Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: zmeg on March 27, 2004, 08:47:01 PM

Title: 512 X 512 Tiles
Post by: zmeg on March 27, 2004, 08:47:01 PM
Just discovered that 512 X 512 Tiles will work in AH1, here's a sample.

(http://www.onpoi.net/ah/pics/users/154_1080441850_512x512.jpg)
Title: 512 X 512 Tiles
Post by: Ike 2K# on March 28, 2004, 09:30:40 PM
(a little bit off-topic)

Zmeg, do you still have your file "zmeg euro.typ", "zmeg euro.elv", and the tiles you used for hawaii CV map? I have plans to remake and improve your current "zmeg euro" map. If yes, may i get a copy and send it to...

cableisallgoodbaby@comcast.net

thank you:)
Title: 512 X 512 Tiles
Post by: NHawk on March 30, 2004, 10:22:38 AM
Actually any tile that's a multiple of 256x256 will work. 1024x1024 works also. But you'll take a frame rate hit like you wouldn't believe.

And, HT won't allow 512x512 tiles in MA maps. At least that's my understanding.