Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Eagler on June 02, 2004, 12:31:34 PM

Title: rotating planeset
Post by: Eagler on June 02, 2004, 12:31:34 PM
putting forth a suggest to limit the planeset in beta on a rotational basis. matching them up historically roughly thus limiting the planes flown, giving more concentrated testing/bug reporting of a particular plane ... and giving the arena a breath of fresh air, something other than the stale wind of AH1 MA which now permeates it now...
Title: rotating planeset
Post by: Arlo on June 02, 2004, 12:50:25 PM
I'll just ask for an AHII CT arena. :D
Title: rotating planeset
Post by: Batz on June 02, 2004, 12:53:20 PM
then it would be empty
Title: rotating planeset
Post by: 6GunUSMC on June 02, 2004, 12:54:40 PM
Thats why I am not flying Warbirds for 13.95/month.  NO rolling planeset!
Title: rotating planeset
Post by: Sikboy on June 02, 2004, 12:57:22 PM
Quote
Originally posted by 6GunUSMC
Thats why I am not flying Warbirds for 13.95/month.  NO rolling planeset!


I think Eagler is only asking for it in the Beta so we can "test" planes from the mid-early period without having to fight a bunch of Temps to do it.

-Sik
Title: rotating planeset
Post by: Arlo on June 02, 2004, 12:58:21 PM
Quote
Originally posted by Batz
then it would be empty


You've been wrong before. Get used to it. :D
Title: rotating planeset
Post by: Batz on June 02, 2004, 01:19:19 PM
You think people would be happy flying their fav planes a few days a month?

No f4us until 10 days into the tour? No p51ds except during the last 4 days or so of the tour?

People can go do that in wbs..... Theres good evidence that since wbs has only around 70 folks on during prime time (the AH ct even less then that) that AH2 (even beta) with an rps would be empty.

The most I have seen in the AH2 with a full plane set (even most perks) is 73.

So its good bet it would be empty.

I could be wrong but I dont think HT is going to test it for us.
Title: rotating planeset
Post by: hitech on June 02, 2004, 01:25:00 PM
Who do you think came up with the idea of a rotating plane set?


HiTech
Title: rotating planeset
Post by: Mathman on June 02, 2004, 01:35:57 PM
I understand what Eagler wants, but I think that turning on the perk system would achieve a similar goal.  I get tired of seeing Tempests, F4U-4's, and Spit 14's.

As for a rolling planeset on a permanent basis, I would be very much against it.  Using myself as an example, let me explain why I think its a bad idea.  Its no secret that the F6F is my favorite plane.  With a rolling planeset, the current F6F that we have wouldn't be enabled until at least half-way through a month (more like the last ten days of the month) because it is an F6F-5, which didn't enter service until the second half of 1944 (last 3 months for it to see wide-spread service).  Thoough I like the F4F and the F4U, I don't like them enough to justify time in AH when my favorite plane is not available.  Give me an F6F-3, and then maybe we can talk.

What about fans of Russian planes?  La5, La7, Yak-9U (maybe the -9T as well) were not introduced until well into the war.  What do they fly until they get those?  A rolling plane set could work, but there needs to be a much larger plane base so that everyone has equivalent planes to fly throughout the month.

Anyways, this is kind of a moot point, since the TOD arena will put planes into situations with historical context and against contemporary foes.  The MA is the MA, and there is anything but historical match-ups and context in there.
Title: rotating planeset
Post by: Mathman on June 02, 2004, 01:37:20 PM
Quote
Originally posted by hitech
Who do you think came up with the idea of a rotating plane set?


HiTech


Al Gore?
Title: rotating planeset
Post by: Batz on June 02, 2004, 01:49:53 PM
Quote
Originally posted by hitech
Who do you think came up with the idea of a rotating plane set?


HiTech


It doesnt matter "who thunk it up" it's what do you think of it now?

Do you think it was good for wbs?
Title: rotating planeset
Post by: Batz on June 02, 2004, 01:58:33 PM
Just for the record an rps would not affect me much, I only fly 109s. There's a 109 for "all seasons" in AH.

I also think the p51d is the stupidest plane and the most boring to fight, same with most late war Ami planes  (there are exceptions of course). So I would be fine with it.

An rps would high lite the huge gaps in the plane set. Substitutions and date manipulation would be rampant followed by the inevitable complaints.
Title: rotating planeset
Post by: 6GunUSMC on June 02, 2004, 02:06:33 PM
Quote
Originally posted by hitech
Who do you think came up with the idea of a rotating plane set?


HiTech


That ranks right up there with the Fuel Burn Multiplier of 2X
Title: rotating planeset
Post by: Batz on June 02, 2004, 02:08:20 PM
:aok
Title: rotating planeset
Post by: SunKing on June 02, 2004, 02:16:56 PM
Quote
Originally posted by hitech
Who do you think came up with the idea of a rotating plane set?


HiTech


Al gore?
Title: rotating planeset
Post by: eta32 on June 02, 2004, 02:26:33 PM
sorry... eagler.. but I don't agree with ya on this.
I think the way it is allows all of the planes to be flown and tested.
Come on now and fess up.. You just want your zero.... where you dont have to fight ponys and tempests and spit 14's...  javascript:smilie(':aok')
However.. I would like to see only 2 countries instead of 3.:aok
Title: rotating planeset
Post by: hitech on June 02, 2004, 02:39:35 PM
Batz to answere your question , Does AH have a rolling plane set?

HiTech
Title: rotating planeset
Post by: Eagler on June 02, 2004, 02:54:34 PM
eta32 it is the 109f, get it right :)

actually got the idea from the beta test we are conducting at work for voice over IP on our cable plant. The beta testers are given 4 tests which change daily so they do not feel overwhelmed and the results are more concentrated on a particular issue

just a  suggest I threw out as I had not seen it mentioned b4
Title: rotating planeset
Post by: Batz on June 02, 2004, 03:14:02 PM
Quote
Originally posted by hitech
Batz to answere your question , Does AH have a rolling plane set?

HiTech


Thats what I had thought, but your 1st reply left some doubt :)
Title: rotating planeset
Post by: 6GunUSMC on June 02, 2004, 03:37:15 PM
Quote
Originally posted by Batz
Thats what I had thought, but your 1st reply left some doubt :)


Yeah HiTech had me sweating bullets there...
Title: rotating planeset
Post by: DipStick on June 02, 2004, 04:10:28 PM
Quote
Originally posted by Mathman
Al Gore?

LOL!

Thank God for the CT.
Title: rotating planeset
Post by: GtoRA2 on June 02, 2004, 04:16:34 PM
I hate rolling plane sets and when they went to that in the old Warbirds 2.0 days I stoped playing for over half the month, it killed the game for me.


I do NOT want to see it in AH.


I am hoping the TOD, will be a way to have a historic plane set that does not suck.


I love the fuel burn rate of 2.0 though.
Title: rotating planeset
Post by: Shuckins on June 02, 2004, 04:17:22 PM
Just a thought...but how about 3 rolling plane sets with the sets overlapping in TWO main arenas?

Set 1:  Planes from 1939-41
Set 2:  Planes from 1941-43
Set 3:  Planes from 1943-45

Main Arena 1:  Sets 1 and 2
Main Arena 2:  Sets 2 and 3

Don't know if that makes any sense or not.  But the CT could become Main Arena 2...and it might help the overcrowding in the MA without depriving anyone of their favorite rides.

Just a suggestion.

Regards, Shuckins/Leggern
Title: rotating planeset
Post by: HUN on June 02, 2004, 04:19:08 PM
no thank you.
Title: rotating planeset
Post by: Arlo on June 02, 2004, 04:58:24 PM
Quote
Originally posted by Batz
You think people would be happy flying their fav planes a few days a month?

No f4us until 10 days into the tour? No p51ds except during the last 4 days or so of the tour?

People can go do that in wbs..... Theres good evidence that since wbs has only around 70 folks on during prime time (the AH ct even less then that) that AH2 (even beta) with an rps would be empty.

The most I have seen in the AH2 with a full plane set (even most perks) is 73.

So its good bet it would be empty.

I could be wrong but I dont think HT is going to test it for us.


CT arena .... not rps. An AHII CT arena wouldn't be empty. Of course, it wouldn't be as full as the "gimme my fav uber ride" arena. But it wouldn't be empty. If you still flew the CT and read the buffer text you'd know that. :D
Title: rotating planeset
Post by: Redd on June 02, 2004, 05:09:00 PM
Also left WB due to RPS - was in an F4u squad - had nothing to fly for first 10 days or so.

Be even worse now  - no hellcat for way too long


Can't undertsand why they persisted with it over at WB. They basically turned the entire game into the CT. CT is great , but clearly not for everyone ( and all the time) - it seems to attract 5-10% of the player base.





Redd
Title: rotating planeset
Post by: Batz on June 02, 2004, 05:44:10 PM
Quote
Originally posted by Arlo
CT arena .... not rps. An AHII CT arena wouldn't be empty. Of course, it wouldn't be as full as the "gimme my fav uber ride" arena. But it wouldn't be empty. If you still flew the CT and read the buffer text you'd know that. :D


Quote
then it would be empty


Was my reply to Eagler

I was talking about an rps..... the CT still pulls 7% or so of the main on average last time I bothered to check.

I assume it would do about the same in AH2, atleast until ToD.

I have no interest in the CT so I dunno know what gets talked about on the text buffer. As a matter of fact I dont even have AH1 on my hard drive since Kurland ended.
Title: rotating planeset
Post by: DmdBT on June 02, 2004, 06:16:44 PM
I would love to see a floating perk point system like WBs had for scoring. It based the score value off of the number of sorties flown (or # of kills, can't quite remember) of each plane, so the most-flown planes scored fewer points for a kill over the less often flown planes and the less flown planes reaped large bonuses to their kills over the more popular planes. Kind of like our current perk system but without the set in stone perk values assigned to the planes.

Oh, and will the perk values remain the same in AH2 or will there be an update to the numbers?
Title: rotating planeset
Post by: nopoop on June 02, 2004, 07:54:39 PM
No.

ahh..

NO.

NO.

Thank you for your time
Title: rotating planeset
Post by: Eagler on June 02, 2004, 08:03:45 PM
just suggested it as a change up in the beta testing, wouldnt expect it to go live in MA2
Title: rotating planeset
Post by: Mister Fork on June 02, 2004, 08:26:46 PM
Rotating plane-set

Call me crazy, but isn't that the COMBAT THEATRE?
Title: rotating planeset
Post by: B17Skull12 on June 02, 2004, 09:07:10 PM
Quote
Originally posted by Mister Fork
Rotating plane-set

Call me crazy, but isn't that the COMBAT THEATRE?
you're crazy.
;)
Title: rotating planeset
Post by: Grits on June 02, 2004, 10:04:37 PM
Personally, I would get really bored flying the same plane all the time, but thats just me. I have never understood folks "needing" to fly one partucilar plane to have fun. I fly every plane in the AH planeset with an equal level of mediocrity and I have no doubt I am a better overall pilot having significant time in all the various types, much better than had I stuck with just one. Since I fly nothing but the CT is wasnt hard, nor did it take very long, to get to a decent level of lethality in each one.

Sure I have favorites, like the 109F-4, the 190A-5, the P47-D11, the F4F-4 and the C202. You will rarely, if ever, see those planes in an MA type arena, which is really too bad and its their loss.
Title: rotating planeset
Post by: Halo on June 02, 2004, 10:28:13 PM
Combat Theater with its historic matchups seems to be THE answer for period planes.  No need for the dreaded rolling plane set anywhere, especially in AHII beta where access is needed to all rides to get the bugs out.  

Now ... thinking way ahead ... after all the existing Aces High arenas are updated into AHII and Tour of Duty is added ...

why not add a second Main Arena variation as a gorgeous simple essence of NO perk ride points AND external viewing for all rides?  

Take advantage of cyber empowerment to allow integration of god-like immersion into WWII combat.  Unshackle customers from having to amass ride credits like captives of retail store snoop cards.  

Call it Unlimited Arena or Maximum Arena with more eye candy and no complications.   Many stalwart customers don't give a rat's pattooey about cyber scoring and cyber standings.  

Nothing arcadish about it.  Just full freedom of choice.  Unlimited/Maximum Arena could easily become the cash cow for all the other arenas.
Title: rotating planeset
Post by: nopoop on June 02, 2004, 10:44:25 PM
Split the arena's and you lose customers.

Look a WB, the have 18 seperate arena's, one for every passion with a total ingame population of 2 primetime..

Low icon, kinda low icon, mix and match, the world war 2 arena, the easymode arena, the arena where you can play bingo..

Well..

That "might" be an exageration..

But you get the drift.
Title: rotating planeset
Post by: Morpheus on June 02, 2004, 10:45:22 PM
Quote
Originally posted by SunKing
Al gore?


LoL!:lol