Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: jodgi on January 05, 2004, 10:51:00 AM
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I like the joystick selector thingy of AH1, we get to map loads of stuff to our joystick axes...
...any chance of adding things like:
* TRIM (elevator, aileron, rudder)
* flaps
and in the uncertain future, possibly:
* radiator (if modeled)
* mixture (long shot, I know)
I'm one of many TM Cougar owners in here... any idea how cool it is to have responsive elevator trim on the ANT rotary?
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I would gladly give up combat trim to have the ability to map trim to the rotaries on my X-36.
des
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I have tried the trim functions assigned to the cougar rotaries in AH and IL2, personally i hate it as it is too easy to knock the rotaries causing much cussing to be heard.
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Originally posted by 214thCavalier
I have tried the trim functions assigned to the cougar rotaries in AH...
How have you assigned AH trim to a rotary?
The only way I can think of wouldn't be of much help to me.
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back to the top...
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I assigned it using the programming ability of my joystick not the joystick setup in AH.
Cougar same as you.
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Yes, please allow each trim to be assigned to an analog axis.
My digital assignments work in a crude fashion at best.
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On the subject of joystick axeeeeeees, would it be a problem to put a numerical readout on the settings? You get it set just right, or someone else does, and the only way of duplicating it is visualy - yuk. How hard would it be to put some numbers on those sliders?
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Originally posted by TweetyBird
On the subject of joystick axeeeeeees, would it be a problem to put a numerical readout on the settings? You get it set just right, or someone else does, and the only way of duplicating it is visualy - yuk. How hard would it be to put some numbers on those sliders?
Don't know if this helps you but you can find out what those numbers are by opening up your stick.cfg and looking at the last three lines. They look like this:
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
Think the top line is for roll, 2nd line for pitch and the last is yaw.
ack-ack
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Originally posted by 214thCavalier
I assigned it using the programming ability of my joystick not the joystick setup in AH.
Cougar same as you.
Could you explain how you programmed it, you might have found a useful way...
The only way I can think of is to make the rotary behave like a sticky button, hence no real benefit.
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Originally posted by Ack-Ack
Don't know if this helps you but you can find out what those numbers are by opening up your stick.cfg and looking at the last three lines. They look like this:
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
0.45,0.49,0.53,0.57,0.62,0.67,0.73,0.83,0.93,1.00
Think the top line is for roll, 2nd line for pitch and the last is yaw.
ack-ack
Can anyone help me make sense of this? ;)
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jodgi,
These are the lines in my Cougar file:
RNG /I 5 3 (0 35 65 100) TrimRudderRight ^ TrimRudderLeft
/O 5 3 (0 35 65 100) TrimAileronRight ^ TrimAileronLeft
ANT 5 3 (0 35 65 100) TrimElevatorDown ^ TrimElevatorUp
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Thanks
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>>Don't know if this helps you but you can find out what those numbers are by opening up your stick.cfg and looking at the last three lines. They look like this: ....<<
Thanks, it helps a lot!
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Just want to say that I think we need to have some way of showing the trim as an analog device as Karnak has suggested to me. It sure would help eliminate guesswork on how to get functionality with rotaries and hat switches on all the various sticks like CH, Thrustmaster and Saitek that support those different controls.
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HT actually commented on this subject a while back. I don't recall exactly what he said but he was looking into it and I think there were issues with regards to auto pilot settings and that once disengaged the aircraft would be slammed into the trim settings that were present on the rotaries. Something along those lines, but he did look into it.
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Implemented analog trim today. But note on a few items.
1.You can't trim any faster than with buttons. i.e. spinning the wheel fast will still only slowly move the trim tab.
2. When comming on and off auto pilot the tabs will move back to your wheel position.
HiTech
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sweeeeeeet
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Originally posted by hitech
Implemented analog trim today. But note on a few items.
1.You can't trim any faster than with buttons. i.e. spinning the wheel fast will still only slowly move the trim tab.
2. When comming on and off auto pilot the tabs will move back to your wheel position.
HiTech
1. Good! The "speed restriction" is not really a problem, you could say it simulates the need to operate the trim wheel.
I've seen aircraft that have instant mechanical trim setting lever (meaning that the system was designed to allow the pilot to set the trim tabs in any position instantly, not having to work a wheel or electrical motor). I don't know if any of the planes in AH had that, though. Is the "speed restriction" something you decided to have? Or would it be a problem to code "instant" analog trim in AH? ...just curious.
2. No problem!
When I saw the post that you already had looked into this, and the problem with coming off autopilot was mentioned... I tought that it might be an idea to leave the trim where the autopilot left it, UNTIL turning the trim axis.
What I'm trying to say is THANKS!
The rest are not requests, just friendly suggestions.
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Cool HT can't wait to try it out. Ultimately I think we are all looking for better trim settings than what we are currently having to use with the buttons. Something along the lines of more precision but then I guess we get into the aspect of how precise was trim settings on the aircraft that are modeled.
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Goodbye combat trim, Thanks.
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Now that HiTech has redone the trim, maybe he can work on fixing the flaps by getting rid of the auto-retracting flaps on planes that didn't have them in RL.
ack-ack
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Ack-Ack, i've never understood why you wish flaps to brake wrather then retracting?
HiTech
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Originally posted by jodgi
1. Good! The "speed restriction" is not really a problem, you could say it simulates the need to operate the trim wheel.
I've seen aircraft that have instant mechanical trim setting lever (meaning that the system was designed to allow the pilot to set the trim tabs in any position instantly, not having to work a wheel or electrical motor). I don't know if any of the planes in AH had that, though. Is the "speed restriction" something you decided to have? Or would it be a problem to code "instant" analog trim in AH? ...just curious.
Very cool HT!
Jodgi, think of a high speed dive in a 109. If you can control the trim rather fast, then compression loses its meaning and players will be able to maneuver wildly at high speeds. Limiting the speed will eliminate any "cheating" :)
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Thank you, Hitech.
It sounds like you implimented it exactly how I would have expected. No surprises here.
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Jodgi, think of a high speed dive in a 109. If you can control the trim rather fast, then compression loses its meaning and players will be able to maneuver wildly at high speeds. Limiting the speed will eliminate any "cheating"
This was(and still is) a very serious issue in IL2/FB.