Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: lasersailor184 on March 06, 2004, 02:27:03 AM

Title: We need Carrier licenses...
Post by: lasersailor184 on March 06, 2004, 02:27:03 AM
OK, so I'm sitting in my carrier staving off whordes of the rook scum.  I have some 5 inchers and i'm literally ripping them apart.


When suddenly the carrier turns 300 degrees and puts my guns in complete defilade.

So I hop in another 5 incher and start blasting away.  I would have checked to see who the driver was, but the rooks were so thick you could cut them with a knife.


4 Buffs, a few 110's and 2 A20's start coming in.  I blast 2 of the buff groups.  And one of the a20 groups.  


Suddenly some idiot turns the carrier another 300 degrees and put me in complete defilade just as a B17 group, lancaster group and a20 group get WAY too close.  So I go to hop in the opposite gun again.  But no, we lost the carrier.  All because of one idiot's stupid driving.


Conclusion?  We need to issue Carrier Driver's licenses.  There has to be a written test and all.  Field test of course, with an approved tester.

Then, the real important question on the test will be, "What is defilade?  And what can you do to stop it?"
Title: We need Carrier licenses...
Post by: frank3 on March 06, 2004, 05:33:00 AM
ROFL! Captain trainings :rofl
Title: We need Carrier licenses...
Post by: Ghosth on March 06, 2004, 09:07:18 AM
Simple answer

Don't let anyone who hasn't been here 3 years take command.
Title: We need Carrier licenses...
Post by: lasersailor184 on March 06, 2004, 01:44:34 PM
No.  Everyone needs a fair and equal oppurtunity to test for the License.  


There should be one of those things like you need 5 hours in Carrier driving with someone who already has a license before you can get yours.
Title: We need Carrier licenses...
Post by: simshell on March 06, 2004, 02:47:36 PM
all he was trying to do was move the cv to make it a harder target

that sounds like sense to me
Title: We need Carrier licenses...
Post by: lasersailor184 on March 06, 2004, 03:15:08 PM
You don't get it.  All the 5 inchers were ripping them apart.  Easily before they got within 4k of target.  


He moved and suddenly put **EVERY SINGLE DEFENSE GUN** in defilade.


You know what that means?
Title: Better Communications
Post by: ICKID on March 06, 2004, 06:15:39 PM
Perhaps when the you were playing the game instead of telling the chap changing the ships course that 'you just put every gun in Defilade'  you might have said "if you change course I can't shoot down the nme" might have worked better, perhaps he didn't know the meaning of the word defilade either.
Title: We need Carrier licenses...
Post by: GScholz on March 06, 2004, 07:46:20 PM
Quote
Originally posted by lasersailor184
You don't get it.  All the 5 inchers were ripping them apart.  Easily before they got within 4k of target.  


He moved and suddenly put **EVERY SINGLE DEFENSE GUN** in defilade.


You know what that means?


Yeah. It means the 5 inch guns are way overmodelled.
Title: We need Carrier licenses...
Post by: lasersailor184 on March 06, 2004, 11:21:46 PM
No, it means that I'm just that damn good.





But I made sure to explain in easy speak what the driver was doing.  Yet he still did it.
Title: We need Carrier licenses...
Post by: frank3 on March 07, 2004, 07:03:18 AM
'nother idea, what if it would cost you perks to move a cv?
Title: We need Carrier licenses...
Post by: DREDIOCK on March 07, 2004, 11:45:16 AM
problem is often the guy turning the Cv does so in turns or zigzags  that are so tight and for so long  that the bomber in question stands just as much a chance of hitting the CV as he would if it were going straight.
 And half the time and often is more detrimental then helpful.
And as often as not all this tight zigzagging avoids nothing and the Cv gets sunk anyway.

Gunners cant gun effectivley and planes find it harder to take off.
meaning you now have less planes in the air to defend against even more bombers.

yea I can take off from a turning Cv so long as the turns are reasonable and or I know they are comming.
CV drivers might wanna consider letting folks know their intentions.
Evasive action at times is needed yes. But some people get so carried away they end up hurting more then helping.
Title: We need Carrier licenses...
Post by: DREDIOCK on March 07, 2004, 11:57:15 AM
oh Also.
A word to guys that like to take command of CVs.

Kindly if your not going to be paying close attention to whats going on on the map give up command once you set a course for it so that in the event someone needs to turn it OR if a situation changes or arises where it is more desperately needed elsehwhere. It can be redirected as needed.

Also Just because you might have the rank to do so. Please Dont take command of a CV and send it on a journey to a fight  thats going  going on now that is going to take it to take 2 hours to reach. Especially when it might be better put to use or more urgently needed locally.
I saw this happen yesterday in the MA.

And remember if your the AFK alot type.
Just because you have the rank to take over a CV.
Doesnt mean you should.
Title: We need Carrier licenses...
Post by: frank3 on March 07, 2004, 12:09:55 PM
Very nice said indeed.

Glad to be in h2h, from the tales I assume it can be very frustrating now and then in the MA
Title: We need Carrier licenses...
Post by: Roscoroo on March 07, 2004, 04:25:40 PM
The noob cv drivers just dont get it, nor some of the old ones ...

When you turn that carrier from aircraft bombing it you are giving me the kill/hit on it 9 times outta 10.
Now befor you call bs and  all that i'll tell ya whats going on .

now small /slight direction changes will help avoid bombs falling and torps .
   its the radical corse changes that ...............
1st throws off your 5 inch/ack gunners
2nd gets the AI ack to thin out
3rd makes the carrier "sit and spin" in one small area (very easy target to hit )
4th doesnt let your AC get off the deck. you need the air cover.
5th messes with the main gunners porking the fld or gets them out of range right when they almost have the base/cv supressed/targeted.

in conclusion Keeping the most guns to bare on target , giving your planes a chance to take off and directing the cv from a high cap will help keep the Pro CV killers like me from getting ya as easy . (but I will get ya I just get killed easier/more often on each attempt )

I'f you see a squad operating a cv its best to ask befor you steal it from them also .(beleive me they will feel bad enough it they lose it)

Ive lost cv's and kept them alive in the heaviest battles the above method and good cordination works best .

a last little note is when you do lose that precious Carrier Why does most everyone make it run away ??? ... What good does that do ???  Take the darn thing and Ram it down there throat ... its gonna die in 10 mins anyway  why not let it take a few more down with it !!
Title: We need Carrier licenses...
Post by: lasersailor184 on March 07, 2004, 08:00:41 PM
Those 5 inchers are hella nasty.  Put someone who understands physics behind it and you're in trouble.


I don't know if it was AI or a controlled gunner, but I got a ping from a carrier from roughly 6.5k yards out.


My radiator was ripped off.  It's ok though.  We punished them by going full out on the carrier with our heavy p47 jabo's.
Title: We need Carrier licenses...
Post by: DREDIOCK on March 07, 2004, 10:47:58 PM
Oh Praise be to the gods of war.
Someone that actually GETS it

Quote
Originally posted by Roscoroo
The noob cv drivers just dont get it, nor some of the old ones ...

When you turn that carrier from aircraft bombing it you are giving me the kill/hit on it 9 times outta 10.
Now befor you call bs and  all that i'll tell ya whats going on .

now small /slight direction changes will help avoid bombs falling and torps .
   its the radical corse changes that ...............
1st throws off your 5 inch/ack gunners
2nd gets the AI ack to thin out
3rd makes the carrier "sit and spin" in one small area (very easy target to hit )
4th doesnt let your AC get off the deck. you need the air cover.
5th messes with the main gunners porking the fld or gets them out of range right when they almost have the base/cv supressed/targeted.

in conclusion Keeping the most guns to bare on target , giving your planes a chance to take off and directing the cv from a high cap will help keep the Pro CV killers like me from getting ya as easy . (but I will get ya I just get killed easier/more often on each attempt )

I'f you see a squad operating a cv its best to ask befor you steal it from them also .(beleive me they will feel bad enough it they lose it)

Ive lost cv's and kept them alive in the heaviest battles the above method and good cordination works best .

a last little note is when you do lose that precious Carrier Why does most everyone make it run away ??? ... What good does that do ???  Take the darn thing and Ram it down there throat ... its gonna die in 10 mins anyway  why not let it take a few more down with it !!
Title: We need Carrier licenses...
Post by: Hap on March 08, 2004, 08:34:31 AM
laser, if you like cv ops ck out widewing's essay on cv ops at netaces.  it's really good.
Title: We need Carrier licenses...
Post by: zmeg on March 08, 2004, 12:42:56 PM
How about if the CV comander cant fly from any other base while in command, and if he looses it, he cant fly until it respawns.
Title: We need Carrier licenses...
Post by: Sabre on March 08, 2004, 03:52:53 PM
Good point, Laser.  However, you're guilty of improper use of terminology.  The term "defilade" is a land-combat term.  The term used to describe the situation you faced is gun "masking."  Turning the ship such that it brings a target into a gun mount's firing arc is called "un-masking" the battery. FYI.
Title: We need Carrier licenses...
Post by: DREDIOCK on March 09, 2004, 06:28:08 PM
Another thing that has to be stopped is this buisness of one person being able to control more then 1 CV at a time. Especially When they are not even participating in the action in the area  a CV is in.
Like I said before. just cause you have the rank to take control of a CV doesnt mean you should
Title: We need Carrier licenses...
Post by: DREDIOCK on March 09, 2004, 06:33:05 PM
Hmm another thought on Cv control. perhaps we should  have a CV kill ratio like we do with aircraft.
such as how many times the Cv has been sunk under ones command
And the person with the best stats would have rank over another.