Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Tilt on March 20, 2004, 07:31:18 PM

Title: For the birds
Post by: Tilt on March 20, 2004, 07:31:18 PM
When driving thru the woods and stopping in my open top m3 I like to listen to the odd wood pigeon cooing mixed with the odd black bird. High in the trees a rook may caw.

At night I might even hear the odd owl

In open field land the song thrush will call out as will the chaffinch or starling.

In open moor land the crows will caw and in the farm yard i may hear a hen or even an odd duck.

Not to go over board but the odd bird sound linked to the local terrain may add a bit of realism here to missing...........

You could even add the odd sheep/cow in some fields or a dog or two in a town.........maybe even a cat in some of the field offices.....
Title: For the birds
Post by: Easyscor on March 20, 2004, 09:09:28 PM
Crickets.  Just to add in here, I hear a lot more crickets at night then owls.
Title: For the birds
Post by: Bullethead on March 20, 2004, 09:09:37 PM
Tilt said:
Quote
High in the trees a rook may caw.


Not me.  I never bail so never get hung up in trees :).

Quote
You could even add the odd sheep/cow in some fields


I can do without the sounds of a bish and a sheep having a tryst :).
Title: For the birds
Post by: Kweassa on March 21, 2004, 12:37:38 AM
heh, that's what the other games call "ambient fauna" Tilt :)

 Some of the more advanced FPS games I've seen have that neat-o effect, where you camp at one point, here the monkeys and birds.. and then, they suddenly stop - u know something's nearby.

 ..

 But I don't think it's much feasible considering we're driving GVs that make a lot of noise - .. maybe if AH finally delivers a limited FPS/ground trooper aspect??
Title: For the birds
Post by: Eagler on March 21, 2004, 07:32:18 AM
d/l this:
Atmosphere Lite - Free Download (http://www.relaxingsoftware.com/naturesounds.htm)

run it, record it, burn to cd and play cd while in AH
Title: For the birds
Post by: Vulcan on March 21, 2004, 12:47:37 PM
Bunch o'stinkeen'tree'huggin'whale'savin hippies.
Title: For the birds
Post by: Halo on March 21, 2004, 11:58:10 PM
Very poetic, Tilt.  And let's not forget the thwap thwap thwap of  seagull in propellor and the sploosh of goose against the windshield.
Title: For the birds
Post by: Flossy on March 22, 2004, 02:02:16 AM
Quote
Originally posted by Halo
Very poetic, Tilt.  And let's not forget the thwap thwap thwap of  seagull in propellor and the sploosh of goose against the windshield.
And all that blood and guts splattered all over!  :D  :rofl
Title: For the birds
Post by: Wilbus on March 22, 2004, 04:23:25 AM
Quote
You could even add the odd sheep/JOC in some fields
:eek: :eek: :eek: :rofl
Title: Re: For the birds
Post by: Nefarious on March 22, 2004, 11:44:24 AM
Quote
Originally posted by Tilt
Not to go over board but the odd bird sound linked to the local terrain may add a bit of realism here to missing...........

You could even add the odd sheep/cow in some fields or a dog or two in a town.........maybe even a cat in some of the field offices.....



I like this idea, Anybody who's played Combat Mission would understand what I'm saying. Birds, Wind, Artillery explosions, Machine Gun fire.

It really goes a long way for emmersion.

It would only really work for GV's though. But it might even mislead some players into thinking thier getting closer to actual action. So maybe just Birds, and rustling branches from the wind, Sheep/Cows and water when your near it.
Title: For the birds
Post by: zanshin on March 22, 2004, 12:05:28 PM
On the fauna effects, in Total War, if the enemy lies hidden in woods they disturb the crows indicating their presence to the observant
Title: For the birds
Post by: HavocTM on March 22, 2004, 01:48:58 PM
Tilt,

Here is the sound file you requested.  I don't know why you contacted me privately for this sound file, but I thought I would put it on the forum for all to see.

I am still working on the 'nude sheep' bitmap for you.  I don't understand what you meant by it being an 'urgent physical need' but I am working as fast as I humanly can.

Sound file:

http://www.bops.us/sheep.wav

I will also email you the picture of myself in latex with a ball gag that you were so insistent upon.

~havoc~
Title: Re: For the birds
Post by: FT_Animal on March 23, 2004, 02:26:49 AM
Quote
Originally posted by Tilt
When driving thru the woods and stopping in my open top m3 I like to listen to the odd wood pigeon cooing mixed with the odd black bird. High in the trees a rook may caw.

At night I might even hear the odd owl

In open field land the song thrush will call out as will the chaffinch or starling.

In open moor land the crows will caw and in the farm yard i may hear a hen or even an odd duck.

Not to go over board but the odd bird sound linked to the local terrain may add a bit of realism here to missing...........

You could even add the odd sheep/cow in some fields or a dog or two in a town.........maybe even a cat in some of the field offices.....



Mixed with some ambient wind noise

Waves crashing when near an ocean.

Unrecognizable converation loops in the tower and hangar (with tool clanging noises).

Title: For the birds
Post by: Achttag on March 23, 2004, 07:35:00 AM
hmmm. Suggested this three years ago, nobody thought much of it IIRC.

here (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=10788)

Think the general point was peeps only understand DAKADAKADAKA BOOM KA-BOOOM

still a most excellent idea though :)

Achttag
<>
Title: For the birds
Post by: SirLoin on March 23, 2004, 08:04:24 AM
I wanna hear swing music in the Officer's Club with rattling bottles and the occasional fist fight...And don't forget to add a few sexy voices to the mob.."Hi Sailor.."
Title: For the birds
Post by: Eagler on March 23, 2004, 09:10:38 AM
Quote
Originally posted by SirLoin
I wanna hear swing music in the Officer's Club with rattling bottles and the occasional fist fight...And don't forget to add a few sexy voices to the mob.."Hi Sailor.."


you mean "Hey FlyBoy..." don't ya?