Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Hristo on October 03, 2000, 03:50:00 AM

Title: Friendly collisions
Post by: Hristo on October 03, 2000, 03:50:00 AM
Why not having friendly collisions ?

Sure, switch them off when on the runway, to avoid spawn-deaths.

But once you are airborne, they should be on.

What do you think ?
Title: Friendly collisions
Post by: Dowding on October 03, 2000, 04:09:00 AM
It's probably a good idea - I don't think I've ever passed through someone when playing (99.9% of the time it wouldn;t effect me). It works really well in the SEA, when you start to get the massed bomber formations - good fun.

Keep killshooter on in MA, though.
Title: Friendly collisions
Post by: wolf37 on October 03, 2000, 05:00:00 AM
hiya all:

well go waaaaaaaay back to about beta 2, I posted same idea back then.



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wolf37
C.O.
THUNDER BIRDS
Title: Friendly collisions
Post by: gatt on October 03, 2000, 05:08:00 AM
Very interesting idea, I was thinking about it some days ago. HTC could try it for one TOD.
Can you imagine what will happen during massive take-offs or landig patterns?  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: Friendly collisions
Post by: -lynx- on October 03, 2000, 05:10:00 AM
cc - use altitude/gear down thing as a cut off point but in the air collissions should be enforced for both friends and foes.

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lynx
13 Sqn RAF
Title: Friendly collisions
Post by: Renfield on October 03, 2000, 07:40:00 AM
Nice solution Lynx. The gear! When clear, raise the gear!
Title: Friendly collisions
Post by: funked on October 03, 2000, 10:25:00 AM
It's not doable for bombers.  It's a full time job flying a tight formation with collisions enabled.  So a single-player bomber would have a choice between manning his guns or risking a collision.  Not for my $30.
Title: Friendly collisions
Post by: easymo on October 03, 2000, 10:38:00 AM
 They serve the same purpose as the kill shooter
Title: Friendly collisions
Post by: Hooligan on October 03, 2000, 11:41:00 AM
I think friendly collisions is a bad idea.  Real pilots had peripheral vision and radios, and they never saw net-lag induced warps.

Hooligan
Title: Friendly collisions
Post by: Lucchini on October 03, 2000, 12:06:00 PM
Fully agree Hooligan

Ciao

Lucchini