Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Tex on October 05, 2000, 08:59:00 PM

Title: Sad to say I can't stand this flight model.
Post by: Tex on October 05, 2000, 08:59:00 PM
Well I give up, I really can't stand flying the planes anymore.  The "G-force effect" on the pilot is just too much.  I wonder who initially tested this wondered to theirselves if this would really fly.  The result for me anyway is one of the most choppy flight sims I've ever flown.  Yes I have my joystick scaling set properly, yes my joystick is fine, and yes everything is smooth in Warbirds, so I know it's not the joystick.

This is not meant to be a flame just want the staff to know that the pilot head movement effects are uncalled for.  They tried it in Fighter Squadron and that was just as bad. I have a 933mhz Pentium III with the Geforce 2 card and I get 50-90fps so that's not it either. In fact, the problem is the pilot head movement effcts. If there was a way to turn those off I would back. Otherwise I'll see you when they do away with it. If not, oh well.

Tex
Title: Sad to say I can't stand this flight model.
Post by: Wingnut_0 on October 05, 2000, 09:21:00 PM

Pilot head movement?  Are you referring to Snap view?  Otherwise I'm not sure what ur describing.  You can choose instant view (believe F8).

Wingnut


Title: Sad to say I can't stand this flight model.
Post by: SKurj on October 05, 2000, 09:56:00 PM
f9 = instant view change
f8 = pan
f7 = snap (default, and makes me nauseous)

Would be nice if player could select default view mode

SKurj
Title: Sad to say I can't stand this flight model.
Post by: SKurj on October 05, 2000, 10:00:00 PM
err tho i think Tex is referring to the way the pilots head actually moves during maneuvers (i think...)
I run AH on a much slower system than yourself Tex, cel 266(non cache) @448mhz, 128mb ram v3 3000 not clokt, and get from 30-50 frames with no probs except when close to a very smokey field.
Do you run ZoneAlarm Tex?  I experienced frame stuttering with ZA running, completely gone without ZA running though.
I've no experience with WB's to talk of, but I find the onset of blackout much more gentle and easier to predict than in Aw3 FR...

SKurj
Title: Sad to say I can't stand this flight model.
Post by: rust on October 05, 2000, 10:12:00 PM
Man, I think the pilot head movement when pulling Gs is super cool.  Especially in negative Gs.  I think it adds very much to the realism and at least hints at the strain a pilot goes through.  I wish there were more serious effects when entering blackout repeatedly.

------------------
RUST
 (http://home.earthlink.net/~rocketace/_uimages/rustsbucketp38small.jpg)


[This message has been edited by rust (edited 10-05-2000).]
Title: Sad to say I can't stand this flight model.
Post by: Wardog on October 06, 2000, 01:41:00 AM
Tex..

No one ever claimed that this was Warbirds.

And the few hundred other guys flying here have never had this complait about head movement. I like it myself.

And i fly both sims, WBs since beta 94/95 and i still fly there, as i fly both and enjoy what both have to offerm i prefer to get used to things instead of quiting..

Dog out........

Title: Sad to say I can't stand this flight model.
Post by: Westy on October 06, 2000, 03:09:00 AM
 What Wardog said.  Kind of sad (read: pathetic) that your one post here is to say bye bye.

  -Westy
Title: Sad to say I can't stand this flight model.
Post by: fats on October 06, 2000, 03:17:00 AM
Wardog:

There has been complaints about the pilot POV movement.

//fats
Title: Sad to say I can't stand this flight model.
Post by: arhurb on October 06, 2000, 03:50:00 AM
Tex, your puter is way overmodelled. You shoud get rid of it and buy a nice PII-450 with some 8Mb video card. That would stop all those crappy side effects.   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

A 14'' monitor will of course help.

Cheers,

Pepino
Title: Sad to say I can't stand this flight model.
Post by: Vermillion on October 06, 2000, 06:35:00 AM
Tex, I can honestly say that if you give the game an honest chance and fly it for two weeks, you will not even NOTICE that the head movements even exists.

I had totally forgotten about that "Feature".

Fats, a few people have complained, then after they flew for a week or two, they never mentioned it again.

------------------
Vermillion
**MOL**, Men of Leisure
Title: Sad to say I can't stand this flight model.
Post by: Fury on October 06, 2000, 07:14:00 AM
Wow, I'm not sure what *my* problem is.

I've been flying since the first few days of beta and I have no idea what Tex is talking about.

I must have gotten used to it; but I don't remember ever thinking about head movement even when in the first few days of flying.

Let's face it, AH is not everybody's piece of cake, some people will like it and some just won't like it.  Whatever.

Fury

[This message has been edited by Fury (edited 10-06-2000).]
Title: Sad to say I can't stand this flight model.
Post by: Maniac on October 06, 2000, 07:15:00 AM
Yup Verm is right.

The head movement in AH is no issue... Fly for an week an couple of hours an day and you wont notice them...

Regards.

------------------
AH : Maniac
WB : -nr-1-
Title: Sad to say I can't stand this flight model.
Post by: -lynx- on October 06, 2000, 07:42:00 AM
I guess it's the same as spins/stalls - when people argue whether spin/stall recovery is modelled correctly I wonder how does one get into one of those things (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) Head movements? Hmmm... My head is popping up and down depending on the G-load... WB does not have this modelled - so what? I stopped noticing it long time ago.

------------------
lynx
13 Sqn RAF
Title: Sad to say I can't stand this flight model.
Post by: Westy on October 06, 2000, 07:54:00 AM
"I've been flying since the first few days of beta and I have no idea what Tex is talking about."

 I thought the same too Fury but didn't mention it so as not to sound clueless. I'm glad to see someone else cn't recall what the heck this pilot motion is that folks are yammering.I either don't get this, haven't seen it or it has such a negligible effect when it does occur that I have not noticed it.

 -Westy
Title: Sad to say I can't stand this flight model.
Post by: popeye on October 06, 2000, 08:01:00 AM
I found it very noticable when I first switched from WB to AH.  Took a week or two to forget about it.

Tex from DOS AW?

popeye
Title: Sad to say I can't stand this flight model.
Post by: Ice on October 06, 2000, 08:53:00 AM
Hiyas Tex! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Long time eh....I'm assuming your the Tex that was my squadmate in the 13th TAS back in AWDOS?

If so, good to hear your still around...if not, sorry to bother you (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)


Ice
13th TAS
Title: Sad to say I can't stand this flight model.
Post by: Westy on October 06, 2000, 09:54:00 AM
 Different Tex. Tex still does the AW thing. I exchanged emails with him about a week ago and he said he might be heading to the AH CON with Sharkbait, NoBaddy and LoneWolf to rub elbows with HiTech,  Pyro et al.
  I'll pass this post on and maybe he'll pop in here and say "Hi."

 Side note: Tex was drafted,inducted or kidnapped in a drunken stupor by the original "Gunslingers" at the 99 AW CON. I saw Wolfman (the original. One half of the infamous DeadDuck/Wolfman duo) get hip checked into the CON room dividers by Tex during a game of Crud .  Tex aint small. Neither was Wolfman <G> )  It was scary!

    -Westy
Title: Sad to say I can't stand this flight model.
Post by: NHFoxtro on October 06, 2000, 10:18:00 AM
I noticed it too when I started playing but it goes away after two or three weeks tops. Some people are use to flying in relaxed mode. It teaches you believe it or not. Sertain ankles to take on an attack are more beneficial than others, depending on the plane also. I like it. It makes the pilot's skills sharper for relaxed mode games.

------------------
NHFoxtro
-XO- Night Hawks
Title: Sad to say I can't stand this flight model.
Post by: Mighty1 on October 06, 2000, 11:25:00 AM
Head bobbing?! Oh yeah! I forgot that was in there.

The only head bobbing I pay attention to any more is my wifes.  (http://bbs.hitechcreations.com/smf/Smileys/default/eek.gif)

------------------
Mighty1
The New Baby Harp Seals
"Come try to club THIS Seal"
Title: Sad to say I can't stand this flight model.
Post by: whels1 on October 06, 2000, 12:28:00 PM
the head moves? other then view change or pilot wound? hmmm never noticed it.

Whels
 
Quote
Originally posted by Vermillion:
Tex, I can honestly say that if you give the game an honest chance and fly it for two weeks, you will not even NOTICE that the head movements even exists.

I had totally forgotten about that "Feature".

Fats, a few people have complained, then after they flew for a week or two, they never mentioned it again.


Title: Sad to say I can't stand this flight model.
Post by: RedShad_DD on October 06, 2000, 01:46:00 PM
I am in the seemingly long process of overcoming my own arcade background. I understood exactly what Tex was talking about. The head-bobbing was abit vexing for me also... but the point I find interesting is the fact that all claim to not even notice it exists after settling into the sim. If that is the case, why is it there? To me it is like the neighbor dog barking... alittle annoying to visitors but otherwise I no longer hear it.

RedShad
"Don't make me come down there."
Title: Sad to say I can't stand this flight model.
Post by: Westy on October 06, 2000, 01:52:00 PM
"If that is the case, why is it there? "

Possibly some of us have adapted to the effect as we learned to fly the aircraft better over time? I'm not sure.  I have to make a note to catch this effect in action. When does it occur - or supposed to occur?

 -Westy

[This message has been edited by Westy (edited 10-06-2000).]
Title: Sad to say I can't stand this flight model.
Post by: Yeager on October 06, 2000, 02:00:00 PM
To me the head movement seemed odd and very out of place.  Then I took a moment and applied some logic to it.  From that point on I have appreciated it.

A few weeks back I played another game H2H and realized how much immersion it actually added to AH.  It definately adds difficulty but then you either adapt or drop out.

Know what I mean? You dont need the neck brace.

Yeager
Title: Sad to say I can't stand this flight model.
Post by: LJK Raubvogel on October 06, 2000, 02:19:00 PM
Only been in AH for 2 tours, but had to figure out what you were talking about Tex. Because the other guys are right, after a week or so, you just don't notice it anymore. I think it's a great immersion factor. Anyone who's ever pushed Neg G's and had their bellybutton rise up out of the seat until the harness catches you will vouch for me  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) The stall/spin thing is funny too. Used to be an effort to avoid them. Now its an effort to try to get in one.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) Give it a few weeks before you form an opinion.

------------------
LJK_Raubvogel
LuftJägerKorps (http://www.luftjagerkorps.com)
Title: Sad to say I can't stand this flight model.
Post by: SC-GreyBeard on October 06, 2000, 06:43:00 PM
Head bobbing and weaving???

WHAT head bobbing and weaving...???

Been here since 1st version,,

don't recall head bobbing and weaving...

wanders off muttering to self......

------------------
GreyBeard, Squadron Leader
Commander, "E" Flight, Aces High
Senior Staff Council
"The Skeleton Crew"
"Fly with Honor"[/i]
"Keepin' the Faith"
Title: Sad to say I can't stand this flight model.
Post by: SKurj on October 06, 2000, 06:45:00 PM
 
Quote
Originally posted by SC-GreyBeard:
Head bobbing and weaving???

WHAT head bobbing and weaving...???

Been here since 1st version,,

don't recall head bobbing and weaving...

wanders off muttering to self......


Get outta the panzer GB +)

SKurj
Title: Sad to say I can't stand this flight model.
Post by: goat10 on October 06, 2000, 07:39:00 PM
You mean you can move your head!?!?
Thats why I keep getting shot down from behind!  

------------------
I Hate It When That Happens!

[This message has been edited by goat10 (edited 10-06-2000).]
Title: Sad to say I can't stand this flight model.
Post by: humble on October 07, 2000, 12:19:00 PM
Hmmmm, my biggest head movement problem in AH has always been banging it on the keyboard after another dumb move. Obviously lot of stuff bout current FM I'm at odds with...but G modeling has always been great. Very smooth and consistant thru moves.
Title: Sad to say I can't stand this flight model.
Post by: Weave on October 07, 2000, 01:39:00 PM
  I'd heard that WB was gonna go flat rate so I went and got the DL to see what it was all about. About the only thing I liked there was some of cockpit art was better than AH. But everything is so dark there it's really hard to see anything even without the head bobing modeled. And the tracers when you fire the guns, made me think I was back in ol' AW3 again.
  Tex, give AH an even shake and I think you will overlook the few little personality quirks.

...Weave
Title: Sad to say I can't stand this flight model.
Post by: RAS on October 07, 2000, 01:59:00 PM
I have been flying AH since October last and honestly have NO idea what is being talked about in this thread....head movement/bobbing??  Maybe my machine is just too cheap to catch the nuances TEX is mentioning.  Oh well, nice to know there are a few others that aren't familiar with this phenomenon.

RAS
Title: Sad to say I can't stand this flight model.
Post by: wolf37 on October 07, 2000, 04:12:00 PM
hi all:

the pilots head moves, I only notice that when my pilot is wounded.

hmmmmm better start drinking more beer.



------------------
wolf37
C.O.
THUNDER BIRDS
Title: Sad to say I can't stand this flight model.
Post by: Jigster on October 07, 2000, 07:32:00 PM
Okay to all you people who dunno what this head movement thing is...

go offline, do some abrupt rolls or ham fisted moves to the stick

if you roll suddenly, your POV jerks in the opposite direction of the roll due to centrifical force, but only for a second, then goes back to normal if you continute the roll.

If you pull back sharply, your POV slides down(as if by G force pulling your head down) which goes back to normal if the G force is sustained.

Push hard forward, and the pilot rises out of his seat (and reds out if you do it hard)

Tis so immersive you forget about it as if it were natural  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

- Jig


Title: Sad to say I can't stand this flight model.
Post by: Westy on October 07, 2000, 08:05:00 PM
 Ahhhhh. That's why if I fly in WB's or AW my head feels like it's pinned down to the head rest by 10penny nails - besides the old 2D cockpit look.. Thanks Jigster.  All cleared up now for me.  I realise now I'd just gotten used to it so long ago. Like two days after I started  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

-Westy
Title: Sad to say I can't stand this flight model.
Post by: Fury on October 08, 2000, 07:40:00 AM
I purposely paid attention yesterday just to see what this was about.  I guess I really did get used to it, because when I really looked hard, I could see some head movement when doing maneuvers.

I came from Fighter Ace and after a year and a half of 1.0 and 1.5, I got into the bad habit of being able to jerk my stick around without loosing too much e (fly 1.5, you'll understand).  When I got to WB and AH, most of the maneuvers I flew would cause stalls, spins, and basically bleed so much e that I became a sitting duck.  I'm very gentle gentle on the stick now, gentle with my maneuvers....what I did notice yesterday was not enough to impact the game for me.  Smooth and easy, not too many g's, is the way I try to fly now.

Fury
Title: Sad to say I can't stand this flight model.
Post by: Jigster on October 08, 2000, 04:49:00 PM
 
Quote
Originally posted by Fury:
I purposely paid attention yesterday just to see what this was about.  I guess I really did get used to it, because when I really looked hard, I could see some head movement when doing maneuvers.

I came from Fighter Ace and after a year and a half of 1.0 and 1.5, I got into the bad habit of being able to jerk my stick around without loosing too much e (fly 1.5, you'll understand).  When I got to WB and AH, most of the maneuvers I flew would cause stalls, spins, and basically bleed so much e that I became a sitting duck.  I'm very gentle gentle on the stick now, gentle with my maneuvers....what I did notice yesterday was not enough to impact the game for me.  Smooth and easy, not too many g's, is the way I try to fly now.

Fury

Hardest part I had converting over from AW was the departure model. AW had a very arcadish-type spin model that relied on alieron to arrest a roll rather then rudder. I remember when I first starting playing AH I could never figure why when I was turning to the left, pulled to hard, and dropped a wing, the plane would roll the opposite way  (http://bbs.hitechcreations.com/smf/Smileys/default/redface.gif)

I still like to think the AW's buffet and accelerated stalls are done a little bit better then in AH (I just get annoyed with the stall warning buzzer, and the lack of buffet in dives, accelerated stalls and normal stalls. It seems all planes have basically the same pre-depature characteristics save the F4U, just my perspective of coures)

I think as it's set up now, the stall warning buzzer takes the place of airframe buffet.

Title: Sad to say I can't stand this flight model.
Post by: Suave1 on October 08, 2000, 09:02:00 PM
I liked the way aw modeled blackouts too. If you blacked out in a dogfight in aw it was a bad thing .
Title: Sad to say I can't stand this flight model.
Post by: Jigster on October 09, 2000, 04:28:00 PM
 
Quote
Originally posted by Suave1:
I liked the way aw modeled blackouts too. If you blacked out in a dogfight in aw it was a bad thing .

Ya AW had that nifty fatigue thing. Accumulated G fatigue would go a long way here.

I'd really like to see the bunters get a permanent red tint from negative G manuvers  (http://bbs.hitechcreations.com/smf/Smileys/default/tongue.gif)

- Jig