Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: Raptor on February 12, 2004, 06:25:50 PM

Title: Messed up tiles
Post by: Raptor on February 12, 2004, 06:25:50 PM
My tiles are not blending together, where one tile meets another it cuts off and shows the original tile instead of new one.
(http://www.onpoi.net/ah/pics/users/ah_201_1076631641.jpg)
Title: Messed up tiles
Post by: Raptor on February 13, 2004, 03:55:50 PM
how can I get them to blend in and not have the original tile show up?
Title: Messed up tiles
Post by: BenDover on February 13, 2004, 05:42:52 PM
You have to edit the tranistional tiles

can't remember the numbers off hand, but they're the last ones before snow.
Title: AH1 TE tile numbers
Post by: detch01 on February 13, 2004, 06:29:12 PM
Tile Numbers:
terr0000 - water
terr0001 - grass
terr0002 - rocky grass
terr0003 - farm
terr0004 - rock
terr0005 - forest
terr0006 - trans 0002 with 0001
terr0007 - trans 0003 with 0001
terr0008 - trans 0004 with 0001
terr0009 - trans 0005 with 0001
terr0010 - trans 0003 with 0002
terr0011 - trans 0004 with 0002
terr0012 - trans 0005 with 0002
terr0013 - trans 0004 with 0003
terr0014 - trans 0005 with 0003
terr0015 - trans 0005 with 0004
terr0016 - snow
terr0017 - trans 0016 with 0002
terr0018 - trans 0001 with 0000
terr0019 - trans 0001 with 0000
terr0020 - trans 0001 with 0000

Here's a tile set (for the France terrain) for you to get a look at as an example: France Terrain Tiles (http://members.shaw.ca/asw441/francetiles.zip)
Title: Messed up tiles
Post by: Raptor on February 13, 2004, 10:29:59 PM
ok thanks, 2 more questions
What are each of the clutter shapes? And how do I set those up?
Title: Messed up tiles
Post by: detch01 on February 14, 2004, 12:08:15 AM
GCXXX (where XXX is the number) are the ground clutter objects - they are in the left hand object list in the TE - place them as individual objects to get a look at them, then go to "Settings" -> "clutter objects" to assign them to specific tiles :).


Cheers,