Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: sax on March 24, 2004, 11:36:52 PM

Title: AH2 is a blast
Post by: sax on March 24, 2004, 11:36:52 PM
About 10 or 12 guys fighting-- frame rates were ok--little bit of stuttering at times.
Flight modeling is awesome--icons below planes is wierd cause cons are hard to pick up on the deck--kinda adds to the realism tho.
In cockpit special effects are looking real good.

Would be nice to see more folks take an interest  cause its a good time.
Title: AH2 is a blast
Post by: nopoop on March 25, 2004, 12:53:04 AM
I enjoy it too Sax. Be cool if one night a week we'all could have a meeting time and get some good numbers up.  Good for beta load tests and some good fights too.

Wasn't up tonight, was "composing" arguments on another board.

I just can't help myself.

I love to type..
Title: AH2 is a blast
Post by: GtoRA2 on March 25, 2004, 01:04:25 AM
I would pop in lol but everytime I check no one was on so I figured it was closed. Looks fantastic. I will look more often!
Title: AH2 is a blast
Post by: sax on March 25, 2004, 07:16:41 AM
Next Wednesday our Squad nite 9 Eastern
Title: AH2 is a blast
Post by: lazs2 on March 25, 2004, 07:59:25 AM
Is all the key mapping the same?  How would it run on a 1.4 puter?

lazs
Title: AH2 is a blast
Post by: SlapShot on March 25, 2004, 08:02:22 AM
Quote
Originally posted by lazs2
Is all the key mapping the same?  How would it run on a 1.4 puter?

lazs


Keymapping is the same ... as far as the 1.4 puter ... only one way to find out ...  ;)
Title: AH2 is a blast
Post by: Ghosth on March 25, 2004, 08:48:38 AM
It all depends on the video card laz.

Runs fine on my 1.67 with elcheapo ATI 9000 128 mb video.
Title: AH2 is a blast
Post by: SLO on March 25, 2004, 09:37:20 AM
still alot of bugs.....
Title: AH2 is a blast
Post by: mars01 on March 25, 2004, 10:18:16 AM
Yeah the new flight model is great, you really feel the weight and inertia of the plane.

The trees are wild, pick the right path through and you live pick the wrong one bye bye lol.

It was a little jerky at times one second screen freezes etc.  But all in all was a good time.

Had a blast to Havoc and the the other guys that showed.
Title: AH2 is a blast
Post by: SlapShot on March 25, 2004, 01:21:15 PM
Yes .. big <> to the Birds of Prey and Octavious for participating in our little party.

Got multiple screen freezes for about the first 10 minutes or so. If feels like we are getting some sort of update from the server for planes that are within a certain distance from you.

Most planes that participated were 109s, Spits, P51s (D and B), 110s, and Hurricanes. It seemed like once all the updates were received, the freezes stopped. I would presume that if another plane outside of the batch that we came up against, came into the area, another freeze would be in order.

The real ***** about the freezes it that it might happen on the merge, so for 2 seconds, you have no clue as to where the target went. Then, after the un-freeze, if you were in a good dogfight, and another/different plane came into the area, another freeze took place. Not much fun when entangled in a viscious dogfight and you are on the downside of a loop.

One thing I learned, dogfighting as we know it will have to change in a BIG way with this new Flight Model.

I was fighting Spit v Spit and at about 2K the Spit went vertical, with very little E, and tried to roll over on the top and immediated was snapped into a stall that he could not recover from ... I have never seen a Spit not recover from a stall at that altitude.

I had another fight, Spit v Hurricane. We got down low and slow, and I managed to get around on his 5 oclock. As he pulls right, I begin to follow and I can see him drop a notch of flaps in the turn ... immediate snap roll stall ... into the ground. Probably not a problem in AH I, but detrimental to you health in AH II.

You know how you can come slow and lazily flying on final, not directly lined up with the runway, and turn into the runway at the last second and drop in smoothly. Not anymore ... the handling at low speeds in this type of situation gives you the feel of sloppiness (or inertia) that is not so easy to recover from.

I landed my Spit and wasn't paying attention with my rudder ... it started to tail loop like an F4U ... I recovered, but during the recovery, one of my wing tips hit the concrete tarmac ... I heard the sound of screeching  metal against concrete ... was cool.

All in all ... we had a great time and once we spent some time in the Arena, we wished that there were more people in there to continue the experience.

Great job HT and HTC !!!
Title: AH2 is a blast
Post by: Icer on March 25, 2004, 03:11:02 PM
Quote
Originally posted by SlapShot
Got multiple screen freezes for about the first 10 minutes or so. If feels like we are getting some sort of update from the server for planes that are within a certain distance from you.


I believe that is exactly what's happening Slap. Once the majority of fighters were in the fray the pauses stopped. I also noticed that regardless of my FSAA and Anistropic settings (4X/8X normally in AH1, (tried 0X/0X in AH2)) the FR was almost the same, which is rather odd.

All in all a great time, wish our opponents stayed up and kept fighting.. looking forward to new releases.
Title: AH2 is a blast
Post by: kj714 on March 25, 2004, 03:52:46 PM
Ehhh, I don't really dig the blood / oil spatters. For sure it's a neat effect and nicely done, but you're already disadvantaged, the vis limitation, especially the oil, is just too much. Might as well just auger instead of continuing to try to fight. Either get rid of it or make it a lot less likely to happen.
Title: AH2 is a blast
Post by: kj714 on March 25, 2004, 03:53:57 PM
Slap, I believe that freeze is due to the skins being downloaded thats being referred to in the lower left hand corner. I had the same thing going on.
Title: AH2 is a blast
Post by: Kweassa on March 25, 2004, 03:55:29 PM
kj714, that's the general idea.

 A damaged plane would never stick around to fight in real life.

 Of course, if you don't like that sort of realism.. well.. bummer in that case.
Title: AH2 is a blast
Post by: kj714 on March 25, 2004, 03:56:31 PM
One more thing, when I mapped in my joystick view keys, selecting "Up Right" showed as "Up" on the selection board, but it still worked okay.
Title: AH2 is a blast
Post by: kj714 on March 25, 2004, 04:04:54 PM
Well kweassa, I think it's already been determined that Aces High is nothing like "real life". As far as that goes, I'm sure plenty of damaged planes stuck around to fight in real life.

Just expressing my humble opinion that it's going to mean you are just about automatically out if you take an oil hit, might as well lose a wing. Lotsa people fly around now with smoke plumes behind them.
Title: AH2 is a blast
Post by: Kweassa on March 25, 2004, 04:18:07 PM
Quote
Well kweassa, I think it's already been determined that Aces High is nothing like "real life".


 Fortunately, that's AH1. Not AH2.

 You get oil hit, or a wounded pilot, then I guess people will have to just get used to turning back home, as they should have always done, if they weren't so obsessed with shooting at everything they see flying around in most cases.
Title: AH2 is a blast
Post by: kj714 on March 25, 2004, 04:27:24 PM
Understandable, but as severe as it is I don't think there's going to be a lot of a chance to get out of the engagement.

I guess I'm just thinking that if oil hits are going to move up the scale from minor or moderate impacts on playability to a major impact, it might be good to give a little something back as well, like less of a chance for it to happen or maybe diminishing a bit over a short period of time.
Title: AH2 is a blast
Post by: mars01 on March 25, 2004, 04:38:08 PM
I have to side with Kweasa here.  If you dont want to die dont get shot bottom line.  If you do, Oh well up again.:D
Title: Re: AH2 is a blast
Post by: Arlo on March 25, 2004, 04:40:07 PM
Quote
Originally posted by sax
About 10 or 12 guys fighting-- frame rates were ok--little bit of stuttering at times.
Flight modeling is awesome--icons below planes is wierd cause cons are hard to pick up on the deck--kinda adds to the realism tho.
In cockpit special effects are looking real good.

Would be nice to see more folks take an interest  cause its a good time.


I'm more than just interested. It's the download that's stopping me. With my local phonelines and local isps, downloading anything larger than 60 megs is generally a futile effort. The only broadband option offered in my little town is wireless for 50 bucks a month from the local autoparts store.
Title: Re: Re: AH2 is a blast
Post by: Icer on March 25, 2004, 04:47:21 PM
Quote
Originally posted by Arlo
I'm more than just interested. It's the download that's stopping me. With my local phonelines and local isps, downloading anything larger than 60 megs is generally a futile effort. The only broadband option offered in my little town is wireless for 50 bucks a month from the local autoparts store.


Get a download manager that allows for broken connections, etc, and download it when you hit the sack.. Here is a link to Get Right.

http://www.xright.com/getrt510.exe

Good luck!
Title: AH2 is a blast
Post by: Arlo on March 25, 2004, 04:56:39 PM
Got one (download accelerator plus) - but it won't do ya much good (except for the resume feature) when there's only one source. And half the time - a resumed download is porked on my end. At 4 kb per sec (my avg dl speed) it would take more than overnight for alot of these megadownloads nowadays. :D

It would take less time and trouble for me to wait for a burnt copy from a squadie. Which means waiting for it to go final release.
Title: AH2 is a blast
Post by: Morpheus on March 26, 2004, 07:41:10 AM
I am so jealous!

My new is almost done! Yes thats right folks! I can continue to play Aces High and now Aces High 2! hehehe

Infact today or tomorrow I am going to pick up a monitor, load windows and then instal AH2. hehehe.

I am amazed from reading SlapShots comments on fighting at how different it seems to be. Are all the planes like this? (As different as you described) what about the 51? is it modled like a real 51?

Ahhh so many questions! hehe I cant wait to try it.

I think that a big part of the reason there isnt many playing AH2 yet is because they cant like me. Alot of the ppl whome I've talked to have systems worese than mine! Thats scary. :eek:

Cuz mine is pretty bad hehe... In the grafix area anyways...

Anyways, Cant wait to get in there with ya guys and give it a rip.:D
Title: AH2 is a blast
Post by: Shane on March 26, 2004, 07:47:00 AM
Quote
Originally posted by kj714
One more thing, when I mapped in my joystick view keys, selecting "Up Right" showed as "Up" on the selection board, but it still worked okay.


it's actually saying "UR"  just that the R looks like a P due to a little glitch.
Title: AH2 is a blast
Post by: mars01 on March 26, 2004, 11:13:35 AM
Quote
I am amazed from reading SlapShots comments on fighting at how different it seems to be. Are all the planes like this? (As different as you described) what about the 51? is it modled like a real 51?


Yep all the planes give you a much greater feeling of their weight and inertia.

A good example is, when your are screaming down in a dive you have to allow for a little more alt while the planes weight and inertia transition from downward to foreward.

All the planes are alot more slippery and stall alot more easily.  It really feels like you are on a knife edge.  Hang it out too far and off you go.

You won't notice it in a drastic way.  It will be in little ways at the outer edges of the envelope.
Title: AH2 is a blast
Post by: Kweassa on March 26, 2004, 07:04:40 PM
Fought Eagler in a G-6 vs G-6 duel some time ago in AH2.

 With the twisty stick I'm using, I've never had to use so much fine rudder input in my life, to keep the plane under control. In the end, after the battle ended up as a draw, my palm, pinky finger, and third finger was cramped up and I had to apply some medicine to it.. ouch!

 It won't feel much different in most situations - but if you really get into a fight, the differences start to pour out.
Title: AH2 is a blast
Post by: DREDIOCK on March 27, 2004, 08:09:45 AM
Heh, Told ya the Spit dweebs were in for a rude awakening :D

Quote
Originally posted by SlapShot
Yes .. big <> to the Birds of Prey and Octavious for participating in our little party.


One thing I learned, dogfighting as we know it will have to change in a BIG way with this new Flight Model.

I was fighting Spit v Spit and at about 2K the Spit went vertical, with very little E, and tried to roll over on the top and immediated was snapped into a stall that he could not recover from ... I have never seen a Spit not recover from a stall at that altitude.

I had another fight, Spit v Hurricane. We got down low and slow, and I managed to get around on his 5 oclock. As he pulls right, I begin to follow and I can see him drop a notch of flaps in the turn ... immediate snap roll stall ... into the ground. Probably not a problem in AH I, but detrimental to you health in AH II.

You know how you can come slow and lazily flying on final, not directly lined up with the runway, and turn into the runway at the last second and drop in smoothly. Not anymore ... the handling at low speeds in this type of situation gives you the feel of sloppiness (or inertia) that is not so easy to recover from.

I landed my Spit and wasn't paying attention with my rudder ... it started to tail loop like an F4U ... I recovered, but during the recovery, one of my wing tips hit the concrete tarmac ... I heard the sound of screeching  metal against concrete ... was cool.

All in all ... we had a great time and once we spent some time in the Arena, we wished that there were more people in there to continue the experience.

Great job HT and HTC !!!