Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: SoulzofAW3 on January 20, 2004, 08:53:25 PM
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I would like to know how you guys deal with flying with blackouts and redouts. I've been playing for a month and a half and I've missed out on numerous kills because of blackouts and such. There have been times when I was on someone's six and they pulled into a steep climb or turn and I would try to follow. The problem is that when I did follow, my screen would go black and by the time I recovered, the con would be gone or somehow on my six. There have also been times when I've seen a plane make a turn or a climb and I was sure that the pilot was blacked out, but he made it anyway. Fill me in on how you guys deal with that please:D
Also, if anyone knows where I can find some good films of E fighting and flap usage, let me know
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practice your throttle control and you'll notice your problems turning under G will lessen.
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unfortunately films won't show the black/redout fade. you can, however, see the g meter working.
the key thing is to not say in total black/red out for too long or you'll find yourself stuck in them for longer periods. work on riding the "tunnel." only pull as long as you need and ease off the stick as soon as you can - once you can maintain the bogey in your view without having to continually be pulling excessive g.
if you find yourself continually in high g maneuvers, you might want to re-think your positioning. try and anticipate what the other guy is going to do.
and what hornet said.
but in the end, it boils down to time. the more experience you gain, the easier things will fall into place.
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If you and your opponent are in similar handling planes, it is simple to gain the upper hand in a turn. Try to turn and keep a straw-sized hole visible, and try to keep the enemy plane within sight of that hole. Then, when your opponent trys to do a scissors or lets up a little, you will naturally pull out of the turn to stay on his 6, and thus have clear sights.
If you really need to turn hard, do what I do: estimate. Look at which direction your opponent is going and then break towards it, estimating when your sights will cross over the target, and estimating where the ground is. When you feel that you have your sights near the target, let up and see where you are and where your opponent is.
After doing both of these manoevers, be sure you always check your 6 as well!
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If you want to E Fight, you shouldn't be blacking out. High G turns will burn up your Energy in a hurry. The idea of E Fighting is to use less E then your enemy.
A few tips, use other moves than a tight turn to follow your enemy like a high yoyo. In sted of making a long tight turn, pull up to a 45, when your speed reduces, turn a tight, lower G turn and come back down to regain your speed.
If you want to better your position to make a kill, aim for a point behind the target until you get in position for a tracking shot. This way you are pulling less Gs and you will find yourself in a better postion.
Set yourself for a good shot on the enemys six before going for the kill. If you try to make snap shots by leading the target, you could be turning too hard to force a bad shot causing blackouts.
Good luck, and have fun :)
Gunner
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Hate to say it, Soulz, but it's just going to take practice. I liked Shane's and United's descriptions of "Riding the Tunnel", but I imagine it's something we can do because we've been doing it for a long time. Boy, I remember back when I was first starting out in AW, I spent a WHOLE lot of time unconcious.
One thing is to work on knowing what your speed is. Just before you merge, make it a habit to check your speed. 250 or more and you can pretty much guarantee a blackout from a hard turn, so you can be prepared to be a tad more tender on the stick, "Riding the Tunnel". Pull gently until the tunnel vision starts, then practice gently holding just a narrow tunnel. After that you can practice holding the enme fighter in that tunnel.
If you have more E than your target, use a lag turn and you can still come out of it with the speed to close on him. You don't always have to turn inside. Or a high yo-yo if you want to bleed speed, stay conscious and still stay with your target.
Being a pony driver, I rather enjoy high speed turn fights. It's amazing how many spit, La and 109 drivers assume they can automatically out turn a pony. At speed, however, and gently riding the tunnel, I can often out turn them.
Practice, practice, practice.