Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Hartz on February 01, 2004, 11:11:41 AM

Title: WWII Online
Post by: Hartz on February 01, 2004, 11:11:41 AM
Just wondering if anybody has thoughts on WWII Online.  I'm a devoted unaffiliated AH Knight, but I've heard the GV fighting especially in WWII Online is pretty cool.    Just wondering if anyone has experience/thoughts with WWII Online.
Title: WWII Online
Post by: DYGCaps on February 01, 2004, 02:19:05 PM
WW2OL sucks, horrible excuse for a game.  Took me an hour just to figure out how to start the game, ended up having to launch it from a website.  When I finally got in, I managed to find a mission with a Hawk 75 (french fighter) but then, I couldn't figure out how to get it off the ground, being as how my joystick throttle would not work.  So I ended that and decided to try the infantry thing, walked for 15 minutes, then a truck came by and picked me up, rode around for another 15 minutes, jumped off, walked around a bit more, all of a sudden I heard a machine gun and 5 seconds later I was dead.  This concluded my WW2OL Expereince.
Title: WWII Online
Post by: Hartz on February 01, 2004, 02:54:12 PM
Thanks, DYG.  Actually, that sounds like my first go in a GV with AH.
Title: WWII Online
Post by: Heinkel on February 01, 2004, 03:09:11 PM
Did you expect to be some war hero the first time playing it DYGCaps? If you haven't tried it, give it a look. For planes its pretty crappy...the GV aspect of it is the best (imo) there is as far as online ground combat goes.
Title: WWII Online
Post by: Octavius on February 01, 2004, 03:34:37 PM
Quote
Originally posted by DYGCaps
WW2OL sucks, horrible excuse for a game.  Took me an hour just to figure out how to start the game, ended up having to launch it from a website.  When I finally got in, I managed to find a mission with a Hawk 75 (french fighter) but then, I couldn't figure out how to get it off the ground, being as how my joystick throttle would not work.  So I ended that and decided to try the infantry thing, walked for 15 minutes, then a truck came by and picked me up, rode around for another 15 minutes, jumped off, walked around a bit more, all of a sudden I heard a machine gun and 5 seconds later I was dead.  This concluded my WW2OL Expereince.


How can you judge an entire game based on your inability figure it out?  lol!

Hartz,

The ground war is fun.  You can't really compare AH and WW2OL ground war because AH is primarily a flight sim.  Its ground war is more of a side show.  I like some elements of the air war (such as engine management), but AH takes the cake when it comes to large arena combat flight sims.

Give it a try.  The usually have promotions every once and a while.  Be sure to read any documentation on joystick setup and keymapping first before deeming the game crap :)
Title: WWII Online
Post by: Vulcan on February 01, 2004, 04:19:08 PM
Make sure you try and hook up with a squad, it will make a huge differene to your ingame experience.
Title: WWII Online
Post by: Creamo on February 01, 2004, 04:42:26 PM
Even testing it offline I could tell the ground war would be a blast.  Long story short, I simply cannot get back online. It's like applying for a house mortgage. I won't jump through those hoops.

Now don't get all huffy, just saying. With a CD Key and swearing off the game after buying the full version on day one, and then getting another CD and key for Xmas later, I still just can't connect.

Nothing more. They have protected themselves from hackers at least.
Title: WWII Online
Post by: KG45 on February 01, 2004, 05:45:07 PM
depends on what you call fun. it's a totally different experience.

aside from bad technical issues, know the action is totally controlled by others. the 'lone wolf' thing is total discouraged. you are pretty much told where and when to fight.

you may want to drive a tank, but you may not be able to find one due to the attrition part of the game.

the flight model is porked, and unless you've got screaming CPU, card and tons of RAM, your FR will drop to zero when flying over a crowded battlefield.

i tried for 3 it months with my old AW squad, but just wasn't having any fun. i got into sim-ing to fly, not be a ground pounder.
Title: WWII Online
Post by: SunKing on February 01, 2004, 06:21:53 PM
where's banana...
Title: WWII Online
Post by: Cabby44 on February 01, 2004, 10:21:08 PM
WWIIOL rocks.    "Gottawins" and "Air Quake" fans won't like it, tho...
C.
Title: WWII Online
Post by: Ghosth on February 02, 2004, 12:24:23 AM
Took the words right outa my mouth Sunking!
Title: WWII Online
Post by: Sixpence on February 02, 2004, 12:58:12 AM
AH2 will be interesting as far as the ground war goes. The cover of trees should make it more interesting. I think if they got rid of the icons on the GV's, it would make the ground war much better. I'll be the first to admit I vulch GV's in a hurc, they have no cover and the icon says"here I am! Come get me!

I know what you're thinking, w/o icons, GV's will capture a base easier and overrun the map. But with big maps becoming the norm, base capture should become easier, there are plenty of fields, and it makes the game fun and rewards those who take the risks and go on the offensive.

I had high hopes for ww2online, but the flight model trumps all imo. If there was a game that had the flight model of HTC and the ground model of ww2online, I would play it.

 With the tiger being added, you know HTC realizes there is a customer base to be tapped. I'm looking forward to AH2.
Title: WWII Online
Post by: Fishu on February 02, 2004, 09:21:36 AM
I like the ground war enviroment of WWIIOL.. its big... huge...
Wide variety of battlegrounds to choose from and all connected together.
I'm not either too much into instant action shooting, so it's fine by me if it takes 15 minutes to walk - that one... two... three....  kills makes it even more rewarding!

Although I'm not the fan of some things which rats keeps driving ahead, but the game is unique with the enviroment and theres no other alike.

(I get bored with insta action easier, too repeative)
Title: WWII Online
Post by: Wanker on February 02, 2004, 10:45:00 AM
Quote
Originally posted by SunKing
where's banana...


Quote
Took the words right outa my mouth Sunking!


Ahem. Well, since Sunking and Ghosth have already branded me the "Hardcase" of my AH squad, I might as well live up to the moniker. I'll try to be fair and give the good points along with the bad, as I know them. I'm no expert, but say this based on my experiences playing the game in the past two months.

I'll let the numbers speak for themselves. My AH squad, the 332nd Flying Mongrels, have aproximately 32 members. About two months ago, I went off and tried WWIIOL again for the fourth time. Every previous attempt to enjoy WWIIOL was frustrated by bugs and extremely high system requirements to get decent frame rates. With the appearance of v1.11, WWIIOL is finally the "complete" combined ops game that it proclaimed itself to be from day one.

After making one post on my AH squad's bulletin board about how much I was enjoying WWIIOL, some of my other squaddies got interested and decided to give WWIIOL another try. Within the last month, 21 people from my AH squad have joined our WWIIOL squad. That's 21 out of a squad of aprox 32 guys.

Actually, 22 guys from the squad have given it a try so far, and one of them, Sunking, didn't like it and has cancelled his account. The rest of the guys seem to be having a fun time, but I won't speak for them.

I can only speak for myself when I say that WWIIOL has rejuvenated the jaded gamer in me, causing me to lose countless hours of sleep, as I log in almost every night after putting my son to sleep. I haven't had this much fun in a game since the first year I played Warbirds, way back in 1996.

The focal point in WWIIOL is the ground war, no doubt about it. It's pretty much an FPS with real people instead of AI bots, and no scripts.  You can play as infantry, anti-tank, anti-aircraft, tank driver/commander/gunner, even truck driver. In fact, the tanks can be multi-crewed, so you can have three guys in one tank manning each of the positions at the same time.

In the ground war(as infantry), you start off as a private, and are limited to using a rifle as your main weapon. Once you get experience by surviving missions and getting kills, you get promoted and aquire access to more weapons, such as the sub-machine gun, light machine gun, and satchel charges. When you make Captain, you aquire the services of a pair of binoculars, which totally transforms the game by increasing your situational awareness ten-fold.

The icon system for infantry is interesting, in that there are no icons for the enemy. When you see a guy running a across a field without an icon above his head, he is an enemy soldier. The simple rule is....icon= friendly, no icon= shoot him!

The ground vehicles are nicely modelled, with many tanks and trucks to drive and fight with. I was pleasantly surprised to find that driving an infantry transport truck can be fun and rewarding, as many people will express their gratitude for you giving them a ride, or for towing their anti-tank gun into position.

WWIIOL is for the team-oriented. While it is possible to play as a lone wolf, I would argue that the game is experienced at it's finest when you have joined a squad, and are working as part of a team. As I mentioned before, every unit has a function and an important role to play. The Anti-tank gunners need the Truck drivers to get them to their destinations in a timely manner, and the same is true for the infantry. While it is possible to walk to your destination, it is much faster to hitch a ride on a truck. Hence the popularity of truck drivers.

At this time, it would be appropriate to mention an annoying problem that afflicts WWIIOL(and indeed AH), the 64 player limit syndrome. On busy nights with a lot of players online, you will sometimes see friendly players blink out or turn invisible for a few moments. This is very disconcerting, to say the least, but luckily it has been my experience that this happens rarely. And I understand that in such situations, the enemy is given priority over friendlies, so bad guys shouldn't be blinking in and out, only friendlies. So while this is an annoying problem, it has been my experience that is happens so rarely as to be a minor annoyance.

Another silly anomoly is that if a truck driver has a load of troops in his truck, and drives under a certain type of tree, the men in his truck can(and usually will) be wounded or killed. What this amounts to is an unwritten rule to never drive directly under trees if you're loaded with troops, only drive near them. It's a stupid bug to not have quashed by now, but I guess the rats have more pressing bugs to spend their development time on.

Moving along to what is undeniably the most debated and subjective part of WWIIOL- the air war. I will state catagorically that you will probably either love it or hate it. I doubt if there is any middle ground, here. I happen to love it, and here's why:

In WWIIOL, if you fly for the Allies, you will only fight against the Bf-109E, Bf-109F, Bf-110C, JU-87B and HE-111. You will not encounter any Niki's, Chog's or LA7's.

The air war, likewise the ground war, is limited by the amount of supply that a particular airfield has available to it. Supply plays an important role in WWIIOL. What this means to the players is that there is not always available aircraft to jump into. It is imperative that you bring your plane and yourself back to base in one piece, because if you get shot down, there may not be another aircraft waiting for you back at the hanger. As long as you RTB safely, your plane is reserved for you. But once you lose it, then you might have to wait until more planes become available. As you can see, the odds of finding Lazs playing WWIIOL are very slim!

Like the ground war, your "Air Force" character starts out as a private, limited to flying certain aircraft. I play on the Allied side, so my flying has been limited to either the Hurricane I when I fly British, and to the Hawk 75 when I fly French.

I haven't learned everything about rank and promotion, but what I do understand now is that I will be limited to flying those aircraft until I reach a certain rank. Once that happens, then I will be able to fly the Spitfire and bombers. That's right, you have to reach a certain rank to be a bomber pilot!

I just got promoted to private first class in the RAF, and it took aproximately 8 successful missions to get promoted. Now, that doesn't sound hard, except that in order to get a mission success and earn points toward my promotion, I had to shoot down an enemy plane and safely return to base. All the missions I flew where I shot down planes, yet failed to return, resulted in zero points! As you can see, you have to fly aggressive enough to make a kill, but then be smart enough to know when to disengage and rtb to claim your points for promotion.

Speaking of disengaging, that is my favorite things about the air combat in WWIIOL. It is actually possible to disengage from a fight in WWIIOL. How many times have you been in trouble in a fight in AH, and have been unable to shake your opponent off and disengage? I thought so. Me too. The neon icons in AH, IMO, make it next to impossible to disengage from a fight.

In WWIIOL, however, the icon system is limited, and so is the view system. You won't find any of the configurable cockpit views of AH in WWIIOL. What you get is the standard views, with no direct-six view at all. This lack of a direct-six view is a good thing, IMO. It allows for bounces to occur. If you are careful, you can sneak up on an enemy plane and make an easy kill before he knows what hit him. Conversely, it is the wise pilot who performs regular checks on his six by performing flat half-circles, etc.

The limited air icon system works like this: your first indication of another aircraft is a dark grey circle, you know there's a plane out there, but you have no idea if it's friendly or not. The onboard AWACS radar of AH, complete with dots and dar bar,  does not exist in WWIIOL.

Once you approach within a certain distance from the con(I'm not sure how far it is, but it's pretty close), you will see that it's either a friendly or an enemy plane, with the make of the plane given(i.e. Bf-109). Then as you get closer still you will finally be able to see the aircraft itself and commence to shoot it down. It is relatively easy to lose vis on a enemy aircraft, so the old motto "lose sight, lose the fight" applies in spades here. I have experienced times where I have been in the thick of a multi-plane furball one moment, only to find myself completely alone the next moment. Just like how I've often read about fights in books.

The clouds layers of WWIIOL also contribute to the fun. They are not cumulous clouds like AH has, but are more like translucent, whispy, cirrus clouds. They are mostly opaque in that you can see through most of them, although there are some places where they thicken up to be impenatrable. However, they are definately more sophisticated, IMO, than the "flip the switch" clouds of AH. In AH, you are either in total gray inside the cloud, or you are outside of the cloud. In WWIIOL, there is a gradual transition.

The guns of the Luftwaffe are very effective, as I can attest to. I have more than once been the victim of a single guns pass from a Bf-109E. When those 20mm slugs hit your Hurricane, you're going down. Although, to be fair, I have been damaged by 109's and been able to disengage from the fight and make my way safely home, albeit with crippled controls. Funny, I have yet to take any engine damage in my Hurricane. Usually for me it's my control surfaces that end up damaged. Either that, or I am killed straight away by a pilot hit.
Title: WWII Online
Post by: Wanker on February 02, 2004, 10:45:43 AM
I will never forget my first kill in my Hurricane. It was on a 109E who bounced me, but missed. Patrolling at 21,000ft, I saw his tracers wizz by my cockpit, so I performed a rolling scissors and got behind him after a few moments of manuevering. He tried to shake me, but wasn't smart enough to try a negative-G move which I couldn't have followed with my carburated engine. Anyway, I think he finally lost vis on me, because he ended up trying to climb his way out of trouble. Unfortunately for him, I had the energy, and zoom climbed right with him and cut loose with my 8 .303's, which hit him in the forward fuselage area. His engine blew up, literally. It was a thing of beauty. The explosion was not over-done in a "Terminator" movie type way, but was small, yet very orangish-yellow. When I saw that, I stopped firing because I knew he was finished. I may have hit the pilot for all I know, because his plane went straight down in flames and smoke.

I may have forgotten to mention that there is no host message signifying you got a kill. You won't find out the results of your mission until it's complete. But, as in my case, I knew I had the kill.

As I have noted in earlier threads, taking off and landing is slightly more involved and complicated than in AH, although once a short adjustment period is complete, it's as natural as in any other sim you have spent time in.

I am not a real life pilot, so I have no idea whether the flight model in WWIIOL is more realistic than AH, so I'll just say that I like it as much as I do the AH flight model. It's just different. Once you get used to it, the feel is no better or worse than AH or Warbirds, for that matter. You can black out and red out in WWIIOL, and stalling is possible, especially when landing if you're not careful with your airspeed. Not sure about spins, though, as I've never tried to put any aircraft in a flat spin yet.

Negative-G moves make the engine in the carburated Hurricane and Spitfire cut out, as they should.

One curious aspect of flight in WWIIOL, is that you can't bail out of an aircraft yet. You get shot down, then you ride the plane into the ground. From what I understand, the rats are going to be implementing paratroops into the game in the future, and are going to wait until that is modelled before allowing bail outs, obviously so that the bail out model matches that of troops jumping out of transport craft.  

How do I know that the developers are going to implement paratroops? Do I read the WWIIOL boards? Nope. I receive a little email newsletter from Cornered Rat Software about once every two weeks. This newsletter usually includes a note from the game producer, which tells what the rats are working on for the next couple of releases, and what's coming down the pipeline in terms of features, bug fixes and any units or weapons otw.  Coming soon, for example, are rifle grenades for the infantry. The newsletter also has a question/answer section, where they answer questions sent in by customers. Yes, they actually answer questions sent in by customers! In this regard, CRS beats HTC, hands down. HiTech and Pyro are about as cryptic as you can get. The rats are much more forthcoming with upcoming features, etc.

However, it must be noted that the rats' customer support is abysmal. In fact, I don't even believe it really exists. Sure, you can open a problem ticket with CRS on their website, but you'll never get a reply. I opened a ticket about two months ago when I was having a problem with changing my in-game callsign, and to this day I have not heard back from them(although, to be fair, the problem was a case of "user error" and has been resolved by me).

In this regard, HTC and Skuzzy kicks the rats butt. HTC has world-class customer service. When you call HTC, more times than not, Skuzzy will answer the phone. When you call CRS, you are told that they don't do phone customer support. But you can get to a human if you're a member of the press, or if you want to become a sponsor or an investor. Go figure!

So, for customer support, you are left to fend for yourself, or seek help from the other customers on the WWIIOL forums. Luckily, I have had no problems running the game.
Title: WWII Online
Post by: Wanker on February 02, 2004, 10:46:30 AM
Speaking of running the game, how much resources does it take to get decent frame rates? Well, since I have a P4 3.0ghz system with 1 GB RAM and a Radeon 9800 Pro, I'm the wrong person to ask. With my system, I run at 1600x1200x32 with 4x FSAA and 8x AF, and typically get fps in the high 70's and 80's. There is still some stuttering when first flying into view of a large city, but this lasts for only a few seconds. It must require some intial load into memory or hard drive cache when nearing a large city. However, once that happens, the stuttering disappears altogether and flight is very smooth.

Many people, Sunking included, have complained that the graphics of WWIIOL are poor compared to such new titles like Hidden and Dangerous 2 and Call of Duty. Seeing as how the graphics engine for WWIIOL is over 3 years old, I can't disagree. AHII looks much better than WWIIOL, that's for sure. Except when it comes to rendering the trees, however. The trees in WWIIOL look fabulous from the air, unlike the weird looking ones in the AHII beta.

At any rate, at the resolution I fly at, the graphics of WWIIOL are more than acceptable to me, especially when the gameplay is of such a high quality.

Oh yes, there is also a naval aspect to WWIIOL, but since I have yet to dabble in that, I'll have to leave the critique of that to others who have spent some time playing with the ships.

In a nutshell, the old arena style combat found in games such as AH, Warbirds and AW have grown old and tired in my opinion. WWIIOL is new, fresh, and the gameplay is much more advanced in terms of strategy and tactics. It truly is a combined arms game, where all three aspects(air, ground, naval) are required to work together to capture cities and choke points. In this game, the lowly truck driver or the supply driver make a difference. In WWIIOL, air units can and do work together with ground units to capture cities. A timely air strike by a few planes can sometimes spell the difference between victory and defeat for the defense of offense.

In short, Aces High has stopped being the dynamic, ever-changing game it once was. Gameplay enhancements and additional units have stopped almost two years ago. Stagnation has crept into AH, and the number of guys who have jumped ship, or at least gone over to try WWIIOL in my squad alone, is staggering. AHII looks nice, but what else does it really offer in terms of gameplay? AHII ToD could be something revolutionary, but how long is it going to be before we get a chance to try it? One year? Two? Pyro and HiTech have been about as communicative about AHII ToD as a mime, so what am I supposed to do, just sit back and support them forever?

For now, I still have an account with AH. But the writing is on the wall for me, and for at least some of my squad mates. The more fun we have in WWIIOL, the more we start to think about the wisdom of continued support for a company that does not communicate with it's player base, and has let their game wither on the vine while they pursue God-knows-what.

Getting back to the topic, the best thing I can say to anyone wondering about WWIIOL, is to give it a try and see for yourself whether its your cup of tea. But to really give WWIIOL a fair shake, I would use the two week free trial and play it as much as you can, because there is so much to learn and do, that a one or two day trial is not a fair trial. Also, join a squad right away, as it makes a huge difference in the fun you'll have.

As always, your mileage may vary.
Title: WWII Online
Post by: Makarov9 on February 02, 2004, 10:59:26 AM
I'm one of banana's squamates that got suckered into trying WWIIOL. I bought it when it first came out but as many know, it bit. I hadn't tried it since until 2 weeks ago. Well, the bastards have me addicted. I've only flown once, and it was different but pretty cool.  The ground game is where it's at. I've become a tank driving fool. Damn German Panzers....my Hotchkis will get you my pretty!

The individual troops look like graphics from 1995, but the tanks and planes look a lot better. The amazing thing to me is the landscape. Looking through binoculars  or gun sites, the rolling lands and trees look very realistic.

Another thing I enjoy is the atmosphere of the game. The sounds are very realistic and the incoming tracer fire is a thing of beauty.

I've been with AH since it was in beta and I will probably always be an AH member, but I agree with banana in the stagnation part. Right now I'm really enjoying WWIIOL and recommend it if you haven't tried it yet.
Title: WWII Online
Post by: ravells on February 02, 2004, 11:08:21 AM
Tremendous post, banana.

Thank you for taking the time. I have been pondering about WW2 online for awhile now and with the info you've posted I just might give it a try.

Ravs
Title: WWII Online
Post by: Replicant on February 02, 2004, 11:20:33 AM
I've just resubscribed and I'm thoroughly enjoying it!  It has improved tremendously since the last time I gave it a serious go.

Although the FM is still a bit mushy in some ways it is more difficult than AH because it takes a lot to shoot down any aircraft!  You often have to try and kill the pilot rather than blow the plane apart.  ACM goes a long way most definitely!  Another thing I really like is the level of terrain because it gives a better perpective of altitude that I feel AH is lacking.  It's very difficult to spot any GV on the ground in WWIIOL but in AH you can spot stuff at 10k.  The layered clouds, engine management, limited view system, icon system really make you keep your SA and even then quite often you'll see tracer and think "where did that bugger come from?".  If anything that makes me identify with what pilots in WW2 must have felt/though! :)  Another experience was seeing/hearing an engine pack up in a 110.  Instead of simply cutting out, the engine took over a minute of metal grinding noise before it went kaput, and during that the plane would be shuddering.  Again it really made you take notice!  As mentioned, the FM is far from perfect but much better than I thought and if you want the claustrophobia, limited icon/map game play then it is definitely worth a try!

Ground war, well, that is the best part of WWIIOL and the terrain comes into its own.  Superb!

I'm in WWIIOL until my enthuisiasm for AH comes back!

Great post banana btw! :)
Title: WWII Online
Post by: Westy on February 02, 2004, 11:22:13 AM
"In short, Aces High has stopped being the dynamic, ever-changing game it once was. Gameplay enhancements and additional units have stopped almost two years ago. Stagnation has crept into AH, and the number of guys who have jumped ship, or at least gone over to try WWIIOL in my squad alone, is staggering. AHII looks nice, but what else does it really offer in terms of gameplay? AHII ToD could be something revolutionary, but how long is it going to be before we get a chance to try it? One year? Two? Pyro and HiTech have been about as communicative about AHII ToD as a mime, so what am I supposed to do, just sit back and support them forever?"


 Warrants repeating :)

     -Westy
Title: WWII Online
Post by: wklink on February 02, 2004, 01:14:59 PM
Going to do a re-review of the game.  Look for it soon.  I have been tasked to do a Call of Duty review so I will do that one first but after that I will do a full blown re-review, probably in three or four parts since the thing is really that big.

To be honest, when banana talked me into re-trying it (yes, we're squaddies, I luv the guy even if he is a putz:p ) I was skeptical.  I ran out like an ultra melon and bought the thing like a lot of guys did and was disappointed.  Ok, disappointed was probably an understatement.  I was downright po'ed at the game.  The only reason that I didn't chuck the CD in the trash was because CRS kept saying 'We are going to fix it'.  I shelved the thing and forgot about it.

About the same time banana started ranting on this board he was ranting on our boards :D about how great the game is.  He got Daddog (our CO) to try it and he liked it as well.  After about seven or eight of us went to the game and liked it I decided maybe it was time to retry it.  I also decided maybe a re-review of the game was in order.

In short, the game is massively improved.  It isn't quite there 'yet', there are a lot of things still missing/needed fixed but I can finally get into the game and 'get into the game'.  The ground wars are intense, the first time you turn your 2lb AT gun and see that PZIII about 100 meters away you feel it.  I got so excited the first time that I missed the stupid thing.  I didn't get another chance.

I haven't done more than a couple of spins in a Hurricaine so I will hold off on my opinions of the air aspect.  It isn't bad, not nearly as arcade as I remember but I haven't gone and done 'tests' for spins and stall, climb and stuff.  I will do that seperately.  Likewise I will get into the Naval aspect later.  It may be the last of all since it seems to be the least developed at this time.  

Some of our squaddies didn't like it.  Sunking didn't care for it, he plays a lot of FPS games and the graphics aren't quite up to his standards.  True, it isn't COD but to me it is adequate.  Supposedly there is going to be a new 'engine' which is supposed to improve this.  We will see.  From the air the terrain actually looks impressive.  

I could bore people for hours with my 'opinions' on the game.  I think if you are interested in ground combat on a large scale then this might be an interesting game for you.  If you are just interested in dogfighting, right now I would say stick with AHII.  You CAN like both games, there isn't a reason why one can't play both and be happy with both.
Title: WWII Online
Post by: Mini D on February 02, 2004, 01:26:15 PM
Quote
Originally posted by Westy
"In short, Aces High has stopped being the dynamic, ever-changing game it once was. Gameplay enhancements and additional units have stopped almost two years ago. Stagnation has crept into AH, and the number of guys who have jumped ship, or at least gone over to try WWIIOL in my squad alone, is staggering. AHII looks nice, but what else does it really offer in terms of gameplay? AHII ToD could be something revolutionary, but how long is it going to be before we get a chance to try it? One year? Two? Pyro and HiTech have been about as communicative about AHII ToD as a mime, so what am I supposed to do, just sit back and support them forever?"


 Warrants repeating :)

     -Westy
And warrants pointing out...

How much has WWIIOL grown in that time?  Fixing a game is not adding to it.

I'm not saying AH hasn't grown stagnant... at least it's for a reason.  I'm saying many are confusing "fixing" a game's features with adding new ones when they glamorize WWIIOL.

When something is stagnat, everything else seems better.  A bit of the grass is greener syndrome.

MiniD
Title: WWII Online
Post by: Yeager on February 02, 2004, 01:33:17 PM
I have never even tried to DL/install ww2OL.  Whats the best way to get the game?  I have a dial up.  Is there anyway to get a copy of the game from one of you guys?
Title: WWII Online
Post by: Mini D on February 02, 2004, 01:35:59 PM
It's been re-released.  I saw copies of it at Fry's for $39.

MiniD
Title: WWII Online
Post by: Maniac on February 02, 2004, 01:36:30 PM
Quote
I'm not saying AH hasn't grown stagnant... at least it's for a reason. I'm saying many are confusing "fixing" a game's features with adding new ones when they glamorize WWIIOL.


Amen to that!

Most of the WWIIOL players/supporters have allready forgotten what was promised by the RATS in the beggining...

WWIIOL Still is the biggest piece of WAPOR WARE ever produced...

And yes, it STILL feels like BETA after 2-3 years... It might be a fun beta but....
Title: WWII Online
Post by: Wanker on February 02, 2004, 01:37:10 PM
http://discussions.playnet.com/viewforum.php?f=4&sid=1137130ac56bcdb1bbd7d25a657b2b31

MiniD, go read this forum then come back and tell us the answer. Looks like a lot of additions among the fixes if you ask me.
Title: WWII Online
Post by: Wanker on February 02, 2004, 01:43:23 PM
Quote
Originally posted by Yeager
I have never even tried to DL/install ww2OL.  Whats the best way to get the game?  I have a dial up.  Is there anyway to get a copy of the game from one of you guys?


Yeager, looks like CRS will send you a CD of the latest version of the game for $4.99.

Check this out:

http://www5.playnet.com/bv/wwiiol/started.jsp?BV_SessionID=@@@@0287628401.1075750767@@@@&BV_EngineID=fadcjhjgmhffbjjcgmcggichhl.0
Title: WWII Online
Post by: Mini D on February 02, 2004, 01:46:25 PM
Quote
Originally posted by banana
http://discussions.playnet.com/viewforum.php?f=4&sid=1137130ac56bcdb1bbd7d25a657b2b31

MiniD, go read this forum then come back and tell us the answer. Looks like a lot of additions among the fixes if you ask me.
I have a box sitting right here banana.  Let me know when it has what the box says it should.

Till then, maybe you could try letting the game stand on it's own merrits without having to get a dig in at this one to try to make a point.

MiniD
Title: WWII Online
Post by: Westy on February 02, 2004, 01:54:35 PM
FYI my point in hi-lighting that specific part of bananas post was to show I also strongly agreed with what he said re: HTC &  AH.
 It was never in any way meant to be an  "AH is stale in comparison to (fill in the games name)"  kind of statement.

 AH and WWIIO can stand or fall all on thier own merit, or lack of, whichever may be the case..  I rooted for AH for a LONG time but I no longer feel it's worthy of that effort on my part any more.  On the other hand while I am very much enjoying the ground warfare in WWIIO I definately don't have any warm fuzzies for the CRS crew and they can do thier own PR for all I care.  I simply pay to play.   Nothing more (outside of squad comeraderie).

  Westy
Title: WWII Online
Post by: Mini D on February 02, 2004, 02:01:19 PM
That's great westy.  I'll continue to point out what that type of post will turn this type of thread into on the AH BBS.

Someday, you might even figure it out yourself.

MiniD
Title: WWII Online
Post by: Furious on February 02, 2004, 02:06:43 PM
What I don't get is why all the folks that are tired of AH and move on just won't stay gone.  

Why the need to come back here with the recruiting-advertising posts?  Do you miss the AH folks or is it a need to show that you have "moved on"?




ps.  tanks are teh ghey.
Title: WWII Online
Post by: Wanker on February 02, 2004, 02:06:49 PM
Quote
Till then, maybe you could try letting the game stand on it's own merrits without having to get a dig in at this one to try to make a point.


MiniD, in case you didn't know this,  I've put in more time and effort to help improve AH in the past three years than 99% of the rest of the customer base, including you. I was a CM for over two years, and spent one of those years as head CM. If you ever participate in any of the special events, then you have participated in something that I spent a great deal of time and effort to help create.

I responded to a question that the original thread starter asked, and in doing so pointed out some uncomfortable truths about AH,  as I see them. I don't expect everyone to agree with me, not least of all, you.
Title: WWII Online
Post by: Mini D on February 02, 2004, 02:11:45 PM
Where did I say I didn't agree with them banana?  Please show me.

Now, tell me where they fit into an evaluation of WW2OL again?  Is there really a need for the rhetoric here?

Personally, I don't give a flying **** what you do or don't think you've done more of for AH.  It doesn't make what you said any more or less relevant.  And, it doesn't dismiss the fact that it's the first thing the usual crowd comes in and grabs ahold of.

MiniD
Title: WWII Online
Post by: Reschke on February 02, 2004, 02:31:44 PM
Well after an email late last year from "Rafter" I decided to give it a try again...BUT gee my CD Key wouldn't work and neither would the login and password from my old account that I had from before "Beta Release" (as I call it). Funny thing was that it worked earlier last year but I couldn't get into it during December. Did you know that if you click on the "HELP" link in from the map page for the game you get what might be ten seconds to read the page that says....basically we aren't going to give you phone support.

Oh well I am over and done with that. From my experience in it I still like the ground only aspect when I played it. I can't stand the way that the FM is/was handled; especially when I read back in the early days that the FM was banged out and "completed" within something like 90-100 days and wasn't a factor in the rest of the game. Now that was a post from way back in time and since I am not a current subscriber I can't look it up because I can't even see the board without paying for it. I have several buddies who left both AH and FA and are playing over there; however I just wish they were able to put in things like the other theaters that were promised 3 years ago...but I also understand that they have to add things while fixing things that should have worked at the beginning.

If they ever get to a Pacific Theater then maybe they will be forced to rebuild the FM and make a decent flight aspect to the game.
Title: WWII Online
Post by: Vulcan on February 02, 2004, 02:35:02 PM
Comon banana, don't go fan boy on us...

For the most part banana is right. But WW2OL is full of bugs, and feature announcement to implementation time frames are not as rosey as they make out. I could bleat about the problems for pages and pages, and IMHO WW2OL really shows off the skills of the team at HTC. But you really should try the game yourself to decide if its for you or not. That is the ONLY way that works.

The most common thing I hear on Teamspeak in WW2OL is "if it wasn't for you guys I would have quit". This says a lot, on the one hand people find the bugs very frustrating, on the other hand people really enjoy the environment especially when played with a squad.
Title: WWII Online
Post by: Westy on February 02, 2004, 03:13:22 PM
MiniD the only thing there was to figure out was.....

Westy
Registered: Mar 2001
Posts: 560

Mini D
Registered: Jun 2002
Posts: 4566

 IMO there lies the "great secret" as to why a topic (such as this
or any other) will get a response.  


  Furious? Players such as myself post here (I also post on AGW and the WWIIO boards0) because AH-II/TOD is still interesting. And I'm not shilling another venue as Tardcase/NoAce would.  I'm just adding my .02 to show where I agree with a poster and something he/she has said.  If you mean to include me with "those people" then all I could do is to suggest you use the vBB squelch feature to quickly shield your eyes from the few posts that I make anymore.
Title: WWII Online
Post by: SunKing on February 02, 2004, 03:31:33 PM
What I find sad is...

We are all in AH because we have a love for Warbirds. Especially certain members of my squad I've known for awhile. And now my squad is talking about shutting the door for infantry combat.  I hope AH2 brings em back.

And ya I couldn't get over how terrible WWIIOL looked. Worse than the beta release of DOD. So then I decided to fly... took me four nights to finally find a plane to fly. Then I fly endlessly to find a fight that isn't there. That did it for me. I'll stick to AH for now. Might try it again if they really do this revamp I keep hearing about.
Title: WWII Online
Post by: Furious on February 02, 2004, 03:39:32 PM
Ignore you and miss out on all the goofy fun, never.

You are unhappy with HT's product, and mention it at every opportunity.  Why?

Why not just make the one grand "HT did not treat me with the proper amount of deference and respect that I so greatly deserved" post and be gone?

This is a company run BBS for a game you do not play nor like.  Why are you here?  To spread your misery?  Attention?

I don't get it, but enjoy watching it.
Title: WWII Online
Post by: Westy on February 02, 2004, 03:55:00 PM
Furious, you write scripts for daytime soap operas for a living don't you!?
Title: WWII Online
Post by: Furious on February 02, 2004, 04:05:44 PM
Yes, but only for mexican tv.
Title: WWII Online
Post by: thrila on February 02, 2004, 04:32:40 PM
ww2ol point blank refuses to work on my system ever since thegraphics changed to openGL.  I've made couple of threads in help forum, got one reply (considering how many people play ww2ol i was some what surprised).  Tried installing dif vid drivers + dx to no avail.


Just wanted to see how it has improved. Well i still have AH.:)
Title: WWII Online
Post by: Sixpence on February 02, 2004, 05:17:40 PM
banana, send me an email. Do you use roger wilco? I would like to try the game again.
Title: WWII Online
Post by: Westy on February 02, 2004, 05:54:07 PM
"Yes, but only for mexican tv."

Aha!  

Any chance to put a plug in for more gloss and less clothing? ;)
Title: WWII Online
Post by: Swager on February 02, 2004, 07:13:24 PM
I never got online to try it.  I was practicing offline and I get an e-mail telling me my two week were up.  I never even sign online once!!

I wrote them an e-mail but no response.  I am not going to signup and pay for something I never tried!  Their customer service  is serious lacking IMHO.  They did not even have the courtsey to acknowledge an e-mail from a potential customer.

Apparently they have enough customers where one person doesn't matter.  I'll spend my money elsewhere!
Title: WWII Online
Post by: Mini D on February 02, 2004, 10:33:18 PM
Quote
Originally posted by Westy
MiniD the only thing there was to figure out was.....

Westy
Registered: Mar 2001
Posts: 560

Mini D
Registered: Jun 2002
Posts: 4566

 IMO there lies the "great secret" as to why a topic (such as this
or any other) will get a response.  
Odd... given those ratios... why is it you've posted as much or more in this thread than I?

MiniD

P.S. Why don't you compare my ratio of posts over at WW2OL to yours while you're at it westy.
Title: WWII Online
Post by: wklink on February 03, 2004, 06:42:39 AM
Quote
Originally posted by SunKing
What I find sad is...

We are all in AH because we have a love for Warbirds. Especially certain members of my squad I've known for awhile. And now my squad is talking about shutting the door for infantry combat.  I hope AH2 brings em back.

And ya I couldn't get over how terrible WWIIOL looked. Worse than the beta release of DOD. So then I decided to fly... took me four nights to finally find a plane to fly. Then I fly endlessly to find a fight that isn't there. That did it for me. I'll stick to AH for now. Might try it again if they really do this revamp I keep hearing about.


Sun I don't think we will die as an AH squad, although James may not stick around in it, that's up to him.  

I think the problem with Aces High is that many of us have literally become saturated with the concept.  I have been playing this 'type' of combat flight simulation since 1997 (first AW, then WB, now AH) and the fly to the enemy, shoot at the enemy, fly home game that Aces High is now is essentially the same game that I played in 1997 when I logged on to Air Warrior for the first time.  This is not totally bad but computers are finally getting to the point now where a full blown area at war can now be modeled.  

I understand why AH has stagnated.  To devote time and energy to AH while trying to develop AHII is counterproductive and would hurt HTC in the long run.  I have high hopes for AHII, while some people may not be massively interested in the TOD I think some kind of freshness needs to be introduced into the game or it will go the way of air warrior.  

I still don't think that you can't enjoy both games, as long as you have the money;)   I enjoy WW2OL but I do want to fly something other than early war fighters or bombers.  Aces High, especially the organized events, are the way I can do that and still feel like I am in something approximating genuine 1940's reality.
Title: WWII Online
Post by: Maniac on February 03, 2004, 06:58:26 AM
Can anyone explain to me why they dont show the number of people that are online at the same time?

Im baffled by this....
Title: WWII Online
Post by: Westy on February 03, 2004, 09:55:35 AM
"Odd... given those ratios... why is it you've posted as much or more in this thread than I? "


 It's that basic "quality" over "quantity" thing Mini D.  
 But basically I respond because you reply. Some call that type of thing "conversation" or a "dicsussion"



"P.S. Why don't you compare my ratio of posts over at WW2OL to yours while you're at it westy."

 No idea where or how to find it nor am I interested. I posted those stats to answer your question as to why people reply.  Sais stats were used by me to subtley show it's cause some, like you, are a posting "ho".  



 But once againto be clear and I imagine if I repeat it enough you may "hear" it.

 I've not been a proponant of any game over another in this topic. I simply agree wholeheartedly that AH has gone very stale from the lack of progress and updates for two years while HTC has distanced themselves from thier community.   I did not say to you or anyone go and play (fill in game name here) as I could care less what you play.

  However I know I'll need to repeat it so,  I simply agree wholeheartedly that AH has very gone stale from the lack of progress or updates for two years while HTC has distanced themselves from thier community.
Title: WWII Online
Post by: Mini D on February 03, 2004, 10:29:11 AM
You posted my stats and your stats westy.  Your stats don't indicate you post on this BBS much.  The number of posts in this thread, titled WWII Online, is dispraportionally high.  Remember... you presented the stats calling me a fanboy.

Dismiss things as much as you want westy, it doesn't hide the fact that you show up to get your jabs in when you can... responding to certain parts of threads like this and calling anyone that points it out to you a fanboy.

Basically, you have a tendancy to forget where you are... and forget where you're coming from.  It's not everyone else's fault westy.

MiniD
Title: WWII Online
Post by: Westy on February 03, 2004, 10:49:48 AM
"Fanboy...."   "forgetting where I am..."       "show up to get your jabs in...."


 lol.   You're a  nutjob.    

 Now there!  I truly called you something for I never called you a fanboi )posting "ho" yes but that wasn;t a name but a title). But I have put my thumb on what you are this time.  (going for "the lock" Mini? I'll oblige)

 And while this constant repeating can be a bore it's necessary when talking to for you.  The stats only show I post quality over your spam-ish quantity. That's all.  Nothing more.  

 I was "here" before you and don't just simply pop in for a jab.  Yet feel free (as you tend to do) twist that otherwise.
Title: WWII Online
Post by: Mini D on February 03, 2004, 11:09:17 AM
No westy, your oppinion only says you post quality over quantity.  In truth, this is the kind of crap you've posted virtually every time.  Quality is definately the wrong word to be using.

MiniD
Title: WWII Online
Post by: Westy on February 03, 2004, 11:28:33 AM
Of course it's my opinion yet your replies keep affirming the quality of my posts over that of yours.
Title: WWII Online
Post by: Otto on February 03, 2004, 11:51:07 AM
Mom says for you two to "knock it off"  or you're going to your rooms.   She looked mad....
Title: WWII Online
Post by: Rude on February 03, 2004, 12:31:24 PM
Well I think all of this crap sucks....the arguing, the sales pitch for WW2Online(although a very thorough review I might say), but most of all, the game I have enjoyed playin for years is in flux.

I've followed Dale for years as he has brought us good product....he'll most likely do it again with this latest offering.

Myself and most of my AH squad are playin another game...won't mention it here as that's not appropriate....still, if Dale finishes what he started and births an improved air combat sim....I'll be flyin it.
Title: WWII Online
Post by: Wanker on February 03, 2004, 01:12:17 PM
Quote
Myself and most of my AH squad are playin another game...won't mention it here as that's not appropriate....


America's Army?  ;)

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=102106&highlight=Americas+Army

Why is my in-depth analysis of WWIIOL in a WWIIOL thread in the O'Club more offensive than any other thread discussing a different game?

Double standard?

My post may be construed as a sales pitch, true enough. But it seemed to me that the original thread starter was interested in the game, and was looking for some positive reinforcement. It's not like I start threads trying to get people to jump ship.
Title: WWII Online
Post by: wklink on February 03, 2004, 01:42:49 PM
banana, it is no different than the AH vs WB infighting that went on a few years back.  Most of the players in both games (heck most of us played both at one time) would constantly argue about which was better.  

Since AH is going to the TOD setup it looks like WW2OL may have legitimate competition for the first time.  Whether doing so it smart or prudent will only be seen over time but I think the debate over which will be better will probably get more and more animated as AHII comes closer to the developers' vision.  

I myself look forward to it.  Improving Aces High will give impetus to CRS to improve WW2OL.  Improving WW2OL will give impetus for HTC to improve AHII.  Either way it is a win/win situation for all involved.
Title: WWII Online
Post by: Furious on February 03, 2004, 01:44:04 PM
Quote
Originally posted by banana
... It's not like I start threads trying to get people to jump ship.

But nothing slows you down when the opportunity arises.  

Are you lonely over there, do you miss the folks you used to play with and want them over there with you or is a spite thing?
Title: WWII Online
Post by: Wanker on February 03, 2004, 01:56:59 PM
Furious, I still play AH and I still pay my $14.95 like everyone else.

Until Skuzzy places a ban on discussing WWIIOL in the O'Club, I'll continue to voice my opinion about it, it's good points as well as it's bad points.

If you don't like it, put me on your ignore list.
Title: WWII Online
Post by: Furious on February 03, 2004, 02:46:56 PM
I thought that ignore list thing already got covered in this thread.

Just curious, you post in a lot of AH threads over at WW2OL?
Title: WWII Online
Post by: Wanker on February 03, 2004, 02:55:58 PM
No, I don't post over at the WWIIOL boards. I feel more at home here with you and MiniD. :)
Title: WWII Online
Post by: AKS\/\/ulfe on February 03, 2004, 03:08:16 PM
Well, since we're doing sales pitches.

If you're interested in WWII air combat, get Forgotten Battles. Maddox has performed unprecedented support (HTC excluded) for the game and it is far more complete in the flight model/damage model department than WWIIOl. There will also be a $29.99 (FB is currently $19.99) expansion pack (sales tax excluded) released in the near future adding 20 new flyable planes including some rarities such as the P80 Shooting Star and Go229 Flying Wing. P38J and L, P51B C and D, Ta152, Me163 and many more. Did I mention the game also delivers on what it promises on the box?

More here: http://store.ubi.com/item.jsp?item=008888681786&promo=fdlgIL2site
-SW
Title: WWII Online
Post by: Vulcan on February 03, 2004, 04:56:34 PM
Quote
Originally posted by banana
Furious, I still play AH and I still pay my $14.95 like everyone else.

Until Skuzzy places a ban on discussing WWIIOL in the O'Club, I'll continue to voice my opinion about it, it's good points as well as it's bad points.

If you don't like it, put me on your ignore list.


Where were the bad points ;)
Title: WWII Online
Post by: daddog on February 03, 2004, 05:56:11 PM
I have had a blast in WWIIOL. So is about 2/3 of the 332nd Flying Mongrels. WWIIOL lacks customer service. In fact WWIIOL does not have customer service which has cost them the account of more than one in my squad. :( Lots of updates and new toys to play with every month or two. You weigh the pro’s and con’s and play or not.

I have had a blast in AH so has 100% of my squad (332nd Flying Mongrels).  AH has excellent customer service. Nothing new to play with for 2 years has caused me to look else where for my online fun and many of my squadies.  Some have already closed their AH account. :( You weigh the pro’s and con’s and play or not.

I will say that the lack of “fire side chats” has been sorely missing from AH. A shame they will not take the time for regular progress updates. That more than anything else has caused my eyes to wander. I would like to think that when a healthy, long time squad such as the Mongrels, has well over 50% start playing another sim someone would sit up and notice.  Maybe I should tell them, but I feel as if the door has been shut.
------------------------
CO CM daddog
332nd Flying Mongrels (http://www.332nd.org/)
Roster (http://www.332nd.org/squadroster.htm)
Noses in the wind since 1997.
(http://www.ropescourse.org/cdaddog.jpg)
I like pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals. – Sir Winston Churchill
Title: WWII Online
Post by: Creamo on February 03, 2004, 06:47:43 PM
Well, if everyone would stop BBS beating eachother to death, could the WWIIOL crowd that promises a fun experience tell me how to get a free trial with my CD Key?

The facts.

I must have registered the CD Key awhile ago. I sees my login, but then wants Visa info. No way.

I did actually log in, before getting to know the game and keyset, and gave up after 20 minutes or whatever.  My fault, sure.

I don't want to freeload, I have bought the full version,$40,  and got another with a new CD Code for Xmas, pry $20, the one I used for about a 1/2 hour. DId I F up my trial by time even by not going online?

Do I have to pay more to try it,(I will not) or do I get a trail pass to see if they get my monthly $ via their welcome back suckers, we fixed it promotion?

Believe me, I have no brand loyalty, can afford 2 online games if they are good, and will try it if I don't have to pay anymore than the $60 for the software. There is no support to ask, so can I or not?
Title: WWII Online
Post by: Creamo on February 03, 2004, 09:18:24 PM
Another thread stopper.

MiniT, heed my mastery.
Title: WWII Online
Post by: Vulcan on February 03, 2004, 09:46:08 PM
Go pimp yo ho bellybutton on the corner for a fitty cent for a week, then you'll have the $12.99 for a months worth of 'trial'.
Title: WWII Online
Post by: Creamo on February 03, 2004, 10:03:49 PM
See?
Title: WWII Online
Post by: gatt on February 04, 2004, 05:11:04 AM
Quote
Originally posted by AKS\/\/ulfe
If you're interested in WWII air combat, get Forgotten Battles. Maddox has performed unprecedented support (HTC excluded) for the game and it is far more complete in the flight model/damage model department than WWIIOl.  Did I mention the game also delivers on what it promises on the box?


Actually, IL-2 FB is the only WW2 (online/offline) flight sim on the market. Easy choice.
I disagree about the effective/concrete support for the game: stopped beta-testing, leaked patches, ping-pong between UBI and 1C about delays, tons of patches (every patches had to be the "last") and many things still to be fixed after years from the firts IL-2 (in some ways even better than FB).
The FM/DM are probably better than those of WW2OL's but its not a big achievement.
The offline AI and FM are a joke. The famous complex engine management delivered half of what has been promised.
Delivered promises? Hmmmmm ...., read above.

Third chapter of the saga will be BoB .... :rolleyes:
Title: WWII Online
Post by: Westy on February 04, 2004, 08:45:52 AM
"Another thread stopper. "

 Nah. You posted off hours.  But I'll reply cause as I need to pad my post count in order to be taken seriously it seems ;)


 As for the problem you're asking about? No idea what to do as I just play the game.  And I essentially have no interest whatsoever in playing tech support for CRS (nor for AH and HTC just to show I am unbiased).  Unfortunately CRS is a bunch of amatuers (justr see what they built and took six years to make) and thier customer support suxxors like no other company I've ever seen before. So don't bother emailing them. A player is far more apt to get a reply posting to the "inner circle" who lurk on AGW.
Title: WWII Online
Post by: Wanker on February 04, 2004, 09:20:14 AM
Quote
Originally posted by Vulcan
Where were the bad points ;)


You missed the parts in my review where I mentioned the 64 player limit, the lame "Killer Trees", the total lack of customer support, and not being able to bail out.

Go back and read it again. I tried to point out some of the major weaknesses that I've experienced.

Quote
I must have registered the CD Key awhile ago. I sees my login, but then wants Visa info. No way.


Creamo, there no point in trying to communicate with CRS. The only thing I can tell you is that when I wanted to give it yet another try, I had to log in using the account name I had used when I first signed up. Apparently, I had saved my CD key from the boxed game when I first signed up, so once I gave it the correct username and password, I was ready to go as soon as I gave them a credit card number.

If you don't want to give them a credit card number, I think you're out of luck.
Title: WWII Online
Post by: Creamo on February 04, 2004, 09:52:43 AM
Thanks for the input banana. I'll go without the luck then, cuz they are not getting my credit card to try their game. Maybe if WWIIOL goes under they can become airline managers and CEOs.
Title: WWII Online
Post by: Sixpence on February 04, 2004, 11:43:30 PM
Well, I dug up my old WW2online CD(got it when it first came out). Let me tell ya, I had a blast. They have improved the game alot. I have been playing the last couple of days and talk about immersion, the sounds in the game are incredible. I have not tried the planes yet, but the rest of the game is intense. I managed to land with kills for the first time tonight. Here is my results. If they had HTC's flight model, this would be the ultimate game. And if you like the ground war, this is the place to be. I was driving a light tank.
(http://www.onpoi.net/ah/pics/users/ah_55_1075959113.jpg)
Title: WWII Online
Post by: Dowding on February 05, 2004, 03:50:15 AM
banana - any chance I can hook up you guys in WW2OL? I'm thinking about giving it another whirl, although I would only be able to play the occasional weekend. Got any Euros or Brits in your squad?
Title: WWII Online
Post by: Wanker on February 05, 2004, 08:12:22 AM
Quote
Originally posted by Dowding
banana - any chance I can hook up you guys in WW2OL? I'm thinking about giving it another whirl, although I would only be able to play the occasional weekend. Got any Euros or Brits in your squad?


As a matter of fact we do have some Euro's in our squad, both in AH and WWIIOL. Our squad nights are Saturday at 23:00 Eastern, but since that's really early Sunday morning for you, you could play with some of us who play alot earlier in the day on Saturday.

Drop me an email at jdahlen@us.ibm.com and I'll send you all the info for Teamspeak, etc.

I think you'd fit right in, Dowding. :)
Title: WWII Online
Post by: Dowding on February 06, 2004, 04:23:53 AM
Email sent. :)