Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: Furious on May 12, 2004, 05:59:44 PM
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Some video problems I had.
The horizon near the edge of the screen is jagged in all views.
(http://www.onpoi.net/ah/pics/users/482_1084402303_ahss9.jpg)
(http://www.onpoi.net/ah/pics/users/482_1084402140_ahss5.jpg)
(http://www.onpoi.net/ah/pics/users/482_1084402176_ahss6.jpg)
Hits and a wing panel are still visable when wing is shot off in p51d. (image brightened)
(http://www.onpoi.net/ah/pics/users/482_1084402217_ahss8.jpg)
Fields and forests shimmer and tear.
(http://www.onpoi.net/ah/pics/users/482_1084402360_ahss10.jpg)
System:
WinXP Pro SP1
Asus A7N8X2.0 Deluxe
AMDXP 2500+
ATI 9500 Pro w/ CAT 4.1's
768MB RAM
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...also, I didn't get a screenshot of it and only saw it occur once, but at least the b26's icon blinks in and out when viewed through the La5's gunsight.
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Yep, I have the same problems. Beta 28 was better, graphics wise.
http://www.pp.htv.fi/vpitkane/DxDiag.txt
Radeon 9700 Pro, Cat 4.1
Camo
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try 4.4 drivers camo
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Sorry, I'll stick with 4.1's for now. They are the fastest drivers in IL2FB on my rig. Perfect mode doesnt work at all with 4.4 (well, it does, but I get 5 fps).
Camo
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Anybody that plays games should be getting their drivers from ...
http://www.omegacorner.com
This site has both ATI and Nvida drivers tweaked especially for gaming. When ATI releases a set of drivers, this guy is not too far behind in his release.
I have a ATI 9500 Sapphire Card softmoded to a 9700 using these drivers, and for a $125.00 video board I am getting consistent framrates in the high 80s to 100 fps (max fps for my refresh rate).
Thru the ATI Control Panel, I am running 6X Anti-Alias and 16X Antro. With these settings, I still maintain the rates stated above and the graphic detail is spectacular.
While dogfighting, if zoomed in on the con, I can actually see the prop movement and control surface movement.
I have been using the Omega drivers for well over a year now and have NEVER had a problem with them. Current Omega ATI drivers now are based on the official Cat 4.4 drivers.
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With the Omega Drivers it either they greatly improve your system or they do nothing. I used to use em but I didn't notice a difference in my benchmarks. Then all the talk erupted about those drivers frying monitors and cards..who knows.
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They also no longer release drivers for 98SE.
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Furious,
Make sure you are in FULL VIS mode by hitting SHIFT-F1 and see it that solves the horizon problem. I have seen jagged horizons before when using SHORT VIS (SHIFT-F3) while trying to improve frame rate in previous versions.
MachNix
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With the Omega Drivers it either they greatly improve your system or they do nothing.
Then you have nothing to lose.
I used to use em but I didn't notice a difference in my benchmarks.
How long ago was that ? ... My benchmarking shows a significant boost.
Then all the talk erupted about those drivers frying monitors and cards..who knows.
Like I said, I have been using these drivers for over a year now and have enjoyed every release.
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i have same gfx bugs on fields shore batteries and all transitions ie water to land transition etc all the transitions shimmer with bars of the underlying texture.
(http://www.r0013636.hostultra.com/uploads/data/media/1/ahss62_copy.jpg)
(http://www.r0013636.hostultra.com/uploads/data/media/1/ahss73_copy.jpg)
(http://www.r0013636.hostultra.com/uploads/data/media/1/ahss81_copy.jpg)
(http://www.r0013636.hostultra.com/uploads/data/media/1/ahss88_copy_2.jpg)
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i also get a small amount of the horizon bug.
I wish ah2 horizon didnt move when your view moves. its like there is a cloud of fog right where you look and towards the edges of your voew the fog moves further back.
i always liked how ah1 didn have this disgusting deimmersive effect the way flight simulator did.
i hate it because you cant suspend your disbelief that the fog is a far distance away when the fog moves its distance from you as you change views.
i like ah1 fixed fog much better since it didnt move when you change views or pan around.
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...a couple more issues.
This terrain ripping raced along side me.(http://www.onpoi.net/ah/pics/users/482_1084472856_ahss20.jpg)
190d9 oddities and terrain tearing. The wings clip inside cockpit, as does the air intake. Fuel tank selection does not fit in space alotted.
(http://www.onpoi.net/ah/pics/users/482_1084472529_ahss17.jpg)
May not matter, but bombs seem to have their own light source.
(http://www.onpoi.net/ah/pics/users/482_1084472726_ahss18.jpg)
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Camo
4.5 Cats are out and this should interest you.
A performance decrease is no longer noticed when setting the game option to Perfect in the game IL-2 Sturmovik: Forgotten Battles.
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Sry but could not help but notice in the first screen shot text AKCurly landed 2 kills LOL.
Why land kills in the beta :rofl :rofl
Oh And I get stutters on merg again.
AtI 9800pro.
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btw the lines in textures from underlying textures gfx bug only happens at higher altititudes.
dosnt happen whe right next to the texture
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Originally posted by txmx
Sry but could not help but notice in the first screen shot text AKCurly landed 2 kills LOL.
Why land kills in the beta :rofl :rofl
Oh And I get stutters on merg again.
AtI 9800pro.
to make sure that feature works?
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Just wanted to add that with this last release, airfield textures begin to disappear shortly after take-off ( about 100' AGL) for me. It is like a wave motion as they appear and disappear. I also have the texture ripping at edges of water/land.
I have tried every variation ( I think.... :) ) of video settings, both in game and through ATI control panel.
ATI 8500 (128MB) w/ latest ATI drivers for Win98SE
AMD 2600+
512MB RAM
[added] Same for Beta 30 release.