Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: MetaTron on May 26, 2004, 02:39:54 AM

Title: Deacking fields
Post by: MetaTron on May 26, 2004, 02:39:54 AM
I was told AHII ack is much harder to kill, so I went up to test it. It isn't harder to kill ack. It is harder to see the ack positions.

BUT, this report is about a few problems I found.

1) When attacking a field I could knock more than one ack out just by shooting an ack. Obviously, this is a bug.

2) When attacking factories killing an ack will often times also kill a factory object completely out of the firing path. Ricochets?

3) Ack lethality is severally diminished. I hope this is for beta testing conditions, and ack will be deadlier in the finished product.
Title: Deacking fields
Post by: bozon on May 26, 2004, 03:59:20 AM
I thinkthe acks are harder to kill since you really have to hit the little gun in the middle of the circle instead of anywhere in the circle like AHI.

with cannons or 6-8*0.5 guns it's just as easy. with just 1 or 2 7.62mm/0.303 guns it's harder.

that's how it feels.

Bozon