Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Kweassa on June 02, 2004, 08:16:19 PM
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Had a quick go with the new beta and tested the black-outs, and resulting unconsciousness, both in private testings and combat trials.
I must say that this, is a very good change which adds a whole new dimension to the high-speed fight regime.
Pulling high-Gs is a tiring thing to do. It may be a bit exaggerated in the movies, but still we see the pilots grunting with frowned faces when they have to pull wild maneuvers with high-G forces.
Since I'm not a pilot I have no idea how tunnel vision feels like. But I can imgaine that real life WW2 combat pilots won't feel so comfortable at high speeds when their sight ranges are diminished, and when they eventually lose all vision. In such a prolonged state of fatigue, they'd eventually pass out.
I've heard many stories of how losing vision in high speed maneuvers were a terrifying thing for the combat pilots of WW2, and how in some cases they had to try to raise their left hand and press the veins to apply pressure to the neck to try slow the loss of vision.
Compared to that, AH1 does seem too lenient. The 'threshold' to reaching unconsciousness was so high that it was rarely a factor in high speed maneuvering. One would pull to one side, lose total vision, and then reverse 180 and pull hard, lose vision again, and do this almost indefinately until you shook the bogey off. Also in targetting at high speed, sometimes you would just pull into total blackout and pull the trigger.
Well, the new black out of the recent beta is very different. It seems that the longer and more numerous times you pull hard Gs and maintain tunnel vision, the chances are when the next total loss of vision comes, you won't be waking up from it for some time.
That, cost me precious many planes during a fight - the most memorable happening was with Darkish in his P-38 and me in the Bf109G-10. I tried to gain a reversal against his P-38 behind me by dragging him into compression speed. Did some hard jinking to evade bullets, which gave me a lot of tunnel vision. And in when the moment came, I pulled the reversal with a sudden hard stick pull. The screen went black.. and it didn't come back!
The next thing I know, as I was waking up, his P-38 was ripping my wings off.
..
That, was a really interesting experience!
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Hopefully this will end the Spits, La-7, and NIK-2 dweebery with constant turning high-g's most of us Luftwaffe pilots have to deal with.
:D
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Got a pilot wound in my Mossie and while in a steep dive I started to fade out. As soon as you start to fade out from a pilot wound you lose control of the aircraft. I was unable to pull to level flight and crashed into the ocean.
I hadn't had a chance to check damage, but as I was already very shot up from my prior pass I was focusing on trying to egress without taking too much damage on this pass. An M-16 hit me ith a burst and wounded the pilot, though I didn't have time to check.
With this change the blood splatter becomes very important as it determines a lot of your future moves. The Mossie doesn't have blood splatter yet.
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Agree the new blackout is great -- should result in much more realistic manuevering. The new inability to activate autopilot while blacking out also limits unrealistic survival moves.
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i haven't noticed any diff with the blackouts. maybe it affects the jinking runners more than the tnbers who don't really pull constant hard, stick to backbone g manuevers.
i think the wound/auto pilot thingy is good.
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.s kweassa
Was good chase - followed you "in the tunnel" until you just seemed to give up! :D.
Couldn't be happier about this new additition, a definate leveler.
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its a guess at best as some pilots were less affected by g's than others
an improvement but still an average which puts us all in the same boat
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Originally posted by Eagler
its a guess at best as some pilots were less affected by g's than others
an improvement but still an average which puts us all in the same boat
Is that a reqeust that we be able to spend perks to "buy" a pilot with more G-force tolerance?
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Black Out Threshold. Wouldnt it techniqly be "Decreased" instead of increased?Blackout come sooner/easier than before?
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Had several "tunnels" in nik, & spit with no real loss of control.
However soon as I tried to turn too hard in a tempest I was out for a nap. It took a LONG time it seemed to "wake up" again.
Came to inches above the water, rolled aprox 270 degrees since my last sight of the horizon.
hitting autoclimb once blacked out had no effect at all.
PERFECT!
Aweome stuff HTC!
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I agree, this is a good change.
mauser
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Experienced it tonight. The ensuing crash hurt! :aok
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There is, however, one flaw.
I have read accounts in many types of multi-crew aircraft where another crew member kept the aircraft from going down when the pilot went unconsious, was wounded or killed.
B-17s, B-26s, C-47s, Ju-88s (I think) and Ki-67s all had co-pilots sitting right there who would take over if needed.
Lancaster's had an engineer who usually had rudimentary flight training ready to take over in an emergency.
Mosquito's had a navigator sitting right next to the pilot who could grab the stick and keep the aircraft airborne.
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All!
:D
I think some consideration for pilot wounds may be in order for multi crewed aircraft. However, the loss of consciousness due to pulling G's would affect almost everyone on the plane.
Jeff
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I just wish planes that had better G tollerance for the pilot would have it AH2 aswell, the only plane I've had a total blackout in in AH2 so far is the G10, and the G10 is one of those planes with the seat leaned backwards to make the feet and head come more level with eachother.
Both the 190 and 109 used this, 190 more then the 109 I believe.
It was one of the many good things the RAF pilots commented on when they tested the captured 190 A3.
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stuka needs that auto level thing they had ;)