Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: AaronM2 on June 01, 2004, 11:22:39 PM

Title: Cliffs And Square Maps
Post by: AaronM2 on June 01, 2004, 11:22:39 PM
well ive seen a map by our own Raptor01 and i loved the cliffs but ive been haveing problems making them can someone help me PLz again nice map Raptor01 nice skins Aswell  

Square Maps Well ive also been having problems with my map shape if i can get image posted if i can then go to this web site well it seems i cant do it so go to this site  it will be on home page
35th web site (http://35thfightersquadron.tripod.com/ )

and our message board is at
 
Message Board (http://pub40.bravenet.com/forum/3407251806) :(
Title: Cliffs And Square Maps
Post by: Raptor on June 02, 2004, 08:21:00 PM
first off, maps with randomly placed tiles are ugly, round them off or something. Try and make them look realistic unless it is a FFA map.

There are 2 approaches on cliff making.
1. select an area, hold shift and start clicking using right button on mouse.
2. make a bmp of your map, color in elevations (black and white). The lighter the color the higher the elevation. Set a light color by a dark color and you have a cliff. Save it as a  greyscale, 256 color(8bmp). Open TE, File>import
Title: Cliffs And Square Maps
Post by: AaronM2 on June 02, 2004, 11:54:29 PM
THX alot raptor01 ill tell u when im done and ill let u fly around:aok
Title: Cliffs And Square Maps
Post by: AaronM2 on June 03, 2004, 12:16:42 AM
Well this is a stupid Queston but i have no idea how to round it off can u help me there to plz:(
Title: Cliffs And Square Maps
Post by: Raptor on June 03, 2004, 03:41:01 PM
depends on how much of a curve ya want. think of it as a graph. Give it a slope of 1, 2, 1/3, etc. go up 1 over 2, up 1 over 3, up 3 over 1, etc. dont just have them stay in a straight horizontal or vertical line making box-like shapes.
Title: Cliffs And Square Maps
Post by: NUTTZ on June 03, 2004, 04:15:52 PM
HTC, Built in to the TE how much "sharpness" to want in your mountains.
I forget how it works ,but you can make very smooth hills. Maybe someone else could explain how it works, but it's there.

NUTTZ

Quote
Originally posted by Raptor01
depends on how much of a curve ya want. think of it as a graph. Give it a slope of 1, 2, 1/3, etc. go up 1 over 2, up 1 over 3, up 3 over 1, etc. dont just have them stay in a straight horizontal or vertical line making box-like shapes.
Title: Cliffs And Square Maps
Post by: AaronM2 on June 03, 2004, 04:33:03 PM
well i want to make cliffs and i can do that now but my maps all square and i want them to look realistic u can see one of my maps at 35th Web Site (http://35thfightersquadron.tripod.com/)

and our message board is 35th Message Board (http://pub40.bravenet.com/forum/3407251806)

if its map tiles then if u have them send them to My E Mail Address (aaronmanley91@netzero.com)
Title: Cliffs And Square Maps
Post by: B17Skull12 on June 03, 2004, 05:19:50 PM
smooth hill are made be the setup filter and sin wave(???) feature.
Title: Cliffs And Square Maps
Post by: AaronM2 on June 03, 2004, 06:50:44 PM
thats not helping me right now all my maps r square and im not puting hills or cliffs right now  because all my maps r square look at the site and look at map r they tiles that give it shape or what i dont need help right now with cliffs id reather have a good map the cliffs right now:mad: so can u help me with that right now plz
Title: Cliffs And Square Maps
Post by: Raptor on June 03, 2004, 08:36:04 PM
You cannot round off the tiles, when I say dont have square maps I mean dont just randomly place areas of tiles, looks bad and I think its a waste of room on my computer to download. In your map you have that ring around the 3 rectangles, thats what I meant by rounding it off.

To get smooth hills use a good paint program, I use the spray paint tool and just lightly add layers as I go. the more shades of grey the smaller the incline is to the peak. If you go from white suddenly to black you will have a cliff once you import the bmp. Dont forget to save it as a greyscale or it will look pointed and less realistic.
Title: Cliffs And Square Maps
Post by: AaronM2 on June 03, 2004, 09:59:08 PM
OK how did u get your map as a circle???
Title: Cliffs And Square Maps
Post by: B17Skull12 on June 03, 2004, 10:33:12 PM
you edit the tiles to make the map look like a circle
Title: Cliffs And Square Maps
Post by: AaronM2 on June 03, 2004, 10:47:56 PM
SO these r tiles u download or make :confused:
Title: Cliffs And Square Maps
Post by: B17Skull12 on June 04, 2004, 12:08:51 AM
Quote
Originally posted by AaronM2
SO these r tiles u download or make :confused:
http://www.geocities.com/l8shift_ah/tiles.html
that should give you a general idea of tiles etc. read the end of the page.
Title: Cliffs And Square Maps
Post by: AaronM2 on June 04, 2004, 01:59:21 AM
this sucks there all down and that dosent help me ok look my maps have no shape square coners i want it to look like a island like africa like that u c it has shape and that what i want
Title: Cliffs And Square Maps
Post by: Raptor on June 04, 2004, 05:09:18 PM
aaron, ignore tiles for right now. if you take that approach then your map will only consist of 1 island (like midway for example) and it is much like a jigsaw. looking at your map on your sight you pretty much understand how to curve them. just mess with it some to understand how to slowly curve it or give it a sharpe curve.
Title: Cliffs And Square Maps
Post by: AaronM2 on June 04, 2004, 05:14:32 PM
Yea i dont know how that happened but i dident do it i zoomed out and thats what did it i kinda wanted to make a round map like yours Hehe i want to make 35th Practice Arena:aok
Title: Terrain Maps in AH2
Post by: eta32 on June 07, 2004, 05:04:51 PM
Guys.. I must say I love the maps in AH2 with all the extras.. the trees and the bridges and tunnels..
the tunnels especially are a very nice touch.
Now the main reason for this post is to ask of you geniuses... is it possible for you to make a map like the one we have running that has mountains...  to add
switch back type roads.. like you see in Italy and greece.. and other countries where the terrain is sheer and rugged.
this would be pretty cool.. (if you can do it)
I noticed in the current map there are areas  running up the sides of the mountain slopes that are flat and parellel with the face of the mountain.
This would allow gv's to go over the mountains...
that would be more fun and realistic than climbing straight up.
Another thing... how about tunnels through the mountain ?  wouldn't that be very cool? I think so... this would also give an additional strategic choke point... to control the tunnel and the mountain pass.

Am I getting too far out there with this request?

I don't think so.. with some of the work I have seen as late.. I think one of you geniuses is up for the challenge.