Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Janov on May 15, 2004, 07:32:39 AM
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Just noticed in beta arena how the trees get turned off (not displayed anymore) once climbing above 1500 feet above ground level (I assume to increase framerates). How is that going to work out with the ground vehicles? Lets say one is hiding under the trees canopy. I wont be able to see it when flying at 1000 feet above it (trees are displayed) since it is hidden by the foliage. Once I climb abover 1500 feet the trees are not displayed anymore. What about the GV? Will I be able to see it now? While it can not see me (hidden by foliage)? That would be a major spoiler for air-ground interaction. Or am I missing something here?
Possible solution: dont turn off trees until above maybe 8000 feet, but also turn of GVs completely to aircraft above 8000 feet. If we sacrifice the trees to framerate then we are at the same level that AH1 has now (ground clutter that doesnt do anything and will be turned of by everyone).
Litjan
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There are multiple setttings. Shift F1 will keep the trees above 1500
HiTedh
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Okay, so it is configurable, thats good news. I still hope that will be mandatory for all GVs and aircraft, for abovementioned tactical reasons. Otherwise every plane will just shift-F1-them-off and go GV-hunting without the GVs having a chance of hiding, like they do in AH1 now - no improvement.
Litjan
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So anyone tested this ??
could be a point.