Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: kamori on June 03, 2004, 01:01:30 PM
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I have created a small field map in photoshop 6.
I am aware that the .BMP needs to be at 257k for the game correct?
If so, How do I go from a .PSD file to a .BMP and dictate what size the .BMP saves at ?
Thank you
Kalamori
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You can't control the file size when converting to a BMP without changing the dimensions (i.e., pixel width/height) of the picture. That is, BMP is an uncompressed format so you cannot control the level of the (non-existant) compression.
Do you mean instead that the BMP is required to be 256 colours?
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The bmp needs to be 256 colors? ok ill try to see how to convert that over to 256..
The file size of the .bmp's are at 257 k if you look at the file size. there all the same in ah1 and 2.
Kalamori
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I don't know! I'm asking you, as I'm unfamiliar with the requirements.
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Ok but IF it needs to be 256 colors how do I do this?
Kalamori
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Got to menu Image (or picture) => mode => Indexed color
then save as bmp.