, 09:42:58 PM
Sorry toad... but I disagree on the "move the fields closer" aspect on things.  I seriously doubt people will get more and more on board with that.  Festers map will show that over time.

I find this thread funny.  Everything lazs is *****ing about at the start is things that were warned about when "moving the fields closer together" was presented.  Dweeb behavior occurs at the bases... moving them closer together just gives those wishing it easier access.

Lazs sat and told me he saw none of what he just started a thread about last I saw him.  Of course, he'd only played Fester's map once at that time... and just talked alot about things he didn't know **** about.

Moving the bases closer does not lessen the impact of dweebish behavior.  It does not make the fights better.  It makes fights closer, but it also makes the dweebish behavior closer.  I've not seen this kind of vulching, gang-banging, cherry-picking behavior so pronounced as on this map.  Seems someone noticed it actually affecting them and is now going to try to somehow blame that on the strat guys.

This is every bit as much the fault of the horde of furballers.

MiniD
Title: "style" comparissons...
Post by: nopoop on December 31, 2003, 09:51:01 PM
Kewl, we're a horde now.

Things are looking up !!
Title: "style" comparissons...
Post by: Toad on December 31, 2003, 10:40:27 PM
Relax your colon a while there Mini. I was talking to Beet about the change in HIS position. I wasn't saying anything but that.

I know you feel you have to jump in on anything that resembles a comment of any sort, though, so enjoy the New Year.

I'm sure you'll be busy.


;)
Title: "style" comparissons...
Post by: Mini D on January 01, 2004, 12:15:48 AM
Yes toad.. it's everyone else that feels the need to jump in on everything.

MiniD
Title: "style" comparissons...
Post by: Toad on January 01, 2004, 01:49:51 AM
This'll come as a big shock to you Sheriff, but Beet and I have been known to yank each other's chain a bit.

But thanks for pulling me over in the interest of the public weal. One can't be too careful, can one?

Gonna let me off with a warning this time Barn? Think Andy'll give ya a bullet if you do?

:p
Title: "style" comparissons...
Post by: beet1e on January 01, 2004, 04:23:25 AM
Quote
Originally posted by Toad
Beet, if you step back and review our entire discussion from Day 1 on this topic...... and if you're honest with yourself....... you're going to realize that you've significantly changed your position. Goodness, me....... you almost start to sound like a furballer.
I haven't changed my position, but the ground has shifted.

YOU were always in favour of freedom of choice - more choices for everyone - including, one assumes, the freedom to pork fuel. But now you don't like all the fuel porkage.

What has changed is that whereas fuel occasionally got porked and we would deal with it, the new tardz squadz make it a matter of routine to pork every front line field to 25% as a pre-emptive measure. Then they can focus on capturing that field knowing that there will only be minimal resistance.

It's rather like the F4U-1C pre-perk situation. No-one coming to this game could possibly have any objection to someone else flying a CHog. But what to do when 80% of the arena is full of CHogs? Something has to be done. Same thing goes for fuel. The tardz have made a beeline for the fuel. So something needs to be done...

But I agree with MiniD. Moving the fields closer together has made this porkage behaviour all the more feasible. I personally don't see much fuel porkage on the pizza, and the suicide tardz have to wait longer between suicide trips because of distance between fields. That is as it should be. I warned that this suicide tardery would be worse with the fields closer together, and I was right. Fester too has seen the light, and spaced the fields out in certain areas.
Title: "style" comparissons...
Post by: Mini D on January 01, 2004, 09:31:00 AM
Quote
Originally posted by Toad
This'll come as a big shock to you Sheriff, but Beet and I have been known to yank each other's chain a bit.
You call me sherrif?  I'm sorry toad... maybe you should re-read this thread again.

And in case you didn't know... lazs and I have been known to do the same.

Didn't know you wanted to move into the sherrif bit toad.  You sure as hell brought the high-horse for it.

MiniD
Title: "style" comparissons...
Post by: Toad on January 01, 2004, 09:36:24 AM
Sure, Barney. Whatever you say. Isn't it time you made your rounds of every other thread on the BBS?
Title: "style" comparissons...
Post by: Toad on January 01, 2004, 09:50:21 AM
Quote
What has changed is that whereas fuel occasionally got porked and we would deal with it, the new tardz squadz make it a matter of routine to pork every front line field to 25% as a pre-emptive measure. Then they can focus on capturing that field knowing that there will only be minimal resistance.



Nah, entire fronts have been getting porked for quite a while. You just didn't notice back then.  ;)

Beet, if they want to pork fuel, let 'em. It's been going on a long, long time; it's been at the "problem" level for a long time for a lot of people, particularly early war types and those who don't enjoy the travel time from a "a field farther back". That's what you always used to suggest, remember? Take off from a field farther back. Now, though... it even bothers YOU. Welcome aboard, shipmate.

I think you realize now that the gameplay aspect of it is way out of balance.

If I could repair fuel anywhere near as fast as one guy could take it out.... a balance of effort between destruction/resupply... it'd be pretty easy to keep the entire front from being at 25% wouldn't it?

It isn't the fields being too close. That cuts both ways; you can resupply faster from a close field. Resupply vehicles don't have the speed of most good jabos BUT with close fields or close spawn points, resupply could be reasonably fast. Unfortunately, when the resuppliers have to put out 3X or 5X or 7X of the human effort/time to repair as the jabos do to destruct....... you're always going to have a problem in this area.

It's going to get looked at eventually. But right now, as a famous person told me, there's things that don't work at all that need to work, so the things that are working but need adjusting aren't going to get touched for a while.

T-P.
Title: "style" comparissons...
Post by: beet1e on January 01, 2004, 11:05:29 AM
Hehe, Mr. Toad. ;)
Quote
Nah, entire fronts have been getting porked for quite a while. You just didn't notice back then.
I think I would notice if there was no fuel for my plane. :p No, it's not quite as you think. There have been more people online during the xmas holiday period, and so the porkage conveyor belt has borne had a greater density of steamrollers than normal. After everyone's back at work, attendance figures will drop - certainly in Euro hours. I think the problem has been one of having a map with close fields up during a holiday period. It's been Porkerama in the MA for the past week.
Quote
It isn't the fields being too close. That cuts both ways; you can resupply faster from a close field.
As you went on to say, the proximity of one field to the next need make no difference to resupply times. The M3 spawn points are usually about 4 minutes drive from the field to be resupplied (or captured) regardless of the distance between the fields themselves.
Quote
If I could repair fuel anywhere near as fast as one guy could take it out.... a balance of effort between destruction/resupply... it'd be pretty easy to keep the entire front from being at 25% wouldn't it?
The only time I've seen damage repaired as quickly as it was inflicted was in Terminator-2 - that indestructible bad guy that made himself look like a traffic cop. The MA fuel porkers are able/have the inclination to pork a whole front back to 25% because it's so damn easy on maps like QWW(1) and Children's, and can be done so quickly. That's what comes of having the fields too close together. Don't say I didn't warn you!

T-P to you too.
Title: "style" comparissons...
Post by: lazs2 on January 01, 2004, 11:46:11 AM
face it guys... festers map is the most popular in the series and... the most fun... take the 25% fuel thing out and it would be perfect...  

even so... with 25% I was able to get to the fight in an FM2... kill a couple of guys (or be killed) and get home... just couldn't stay as ong as I liked...  the 25% fuel thing just made me RTB more often... a real useless pain.. didn't help "strat" in any way.

In festers map a lot of people are having low level furball fun...  it must be a lot because the numbers online exceed every other map and.. the hordes are fighting..

watch the message board... kill messages after kill messages... on the abortions like pizza you can go forever with seeing nothing but chat.  and complaining about being bored or this guy or that running or... well.. bad stuff.

mini di... I am sorry that you are short... I can't do anything about being taller than you and I feel for you for getting your butt kicked on the other bourd by...... A GIRL!  And... it really isn't my fault the pizza map is so disliked... it is disliked because.... it's crappy and unfun 90% of the time.    it could be fixed...

lazs
Title: "style" comparissons...
Post by: SOB on January 01, 2004, 12:01:36 PM
Quote
Originally posted by lazs2
even so... with 25% I was able to get to the fight in an FM2... kill a couple of guys (or be killed) and get home... just couldn't stay as ong as I liked...  the 25% fuel thing just made me RTB more often... a real useless pain.. didn't help "strat" in any way.

Yeah yeah, go ahead and blame it on the fuel.  You'd have time for a few more kills if you'd just duke it out until you ran out of juice and then did a nose plant.  Ya big sissy. :p
Title: "style" comparissons...
Post by: lazs2 on January 01, 2004, 12:10:17 PM
sob... you are correct... I have become mellow and cautious in my old age.    At this rate I will probly be driving one of those new mini cooper things or a volvo station wagon in a couple of decades.

When the arthiritus gets too bad I will even buy a 9mm and a holster for my walker for it.    

lazs
Title: "style" comparissons...
Post by: SOB on January 01, 2004, 12:19:54 PM
LOL
Title: "style" comparissons...
Post by: Toad on January 01, 2004, 12:25:22 PM
Quote
Originally posted by beet1e
to pork a whole front back to 25% because it's so damn easy on maps like QWW(1) and Children's, and can be done so quickly. That's what comes of having the fields too close together.  


No, that's what comes when the destruction/resupply player effort equation is completely out of balance and destruction takes a minimal percentage of the player time that resupply requires.

It's ok, Beet... you've been slowly sliding to our side of the argument for some time. Ask Tomato about "Shifty" again. ;) I can wait; you'll come around.

Luuuuuuuuuuuuuuuuuukkkkkke.
Title: "style" comparissons...
Post by: beet1e on January 01, 2004, 12:44:44 PM
I very rarely see 25% fuel porkage on the pizza map at the times I play. But I see it all the time on Children's, QWW(1), and the more congested areas of QWW(2).
Title: "style" comparissons...
Post by: lazs2 on January 01, 2004, 01:11:51 PM
beetle... the times you play are not the same... 600 Americans is a lot different than 100 or so euros.

The Pizza map is allways fuel porked at any useful field... if the fields with 100% fuel are 3 sectors apart... that is in effect... 25% fuel with the added minus of the long travel times.... effect is the same... you are low on fuel when you get there but... with close fields at least you didn't waste as much time.

fuel not being able to get below 50% would be a good thing.

moving fields closer together in the lousyu maps would increase playerbase and add to gameplay.

lazs
Title: "style" comparissons...
Post by: beet1e on January 01, 2004, 01:16:47 PM
Quote
Originally posted by lazs2
moving fields closer together in the lousyu maps would increase playerbase and add to gameplay.
I don't agree. And fortunately for the rest of us, neither does HTC.
Title: "style" comparissons...
Post by: Mini D on January 01, 2004, 04:20:39 PM
It's OK lazs.  You've finally started to play the map and now you start blaming any flaws on the player base (particularly those not championing you).  Being able to up with 25% or 50% fuel is pretty irrelivant if the base is being vulched continually (doras or typhoons flying down the runway... remember?).

And those mobs at the base... they're not all "fuel porkers".  They're also "furballers" that are bored because not enough people are spawning... and end up shooting at something in hopes of seeing smoke.

Eventually, you'll start to figure a few things out lazs.  I know you're working hard to stick to your "closer bases" guns... but it's just going to show it's worth to you even more as you continue playing.  Closer airfields is not the anser... moving the fights away from the airfields is the answer.  The closer you make the bases... the harder that is to do.

As that starts to sink in, we'll sit back and watch you argue about how much better fester's map is while starting more threads about the dweebery that's occuring there... as if the two are totally unrelated.

MiniD
Title: "style" comparissons...
Post by: Wadke on January 01, 2004, 10:16:14 PM
Toad and i porked a shore battery once! :D :rofl
Title: "style" comparissons...
Post by: Nomak on January 01, 2004, 11:33:35 PM
Quote
Originally posted by lazs2
face it guys... festers map is the most popular in the series and... the most fun... take the 25% fuel thing out and it would be perfect...  

lazs


I think this statement is completly true.  Anyone who can look at the facts without having a seperate "agenda" will agree.

FesterMA provides the best action of any of the maps.
Title: "style" comparissons...
Post by: Toad on January 02, 2004, 12:07:49 AM
Yah, I admit I don't know much about this stuff, but Wadke and I and a couple others made passes on the SB shooting only at the gun in the emplacement. Seemed like it blew pretty quick from just MG fire.

One of those deals where the fight petered out before you could fly to it on one of the big maps. Looks good when you takeoff, over when you get there. BI, wasn't it?
Title: "style" comparissons...
Post by: Gixer on January 02, 2004, 02:45:28 AM
Quote
Originally posted by beet1e
I agree that the whole fuel porkage debacle has got out of hand. Last night, every single Rook front line base had been porked to 25%.

But you're making a mistake to equate fuel porkers with strat players. One is not synonymous with the other.



One reason why I started flying the B Pony exclusivley a few tours back. Though unfortunetly work and racing have kept me well away from AH last tour.



...-Gixer
Title: "style" comparissons...
Post by: beet1e on January 02, 2004, 04:37:11 AM
Lazs said that FesterMA was the most popular map in the series and then Nomak said
Quote
Originally posted by Nomak
I think this statement is completly true.  Anyone who can look at the facts without having a seperate "agenda" will agree.

FesterMA provides the best action of any of the maps.
How do you arrive at that conclusion, other than by extrapolation of BBS posts? That, by the way, is a wholly inaccurate method. Consider this: Most of us might agree that with a flat rate subscription, HTC needs to cater to the masses to keep the game popular and keep those new subscriptions coming in. Now consider this: The BBS has been stuffed with whines about night time ruining the gameplay. Night was taken out, but now it's been put back, despite all those whines. Why's that then? And the answer is that this BBS means crap-all about the popularity of any game feature or map, and HTC is fully aware of that. The only way to gauge opinion with any degree of accuracy is by poll. Having 100 vociferous guys pontificating about this and that, and then trying to arrive at the majority view by extrapolation is worthless.
Title: "style" comparissons...
Post by: lazs2 on January 02, 2004, 08:09:45 AM
mini di... the typhie and 51 fuel porkers are at every map.... In festers map they matter less tho...

the worst day on festers map is still as good as the best day on the pizza map...  the reasons I gave are valid.. if the fields are close the fuel porkage doesn't destroy the fight.  in the example I gave on festers map..  they typhies and 51's could be ignored and a good fight was within sight..  on the pizza abortion the ONLY fight is the vultchers..  everything else is a crapshoot.. you could sneak off with a full tank and head three sectors but what you seen on the radar when you left would be nothing like what you seen when you (eventually) got there.

now... I will let this settle in to your thought process and see what is your next arguement.  how you justify everyone hating pizza in very vocal ways here and on channel one and hardly ever a complaint about festers map but still maintain that closer fields don't work.... while you are at it... explain how moving fields closer in Infinity map made it better but that close fields don't work.

lazs
Title: "style" comparissons...
Post by: Zanth on January 02, 2004, 08:37:29 AM
The trouble, as people have been pointing out forever it seems, is indeed the resupply equation.   One porker person of adequate ability break what takes 8 to 10 people to fix in a similar amount of time.  Running several M3 or Goon supply runs will completely fix a base, but who logs on to do this?  (Not to mention, the porker makes attack score while resupply actually lowers all of the resuppliers per sortie scores)
Title: "style" comparissons...
Post by: lazs2 on January 02, 2004, 08:39:57 AM
is that right znath?  the guys who would be into the strat or "score"... get points for killing the fuel but get punished if they resupply it?   How do the "strat" guys justify this?

lazs
Title: "style" comparissons...
Post by: Shane on January 02, 2004, 09:11:58 AM
Quote
Originally posted by Zanth
The trouble, as people have been pointing out forever it seems, is indeed the resupply equation.   One porker person of adequate ability break what takes 8 to 10 people to fix in a similar amount of time.  Running several M3 or Goon supply runs will completely fix a base, but who logs on to do this?  (Not to mention, the porker makes attack score while resupply actually lowers all of the resuppliers per sortie scores)


not to mention that resupply runs were a great way for noobs to contribute to the "effort."  now it's simply not worth it.
Title: "style" comparissons...
Post by: Mini D on January 02, 2004, 11:08:50 AM
Lazs, there's a big difference between what you initially post and how you spin it later.  Like... completely ignoring the "vulching" comments.  And "easy to ignore cause they're less impacting" doesn't translate well given the "unable to ignore them and had to do something about it" tone of your initial post.

Like I said, you'll continue to insist you were right about this map lazs, no matter how much you start to dislike what you see in it.

MiniD
Title: "style" comparissons...
Post by: lazs2 on January 02, 2004, 01:19:00 PM
mini di.... what I said and what you wished I had said are not the same.

I said that I had "decided to play with these strat warriors"... not that I had too because they were vultching... there were only a few of them and they could be ignored... I just felt like beating em up.

my point was that they weren't any fun to play with... they had little or no skill but in festers excellent map.... they also had the least effect of any map.

I don't know how you come up with this stuff.   If you think that maybe you are maybe pychic or have some strange insight into how I think then say so.... if not.... simply read what I say.   You won't look so dishonest that way.

lazs
Title: "style" comparissons...
Post by: Mini D on January 02, 2004, 05:06:56 PM
Spin away lazs.

They showed up in Typhies so you decided to show them by grabbing a tempest.  Yeppers... you were out looking to play the strat game alright.

Face it lazs, you're starting to dig for **** now.  You've been stomping your feet for so long that you're actually forgetting why it was you started in the first place.

Strat weenies were ruining your fun, but you could have just ignored them, but chose to do otherwise so you could have something to post about while insisting how fun it wasn't... while maintaining the whole scene had nothing to do with the map or the fact that the bases were closer together.

Damn lazs.

MiniD
Title: "style" comparissons...
Post by: Mini D on January 02, 2004, 05:07:34 PM
P.S.  Good thing you weren't on one of your "perk points are useless" rants too.
Title: "style" comparissons...
Post by: beet1e on January 02, 2004, 05:17:10 PM
Quote
Originally posted by Mini D
P.S.  Good thing you weren't on one of your "perk points are useless" rants too.
:lol
Title: "style" comparissons...
Post by: lazs2 on January 03, 2004, 10:19:38 AM
mini di...perk points are worthless...  I have allmost 13,000 of em and have used em what?    maybe a half a dozen or so times since they came out?   That would make em pretty useless by anmyones standards I would think.

How do you get spin out of anything I have said?   I said it straight forward.   I coulda played any way I liked on Festers excellent map.   I choose to up in a  tempest just to mess with some suicide fuel porkers...I didn't NEED to and... I didn't stop em from porking fuel in any case... I simply chased em down and killed em.

It started in the pizza abortion.   I never used perk points until the total boredom that is pizza 90% of the time.... same ol high level raids by typhies and P51's to pork fuel, vultch and run away..   I could log or kill em.... no other real fights were available...  

the guys killing fuel and vultching seem to be the worst at acm.   If you get behind them and are faster they are simply dead.   No wonder so many who only like the latest and greatest and fastest stay high... they know they won't run into too much competition up  there and... they won't have to pay attention to boot.

The perk point system is not totaly worthless if we have to have very fast late war planes in with the early and mid year ones.   The system does make the perk planes very rare tho and I am grateful for that.... Imagine how the guys I ran into would use free perk planes...  

lazs
Title: "style" comparissons...
Post by: Mini D on January 03, 2004, 11:00:03 AM
lazs... you spin it every time you post.  Pretending you were "playing the strat game", pretending "you didn't have to cause it wasn't that impacting" and then grabbing a perk plane to do it "which you've only done a dozen times... ever".  It's not adding up to the neet little picture you try to spin it into lazs.  Not at all.

Something happened on this map that made you grab a perk plane, something you seldomely do.  Something you criticize others for doing and something you continually brag about.  Something actually drove you to do it.  But, just to be clear, it had nothing to do with the map.

Come on lazs, quit trying to spin it around.  You've said it, now actually think about it.

MiniD
Title: "style" comparissons...
Post by: lazs2 on January 03, 2004, 11:15:47 AM
geeze mini di... I said "half a dozen" .... you said... "dozen"..  if you are gonna lie you should wait a few days to lie instead of in the next post.

sure... it's a relatively small lie but.... why bother?   Nature?

I mean... I say enough here that you should be able to find something to trip me up on without ...ah.. fabricating.

I will make it clear... there is more variety on the fester map.  you can allways find a fight.   I simply grabbed a tempest to prove a point to the fuel porkers.   It never comes out how I think it would tho... I don't think this group cared if I killed em or if the ack killed em or if they augered... so long as they caused problems for everyone else first.

As I was doing this the fight continued as before... after my hop in the tempest I jumped back into a 25% fuel FM2 and continued to fight in the same spot like most of the other players were doing.

In the pizza abortion.... the fight is over.   The same talentless suicide porkers can ruin any possibility of a furball in the pizza abortion.

I can't make it any clearer.   It is simply the way it is.   It is the way it is setup.   Far fields and 25% fuel at one of the bases make furballs there impossible.   Close fields and 25% fuel don't do ther same thing.   There is no way you can spin that.

lazs
Title: Re: "style" comparissons...
Post by: Hap on January 03, 2004, 11:50:14 AM
Quote
Originally posted by lazs2
 

so.... furball or... fight the "strat" guys that seems to be the choices.

lazs


what other "choice" do you seek lazs?
Title: "style" comparissons...
Post by: Mini D on January 03, 2004, 12:18:19 PM
Ah lazs... you're getting desperate now.  You've gotten so distorted you don't even know what a lie is anymore.  You see, a lie is saying something you know isn't true.  Something you continue to do here.  Something you continue to do everytime you do something, then insist it wasn't fun if it is something you've previously insisted wouldn't be fun or insist it's fun if it's something you've previously insisted would be fun.

Of course the furball was fun.  Of course the "strat guys" weren't affecting it.  You just grabbed a perk plane to attack them on a whim to prove to everyone how fun it wasn't going to be.  I'm sure it had nothing to do with the previous fights... I wouldn't even venture to guess if a P-51 flew through a furball and nailed you or nailed you when you were trying to take off.  I know things that simple don't motivate you to make the effort to actually support your own arguments by saying "see... I didn't enjoy that at all."

It's getting old lazs.  Very old.  But... I'll continue to call you on it.

MiniD
Title: "style" comparissons...
Post by: Delirium on January 03, 2004, 06:32:45 PM
This is my opinion of the MA in a historical sense...
-----------
9th Airforce HQ, July10, 1944

"Gentlemen, its been a difficult war but we believe we have come up with a strategy to win the war. We realize the fuel is key to keeping the enemy aircraft on the ground so we've decided to hit the fuel and to keep it burning."

"No, no, no.. not at the refineries, but at the fields! We only need 1 fast flying pilot per base so probably no more than 100 pilots for the whole theater. The rest of you can pack your bags and go fight in the infantry."
----------------------------------
Title: "style" comparissons...
Post by: DipStick on January 04, 2004, 03:37:11 PM
Quote
Originally posted by DoctorYO
Beetle should have been rook about a year ago...

Then he would have seen the plunder and cowardice of the Knit and Bish Horde armies when they would race eachother for a reset with like 330 (combined Knit Bish) players vs 60 rooks...  Forget every field had porked fuel, more like every field had enemy cap on it...

sometimes the whole side of your country would vanish while trying to RTB... fun indeed..

Ah those were the days...

The good thing about then was I didn't feel guilty flying a stang or g10 ....

Also the quality of rook pilot was bar none..  (now its more lax....)

I almost long for a true crisis like that to happen again....

ah back to chess... ( NC4 anyone )  guess which opening?  Highlest level of draws among grandmasters..  



2 cents


DoctorYO

Sounds like Knights for last 6 months or so... :rolleyes:
Title: "style" comparissons...
Post by: lazs2 on January 05, 2004, 08:28:55 AM
hap... those are good enough.. in the best maps you can do both.

min di... I give up.  I did it on a whim.  I know you have never done anything on a whim in your life but the rest of us know what that means.   but go ahead.... pretend u have expossed the great spoiler.... the bane of the ak pizza abortion..   the antichrist.

but..  try something on a whim sometimes.

lazs
Title: "style" comparissons...
Post by: Mini D on January 05, 2004, 09:14:32 AM
I do things on a whim all the time lazs.  Though, I don't really believe you know what "whim" means.  At least, not if you were ready to write 3 paragraphs detailing the whimsical experience.

But then I don't grab a perk plane to do it then insist those I was shooting down with a perk plane sucked and insist it was boring for no real reason other than to come here and brag about it... so ya got me there.

MiniD
Title: "style" comparissons...
Post by: Rude on January 05, 2004, 11:29:05 AM
Quote
Originally posted by Mini D
Sorry toad... but I disagree on the "move the fields closer" aspect on things.  I seriously doubt people will get more and more on board with that.  Festers map will show that over time.

I find this thread funny.  Everything lazs is *****ing about at the start is things that were warned about when "moving the fields closer together" was presented.  Dweeb behavior occurs at the bases... moving them closer together just gives those wishing it easier access.

Lazs sat and told me he saw none of what he just started a thread about last I saw him.  Of course, he'd only played Fester's map once at that time... and just talked alot about things he didn't know **** about.

Moving the bases closer does not lessen the impact of dweebish behavior.  It does not make the fights better.  It makes fights closer, but it also makes the dweebish behavior closer.  I've not seen this kind of vulching, gang-banging, cherry-picking behavior so pronounced as on this map.  Seems someone noticed it actually affecting them and is now going to try to somehow blame that on the strat guys.

This is every bit as much the fault of the horde of furballers.

MiniD


So if what is offered here is so wrong, please indicate how you feel gameplay should exist in AH....stones are free...solutions come harder.