Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Igloo on October 05, 2000, 08:33:00 AM

Title: Penalty for death?
Post by: Igloo on October 05, 2000, 08:33:00 AM
One thing that is unrealistic in any online sim is that people do not fear getting shot down and because of this, take unrealistic risks.

Perhaps a penalty for death needs to be added so the fear of dieing is somewhat realistic?

I realise most people will not go for it, but I personally think it would make things more interesting.

Perhaps, for every death you loose .5 kills on your record?

------------------
Squadron Leader, Igloo.
C/O RCAF 411 Squadron - County of York (http://www.trueorigins.net/411rcaf)

"Problems cannot be solved with the same awareness that created them" - Albert Einstein[/i]
Title: Penalty for death?
Post by: Eagler on October 05, 2000, 08:38:00 AM
How about. you can't fly again until you get up and vacuum the house or do the dishes. It'd make the wife happy and I'd have the cleanest house on the block...  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

 (http://www.twc-tampa.com/mdisalle/109g6ho.jpg)  

Eagler

Title: Penalty for death?
Post by: eskimo on October 05, 2000, 08:45:00 AM
Igloo;

(Igloo... eskimo... he he.)

There are those who care about score, and those who don't.  Nothing that is done to the score system will effect those who just don't care about it.

I am sympathetic towards both attitudes.  I used to be the ultimate score monger, now I could absolutly care less.  

eskimo
Title: Penalty for death?
Post by: hblair on October 05, 2000, 09:05:00 AM
 
Quote
Originally posted by Eagler:
How about. you can't fly again until you get up and vacuum the house or do the dishes. It'd make the wife happy and I'd have the cleanest house on the block...    (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

 Eagler


Funny stuff man!

  (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)

VERY cool pic of a G6 BTW...


------------------
 (http://heathblair.tripod.com/assassins2.gif)
<===<The ASSASSINS>===> (http://www.cybrtyme.com/personal/hblair/mainpage.htm)
          assassins@aceshighcs.com  
   hblair@cybrtyme.com        


[This message has been edited by hblair (edited 10-05-2000).]
Title: Penalty for death?
Post by: Westy on October 05, 2000, 09:06:00 AM
 Ahhh, the old how do I make people play my way topic.
 
   -Westy
Title: Penalty for death?
Post by: Maverick on October 05, 2000, 10:49:00 AM
 
Quote
Originally posted by Igloo:
One thing that is unrealistic in any online sim is that people do not fear getting shot down and because of this, take unrealistic risks.

Perhaps a penalty for death needs to be added so the fear of dieing is somewhat realistic?

I realise most people will not go for it, but I personally think it would make things more interesting.

Perhaps, for every death you loose .5 kills on your record?



Igloo,

Take the high moral ground here and lead by example. Next time you die, stop playing for a month. That will encourage all other players to follow your lead......... NOT!

Or you can try this..... Just play your game and let others play theirs. Kinda like paying attention to yourself and leaving others alone. Unless of course you are going to pay their $30.00 a month, then you'd be justified in telling them how to play.

Mav

Title: Penalty for death?
Post by: Swager on October 05, 2000, 11:01:00 AM
DAMN!   If ya took away 1/2 of a kill whenever I got shotdown, I'd have a negative score!!!!!!   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Wait!!

Cool!! (http://bbs.hitechcreations.com/smf/Smileys/default/cool.gif)
Title: Penalty for death?
Post by: Igloo on October 05, 2000, 11:10:00 AM
I'm not trying to impose what I think should be done on others.  But if this is a simulation, then should not the main aspect of being a WWII pilot be modeled?

Remember, I said "personally...".  I also asked for your opinion.  Don't get your panties in a bunch over nothing.  I was only asking for your opinion.



------------------
Squadron Leader, Igloo.
C/O RCAF 411 Squadron - County of York (http://www.trueorigins.net/411rcaf)

"Problems cannot be solved with the same awareness that created them" - Albert Einstein[/i]
Title: Penalty for death?
Post by: -lynx- on October 05, 2000, 11:31:00 AM
From a personal control point of view a friend of mine was flying WB until he was killed. Bails and ditches didn't count but if he died - that was his helping of WB for the evening. He said his SA and "think before diving into a furball" skyrocketed in a very short time (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif).

------------------
lynx
13 Sqn RAF
Title: Penalty for death?
Post by: popeye on October 05, 2000, 11:40:00 AM
Enable uberplanes at main fields only.  If you land one, you get to rearm and refuel at any friendly field.  If you die, you have to use a non-uber plane, or go back to the main field to get your uber ride.

Rewards flying to live.

No big penalty for dying.

Makes capture of main fields more difficult.

Reduces numbers of uberplanes.

popeye

ps.  Deciding WHICH plane are uber is another topic.    (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Penalty for death?
Post by: Westy on October 05, 2000, 11:51:00 AM
 No panties in a wad here to be sure. But there ARE ways for you to satisfy your need for what it is you want.
  But have you joined or tried Sabre's "TOD"? Will you be signing up for the upcoming "Afrika Corps" scenario?

 http://events.hitechcreations.com/ (http://events.hitechcreations.com/)

 How about the Mediteranean League that Busc and Zigrat have been working up?

 http://go.to/scenarios (http://go.to/scenarios)

    -Westy
Title: Penalty for death?
Post by: funked on October 05, 2000, 12:18:00 PM
The main aspect of being a WW2 pilot was carrying out the mission.
Title: Penalty for death?
Post by: Karnak on October 05, 2000, 12:26:00 PM
How about if you have to have a negative kill rate in order to qualify for one of the future perk planes?

Sisu
-Karnak
Title: Penalty for death?
Post by: Wardog on October 05, 2000, 02:16:00 PM
Igloo..

You must be one of the milk run field capture guys, would seem to me that your idea only suits guys who want to capture fields. So when the guys get vultched coming up to defend cant reup for( 10mins-30mins) makes it easy to capture fields.

With your idea,at midnight when only 20 or so guys are on,they could capture the whole map? Because field defenders cant come up..

Sorry, i have a limited time to fly at night,usually 1 hour a night. I wana kill and i wana kill now.

With the old beta terrian up we are have much better furballs with fields being so close. I dont go over 15k so the 109 drivers at 30k have no choice but to come down and die  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Dog out...
Title: Penalty for death?
Post by: SKurj on October 05, 2000, 06:17:00 PM
Lose .5 kills per death = MORE runners, less fights, less entertainment in the MA

Scenarios are the only place to keep a penalty for death (no spawn)

SKurj
Title: Penalty for death?
Post by: snafu on October 06, 2000, 03:10:00 PM
All,
 I think it's a case of "Time & Place for everything". The MA has always been and always will be "Pure Fantasy Land". The way people fly in scenarios is totally different to the way they fly in the MA, (IMO) I agree with your point of view but let's keep it just for the scenario. The MA will always be closer to "Quake" than WWII - Not a critisism just an observation.

TTFN
snafu