Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Mister Fork on June 02, 2004, 08:39:12 PM

Title: New blackout model in AHII will make you change how u dfight
Post by: Mister Fork on June 02, 2004, 08:39:12 PM
Like to fly with constant turns in total blackout trying to escape your opponent?  Constantly pushing the black threshold?  Like to turn and burn in constant high-g pulls?  Like to cheat death when you pass out by hitting autopilot?

Real life G-effects has been implemented into AHII. No longer can you pull in the black to get out of a jam - you'll pass out.  You won't be able to engage autopilot or use trim either.  It's a dead-stick when you pass out from g forces or wounds.

Looking forward to blasting a lot of dead-stick La-7's out of the sky. :D
Title: New blackout model in AHII will make you change how u dfight
Post by: ra on June 02, 2004, 08:52:07 PM
La-7's aren't the big turners, Spits and Nikis are.  It's about time the light loafers crowd got a taste of reality.
Title: New blackout model in AHII will make you change how u dfight
Post by: Rafe35 on June 02, 2004, 10:31:16 PM
Where's Oxygen mask when you need one? :D
Title: New blackout model in AHII will make you change how u dfight
Post by: guttboy on June 02, 2004, 11:12:02 PM
HINT HINT....you can still pull negative g's into full redout and still be fine though....OH NO!!!!!!!!!!!!!!!!

:)
Title: New blackout model in AHII will make you change how u dfight
Post by: LYNX on June 02, 2004, 11:27:51 PM
This sounds great.  Exactly as it should be:p

Wait a sec :rolleyes:  thats me stuffed then:eek:
Title: New blackout model in AHII will make you change how u dfight
Post by: TweetyBird on June 02, 2004, 11:31:11 PM
not to split hairs - but don't you *push* negative g's? :)
ok to split hairs :D
Title: Re: New blackout model in AHII will make you change how u dfight
Post by: Redd on June 02, 2004, 11:40:13 PM
Quote
Originally posted by Mister Fork
Like to fly with constant turns in total blackout trying to escape your opponent?  Constantly pushing the black threshold?  Like to turn and burn in constant high-g pulls?  Like to cheat death when you pass out by hitting autopilot?

Real life G-effects has been implemented into AHII. No longer can you pull in the black to get out of a jam - you'll pass out.  You won't be able to engage autopilot or use trim either.  It's a dead-stick when you pass out from g forces or wounds.

Looking forward to blasting a lot of dead-stick La-7's out of the sky. :D



That took a lot of words to say


nya nya na naanaa

;)



Redd
Title: New blackout model in AHII will make you change how u dfight
Post by: Sox62 on June 03, 2004, 02:15:44 AM
Quote
Originally posted by ra
La-7's aren't the big turners, Spits and Nikis are.  It's about time the light loafers crowd got a taste of reality.



I primarily fly the Spit V,and I tried the new blackout deal doing some hard turns after I downloaded the update.

The bottom line;don't hold your breathe waiting for Spit drivers to blackout for you.
Title: New blackout model in AHII will make you change how u dfight
Post by: Westy on June 03, 2004, 07:20:29 AM
hallelujah!!!

This feature has been a LONG time coming.  WTG.
Title: New blackout model in AHII will make you change how u dfight
Post by: Edbert on June 03, 2004, 07:25:02 AM
This is going to make the 163 a real deathtrap, also dive bombing Jabos had better come in more shallow. Same for any cherry pickers who attack with boatloads of smash. The real gotcha here is that the effects are CUMULATIVE. Pull a half second blackout and you are fine (no funky chicken loss of control), but if you do that half second blackout 6 times...next time it goes black you are completely unconscious and pretty much dead meat unless your trim was good, you were close to level, were not too low, and had no NMEs on you.

Landing those pilot woulded sorties will be a LITTLE tougher, but if you are PW'ed AND missing a wingtip I don;t think you'll make it.
Title: New blackout model in AHII will make you change how u dfight
Post by: beet1e on June 03, 2004, 07:53:20 AM
cannot come fast enough!
Title: New blackout model in AHII will make you change how u dfight
Post by: SlapShot on June 03, 2004, 09:06:43 AM
This is what HiTech wrote in another post. I think you need to understand the real details of how it works.

===========================================
Have fixed a few over sights, and changed some values for the next AHII patch.

Values it used to take 5 secs of black out time to become unconsious. It will now take 3.

The 3 secs is not a messure of a single black out time but wrather a fatigue factor. It is accumlated when ever you are in full black out. It drains at the rate of 0.1 sec for every sec you are not blacked out.So if you accumlated 2 secs of black out it would take 20 secs to be back to square 1. With 5 secs of black out it used to drain at a rate of 0.25 secs per sec. Once unconsious you will remain so for 10 secs, that value has not changed.

Other fixed oversights, throttle, and auto pilot engaging are now disabled if you are unconsious from either wound or accumlated black out.
===========================================
Title: New blackout model in AHII will make you change how u dfight
Post by: Shane on June 03, 2004, 09:28:49 AM
ahhhhhh... enlightening.

never knew exactly how the "longer" b/o worked.  very rarely ever encountered it, except from wounds anyway.

this will make those who dive away from higher alts in spirals, using jinks, into lawn darts even more so than they often are.

:D
Title: New blackout model in AHII will make you change how u dfight
Post by: mars01 on June 03, 2004, 09:42:43 AM
Total non issue, flew last night didn't notice a change.  I guess I'm not one of those blackouyt dweebs.  Dam.
:D
Title: New blackout model in AHII will make you change how u dfight
Post by: Morpheus on June 03, 2004, 09:48:19 AM
This wont affect me in anyway.
Title: New blackout model in AHII will make you change how u dfight
Post by: Widewing on June 03, 2004, 05:31:08 PM
Quote
Originally posted by MoRphEuS
This wont affect me in anyway.


Same here. I rarely pull hard enough to black out.. Tunnel vision, yeah. But never blackout.

My regards,

Widewing
Title: New blackout model in AHII will make you change how u dfight
Post by: SpitLead on June 03, 2004, 05:48:28 PM
I've only blacked out once and it was recent.  Couldn't figure out how some of these yank-n-bank guys could pull such tight turns in the same planes that I couldn't do.  Usually fly with the "tunnel" effect but this particular time decided to just pull the stick all the way back into blackout and hold it for 3-4 seconds before releasing thinking I'd do about a 180 and be on the guys tail.  Doh!!  Totally blacked out for what seemed like an eternity and got shot down.  Back to square one.  Glad to see that this is being implement though as I think it will dampen these guys from abusing the black mode.

Spitlead
Title: New blackout model in AHII will make you change how u dfight
Post by: Dogsta04 on June 03, 2004, 06:04:49 PM
Quote
Originally posted by TweetyBird
not to split hairs - but don't you *push* negative g's? :)
ok to split hairs :D


uhmm how then would you aquire a negitive G state?
unless my physics teachings were all wrong? wich they could be :)
Title: New blackout model in AHII will make you change how u dfight
Post by: mars01 on June 03, 2004, 06:16:17 PM
When you pull back on the stick you are creating pos Gs when you push forward no the stick you are creating neg Gs.
Title: New blackout model in AHII will make you change how u dfight
Post by: sourkraut on June 03, 2004, 07:45:43 PM
Quote
Originally posted by mars01
When you pull back on the stick you are creating pos Gs when you push forward no the stick you are creating neg Gs.


Unless you are inverted....
Title: New blackout model in AHII will make you change how u dfight
Post by: Cobra412 on June 03, 2004, 08:50:48 PM
Umm aren't you still creating negative gs regardless of whether or not you are inverted or not by pushing forward?   One pushes the blood to your brain (redout). One pushes the blood down to your legs. (blackout/tunnel vision).  It's a matter of which way you are forcing the blood compared to what direction the airframe is moving.  

If you rolled out 90 degrees and pushed forward you are still forcing blood up to the brain thus creating negative gs.  If you pulled you'd be forcing it to your legs thus creating positive gs.  Couldn't you kind of relate this to getting up to fast from your seat.  If ya notice you never get light headed when you sit down it's always when you stand up quickly.

G Forces (http://myweb.tiscali.co.uk/montecarlo/aeromedical/ch4.htm#fig4-4)
Title: New blackout model in AHII will make you change how u dfight
Post by: ra on June 03, 2004, 08:51:36 PM
Quote
Originally posted by sourkraut
Unless you are inverted....

??
Title: New blackout model in AHII will make you change how u dfight
Post by: Widewing on June 03, 2004, 11:22:07 PM
Quote
Originally posted by sourkraut
Unless you are inverted....


Your attitude in relation to the ground is irrelevant. Positive G is that which loads your body into the seat. Negative G is that which jams your shoulders into the harness.

My regards,

Widewing
Title: New blackout model in AHII will make you change how u dfight
Post by: Dogsta04 on June 04, 2004, 02:36:32 AM
Quote
Originally posted by Dogsta04
uhmm how then would you aquire a negitive G state?
unless my physics teachings were all wrong? wich they could be :)


I guess My phisics are correct :) YEA!!!!
Title: New blackout model in AHII will make you change how u dfight
Post by: Sox62 on June 04, 2004, 03:26:49 AM
This new blackout model won't change a thing(relatively)...the ham-handed pilots will blackout no matter what they fly,and the people with a light touch on the stick won't.

It won't matter what plane you are in.
Title: New blackout model in AHII will make you change how u dfight
Post by: DipStick on June 04, 2004, 04:27:06 AM
I haven't found it much of a problem as I've said before but those who usually yank the stick in blackout for quick timed reverse are in for a surprise. I think it will help to level the playing field so to speak.

Of course I actually like to fight, low, down and dirty so when I do blackout I'm either gonna hit the ground or get shot before I come out of it. At least that's what has happened the few times I did blackout.
Title: New blackout model in AHII will make you change how u dfight
Post by: WldThing on June 04, 2004, 08:43:13 AM
Quote
Originally posted by DipStick
I haven't found it much of a problem as I've said before but those who usually yank the stick in blackout for quick timed reverse are in for a surprise. I think it will help to level the playing field so to speak.


I still havent really noticed a change,  i can still pull a mean turn and not go into total blackout..  There is a trick to not blacking out fully if your going to yank and bank,  still works in AH2.

And its not taking it easy on the stick ;)
Title: New blackout model in AHII will make you change how u dfight
Post by: SlapShot on June 04, 2004, 09:36:43 AM
There is a trick to not blacking out fully if your going to yank and bank, still works in AH2.

And that is ? ... :D
Title: New blackout model in AHII will make you change how u dfight
Post by: Shane on June 04, 2004, 10:41:57 AM
really??


hmmm this might explain a lot.

:D
Title: New blackout model in AHII will make you change how u dfight
Post by: Westy on June 04, 2004, 11:07:32 AM
Toggle your engine off?
Title: New blackout model in AHII will make you change how u dfight
Post by: slimm50 on June 04, 2004, 11:09:34 AM
IIRC, in AW the more you pulled Gs, or rather the more you allowed yourself to B/O, the longer your B/Os lasted. In other words, it was a cumulative affect. Does AHII do that? I think that'd also affect how you fight.

edit: nm. I went back and read some more of this post. Specifically Skuzzy's paste.:aok