Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: kfsone on May 23, 2001, 09:55:00 AM
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Obviously I'm especially thrilled seeing my little gunner-labels thing implemented there at the end, and a couple of the other things I've asked.
But aside from that little ego-trip, I'm more thrilled at seeing so many other community-drawn bugs and changes dealt with.
Congratulations, great job, WTG! =)
Oliver
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Not to steal your smoke, but, this actually came from player frustration of not knowing when a turret was inactive:
See this thread: http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000732.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000732.html)
Several mentions of it in these threads, if you want to read them, they very long threads! http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000670.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/000670.html) http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/001223.html (http://bbs.hitechcreations.com/smf/Smileys/default/Forum8/HTML/001223.html)
Its a problem we've been asking for a resolution to for quite some time.
[This message has been edited by Ripsnort (edited 05-23-2001).]
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Awesome fix list HTC!
This sim keeps getting better & better!
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Originally posted by Ghosth:
Awesome fix list HTC!
This sim keeps getting better & better!
nothing to add here HTC staff
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