Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: kfsone on May 23, 2001, 09:55:00 AM

Title: *salute* HTC-towers on the 1.07 primer
Post by: kfsone on May 23, 2001, 09:55:00 AM
Obviously I'm especially thrilled seeing my little gunner-labels thing implemented there at the end, and a couple of the other things I've asked.

But aside from that little ego-trip, I'm more thrilled at seeing so many other community-drawn bugs and changes dealt with.

Congratulations, great job, WTG! =)

Oliver
Title: *salute* HTC-towers on the 1.07 primer
Post by: Ripsnort on May 23, 2001, 10:00:00 AM
Not to steal your smoke, but, this actually came from player frustration of not knowing when a turret was inactive:
See this thread: http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000732.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000732.html)

Several mentions of it in these threads, if you want to read them, they very long threads! http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000670.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000670.html)  http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/001223.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/001223.html)  

Its a problem we've been asking for a resolution to for quite some time.

[This message has been edited by Ripsnort (edited 05-23-2001).]
Title: *salute* HTC-towers on the 1.07 primer
Post by: Ghosth on May 23, 2001, 10:04:00 AM
Awesome fix list HTC!

This sim keeps getting better & better!

Title: *salute* HTC-towers on the 1.07 primer
Post by: DRILL on May 23, 2001, 10:18:00 AM
 
Quote
Originally posted by Ghosth:
Awesome fix list HTC!

This sim keeps getting better & better!


 nothing to add here HTC staff


------------------
DRIL
L