Aces High Bulletin Board

General Forums => The O' Club => Topic started by: Gixer on April 04, 2004, 02:37:08 PM

Title: Silent Hunter II Pacific Aces
Post by: Gixer on April 04, 2004, 02:37:08 PM
Anyone has even the slightest interest in submarine sims I highly reccomend the recent conversion mod for Silent Hunter II titled Pacific Aces. It's an incredibly professional mod and you'd think it was an official expansion pack.

http://www.subsim.com/subsim_reviews_index.html

Make a small donation to subsim.com and you can download it.

Most fun I've had with a sub sim since the original Silent Hunter and Aces of The Deep.



...-Gixer
Title: Silent Hunter II Pacific Aces
Post by: Nefarious on April 04, 2004, 03:12:00 PM
Why dont you just wait for SHIII?

Scuttlebut says Its gonna be Pacific Based.
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 04, 2004, 03:52:52 PM
because this one is great, better then SH2, not just different countries.  higher rez, way better graphics, more realistic damage modle (no more depth charges destorying your sub from 50 to 100 meters away).

plus most of us who've played other versions no better than to wait for a silent hunter release.  one of the kings of no-show.  

and if it's anything like 2 it will show up half finished, and unagle to run, with no tech suport from ubi and requiring players to take it upon themselves to rebuild the game.
Title: Silent Hunter II Pacific Aces
Post by: Nefarious on April 04, 2004, 10:05:56 PM
Quote
Originally posted by capt. apathy
plus most of us who've played other versions no better than to wait for a silent hunter release.  one of the kings of no-show.  

and if it's anything like 2 it will show up half finished, and unagle to run, with no tech suport from ubi and requiring players to take it upon themselves to rebuild the game.


Yeah I said this in a thread a few weeks ago.

SHIII will be make or break for me, If they release a half assed game I'm through with them.

Unfortunatly I dont have the time to download a 144 MB "AddOn"
Title: Silent Hunter II Pacific Aces
Post by: Arlo on April 04, 2004, 10:36:04 PM
Besides ... SHIII will be out in two weeks! :rolleyes: :D

(I'm making the donation and getting the CD) :)
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 04, 2004, 11:56:22 PM
Quote
Unfortunatly I dont have the time to download a 144 MB "AddOn"


for a $20 donation they will send it to you on cd along with the hi-rez patch, the add-ons for graphics, sounds, damage models.  plus some artwork and wallpaper shots.
Title: Silent Hunter II Pacific Aces
Post by: Nefarious on April 05, 2004, 12:09:43 AM
Well, Now that I think about it more :D

I love SH2 patched with Messerwetzer, And a Pacific Aces Addon would be cool.
Title: Silent Hunter II Pacific Aces
Post by: Batz on April 05, 2004, 01:06:37 AM
I bought SHII when it came out but the sound was always grabled and distorted. I could never figure out how to fix it.

Did any of you have this problem? Is their a fix?

I would love to give it a go but I am not going to bother fighting with it to run.
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 05, 2004, 01:37:12 AM
ya the patches fixed that.  it now runs fairly stable on xp also  (the paciffic aces version is also even more stable than the patched SH2)

if you also add some of the aditional sound and graphics patches you get things like burning oil slicks after hitting a tanker,  or a nice mushroom cloud of flame if you hit tankers or ammo ships in the right spot.

I do seem to have a german spy on my boat though.  when I signal for '35 deg right rudder'  the confirmation reply comes back with a distinct german accent.  all the rest are american voices.  when you have engine damage the guy complaining kinda sounds like jack nickelson.

you deffinatly want to add on the rework of the depthcharge damage models(made by redwine).  with a more realistic modle you actually have a decent chance of slipping away on silent if you go deep enough and do some zig-zaging.  (I'm not sure, but I believe this is also the patch that fixed it so you can confuse the sonar signal by going close to the bottom,  with standard SH2 the desroyers seemed to know exactly where you where at all times and only had to get charges within a ships-length or so from you to tear you up.)
Title: Silent Hunter II Pacific Aces
Post by: gofaster on April 05, 2004, 09:14:33 AM
I d/l'd the patch but haven't had a chance to try it.  I'm interested in trying the Pacific Aces mod, but I just can't tear myself away from my copy of "Silent Hunter: Commander's Edition" just yet.  Neal Stevens is a great guy and is doing a lot of hard work.  It'd be worth sending him $20 just for what he's done for submarine sims and WW2 submarine restoration.
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 05, 2004, 09:23:07 AM
you don't have to loose your original instalation.  you can set up both versions (or are you talking about sh1?)
Title: Silent Hunter II Pacific Aces
Post by: gofaster on April 05, 2004, 09:25:21 AM
Quote
Originally posted by capt. apathy
you don't have to loose your original instalation.  you can set up both versions (or are you talking about sh1?)


Yeah, I was afraid I'd lose SH2 with U-boats.  I assume there's a FAQ that talks about doing SH2 both ways?
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 05, 2004, 09:47:43 AM
ya, basicly it amounts to changing the name of the SH2 folder to 'back-up' or whatever as long as it's not SH2.  then uninstall, (this will leav it all of it there but allow you to do another install) after you do a fresh install, just change the originals name back to sh2, and rename the new install as pacific aces.

then when you add the patches make sure you install all of the PA files into that version.

there's a set by step in the read-me file, and it was fairly easy.  you are left with both versions and both are fully playable.
Title: Silent Hunter II Pacific Aces
Post by: gofaster on April 05, 2004, 10:10:56 AM
Is it worth doing all that legwork?  I'm happy doing SH1 for US subs.  Does the mod really add that much more to the game line?

I'll have to think about it.  I'll probably get it on cd just to have it for future use.
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 05, 2004, 01:52:30 PM
well worth it IMO
Title: Silent Hunter II Pacific Aces
Post by: Arlo on April 13, 2004, 08:09:07 PM
Bump with some content (can't stand no-content bumps) :D

(http://www.fairyimage.co.uk/imagesPA/TrailerSubs02.jpg)

(http://www.fairyimage.co.uk/imagesPA/TrailerSubs03.jpg)

(http://www.fairyimage.co.uk/imagesPA/TrailerCarriers.jpg)

(http://mysite.freeserve.com/Bonds/k5.jpg)

(http://www.fairyimage.co.uk/imagesPA/TrailerStations02.jpg)

(http://www.fairyimage.co.uk/imagesPA/TrailerRepaints.jpg)

(http://www.fairyimage.co.uk/imagesPA/TrailerMenu.jpg)
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 13, 2004, 08:54:56 PM
I've already got more hours in on this add-on than I did in the regular game and I bought it in the first month of release.

as far as hours of fun go, this is the best $5 I ever spent.
Title: Silent Hunter II Pacific Aces
Post by: gofaster on April 14, 2004, 08:45:56 AM
Holy crap I gotta d/l that thing.  I know I've been saying that for awhile but I do enjoy "SH: Commander's Edition" and got my feet wet with "SH2".  Those screenies look awesome!  Is it possible for me to d/l and burn to a cd so I'll have a back up copy in case I get a new machine at the end of the year?
Title: Silent Hunter II Pacific Aces
Post by: Wanker on April 14, 2004, 09:02:33 AM
Well, that certainly looks like a worthwhile investment. I was a huge fan of SH1, but was disappointed with SH2.

Are the other extra patches that come on the CD designed for the Pacific Aces conversion, the original SH2 game, or both?

And if they are for the Pacific Aces conversion, are they available for free download somewhere else, or is the CD the only place to get these?

Not trying to be a cheapskate, but I'd rather give a $20 donation and be able to D/L everything instead of having to wait for the CD to arrive in the mail.
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 14, 2004, 09:30:51 AM
most of the patches on the cd are d/l able from the websight, in the free download area.  most are usable with PA and the original version.

afaik the main thing the cd has that is not d/l able is a lot of artwork for walpapers and such.  all of the game play files are available in the $5 download, or for free else where on the site.

after you install just go to the PA forum, at the top of the posts are 'sticky posts' that have any patches available, and why you'd need each one.  (for example ther is a very important 'torpedo room' patch that fixes a crash on certain boats.  this came out about 3-4 days after the PA patch so I'm not sure if it's on the CD's (unless they are making them as ordered instead of doing a bunch ahead.

with the $5 download you recieve, the PA patch, the hi-rez patch, and the needed files from destroyer command to make the new patch work.

there is suposed to be soon (if it isn't ot already) a free version of the PA patch out, but it doesn't have sound, hi-rez, or the destroyer comand files.  so you'd have to have detroyer comand to make it work and you'd still have low-rez, and no sound.

as far as a back-up goes.  there is no reason you can't save the files on a cd once you d/l them,  I did.

since I get a fairly good d/l speed and the artwork wasn't a big issue with me, I went for the $5 deal.  I just pay-pal'd them the $5 and they sent me the download info a couple hours later.  very simple, no problems at all.
Title: Silent Hunter II Pacific Aces
Post by: Wanker on April 14, 2004, 10:05:33 AM
Thanks C.A., think I'll make that donation tonight. That looks like an outstanding mod.

Now, all I need to do is get that super mod for Red Baron II. Anyone recall what the name of that one is, and where to get it?

Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 14, 2004, 11:16:32 AM
I believe you're talking about "the promised land",  that's the main site that used to have all of the graphics mods, and additional planes.  they also used to compile several othe rpeoples contributions into 'super patches'.

not sure where to get it now.  I haven't played it for 3 years or so.  

that was a great game.  may only real complaint was the ammo/fuel load not being reflected in the FM.  I'd probably still be playing it now and then if it worked worth a damn on my radeon vid-card.  there was suposed to be some sort of patch that allowed the 3dfx graphics to run on a radeon, but I was never able to get t to work reliably.
Title: Silent Hunter II Pacific Aces
Post by: Arlo on April 14, 2004, 05:05:20 PM
(http://usx218.fysik.uu.se/users/Sergei/files/LOD04.jpg)

(http://usx218.fysik.uu.se/users/Sergei/files/AAGun40mm_1.jpg)
Title: Silent Hunter II Pacific Aces
Post by: Arlo on April 16, 2004, 12:51:21 AM
It's here (bout 4 days and over the Easter weekend - not bad). It's good (better than I expected even). It installed without a glitch - one step - running perfectly (backed up the existing files. Haven't checked to see if the original SHII is running normally but I'm really not interested in it at the moment. If need be - I know my files are backed up and I can revert to it).

And it's a challenge! I'm running on "easy mode" - so to speak. 50% vulnerability ... no duds (though, oddly enough, I had one - lol), perfect info, easy mode sailing ... but I am taking realistic loads, fuel and damage (except for the vulnerability setting).

And ... ummmm ... I died. Heh. Gotta remember the keyboard shortcuts and re-perfect my tactics (modified for the American Pac subs).

(http://jollyrogers.info/SHIIPacAce/SimCap11.jpg)

(http://jollyrogers.info/SHIIPacAce/SimCap15.jpg)

(http://jollyrogers.info/SHIIPacAce/SimCap16.jpg)

(http://jollyrogers.info/SHIIPacAce/SimCap13.jpg)

I may be busy with this for awhile so if you don't see me as often .... :D
Title: Silent Hunter II Pacific Aces
Post by: capt. apathy on April 16, 2004, 10:45:29 AM
you deffinately want to load the redwine depthcharge mod.  with it you can set yourself up with 100% vulnerability and still have a shot at living.

right now I'm running 90% realism (100% vulnerable, no duds, external view on)

the redwine pack does away with the lazer guided super charges that kill from over 50 meters away, and puts them to a more historicly acurate damage setting.

the patches that add new torpedo strike graphics, improved fires, and flaming oil-clicks are well worth the time also.
Title: Silent Hunter II Pacific Aces
Post by: Monk on April 16, 2004, 11:51:17 AM
Quote
Originally posted by banana

Now, all I need to do is get that super mod for Red Baron II. Anyone recall what the name of that one is, and where to get it?

you can get it here http://www.plgrafix.com/
Title: Silent Hunter II Pacific Aces
Post by: Arlo on April 16, 2004, 07:59:55 PM
Quote
Originally posted by capt. apathy
you deffinately want to load the redwine depthcharge mod.  with it you can set yourself up with 100% vulnerability and still have a shot at living.

right now I'm running 90% realism (100% vulnerable, no duds, external view on)

the redwine pack does away with the lazer guided super charges that kill from over 50 meters away, and puts them to a more historicly acurate damage setting.

the patches that add new torpedo strike graphics, improved fires, and flaming oil-clicks are well worth the time also.


Downloaded it. Thanks. Let's see if I can survive a lil better now. Downloaded all the pyro files too. I concur. :D

(http://jollyrogers.info/Animation1.gif)
Title: Silent Hunter II Pacific Aces
Post by: Gixer on April 17, 2004, 03:10:01 PM
Glad you guys are enjoying this excellent mod as much as I am. SUBSIM message boards looks as if the PA development guys are working on a patch.

Some of the things they are looking at is increasing visibilty in fog slightly and increasing number patrols possible in one campaign.

All in all an awsome add on, looking forward to SH3 but this is going to do nicely till then. Though given past experiences SH3 won't be any better either until the modders can get to it.



...-Gixer
Title: Silent Hunter II Pacific Aces
Post by: Wanker on April 21, 2004, 02:23:33 PM
Many thanks to all for the links and for pointing out this fantastic mod. I've been having a lot of fun in SHII PA in the past couple of days.
Title: Silent Hunter 4:Wolves of the Pacific
Post by: Arlo on September 23, 2011, 02:21:54 PM
See Rule #10
Title: Re: Silent Hunter II Pacific Aces
Post by: titanic3 on September 23, 2011, 02:42:00 PM
You bumped a 7 year old thread?... Really?..Wait...I'm doing it too, AHHH
Title: Re: Silent Hunter II Pacific Aces
Post by: Arlo on September 23, 2011, 02:46:17 PM
You bumped a 7 year old thread?... Really?..Wait...I'm doing it too, AHHH

If new content is added, it's not really a bump. Ahem.
Title: Re: Silent Hunter II Pacific Aces
Post by: titanic3 on September 23, 2011, 05:55:19 PM
It's a necro-thread if the last post before you is over 1 month old. Perhaps even shorter.
Title: Re: Silent Hunter II Pacific Aces
Post by: mtnman on September 23, 2011, 10:09:07 PM
I really like that second screen shot, but I don't think the lighting looks right.  How is that boat not a silhouette?  All that bright light behind it, with no light source on this side.  I could possibly expect a little detail to be visible at the front of the boat, but not the middle/rear.
Title: Re: Silent Hunter II Pacific Aces
Post by: Arlo on September 24, 2011, 06:11:12 PM
It's a necro-thread if the last post before you is over 1 month old. Perhaps even shorter.

It's alive .... It's ALIIIIIVE!

The difference between bumping a dead-thread and reviving an old thread is content. ;)
Title: Re: Silent Hunter II Pacific Aces
Post by: Arlo on September 24, 2011, 06:17:37 PM
I really like that second screen shot, but I don't think the lighting looks right.  How is that boat not a silhouette?  All that bright light behind it, with no light source on this side.  I could possibly expect a little detail to be visible at the front of the boat, but not the middle/rear.

I suppose if the light was directly behind the sail it probably woulda been. But then ....

(http://i874.photobucket.com/albums/ab310/Winter_Owl/gaming/Silent%20Hunter%20IV/sh4_2011_08_17_22_05_25_051_resized.jpg)

(http://i1045.photobucket.com/albums/b456/archangel501/SS%20Comps/350b026a.jpg)

(http://www.abload.de/img/newyorkw7zk.jpg)