Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: SirLoin on May 27, 2004, 12:54:01 PM

Title: Model Craters
Post by: SirLoin on May 27, 2004, 12:54:01 PM


A 1k(or larger) egg makes a crater that inhibits landing or rolling over...

Have the crater last say 7 minutes...

And enable planes to still roll if takeoff point(eg..spawn point) is "Cratered"

Would add to jabo/buff strat imho.

What you all thinks?

Title: Model Craters
Post by: hitech on May 27, 2004, 01:07:48 PM
Big tech problem doing this , the server does not send all wepons and hits to everyone, it only sends to people who would see it. So if you bombed a1, and after the impact someone moves to a1 from another field they wouldn't have the crators. This is why the crators do not have any effect.


HiTech
Title: Model Craters
Post by: SirLoin on May 27, 2004, 01:35:55 PM
Rgr..Thnx for the info HT.

Just upgraded PC for AH2 and making suggestions..lol...See ya all there!
Title: Model Craters
Post by: Zanth on May 27, 2004, 01:44:23 PM
It was no fun in Air Warrior when someone would bomb the spawn point and make everyone crash when they attempted to roll an aircraft.  If it were technically possible in AH this would get abused.
Title: Re: Model Craters
Post by: BenDover on May 27, 2004, 02:24:59 PM
Quote
Originally posted by SirLoin
And enable planes to still roll if takeoff point(eg..spawn point) is "Cratered"