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General Forums => Axis vs Allies => Topic started by: scJazz on January 12, 2004, 06:42:38 PM

Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: scJazz on January 12, 2004, 06:42:38 PM
Please grade the 6 Day War setup by Brady player requested by Artik. Grades should be on a C curve. A+ nearly impossible to get as well as F.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 12, 2004, 06:46:28 PM
Have you officially adopted this role? :lol
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: scJazz on January 12, 2004, 06:49:52 PM
At least I can do something useful besides mindless yammering and bandwidth waste. Come to think of it I bet Internet traffic would decrease by an order of magnitude (that is a power of 10 in little words for you Arlo) if yammerheads just stopped yammering.

Everyone else please note his reply came in just minutes after I posted. Watch close... he'll reply to this one within seconds.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 12, 2004, 06:58:16 PM
Hehe ... yeah, ok. I'll reply right away.

Sheesh. Just askin' if you're the self-proclaimed official "CT setup pole-daddy" now. A "yes" woulda sufficed without all the drama. Don't be "tho thenthitive."

*poke* :lol
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: lasersailor184 on January 12, 2004, 08:01:27 PM
I wish that more people would play CT.  It's 20x more fun then "Pick the best plane you can" Main arena.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: LtMagee on January 12, 2004, 08:21:41 PM
A+

There is a good explination.

I consider Isreal to be the allied here. As you all know, I fly allied. Jg3 flys axis. This map they are flying allied due to Isreal having the Bf-109 substitute (sounds like prostitute dont it?). Anyway, its been rather interesting loosing and capturing bases as well storch and I yelling at each other over voxx instead of tying up ch100!
Another thing, some guys are flying Arab just to be able to shoot down Jg3.....:rofl
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: skernsk on January 12, 2004, 08:53:09 PM
A

Had a great time .. very challenging fights going on.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Dennis on January 12, 2004, 09:12:03 PM
The conflict generally called "The Six-Day War" took place in 1967.
I thought this was supposed to represent Israel's '48 independence conflict.
:confused:

Splash1
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: lasersailor184 on January 12, 2004, 09:32:09 PM
That was roughly 2 months of hard fighting, followed by 4 months of Cease Fire breaking by both sides.
Title: Re: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: artik on January 13, 2004, 01:14:22 AM
Quote
Originally posted by scJazz
Please grade the 6 Day War setup by Brady player requested by Artik. Grades should be on a C curve. A+ nearly impossible to get as well as F.


scJazz ;) - The Six Day War was in 1967 - it was the 3rd Israel-Arabic War where Mirages and Super Mystere B2 vs. MiG-21 and MiG-17 were invlolved.

The current setup is 1948 Independence War.
:aok

A+ I really enjoyed
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Squire on January 13, 2004, 06:25:50 AM
Why bother, only a few give a serious grade and its not listened too anyways.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Shane on January 13, 2004, 06:42:54 AM
D-

plenty of spit v spit action to be found in MA.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Eagler on January 13, 2004, 07:19:24 AM
the planeset isn't as bad as the at least 2 to 1 nums, seen as bad as 4 to 1

ppl need to even up the nums even if it means squads going against themselves

what enjoyment do some get out of a kill which takes 2/3 other buddies to get?

planset weird but bettter than an ack/flak pto = B

tards skewing numbers = F
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Skyfoxx on January 13, 2004, 07:35:13 AM
What Shane said.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Oldman731 on January 13, 2004, 12:13:19 PM
Quote
Originally posted by Eagler
the planeset isn't as bad as the at least 2 to 1 nums, seen as bad as 4 to 1

ppl need to even up the nums even if it means squads going against themselves

"OK, Charlie, hit the Oldman button!"

(camera pans to a grim-faced Oldman)

"It's the Curse of the Spit 9, of course."

(fade to clip of "Fort Apache," as Henry Fonda and his command are trampled by hundreds of enraged Native Americans.)

"The preceding has been a public service announcement."
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Slash27 on January 13, 2004, 01:37:37 PM
At least I can do something useful besides mindless yammering and bandwidth waste

Yeah Arlo. Why dont you join the CT Development Group and contribute like Jazz has?    oh wait


the planeset isn't as bad as the at least 2 to 1 nums, seen as bad as 4 to 1

ppl need to even up the nums even if it means squads going against themselves

what enjoyment do some get out of a kill which takes 2/3 other buddies to get?


This is the biggest problem with this set up. Since this is not an "Axis vs Allied" set up Ive yet to hear a good reason for the bad numbers. The 3 to 1 landgrabbing speaks for itself. As of right now Bish have 107 bases and the Knights have 16. Poor form guys.

Artik other than the very fixable problems listed above I give your set up a B.

tards skewing numbers = F

Ditto.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: detch01 on January 13, 2004, 02:02:25 PM
This battle happened exactly when during WWII? D
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Flyboy on January 13, 2004, 02:56:14 PM
A++ but im Biast :D
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 13, 2004, 05:32:58 PM
Quote
Originally posted by detch01
This battle happened exactly when during WWII? D


Once you translate the motd it'll all become perfectly clear. :D
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: detch01 on January 13, 2004, 06:10:12 PM
Quote
Originally posted by Arlo
Once you translate the motd it'll all become perfectly clear. :D
:rofl  absolutely predictable - keep practising
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: LtMagee on January 13, 2004, 10:01:52 PM
All kidding aside for this one. Its onlt Wed. but I give it a D+.

Its too much like the MA. Spit vs Spit, Spit vs A20. Feild Capture Galour!
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Slash27 on January 13, 2004, 11:14:50 PM
Its too much like the MA. Spit vs Spit, Spit vs A20. Feild Capture Galour!   Try switching sides and stopping the land grab:aok
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: B17Skull12 on January 13, 2004, 11:57:01 PM
C  hate spit9's and spit5's but love spit14's and spit1's;)
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 13, 2004, 11:58:36 PM
Quote
Originally posted by storch
Try the 109 maggie all the real men fly it :aok


You promoting this ideal to the rest of your squadies? :lol
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 12:19:20 AM
Well all them 109s sure looked like Spit IXs. Is the late shift gonna reset/pork the map tonight? Lotsa fun that ... I suppose. To each their own. BTW ... which night of the week isn't JG3 squadnight? I don't mind ya'll having a gay parade there now and again but every night is a bit much. :D :lol

Artik/CT staff ... consider having the capture upped to 21 and delete all the vehicle spawnpoints. That way the map will only change slightly overnight. :aok
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: artik on January 14, 2004, 01:41:24 AM
Spitfire vs Spitfire
Yes sometimes it was looking like MA with all spits but.......
if you fly spit for IAF you can not fly it in TnB because Spit V better for this..... I saw lots of IAF spits going for TnB and..... being shut down.
Actually I really expected to see more 109s and 205, but.....
Anyway all this historically true Spit 5 vs Spit 9 and RAF Spit 18 (14 there) vs Spit 9. Probably because they are know aircrafts most of players fly them
109 and 205
I personally have flown most of CT at 109 and took Spitfire maybe twice.
REAF Spit V were really easy targets for 109. The real challange was 205 for me. It is mostly better then spit 9 and very close to 109.

Map
I didn't want to make big chages to the map. Actually there were 2 ways to capture bases - with GVs and with goon. With GVs it was sometimes easyer but not all the bases were with spawn points and I think it made much easyer for REAF to recapture bases.
Anyway building this map I've based on previous versions and didn't wanted to made sagnificant changes.
Actually hole zone 4 (east part of map) originally were Rooks but for CT I've changes it.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Oldman731 on January 14, 2004, 06:55:20 AM
Quote
Originally posted by storch
Most of us flew it tonight arlene, until you rathordecockroachtypes infested our beloved holyland with your nasty camelses and koran so we were forced to exterminates you's.  next we're gonna drop eggs on the dome of the rock and forever cleanse our lands from from your moon worshipping arses.  this is a crusade now bubba. :rofl

It's working.  It drove me out of the CT last night.

In fact, this setup is the first time, ever, that has prompted me to consider that I may be happier in the MA.  What the heck has happened to all you folks?  

- oldman
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Squire on January 14, 2004, 11:40:12 AM
Will cya up next week, im not bothering with this setup for a squad night. We did Rhur practice and that was time better spent imho.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 12:54:40 PM
Quote
Originally posted by storch
Well, we've been trying to tell you guys. JG3 OWNS the CT, why don't you guys organize and drive us off?  Hmmmmmmmmmmmm.  I believe I'll speak for the whole squad when I say we'd love nothing better than a good challenge.  Squad nights are Tuesdays and Thursdays from 2130 EST (GMT-5:00) and we fly four sorties.  You can vacate or fight as you please.  BTW some great fights last night over A12 to all participants on both sides.  Now quit Hijacking the Thread.  Start an "I hate JG3" Thread or something, or maybe you can start a support group for those mauled by mean ol' JG3.  :rofl


(http://invis.free.anonymizer.com/http://www.geocities.com/arlogu3/Ewwwwdet.jpg)
(http://invis.free.anonymizer.com/http://www.geocities.com/arlogu3/ppg_title.gif)
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Eagler on January 14, 2004, 12:57:53 PM
Quote
Originally posted by storch
I believe I'll speak for the whole squad when I say we'd love nothing better than a good challenge.  ...


then strip back the numbers to say 2 to 1 when you gangbang, better yet try some 1 v 1 while minimizing the ch1 verbage

all for you and ur buds "ruling" CT, j don't think ur all it when it takes at least 3 to 1 odds to "rule" ...
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Shane on January 14, 2004, 01:27:34 PM
when did jg-3 revert back to 325th?

:eek:

it is however amusing to see arlo carrying on so.
:rofl
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Slash27 on January 14, 2004, 03:41:49 PM
Well, we've been trying to tell you guys. JG3 OWNS the CT, why don't you guys organize and drive us off? Hmmmmmmmmmmmm. I believe I'll speak for the whole squad when I say we'd love nothing better than a good challenge. Squad nights are Tuesdays and Thursdays from 2130 EST (GMT-5:00) and we fly four sorties. You can vacate or fight as you please.


You have the largest squad in the CT and you think you dominated because you had a 2-1 numbers advantage. You own nothing except a bad rep that is not 100% deserved, But the 2-1,3-1, even 4-1 BS that took place during this set up does nothing for your cause. You should have stepped up to the plate for the better of the CT. If that meant side switching or splitting your squad to even the numbers than so be it. Other squads do it often. While I could understand not doing this on squad night but it should be considered at other times. I know Ive been pissy about it on CH 1 and some of you guys may think Im an bellybutton now but so be it. Most of you guys are cool as hell and I hope we can remain friends but I do think  because of the size of your squad you should take some responsibility for how you effect the arena. Especially if you are going to consider yourselves the "Top Squad" in the CT. Best of luck <>.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: -Concho- on January 14, 2004, 04:49:07 PM
wtf did I miss?  jg3 used to be a good bunch and were quick to cull out loud mouthed punks.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 04:49:35 PM
Quote
Originally posted by Shane
when did jg-3 revert back to 325th?

:eek:

it is however amusing to see arlo carrying on so.
:rofl


Even funnier to see you chase your tail ... you're so excited you don't know which way to run on this. :lol
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Furball on January 14, 2004, 05:04:58 PM
Quote
Originally posted by storch
JG3 OWNS the CT


funny how hornets are 35 - 6 vs the mighty JG3 then.. and rarely even play in CT. (14 of those kills you are Spit IX, 9 in G6).

Storch, you give JG3 a bad rep.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: LtMagee on January 14, 2004, 05:46:41 PM
Quote
which night of the week isn't JG3 squadnight?


Time hh:mm:ss 485:57:57

I'd say 24 hours a day is squad time.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 05:52:37 PM
Quote
Originally posted by storch
oooooooooooooooh, a series of whines have been recorded


Don't worry. JG3 is still way ahead there as well. :D
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 06:12:22 PM
Hehe ... I've switched and flown alongside JG3 to even numbers. I've shot down squadies and been shot down by them. Usually some of the better fights I get.

It ain't hard when you really are a tight knit squad. Then again ... you probably mean it in a gay way and flying against each other is tantamount to fooling around on your squad wife. ;)
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 07:31:28 PM
Damn .... I done whupped the "sense `o humor" right outa this heyar boy. :lol

Ok .... if that's "too harsh" for ya try this version:

Hehe ... I've switched and flown alongside JG3 to even numbers. I've shot down squadies and been shot down by them. Usually some of the better fights I get.

I'm all for "squad unity" and all. Hell ... VF-17 is about as "close knit" as it gets. But you'd be hard pressed to find a single one of us who would be willing to rationalize "steamrolling bases" with 3 or 4 to 1 odds as "mad skillz." I ain't sayin' that it hasn't happened on occasion. But those occasions were rare ... unplanned ... and we sure didn't feel like we accomplished anything special. Usually some or all of us decide to switch at the end of the sortie (be it death or rtb).

That being the case ... VF-17 committed itself to balancing the CT arena in any setup not involving our squadron ride in a late pac setting. And even then it's not set in stone ... we'll make exceptions as required. And if that requires some of us to stay and some to switch ... we will ... though our participation lately pales in comparison to the "JG3 clan." :D

How's that? Looks like it directly addresses your weak argument.

:aok
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 14, 2004, 07:45:54 PM
Quote
Originally posted by storch
Oh i see we don't play the way you want us to therefore we are a sub species, last time i checked, my account was paid for by me.  I don't find you amusing or funny, we will do as we please with no need to justify our actions to you or any others.  if you wish you already know what we intend to do so try to prevent us from doing it or shut up.


And this is exactly why I usually just call you a dumbarse homo and leave it at that. :D :aok
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Slash27 on January 14, 2004, 08:55:49 PM
With regard to to our squad splitting up to even up the numbers. I should hope that would never happen. We are a close knit group of individuals who mostly enjoy each other's company. I for one would never knowingly shoot down a squaddie. It strikes me as odd that when the numbers are in the other direction no one seems to mind, why should we accomodate you? Please present a valid argument.

 I already presented a valid point. Too bad you dont get it.



With regards to us having the largest squad I would ask myself "why" if I were you? and then perhaps I'd be cautious because apparently twodogs, bear, telstar and 2851 are doing something right. we don't seem to have any problems whatsoever recruiting new members. with extrahunk storch being one of the main recruiters (pardon my immodesty there)

  Be cautious about what? Wtf are you talking about? Are you the official JG3 spokesman?


And lastly would the CT be better without JG3? I wish more allied squads would step up to the plate in the manner that JG3 has, warts and all. Frankly we need the competition, at times I'm bored to tears.

   If what your doing is stepping up to the plate , Im happy to disappoint you. It was just friendly advice Storch but I see this your chance to  become " the bad guys". Again good luck with that, but youre not as much a factor as you might think.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Telstar on January 14, 2004, 09:36:22 PM
hmmm....   tell that to the allied bums that wouldnt switch when axis were outnumbered!

Quote
Originally posted by Eagler
the planeset isn't as bad as the at least 2 to 1 nums, seen as bad as 4 to 1

ppl need to even up the nums even if it means squads going against themselves

what enjoyment do some get out of a kill which takes 2/3 other buddies to get?

planset weird but bettter than an ack/flak pto = B

tards skewing numbers = F
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Grits on January 14, 2004, 11:13:26 PM
Plane set/Scenario=B+
Tard's land grabbing/gangbanging with numbers=F

Arlo, had fun flyin with ya against JG3 last night.

Storch, had fun flyin against you and JG3 in the furball over A12.

JG3 was probably the most conspicuous of the hordes, but it happened on both sides. Since I switched sides regularly (to the lowest numbers, its my SOP) I can tell you there were times when both sides were way off. I dont know what could have been done to avoid it in the setup other than some self restraint or breaking up squads for the sake of parity.

Storch has said that JG3 will not change their behavior, which is completely their right as he said we dont pay his AH bill, but it is bad form IMHO. Also as Storch said, my opinion is worth every penny you paid for it ($.00) so take that into consideration.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 15, 2004, 01:15:38 AM
Actually had fun meself, Grits. Good to see yas. Anytime you get that F4U urge .. look me/VF-17 up. :)
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Grits on January 15, 2004, 11:33:05 AM
Well, I had fun flying with Storch and JG3 a couple of times too when the numbers were against them. I understand they are big on squad cohesion, but being in general rather disinterested in squads to me it would not be that important.

IMO it would be more fun to split a few guys off and send them to the other side, I mean, at a few points (on both sides) it got as easy as a Box game to grab bases the numbers were so off. That is fine for the MA, but it seems to me (I could be completely wrong) that the CT should be as little like the MA as possible. Some nights the only way to tell you weren't in the MA was the marking on the wings.

I take what little impact I have on the CT to heart, which is why I switch sides, but I also dont want anybody telling me what or how I should fly any more than JG3 does. Being the by far the largest squad presence in CT, JG3's impact can be large (read negative) and I would hope they might consider that in the future, but they have the right to do what they want, its their $.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: artik on January 15, 2004, 12:59:41 PM
It is really strange why players do not switch side to ballance the game. Most of times I do it when I see one of the sides are outnumbered.

Even in this set the only one historical squadron (101 Red squ. ISRAEL) members had switched sometimes sides to ballance the game (ok I didn't but it is understandable in this case ;) .

This is just about player fairthness. It is just not fun to fight 2 vs 10. It is all about players. If they will not switch sides when nessery they will get MA instead of CT.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: LtMagee on January 15, 2004, 05:12:00 PM
Its not fair for me to switch sides and fly planes that I do not like! :mad:
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Slash27 on January 15, 2004, 05:12:58 PM
I havent seen that bad in a long time Artik and Im sorry they chose your set up to pull that crap. Last tuesday when the numbers evened out it was pretty fun.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Slash27 on January 15, 2004, 05:14:07 PM
Its not fair for me to switch sides and fly planes that I do not like!  Both sides had field guns Maggie:D
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Grits on January 15, 2004, 06:11:38 PM
I dont blame you Magee if there were not any planes on the other side that I liked I wouldnt switch either, but I think that is the exception not the rule. How many people would really care if they were in a Dweebfire V or IX? I also kinda understand the squads that didnt want to break up, but there were plenty of folks that had no good reason to imitate a horde of locust other than easy gangbang kills. That is bad form.

In FinRus you'll see me on the side that is outnumbered at the time I log on, so I imagine Ill have some hours in both.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: scJazz on January 16, 2004, 08:14:04 AM
Quote
Originally posted by Dennis
The conflict generally called "The Six-Day War" took place in 1967.
I thought this was supposed to represent Israel's '48 independence conflict.
:confused:

Splash1


Total and complete brainfart... my apologies... should have known since my friend was born in kibbutz during the 6 Day war. Just got a new job and I'm more than a little distracted.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: scJazz on January 16, 2004, 08:23:02 AM
Arlo... Storch knock it the hell off an open a WHY JG3 or VF-17 is the best squad thread! Damn it nevermind I'll do it for you two.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: LtMagee on January 16, 2004, 08:55:00 AM
hmmm good point slash27, I have no excuse for that one sir! :D
Title: Re: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Oldman731 on January 16, 2004, 09:06:39 AM
Quote
Originally posted by scJazz
Please grade the 6 Day War setup by Brady player requested by Artik. Grades should be on a C curve. A+ nearly impossible to get as well as F.

This is the toughest rating job yet, for reasons which may, or may not, have anything to do with the setup itself.

I thought the map was very good.  The bases are just the right distance apart, and I got decent frame rates on almost all of it.  I would love to see this map used with a 1941 or 1942 plane set, as an alternative to the Libya map.

The problem, I think, was the plane set itself.  It certainly looked like it would be well-balanced, spit v. spit and 109 v. 205.  On the very rare occasions when I participated in fights with relatively even sides, I thought that this sort of worked out well.  

But during the entire week, I participated in fights with relatively even sides only a handful of times.  As others have observed already, this setup was marked by gross imbalances of player numbers.  During the times I was on (usually 10-11 p.m. Eastern time) the Israeli side outnumbered the Egyptian side by at least 2-1, frequently more.  This isn’t easily explained by squad nights, because squad nights are usually just Tuesdays and Thursdays, and this was happening every day.

What made it so much worse was the tactic employed of swarming a base with 10, 12 or more Spit 9s, vulching anyone who tried to get up to fight.  Until now, this has been a comparatively rare thing in the CT.  This week it was common.  I’m used to fighting against the odds - heck, I often do it on purpose - but not when I’m doing it from the moment my wheels retract.  Near as I can tell, this was not done as part of a base capture on most occasions, either.  Even more unusual, this was done by long-time vets.  You know who you are.  This was the aspect that most troubled me.

So I’ve been asking myself, why?  Map is good, plane set should be evenly-matched, why do I feel like I’m on the set of “Night of the Living Dead”?  Bad map in the MA?  We’ve had that before, and we’ve seen nothing like this.  Squad night?  Not every night, and not like this.  My conclusion is that it’s the Spit 9.  I think that this setup drew in a lot of people who were only willing to fly the CT if they could fly Spit 9s, and that group dragged a lot of MA baggage in with it.  I believe this was magnified by some bizarre notion of squadron brotherliness, which came through to others as a “we own the CT” chest-thumper, encouraged a brotherly pile-on mentality, and culminated in last night’s mass squelch of channel one by that squad (“I can’t hear you, la la la la la”).  WTF is going on here?

Ultimate grade for this setup?  I’d give it a C - but I hope it’s never run again with this plane set.

- oldman
Title: Re: Re: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Eagler on January 16, 2004, 10:21:28 AM
Quote
Originally posted by Oldman731
WTF is going on here?

- oldman


some are more worried about their score and the rank of their squad in CT than the enjoyment of the room for all ... the numbers are now there (jg3/checkertails last night) but they need to get over themselves and realize that shooting each other down isn't a mortal sin, that it may even make their squad better for it.

if jg3 would have gone on side & the checkertails would have taken the other, the rest of us would/could have evened the numbers.
I think they were scared of each other :)
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: artik on January 16, 2004, 10:49:50 AM
I personaly do not think it is about Spitfire Mk IX.
[list=1]
  • Who flew Spit 9 should fly BnZ instead of TnB (vs Spit 5)
  • There were other setups with Spitfire Mk IX and they did not make different numbers


Actually I think most of players are familiar to fly Axis or Allies. And in this setup there were Egypt vs. Israel. I think if someone thinks to pick a side when he does not know a lot about both sides he will pic up the most known - Israeli. Think if there were between Egypt and Britan? Where will be most of players? I think Britan.

Maybe I wrong but looks like this was the main reason and not Spit 9. Furthemore Spit 9 is not best turnfighter in this setup for MA turnfight players - Spit 5 more suitable.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 16, 2004, 12:29:33 PM
Quote
Originally posted by scJazz
Arlo... Storch knock it the hell off an open a WHY JG3 or VF-17 is the best squad thread! Damn it nevermind I'll do it for you two.


You need to get laid or drunk or sumpin and not worry about it. Or not. :D
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Oldman731 on January 16, 2004, 03:37:33 PM
Quote
Originally posted by storch
it might help if i don't toss back a couple of cold ones before logging on too.

Well, this week, it sure helped me!

Not making fun of the way you've worked your squad up, Storch.  We always wanted more numbers in the CT.  But we want them on BOTH sides, not just one.

- oldman
Title: Re: Re: Re: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Telstar on January 16, 2004, 05:03:47 PM
Months ago when there were hardly any axis Squads/players in the CT all the allied guys spent much of their time chasing Shane and a few other brave souls around 5 or more on 1. This was when JG-3 was formed, To give the Allied pilots someone to fight. From then up untill recently the Axis players have more often than not been outnumbered. You think that was fun for us ?


Last night we actually did switch sides, guess what ?
it made little if any difference, The Checkerails were off doing their thing as they are entitled to do, A few others switched too. Some switched to be on the same side as us, Others switched to oppose us Why ? i dunno i guess our deodorant just isn't making it.
:rofl



You want a sympathetic ear to the plight of the CT but your looking in the wrong place, There are many people who will not switch sides no matter what. There are a few that will, VF17 & VF27 for example who will switch (and complain) I personaly and as a representetive of  JG3 have no objection to switching either and on occasion have encouraged this. But the bottom line is, We are an Axis squad (see point 1 above)  and if the guys in the squad don't want to switch theres nothing i can do about it, After all it's their $15



And Eagler.....  JG3 is not scared of the Checkertails, I can't speak for them but i do know a few of them and i seriously doubt they are scared of us either. The Checkertails do their squad ops to be as realistic as possible, They plan a mission, Execute that plan and RTB.






Quote
Originally posted by Eagler
some are more worried about their score and the rank of their squad in CT than the enjoyment of the room for all ... the numbers are now there (jg3/checkertails last night) but they need to get over themselves and realize that shooting each other down isn't a mortal sin, that it may even make their squad better for it.

if jg3 would have gone on side & the checkertails would have taken the other, the rest of us would/could have evened the numbers.
I think they were scared of each other :)
Title: Re: Re: Re: Re: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: Arlo on January 16, 2004, 05:40:46 PM
Quote
Originally posted by Telstar
VF17 & VF27 for example who will switch (and complain)


Eh .. who's complainin'? I fight the good fight. It's wherever I am. :D
Title: Re: Re: Re: Re: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: scJazz on January 16, 2004, 08:30:12 PM
Quote
Originally posted by Telstar
JG3 is not scared of the Checkertails, I can't speak for them but i do know a few of them and i seriously doubt they are scared of us either. The Checkertails do their squad ops to be as realistic as possible, They plan a mission, Execute that plan and RTB.


I'm afraid of no one except for the even slightly organized wingmen who can ruin a pilots day.
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: eskimo2 on January 16, 2004, 09:19:51 PM
D

eskimo
Title: Grade the 6 day War Setup 01/09/04 - 01/16/04
Post by: ergRTC on January 17, 2004, 08:40:28 PM
I normally stay away from these, but I have to give a big


F



to this one.  Mostly cause nobody reset the map before tuesday or thursday squad nights.