Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Jackal1 on June 04, 2004, 01:05:08 AM
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According to Pyro`s announcement next week will be curtains for AH1 and AH2 will be released.
Who is not going to make the transition to AH2?
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I'll make the tranistion but unless there are more improvements on the way (especially in regards to the graphics) I'll be looking else where.
Frankly I don't think AH2 is a significant step forward at all. It's not a step back as some have pointed out. But it's hardly the leap forward I was expecting. After what, almost 2 years of development? Cripes we still have pixel dust for explosions. :-(
...-Gixer
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Me
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ME for a week heheh i will be there see you guys there
:aok
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Originally posted by Gixer
Frankly I don't think AH2 is a significant step forward at all. It's not a step back as some have pointed out. But it's hardly the leap forward I was expecting. After what, almost 2 years of development? Cripes we still have pixel dust for explosions.
I'm inclined to agree. I really wanted to see TOD. Originally, TOD was going to be included in the current AH1 game version. In December 2002 I learned that this was not going to happen. I told my CO I was thinking of cancelling my account because of that. But I hung on...
...but then we heard that not even AH2 was going to include TOD, and there would be two different games - Classic and TOD, but that TOD would be a long way behind. Based on the hype for AH2 and its eventual delivery date, one can only surmise that TOD won't arrive until 2006/2007 or maybe later.
AH2 Classic - new graphics, new flight model, but the gameplay looks set to be the same old, same old. Seems like I am one of the only people not to be surprised by that.
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Man o Man o meter - Beetle are you stuck on whine or something :lol
It has been stated by HTC that this is the beginning - the rewrite of the graphics engine was done so they can accommodate more changes down the road. If you think the current graphics of AHII are it and HTC are done well you'll be wrong.
So Beet tell me how do you build a game on a non existent graphics engine. Your putting the cart before the horse and even worse your crying about it.
So you have to wait a little longer for TOD - stop crying, stop bashing the hard work HTC has put in to get this far and get on board. The new flight model alone is worth it.
The more you nay sayers fly it the more you will get it. The changes are at first subtle, but once you fly it a bit you notice they are big. I hate going back to AHI after leaving AHII now. Also the new skins kick prettythang, the trees are awesome, the land GV battles are a lot better with the ground detail the way it is, the sky could be a lot better, but all in all they are going in the right direction.
I'm not saying the game play is great or even close to great, but that has more to do with the community than the game itself.
Unfortunately there are more timid run rather than fight, stay high on a perch types than there are blood thirsty roll the dice and fight types. As long as people can win or lose this will always be the case, so you either have to minimize the impact or give it up.
Originally, TOD was going to be included in the current AH1 game version. In December 2002 I learned that this was not going to happen. I told my CO I was thinking of cancelling my account because of that. But I hung on...
Thank Goodness :rolleyes: :D
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Im in..I'm more interested in the TOD aspect of AH2 than anything else.
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Give it up Mars....there are some folks who would ***** no matter what. You could walk up and hand them $1000 and they would wonder why it wasnt $10,000. If you enjoy the game, fine....at least you understand that it is an ever-changing game and the new engine is only going to allow them to make it better every release from this point. Its not worth wasting breath...or in this case your fingers on the folks that will never be pleased no matter what direction HTC goes in.
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Not whining about the game, which is brilliant - I have said so in the past. But the gameplay sucks. OK, we as customers decide that, and in a no-holds-barred environment, we're going to get the crap we have now no matter how good the graphics engine is. I can't see why TOD needs a new graphics engine to be deployed. As far as I can tell, TOD is to be a mission theatre, with those missions being decided by an intelligent host. Correct me if I'm wrong, but that has got bugger all to do with graphics.
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You are going to lose me until i can save $650 dollars for a new computer:(
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beetle... you are not the only one to not be surprised by that....How could the gameplay be different?
You are the one who said the gameplay would be different with the new gunnery and FM..
I knew the gameplay would be the same when it was RELEASED to the unwashed masses but...
What surprised most of us was that BETA gameplay is the way it is... people usually have fun in a beta.
lazs
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True sling, lazs lol.
Beet, They had to upgrade the graphics and anything that makes the flight model more realistic is worth while.
Knowing that they had to upgrade the Graphics engine, AHI is already dead and out of date, why would they build TOD on AHI and then throw it out when they finished the new engine. Makes no sense.
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Is this post a toll for those to vent with 4 year old machines?
I know it's hard financially to keep a new computer in the house, but seriously, AHII runs just fine on a GF3 Pentium III machine - that's a two year old setup.
I think AHI has allowed some of us to neglect keeping our workstations up to date because the product will run on old computers.
Heck, AHII runs faster on my new machine than AHI does. :rolleyes:
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I've been enjoying AH2 for a few weeks now,despite the things I don't care for,graphics,freezes,,etc.I find the new FM,black outs,gunnery,challenging.Graphics probs,studders,gave me reason to get better vid card,although the old Ti 4200 was doing reasonably well.That being said,I'm no business type person,but I can see a problem when the switchover comes.I believe many that can't afford to upgrade,or for other reasons don't wish to fly AH2,will simply quit.There goes your customer base.Lack of customers will cause price increase,more people quit.If I was doing this move,I would surely keep AH1 going,as it could salvage a lot of accounts.AH2 just hasn't got enough to offer,and the possible side effects caused by a mandatory move,would make me shudder if I was running AH.My 2 cents worth.
IronDog
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im gonna give it a try for about a week before i make this decision.
ive been messing around with ah2 a bit here and there, but so far ive been a little bit uncomfortable with some of the changes.
ie. where the hell is the vh? or why is that sun so fricken bright!
but im gonna give it another chance nevt week before i decide.
as for ah1 im gonna save it on disk just incase i dont like ah2 so i can mabey network one day with other gamers and still play, hey at least there wont be a mass hoard anymore!;)
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Beetle, don't know where you got the idea that TOD was going to be released in AH1. It was always to be part of AH2 and always after we had settled in the new graphics engine.
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Originally posted by SUPERFLY
Beetle, don't know where you got the idea that TOD was going to be released in AH1. It was always to be part of AH2 and always after we had settled in the new graphics engine.
I believe he's drawing a comparrison between ToD and the "mission theater" concept that was discussed in this post:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=59890
-Sik
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Originally posted by SUPERFLY
Beetle, don't know where you got the idea that TOD was going to be released in AH1. It was always to be part of AH2 and always after we had settled in the new graphics engine.
Our buddy Beet1e has a bad habit of EMBELLSHING when trying to make a point ... :D
Beet .. you have to know/realise that HT is the core programmer and he can only do so much in a certain timeframe. He had to re-write both the graphics and FM engine to create a foundation that will allow them to bring AH forward and beyond.
TOD is nothing more than a bolt-on to what he just built.
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Just buck up and upgrade...it doesnt cost too much to replace the video card you have used for the past 3 years. You've got your money out of it Im sure!
The game(AH2) looks tons better than when I played AH1 last summer. No one likes changes..but this is for the better!
Besides...what other options do you have where you can find such a good mix of graphics, gameplay, and community in one setting?
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sikboy - thanks for posting the link.
Superfly - Beetle, don't know where you got the idea that TOD was going to be released in AH1. It was always to be part of AH2 and always after we had settled in the new graphics engine.
sikboy beat me to it. I got the news directly from hitech: Originally posted by Hitech on 24th July 2002
We’re still working on some issues with 1.10. We’ve also begun work on 1.11 and that’s what this overdue news is about. Throughout our version history, we’ve looked to set new precedents with the features we developed and 1.11 is no different. With 1.11, our goal is to add an entirely new gameplay structure to Aces High to complement our existing formats. This will be done with a separate arena using an entirely different format.
This new arena is completely mission based, using historical setups and mission objective scoring including pilot careers with ranks and medals. This is not an open format where a player can choose what, when, and where he flies. Every flight that goes up is part of a scheduled mission. Missions will begin on scheduled regular intervals, such as 30 minutes, 1 hour, 2 hours, etc., so it won’t be like the main arena where you can just hop in and fly a few quick sorties.
I've done a Toad red ink job just to emphasise the fact that we WERE told that TOD was going to be part of 1.11, and was not dependent on any new graphics engine.
So, Slapshot - what was that you were saying about embellishments??? :lol
Lazs - You are the one who said the gameplay would be different with the new gunnery and FM..
I said no such thing. I said the pattern of gameplay might be different, because quite a few of the old gamey AH1 tricks are not going to work. For example, manoeuvering of a plane while the pilot is blacked out, N1K helicopter vertical 800yd spray shots and the like.
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I cancelled my account several months ago. I'll resubscribe to AHII when I get a new computer, and my budget gets back on track. To date, I've not even been able to try out the BETA AHII, so I'm really chompin at th bit.
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Originally posted by 68DevilM
ie. where the hell is the vh?
A lot smaller and less obvious than it used to be! :D See the Field Maps (http://www.hitechcreations.com/images/maps/index.html) for locations..... look carefully. ;)
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Here's something different, I'm coming back because of AHII.
I haven't flown in a long time because the old engine just didn't do it for me anymore and just wasn't fun. I'm looking forward to the increased realism in AHII, and the enhancements to the ground look great, especially for a flight sim.
Complaining about how you think everyone will leave en masse because AHII won't run on a 6 year old machine that can barely read e-mail is awful silly. I encourage y'all to try and install the other current games on those machines, and you'll quickly find that HTC has been stellar in holding up the tail-end of the convoy for you guys for much longer then anyone else.
It's time to take ol' Bessy behind the shed and turn that bitter old milk cow into hamburger, AHII is gonna be great steak sauce.
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I was going to post something well thought out and incredibly insightful. Then I realized that it wasn't worth the time.
Stay or leave, rip on AH2, drool over AH2. It doesn't matter. It is coming, and no amount of *****ing, whining, cheering or flag waving is going to change that or accelerate it.
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LOL Math how true hehehe.
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I don't know, flew last nite and it was good and bad. I experienced some pretty bad stuttering at low levels near bases with just a couple of planes in the air around me.
Over open ocean with a few others it was okay.
I'll just have to wait and see how it runs in normal gameplay. If the old cpu won't cut it, then it will be drop out time until I upgrade someday.
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I'll be there......with a frown on my face
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Keeping AH1 and AH2 running concurrently would ...
A) Divide the player base.
B) Almost certainly make the time HTC invested in AH2 development wasted.
C) Cost HTC about twice as much in overheard for servers, support staff, and internet connectivity providers.
In short, from a business standpoint unless keeping both running concurrently meant an immediate doubling in either the number of subscribers or the fee the existing subscribers pay, it would be financial suicide.
From another perpective, AH and especially AH2 represents the pinnacle of multiplayer interactive gaming today, and especially simulation gaming. This is not a hobby for people on welfare or fixed incomes. Between the video cards, controllers, fast connections, and CPU/memory requirements it's a sport for those willing to keep on the cutting edge or close to it. If ponying up a few hundred bucks every 3 or 4 years to keep your computer in-line with mid-range computers out today or purchasing one is prohibitively expensive, massively multiplayer online flight combat simulators are probably not the best hobby for you.
The only other alternative HTC or any other game developer of this genre would have is unacceptable. What the people who advocate keeping AH1 going really want, given the business/financial realities for HTC/developers, is for the developers to condescend to the lowest common denominator of the player base. This would have the effect of dumbing down technology and enhancements, slowing development of new engines and concepts, and basically throw the software development industry into a state of status quo where things would never improve or do so only at an intolerably slow rate. I'm sorry folks but this is not how the technology industry works, it's a fast and furious business where the dollars go to the most creative, innovative, and leading edge provider of goods and services.
Zazen
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Originally posted by Zazen13
Keeping AH1 and AH2 running concurrently would ...
A) Divide the player base
B) Almost certainly make the time HiTech invested in AH2 devlopement wasted
C) Cost HTC about twice as much in overheard for servers, support staff, and internet connectivity providers.
In short, from a business standpoint unless keeping both running concurrently meant an immediate doubling in either the number of subscribers or the fee the existing subscribers pay, it would be financial suicide.
From another perpective, AH and especially AH2 represents the pinnacle of multiplayer interactive gaming today, and especially simulation gaming. This is not a hobby for people on welfare or fixed incomes. Between the video cards, controllers, fast connections, and CPU/memory requirements it's a sport for those willing to keep on the cutting edge or close to it. If ponying up a few hundred bucks every 3 or 4 years to keep your computer inline with mid-range computers out today or purchasing one is prohibitively expensive, massively multiplayer online flight combat simulators are probably not the best hobby for you.
Zazen
Oh yeah, there's no question AH1's gotta go.
This is a fun game no doubt. I hope it's gonna work out for me with the current system for a while, cause after upkeep on the sandrail, jetboat, jeep, new gizmos for the r6, stuff for the Winnebago, the 3 or 4 trips to the river, the 4 or 5 trips to the desert, skiing/snowboarding expenses, the overall expense of just living in Southern California, beer drinking, bbq'n, watching all the hot chickies expenses, Lakers, Angels, Kings, Ducks, NASCAR Cali Speedway tickets, plus a concert or two, I really don't want to plunk down a bunch a money into the cpu to play a game. Jeesuz, I gotta start cutting back. I forgot Laguna Seca, throw that in there too.
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aah.... never mind.
regards
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AH2 has some great little adjustments, that can be used to help the video end of the game... they have put slider adjustments for video.. if you play alittle with them, it can increase your frame rate and you may find that the shutter and other problems can be reduced or eliminated all together by these adjustments.. my shutters and things were reduced or eliminated when i made some slight adjustments, move them toward performance made my shutters disappear, except for one area, but i only moved them twice, I'll check them more out later and see what it does... and Your whole computer dont have to be replaced, well unless your one of those people that bought a dell or gateway or store purchased non up gradeable POS... sorry ;)...... i sure dont have the newest $500.00 card out, nope, i paid 60.00 for my vid card, and a fr of 103 + in ah2. my whole up grade was only 250.00 ...new intel 800fsb mb,p4 2.6 800fsb cpu, litl faster ram pc3200, the 128 nv gf2 vid card. i used the same ol hard, drive modem, using the on board sound, tower,................ It would be easier to handle the upgrade, if you consider alot of you do this gaming for a hobby, and a slight investment toward your hobby is really only added fun for you... online and offline its nice to have a slightly updated computer.. Dont do no (latest and greatest!!!!products) (buy new, get screwed) get the caveman products , you know the stuff thats been out for 6 months to a year.. hehe way less expensive and works fine!
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I'm not moving to AHII until I upgrade my vid card as my current card won't work. I've been looking into Il-2, so I might go that way if I don't like AHII.
:confused:
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Originally posted by Flossy
A lot smaller and less obvious than it used to be! :D See the Field Maps (http://www.hitechcreations.com/images/maps/index.html) for locations..... look carefully. ;)
wow flossy that helps a little, and i only say a little because its going to be a little difficult at first picking out what is what
and are these maps going to be in your clipboard for easy access too
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Nevermind it is going take me some time to get my computer all rocked out.
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Originally posted by 68DevilM
wow flossy that helps a little, and i only say a little because its going to be a little difficult at first picking out what is what
and are these maps going to be in your clipboard for easy access too
Yes they will be available on the clipboard if they are loaded in the \maps directory.
Also, when you find the VH ... make sure you pull back on the stick after you have released the bomb ... ;)
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Originally posted by Mathman
I was going to post something well thought out and incredibly insightful. Then I realized that it wasn't worth the time.
Stay or leave, rip on AH2, drool over AH2. It doesn't matter. It is coming, and no amount of *****ing, whining, cheering or flag waving is going to change that or accelerate it.
Well said, Math! This is why I look up to you, aside from the fact I have a lifesized poster of you on the ceiling above my bed.
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It looks very iffy for me at the moment.
The Screen Freeze issue is taking hold of my PC.
"Im not excited about (Dumbing Down), (De-Tuning) 128 DDr Video cards to play Aces high. nor do I feel pressed to spend any more money to upgrade. As it is, I have to have ALL...and I do mean ALL settings at the bare minimum just to keep it fairly smooth. Those that know me...know I play the "WAR" end of AH..This means attacking Ground targets. And with the settings at "Performance" the ground targets are very difficult to align with early in the dive. I have been through my Bios settings..ATI Omega Control panel and game settings. Still micro freezing and at d400 there is always a 1 to 2.5 sec delay. My machine play's IL2 without a hitch.. And i know its more graphically demandingthan AH2. Or it had better be with the difference in the textures rendered. It AWESOME. Crossing fingers on the screen freezing issue in AH2. But doubtful as to the outcome. Still...its been a fun game all-round. g/l and happy hunting :)
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Originally posted by jay1988
You are going to lose me until i can save $650 dollars for a new computer:(
I believe PT Barnum said it best. "Theres a sucker born everyday" ps Not verbatum
:D
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Im out till I decide its worth buying a new video card, so next time im borderline between really drunk and unconcious, I might look into it.;)
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This is a fine example of what has really begun to turn me off about AH. The Community, in game and in bbs. Constantly attacking one another over HTCs issues of the game. It starts out subtle then escalates from there. Screw that. It’s there baby. This is very sad. I have even participated. :( Enough already. Why should we argue or heatedly discuss any such issues? Its rediculas.
Originally posted by lazs2
What surprised most of us was that BETA game play is the way it is... people usually have fun in a beta.
lazs
Im not at all surprised. Why? Because Channel 1 and the bbs are clear examples of what’s wrong with AH. It has very little to do with the FM, Code or anything else.
The game has become saturated with bad attitude, and a community full of argumentative sassy members. When 1-person steps across the line with the Mouth without reprimand, others soon will follow. It has snowballed to large proportions. And i sense a large turn over in the months ahead. Out with the old, and (maybe)...in with the new. The Community is Full of “TUDE” It’s sickening :rolleyes:
I for one am going to try to keep things light. As for AH2.I don’t like the new FM. Some ppl don’t like changes. THAT’S ME!!!!! :D. Actually change is good as long as it makes sense to the masses in this type of setting. There’s no law saying someone has to like change. The FM is plenty different. If it's Full realism you want.Then Damn IT. Let’s make it FULL Realism!! Stop this meet it in the middle crap. Example: NME Icons on the bottom, friendly on the top. WHY? roflmao :rofl Everyone was used to it like it was. But at least if the NME is running belly dragging the water in AH2.. You are going to waste a little more ammo till you learn to use the Range Finding ability of your gun sight. :aok I say Remove the Damn NME ICONS completely. Wonder how many FR guys like that idea? If its realism you want... (Lets get Real.) Killshooter...turn it off! Let the offender of killing a friendly pay for his/her sin with a timeout in the corner. (Don’t feed me the “we pay money for this game” mumbo jumbo either) Man up I says! Next time he or she will be a little more mindfull of their surroundings before squeezing that trigger. With TOD so far off. Just make the Release as real as possible. Friendly Midair’s...TURN THEM ON...tis a little trickier to try and squeeze 3 or 4 of those friendly (chasing a Lone NME) into those sissors all together without a crash. :D Wonder how many "Realism" players like this idea? (Get Real) .I know...I know. The Code doesn’t separate Midair’s from ground collision's? If not...Why not? :rolleyes: When AH2 goes Gold, or that stinky brown stuff, which ever view you might take. We are still the community and should strive to be friends.
Is it Real? Or is it AH2? Get Real. Maybe its hard to have a relaxed community in a FR game? ;)
all and happy hunting
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Originally posted by Chairboy
Here's something different, I'm coming back because of AHII.
I haven't flown in a long time because the old engine just didn't do it for me anymore and just wasn't fun. I'm looking forward to the increased realism in AHII, and the enhancements to the ground look great, especially for a flight sim.
Complaining about how you think everyone will leave en masse because AHII won't run on a 6 year old machine that can barely read e-mail is awful silly. I encourage y'all to try and install the other current games on those machines, and you'll quickly find that HTC has been stellar in holding up the tail-end of the convoy for you guys for much longer then anyone else.
It's time to take ol' Bessy behind the shed and turn that bitter old milk cow into hamburger, AHII is gonna be great steak sauce.
Istalled IL2 for the first time today. Runs slick as a whistle on the same Machine that Wont run AH2 half as smooth. As some know IL2 Shouldnt run smooth if AH2 wont. Graphically IL2 should be MUCH more demanding. And i put ALL settings to MAX quality :)
I LIKE IT!
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Originally posted by Mister Fork
Is this post a toll for those to vent with 4 year old machines?
I know it's hard financially to keep a new computer in the house, but seriously, AHII runs just fine on a GF3 Pentium III machine - that's a two year old setup.
I think AHI has allowed some of us to neglect keeping our workstations up to date because the product will run on old computers.
Heck, AHII runs faster on my new machine than AHI does. :rolleyes:
Glad your's does.
Mine sure wont.
Operating System: Windows XP Pro (5.1-,Build 2600)
CPU: AMD Athlon, MMX, 3D Now, ~ 1.0 GHz
SYS Mem: PC 2100, 512 Meg, DDR
Video: ST Labs ATI Radeon 9000LE, 128 Bit 128 DDR mem, 250MHz Engine Clock
Direct version, 9.0b 4.09.0000.0902
using the Omega drivers CAT 4.5.
I have reduced the Game video settings to bare minium detail. Or at least as much as im going to. :D
Anymore would be like a waste of time.
Video/ Graphic Detail Settings are as follows.
Level Of Detail: Far Right...Max Performance.
Displayed Object Size: FAR Right...Max Performance.
Ground detail Range: Far Left to 0.5 mile.
Textures to load per frame: Far Left to 1 Tex Per frame.
Video/ Video Settings:
Res: 1280x1024
MAx texture Size: 128
Max Frame Rate: 45 fps
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Originally posted by Sikboy
I believe he's drawing a comparrison between ToD and the "mission theater" concept that was discussed in this post:
http://www.hitechcreations.com/forums/showthread.php?s=&threadid=59890
-Sik
Yep..thats the one that came to my mind.
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JEEZ.......cant we just @#$% wait till ah2 comes out and hold it with all the crap i mean if someone is going to like a game they will try the dang thing out ........just wait till its out and if u like it then woho````
all this crud, cant we just see how its gonna be instead of judging it ahead of time !!! give htc some credit for once.
we all have our point of views and i have my own.
i will still play ah no matter what, TOD .. well i cant wait
patients, ..... man this game has turned me into a mad man :eek:
just had to speak my mind
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Originally posted by BigB717
JEEZ.......cant we just @#$% wait till ah2 comes out and hold it with all the crap i mean if someone is going to like a game they will try the dang thing out ........just wait till its out and if u like it then woho````
all this bs point of view crud, cant we just see how its gonna be instead of judging it ahead of time !!! give htc some credit for once.
patients ..... man this game has turned me into a mad man :eek:
sorry, just had to speak my mind
Welp.. I am of the opinion that AH2 is out. The current beta is as good as the Final Grand opening version as far as "glitches" and "Playability" are concerned. I expect very little difference in what we are playing today (Beta37) and the Full Release version. Betcha $5
Happy hunting :)
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ya i have tryed it out too it seems fun just as ah is, for me as long as its a flying game its all good :)
but untill full version comes out and more people start playing it we wont know how many or who will like it ;)
probably just the same as AH`1 thts my guess
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Originally posted by BigB717
ya i have tryed it out too it seems fun just as ah is, for me as long as its a flying game its all good :)
but untill full version comes out and more people start playing it we wont know how many or who will like it ;)
probably just the same as AH`1 thts my guess
Agreed :)
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Originally posted by Gixer
I'll make the tranistion but unless there are more improvements on the way (especially in regards to the graphics) I'll be looking else where.
Frankly I don't think AH2 is a significant step forward at all. It's not a step back as some have pointed out. But it's hardly the leap forward I was expecting. After what, almost 2 years of development? Cripes we still have pixel dust for explosions. :-(
...-Gixer
Hey Gixer,
It is very rare that I respond in this way but you've said it enough about your distaste for the graphics in Ah11. If you dont like the game - unsubscribe......real easy......enough already. You may find it this surprising but some may not miss you...
Acetnt
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ME!
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the computer ive been on last couple months barely plays THIS; with all the crap we doin to house right now, cant justify 5-6 bills fer new motherboard, chip, vid card and memory---ill have to cancel for extended period
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Originally posted by Zazen13
Keeping AH1 and AH2 running concurrently would ...
A) Divide the player base.
Like losing a large portion of the player base is not dividing?
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Originally posted by Jackal1
Like losing a large portion of the player base is not dividing?
No, actually, dividing is taking the current player base and partitioning it into two groups that will be unlikely to ever come back together again. Those that do not come to AH2 immediately will more than likely 'rejoin' the community once they have surmounted whatever obstacle that prevented them from doing so in the first place. Alot have described their intention to do exactly this on the BBS.
Obviously, there will be a few who will never buy another computer or upgrade?!?! so may never come to AH2, but those people probably have some other more important life issues to attend to anyways and will likely be better off devoting their free-time elsewhere, like getting an education or a job, or perhaps a second job. My contention is that in the final analysis, once those just naturally resistant to change decide to do whatever they require to try AH2, the vast majority in AH1 today will make the transition to AH2. This may take a while, but Aces High in whatever form is simply the best massively multiplayer combat flight simulator there is. Those hooked on this genre will be there, those that are not hooked, well, have fun playing card games online, we'll sure miss ya :aok
Zazen
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Originally posted by acetnt367th
Hey Gixer,
It is very rare that I respond in this way but you've said it enough about your distaste for the graphics in Ah11. If you dont like the game - unsubscribe......real easy......enough already. You may find it this surprising but some may not miss you...
Acetnt
see...Like that
Nice personal jab. And totally not necessary.
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Originally posted by Mugzeee
Glad your's does.
Mine sure wont.
Operating System: Windows XP Pro (5.1-,Build 2600)
CPU: AMD Athlon, MMX, 3D Now, ~ 1.0 GHz
SYS Mem: PC 2100, 512 Meg, DDR
Video: ST Labs ATI Radeon 9000LE, 128 Bit 128 DDR mem, 250MHz Engine Clock
Direct version, 9.0b 4.09.0000.0902
using the Omega drivers CAT 4.5.
I have reduced the Game video settings to bare minium detail. Or at least as much as im going to. :D
Anymore would be like a waste of time.
Video/ Graphic Detail Settings are as follows.
Level Of Detail: Far Right...Max Performance.
Displayed Object Size: FAR Right...Max Performance.
Ground detail Range: Far Left to 0.5 mile.
Textures to load per frame: Far Left to 1 Tex Per frame.
Video/ Video Settings:
Res: 1280x1024
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I wonder what the variable is? I put my system together for under $500 in Dec 2001, and it seems to play AH2 "ok" (not great mind you).
AMD XP1800
GeForce2 64
215 megs of ram
onboard sound
Here's something that I thought was in my head, but maybe it will work for you too... when I changed the slider to "performance" I swear everything got worse for me. But when I restored the defaults, my FPS came back up.
I hope you get it worked out.
-Sik
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I will not be switching to AHII…
I fear change.
Change = bad!
Bad = change!
Why oh why can we not live when times were good. Dirt floors, no refrigeration, foul drinking water, and old outdated graphic engines and flight models.
Keep holding on to the past! That only means there’s more room in the future for everyone else ;).
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Originally posted by Zazen13
Keeping AH1 and AH2 running concurrently would ...
A) Divide the player base.
B) Almost certainly make the time HTC invested in AH2 development wasted.
C) Cost HTC about twice as much in overheard for servers, support staff, and internet connectivity providers.
In short, from a business standpoint unless keeping both running concurrently meant an immediate doubling in either the number of subscribers or the fee the existing subscribers pay, it would be financial suicide.
Interesting post, Zazen13. The above scenario is exactly what happened with WB2.77/WB3 when the player base split up. Let's hope HTC will avoid some of the traps that iEN fell into.
Originally posted by SlapShot - with a picture of him saying it
Our buddy Beet1e has a bad habit of EMBELLSHING when trying to make a point ... :D
(http://smileys.smileycentral.com/cus/e_3_13.gif)
Come on, Slapshot - in this thread, what embellishments have I made about the original plans for TOD/1.11, hmmm?
Cat got your tongue?
:rofl
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I will continue my support for HTC with my $ every month no matter how little I play lately, because they made the best online flightsim ever, and I trust them to continue to do so. I don’t think my $15/ month bones make a real big difference, but I’d like to think it helps in some way to allow them to sit at an office in Grapevine and continue to provide my favorite online game.
I wasn’t initially impressed with AH2 at all, but in one patch (the last one), I’m justified not getting all huffy and prejudging what it will pan out to be, and just trust them. As soon as I doubt, or want to quit, I’m wrong. Pry because player input has been listened too, and the community has made some suggestions that have made AH2 go from something I just hated and not worked for my system, to look very promising. Compare that to IL-2 which we have to just live with the flamethrowers and view system which could be changed, but they won’t. I don’t like that.
Anyway, yup, I’m staying, and if you don’t, 90% will pry be back, with a “2” next to your callsign. I think it’s just sh*tty to abandon a company that has provided so much good stuff for so long, when they are taking a risk and making an effort to progress.
Course I never hated the gameplay like you guys argue about all the time, so if you leave for that reason, it’s valid, AH1 or Ah2. I just wanted to get in massive arena and shoot at planes with real people, not AI, something that is only available in Aces High.
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Anyway, yup, I’m staying, and if you don’t, 90% will pry be back, with a “2” next to your callsign. I think it’s just sh*tty to abandon a company that has provided so much good stuff for so long, when they are taking a risk and making an effort to progress.
Well said
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Originally posted by Sikboy
I wonder what the variable is? I put my system together for under $500 in Dec 2001, and it seems to play AH2 "ok" (not great mind you).
AMD XP1800
GeForce2 64
215 megs of ram
onboard sound
Here's something that I thought was in my head, but maybe it will work for you too... when I changed the slider to "performance" I swear everything got worse for me. But when I restored the defaults, my FPS came back up.
I hope you get it worked out.
-Sik
Sikboy I know your trying to help. And i am most thankfull for that.
As for the Slider settings.. I have had them set at default and have returned them to default a number of times. In short.. I have had the all over the frickin spectrum. LOL
I have accepted the fact that i wont be able to play AH2 like i did AH1 and im ok with that. No i dont like it...but thats tuff cookies. I can survive it. As CO of the 444th Air Mafia (Mafia Wizeguys and Enforcers) I have a commitment and a duty to fullfill. I will be at my post in AH2. I will run squad ops from the tower. As for me personally doing the JABO and Dogfighting? Im simply NOT going to be able to participate effectively. Oh sure i will try from time to time and im going to lose the edge in any dogfight i may have had and finally git shot down (A LOT!) Yes...even more than i do now, like dat's possible. :rofl Everytime i git d400 from a bogey's Six in AH2, I git that sickening 1 to 2.5 seond screen freeze. This is whats is most suspect from my view. Its like theres some modeling/setting/texture or something signifigant about the closing on an NME plane. And NO its not the first time my PC had loaded the Skin. As for the time i spend on non squad nights in AH2. Well...i have noticed that i have already lost intrest in AH1 knowing AH2 is all but here :( Nope...i guess i dont like change for the most part. Otherwise i would have left AH for something else a long time ago, changes or no changes. Frankly i tend to agree with Beetle about the changes, they are just not powerfull enough for me to rave over. Im sure id feel somewhat differently if everything ran smoothly on my machine. But it doesnt and i dont. Still the new look is not what i expected either. I will continue to tinker around with settings 5,000 times. As its just my nature and im a stubborn coot. :D
Thanks for the effort sir :aok
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I hope they lose those flying midgets that kept stealing my flying juice away! :mad:
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Originally posted by Glasses
I hope they lose those flying midgets that kept stealing my flying juice away! :mad:
I think they will at least be perked. :D
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Ah, sorry Beetle I did not give you a rebuttal, but it was the weekend after all...
Anyway, no where in that post (here for those who missed it (http://www.hitechcreations.com/foru...&threadid=59890 )) is there any mention of the terms 'Aces High II' or 'Tour of Duty'. That post is specifically about version 1.11.
Basically, that idea became what is now known to be our vision of AH2: Tour of Duty. So, you see, what I said is true. We never entended 'Tour of Duty' to be released with AH1. ToD is more likely to be a bit more involved and complex than that original vision, and ideas/things ALWAYS change during development. It simply was an idea that we first came up with while developing AH1. It soon became clear to us that this concept would be better developed under what would become the next generation of Aces High.
"So you see, what I told you was true...From a certain point of view." - Obi-Wan Kenobi ;)
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[/B]
Yor Max Texture size needs to be 512 for a 128 card ..or at the automatic settings picked up by AHII.
Kalamorixgf
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Superfly - that link is broken.
I pasted Hitech's post - in red ink. It definitely says the new game format would be in 1.11: "With 1.11, our goal is to add an entirely new gameplay structure to Aces High to complement our existing formats. This will be done with a separate arena using an entirely different format." OK, it doesn't say TOD. But that is at least a generic description for a mission theatre based arena. Oh well, doesn't matter now. At least I got the chance to thumb my nose at Slapshot! :p
I just hope that the new blackout model, FM and gunnery can do away with some of the old gamey tricks.
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Damn, this could be a serious blow to the ROFL :rofl LOL :lol LMAO :D industry. What a shame.
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Beetle define the term goal please.
HiTech
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Originally posted by hitech
Beetle define the term goal please.
HiTech
In this context, an aim or desired result.
Now, define the term "will" as in "This will be done with a separate arena using an entirely different format."
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It is frustrating to have bought a computer just one year ago, and it is not capable of playing AH2. I don't even think the thing is paid for yet.
Yea, it is one of those assanine Dell computers, with the Intel integrated video. The computer wasn't bought to play games, but it has served well in that respect, until now.
My g/f says I can not survive without this game, and she is certain that I will break down and upgrade the computer to allow myself to play again. Someday it might happen, but for now, my AH career ends with the advent of AH2.
Saber1
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Originally posted by Sabre1
It is frustrating to have bought a computer just one year ago, and it is not capable of playing AH2. I don't even think the thing is paid for yet.
Yea, it is one of those assanine Dell computers, with the Intel integrated video. The computer wasn't bought to play games, but it has served well in that respect, until now.
My g/f says I can not survive without this game, and she is certain that I will break down and upgrade the computer to allow myself to play again. Someday it might happen, but for now, my AH career ends with the advent of AH2.
Saber1
Well that's too bad. Did you buy a boxed system? I learned the folly of that when, after 18 months, my new boxed system was inadequate to play WB when the 2.6 "upgrade" came around. Ever since, I've built my own. A much better option, because you know every piece and have probably planned an upgrade path. So many of those boxed systems are end of product line, and have no upgrade path.
Saber - I lived in the Chicago area for about 14 months - Algonquin Road in Mt. Prospect, and I worked in Cicero - also did a stint at Motorola in Schaumburg. Where are you?
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Describes the way to process goal exicution. You can not take the term will there as a commitment, only as a description.
HiTech
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For one I dont know what in the world you are getting your panties in a bunch for beetle. HT and his crew have taken a big leap forward here. I think you just want to be right more than anything else.
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arguing with beetle is like wrestling with a pig in the mud......after awhile you realize the pig enjoys it.:cool:
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In this case the pig is smarter too. lol JK Beet kinda :D
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What creamo said look at my online hours lately 0 hours in MA this and maybe last month also.
Even i have to turn the dimes at the end of every month.
I have 2 kids to feeds.
But 15$ isn't gonna screw me.
And yes this is still the best massive multiplayer game on the net.
Lately i fly mostly Il2 AEP wich for me is just way better than ah2 beta.
but still.
I won't cry and quit whining about i can't upgrade my sytem and stuff i already did btw. Getting around with a 1.0 gig just can't anymore.
unless u like to play old games only.
THE ONLY THING PERMANENT IS CHANGE.
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Supe smoking cannabis he indeed has hmm... :D
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Originally posted by MoRphEuS
For one I dont know what in the world you are getting your panties in a bunch for beetle. HT and his crew have taken a big leap forward here. I think you just want to be right more than anything else.
Not getting my panties in a bunch. Just to clarify: - We were led to believe in July 2002, that a mission based arena would be part of 1.11.
- That didn't happen - big disappointment from my end, because it meant the usual pork-n-auger gameplay recipe would continue. And Morpheus, you yourself have said that your gameplay days are numbered if what you see in AH2 continues.
- Waited for AH2, but were told that not even this would have the long awaited TOD. By now, large sections of the community are pissed off with the pork-n-auger gameplay.
- AH2 imminent - lots of improvements - graphics, FM, gunnery... a few cosmetic alterations needed perhaps.
- projection - AH2 gameplay likely to be like the pork-n-auger AH1 gameplay. We can hope that the kidz/tardz will be the ones who cannot afford to upgrade, and that they won't migrate to AH2.
- Fuel porkage issue addressed - so gameplay pattern might improve.
But I am holding out for TOD. The whole random nature of the MA - grab the best plane for the job - detracts from WW2 simulation, IMO...
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Originally posted by kamori
Yor Max Texture size needs to be 512 for a 128 card ..or at the automatic settings picked up by AHII.
Kalamorixgf
Thanks for the tip Kamori.
BUT...i have had every setting everywhere my Vid Card and AH2 allows. 128 was a last ditched effort.:)
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Originally posted by Mugzeee
see...Like that
Nice personal jab. And totally not necessary.
Mugzee,
I am sorry that you see it like that but I've seen pretty much the same comments from Gixer in so many threads and just had to say that then. I apologise for my comments.
Regards
Acetnt
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Originally posted by 2stony
I'm not moving to AHII until I upgrade my vid card as my current card won't work. I've been looking into Il-2, so I might go that way if I don't like AHII.
:confused:
Thats like saying, "I can't really afford the new Ford focus right now, so I'm gonna look into getting a Mercedes until then":rofl
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IL2 you say,
I went that route for a little while. The Graphics are amazing hands down, the only sim where the sky feels like sky. Not talking flight model. Talking about the feeling you get when your really up there.
The server side of IL2 sucks compared to AH. If HTC gets the graphics up to speed, which I think they are well on their way, IL2 will be a non issue. Fun game and nice change of pace tho.
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Having actually "played" AH2 for some 5-6 weeks a few observations.
1) Stutters can be reduced or eliminated by setting "Max texture load per frame" to 1.
2) Yup the FM and gunnery are different.
3) Latest patch fixes a lot but has caused other problems and not addressed other probs.
4) Most vid card problems eg z-buffer fixed by updated drivers.
5) It is on the right track but I think it would be a mistake to rush to release it.
Hope we don't lose too many of you!!!!
Although losing a few Rooks wouldn't be a bad idea (jk).
Kev367th
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It does not take a lot of computer to play. If you bought a system without a AGP port (shame on you!) you can still do quite well with a PCI card - even a Geforce2. PCI geforce2 cards start out at UNDER $30 fedex delivered no less (newegg.com).
I was flying with a 1.33 gig athlon thunderbird and a PCI geforce2 mx 64 meg until about 3 weeks ago and was plenty happy.
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Originally posted by mars01
Talking about the feeling you get when your really up there.
Please! This is not one of those "adult" forums. :p
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Originally Posted by: Beetle
I thought the AH1 graphics were fine, and better than WB3 for damn sure. To my mind, some sort of controlling influence over gameplay is needed. I voiced my concerns over this somewhat repeatedly over the past two years. A lot of people laughed. They're not laughing now.
Beet you should check out IL2 FB then you probably would understand why AHI graphics were not fine.;)
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How hard is it to understand that plans change Beetle? Yeah they originally said that 1.11 was going to be the release of AH: TOD. But along the way the determination was made to write a new graphics engine and upgrade all of that before a huge effort was put into the TOD part of the game. The advent of AHII is only going to make it that much easier to bring about the TOD part of the game in my opinion. By doing it this way, they cut out the possibility of having to re-write a bunch of code in the TOD part of the game to upgrade it to AHII.
It seems completely logical to me....but then again, I aint looking to bash the developers at every chance I get. I really wonder sometimes why some of you even stick around. If you hate the game and the development and the graphics and what not that much, why put yourself through all the grief. I liken this to the same folks that call radio shows like Howard Stern, etc and ***** about what he does on the air. If you dont like it...dont listen. Nobody forces you to leave your radio on that station.
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Sling, stop making sense. This is not the place for that kind of thinking!
And to re-iterate again (see my above post, Sling), we never said AH1 was going to have "Tour of Duty". Find me a sentence that says we are going to add to Aces High 1.11 a new style of gameplay **CALLED** "Tour of Duty". We orginally were going to implement something very similar to TOD, but guess what? PLANS CHANGE! And we made that very clear when those plans changed.
Beet1e, maybe you'd be happier some where else until TOD is added to AH2. You are obviously burned out with our current product.
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TOD, as a distinct collection of events, (for lack of a better phrase) never made much sense to me. We would quickly grow bored with static events (Oh gawd no, here comes #6 again.)
TOD as a dynamic event maker [functionally dependent on numbers, skill level of participants, map and most importantly, a bit of randomness] sounds like a hoot. It also sounds like a very hard problem to solve.
Every drug company has a stated goal of 'An Aids Vaccine' or 'A Cure for Cancer.' The pharmaceutical industry hasn't realized its goal yet (obviously.) I think HTCs concept of TOD is a similar goal. It may happen and it may not. It doesn't mean they misrepresented the facts ... just a hard problem.
It is extremely important for a company to have tough goals, otherwise the company becomes very boring to its employees. We want HTC to be working on hard problems.
curly
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One day we will be on the bridge of our submarines wondering what all the fuss was about.
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Good Points Kurly,
I also wonder how they plan to implemet the gameplay.
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Originally posted by SUPERFLY
Beet1e, maybe you'd be happier some where else until TOD is added to AH2. You are obviously burned out with our current product.
No. But I am (like many others, if you would care to look around the boards) burned out with the gameplay. I can live with the graphics, which I always thought were more than adequate. Living with the current gameplay will be a much greater challenge.
And Sling, I have never bashed the AH developers - quite the opposite in fact. But I admit to being disappointed about the postponement of TOD. I would have thought that AH was a modular design, with graphics modules completely separate from other code such as "mission generators", or whatever they are to be called in TOD. I was involved in IT for many years, and remember participating in the development of a commercial application to be deployed in various European countries. All the text was modularised, such that language could be set by varying a parameter - ie not hard coded into the programs, and changing the language selection did not necessitate a complete system rewrite. (Very tempted to add a rolleyes, but will show restraint!)
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I was involved in IT for many years, and remember participating in the development of a commercial application to be deployed in various European countries. All the text was modularised, such that language could be set by varying a parameter - ie not hard coded into the programs, and changing the language selection did not necessitate a complete system rewrite. (Very tempted to add a rolleyes, but will show restraint!)
sheesh you cease to amaze me Beet, if you were involved at any kind of code level and any good you would realize how stupid your last statement is.:aok
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Originally posted by AKcurly
TOD, as a distinct collection of events, (for lack of a better phrase) never made much sense to me. We would quickly grow bored with static events (Oh gawd no, here comes #6 again.)
TOD as a dynamic event maker [functionally dependent on numbers, skill level of participants, map and most importantly, a bit of randomness] sounds like a hoot. It also sounds like a very hard problem to solve.
Every drug company has a stated goal of 'An Aids Vaccine' or 'A Cure for Cancer.' The pharmaceutical industry hasn't realized its goal yet (obviously.) I think HTCs concept of TOD is a similar goal. It may happen and it may not. It doesn't mean they misrepresented the facts ... just a hard problem.
It is extremely important for a company to have tough goals, otherwise the company becomes very boring to its employees. We want HTC to be working on hard problems.
curly
Dammit Curly, that makes way too much sense to be posted here. lol
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Lets just go shoot down planes shall we:aok
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I have no idea if I will like TOD better than the MA. Why? Because I haven't played it yet.
I always liked the critics who will pick apart something before it is ever out. We have people here already saying how TOD will suck when they have no clue what the hell its going to REALLY be like.
I am sure that what ever it is Dale and his dream team will do their best to make it enjoyable. We are days away from AH2. And are really just begining a trip thats had a bumpy start in the road but thats to be expected with anything as new as AH2. And I honestly think that HTC has done a spectacular job in fixing anything and everything they can as fast as they can.
So in the mean time (while you are all waiting to play something that you already think sucks) you can play the new AH. In other words...
Shut up, sit down and eat whats on your plate. Or go hungry.
Either way I think its pretty dam disrespectful to sit here and bash something that has been worked on as hard AH2 has been. If you dont like it there are plenty of other games out there for you to go play.
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No. But I am (like many others, if you would care to look around the boards) burned out with the gameplay
I dont think there is any form of game play out there that would be suitable for you Beetle.
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Originally posted by MoRphEuS
I have no idea if I will like TOD better than the MA. Why? Because I haven't played it yet.
I always liked the critics who will pick apart something before it is ever out. We have people here already saying how TOD will suck when they have no clue what the hell its going to REALLY be like.
I am sure that what ever it is Dale and his dream team will do their best to make it enjoyable. We are days away from AH2. And are really just begining a trip thats had a bumpy start in the road but thats to be expected with anything as new as AH2. And I honestly think that HTC has done a spectacular job in fixing anything and everything they can as fast as they can.
So in the mean time (while you are all waiting to play something that you already think sucks) you can play the new AH. In other words...
Shut up, sit down and eat whats on your plate. Or go hungry.
Either way I think its pretty dam disrespectful to sit here and bash something that has been worked on as hard AH2 has been. If you dont like it there are plenty of other games out there for you to go play.
On a similiar tack, as far as gameplay is concerned. HTC has absolutely zero direct control over gameplay. Gameplay is the whole that is greater than the sum of the parts that comprise it. The only conceivable thing HTC could do to alter gameplay would be to change the internal workings and dynamics of the game in some way. But, why would they do this when gameplay itself is a product of the combined efforts of all it's customers.
That is not to say that each and every customer is directly responsible for how AH plays, but obvioulsy if there is a profound trend in the flow of the game there has to be a hell of a alot of player impetus behind it. A few piss against the wind types are going to complain they want to be able to swim upstream. But, in the end HTC does a great job of putting a quality product out there, for a reasonable price, and alienating the largest portion of it's subscribers for the sake of a disgruntled few is an unreasonable request to ask of any profit motivated company.
Zazen
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I'll just scribble some words in support of HTC and their product.
I did some shopping around before committing to AH, and have tried every online sim there ever was. It is very clear to me that AH is THE "spitzenklasse" product currently.
I'm even associated with a terrific squad in IL2FB but I rarely play with them, why? Because I enjoy AH as a whole FAR better than IL2. I even find this odd, given the level of depth and eyecandy in that sim.
There are many that comment, and bash, the current gameplay in the MA. Even I have done so on many occasions. I choose to think that most statements and comments of that sort has the intention of "helping" the product, as opposed to smear AH's good name. I am very gullible;)
I am aware that other sims have FAR prettier graphics than AH2 (currently), some have more in depth modelling of planes, some have a more immersive ground war and so on...
But I still regard AH (and AH2) to be the best online sim... BY FAR. I am of the opinion that AH2 is a substantial improvement over AH1. AH2 shows a lot of potential in my eyes.
For me there is no other alternative.
If I think that changes could be made that would improve the game for the majority of players, I will indulge in those discussions. Hopefully I will be able to give my input in a way that makes it obvious that I support and like HTC's product.
I am aware that this type of posts is like putting one's own head in the guillotine, though I don't fully understand why.
I just felt like balancing the equation a little.
HTC staff.
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Originally posted by MoRphEuS
I dont think there is any form of game play out there that would be suitable for you Beetle.
Funny that you of all people should say that, when in another thread you yourself said that your days in AH would be numbered if the current gameplay continued.
Zazen said "alienating the largest portion of it's subscribers for the sake of a disgruntled few is an unreasonable request to ask of any profit motivated company." The problem is, I'm beginning to believe that the largest portion of its subscribers is the pork-n-auger/steamroller/horde, and the disgruntled few are the handful of good sticks, and those of us who want to see a WW2 simulation, not aerial Quake.
Jodgi, I agree with your post. I am very frustrated with the gameplay at certain times on certain maps, but AH is very well written, and new features get added as required. I know there's been a bit of an impasse in the run up to AH2 deployment, but issues like server lag etc. are always dealt with quickly. It was such a refreshing change to come here after languishing with iEN who just left old problems to get worse. These days the industry standard pricing for games like this seems to be around the $15/month mark. It does make the game very affordable, and so we end up with some people who are perhaps less desirable than we would like. The very fact that Ch1 is to be withdrawn in AH2 bears witness to this, as does the very fact that profanity filtration is needed both on the BBS and in the game. Personally, I'm not offended by profanity, but it can be a bit much, I guess.
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Originally posted by jay1988
You are going to lose me until i can save $650 dollars for a new computer:(
me too, i just bought my computer last year and now i have to upgrade the crap out of it. oh well :rolleyes:
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Originally posted by beet1e
And Sling, I have never bashed the AH developers - quite the opposite in fact. But I admit to being disappointed about the postponement of TOD. I would have thought that AH was a modular design, with graphics modules completely separate from other code such as "mission generators", or whatever they are to be called in TOD. I was involved in IT for many years, and remember participating in the development of a commercial application to be deployed in various European countries. All the text was modularised, such that language could be set by varying a parameter - ie not hard coded into the programs, and changing the language selection did not necessitate a complete system rewrite. (Very tempted to add a rolleyes, but will show restraint!)
Well then...let me know when you get your modularized flight sim coded so that I can come check it out because it seems that no matter what HTC does its never good enough for you. In my eyes thats bashing.
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Originally posted by sling322
Well then...let me know when you get your modularized foght sim coded so that I can come check it out because it seems that no matter what HTC does its never good enough for you. In my eyes thats bashing.
No, Sling. You're not reading me correctly. Please read this (http://www.hitechcreations.com/forums/showthread.php?s=&threadid=75588).
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Originally posted by beet1e
Funny that you of all people should say that, when in another thread you yourself said that your days in AH would be numbered if the current gameplay continued.
Zazen said "alienating the largest portion of it's subscribers for the sake of a disgruntled few is an unreasonable request to ask of any profit motivated company." The problem is, I'm beginning to believe that the largest portion of its subscribers is the pork-n-auger/steamroller/horde, and the disgruntled few are the handful of good sticks, and those of us who want to see a WW2 simulation, not aerial Quake.
Jodgi, I agree with your post. I am very frustrated with the gameplay at certain times on certain maps, but AH is very well written, and new features get added as required. I know there's been a bit of an impasse in the run up to AH2 deployment, but issues like server lag etc. are always dealt with quickly. It was such a refreshing change to come here after languishing with iEN who just left old problems to get worse. These days the industry standard pricing for games like this seems to be around the $15/month mark. It does make the game very affordable, and so we end up with some people who are perhaps less desirable than we would like. The very fact that Ch1 is to be withdrawn in AH2 bears witness to this, as does the very fact that profanity filtration is needed both on the BBS and in the game. Personally, I'm not offended by profanity, but it can be a bit much, I guess.
Beetle, have you played AH2 alot? Between the HUGE towns, plethora of field AA and the fuel pork cap (assuming that stays in) there is not alot of impact a single or a few pork and auger types can have on the gameplay anymore. It would take a concerted effort by several to many like minded individuals in AH2 to come close to accomplishing what one heavy Typhoon could in AH1. I think HTC has at least partly addressed your major concern in AH2. I would even go so far as to say a single dweeb with pork n' auger on his mind could only have a miniscule effect on gameplay if acting alone in AH2.
Zazen
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Originally posted by Zazen13
Beetle, have you played AH2 alot? Between the HUGE towns, plethora of field AA and the fuel pork cap (assuming that stays in) there is not alot of impact a single or a few pork and auger types can have on the game anymore. It would take a concerted effort by several to many like minded individuals in AH2 to come close to accomplishing what one heavy Typhoon could in AH1. I think HTC has at least partly addressed your major concern in AH2. I would even go so far as to say a single dweeb with pork n' auger on his mind could only have a miniscule to non-existent effect on gameplay if acting alone in AH2.
Zazen
Good to hear. I have played some AH2, but the numbers were very small when I did. Haven't played much AH lately - 1 or 2.
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Between 120-150 online in AH2 when I play.
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Funny that you of all people should say that, when in another thread you yourself said that your days in AH would be numbered if the current gameplay continued.
Most dont sit here and slam others for how the play the game beetle. The wonderful thing about a game is that it can be turned off. If I dont like what is going on then I log off and do something else. Throw a ball for my dog, take my aggression out on the neighbors cat that strayed into my yard or go for a ride on my motorcycle.
There is a world of difference between how others go about letting their feelings out and how you do it. Through you petty pictures, your films and your most often rediculous words its very clear that unless they are flying and playing the way you want them to they are no good.
If the day comes where the game changes and all that is left is runners and people who'd rather live than fight I may well close my account. But for right now I have yet to log on and be able to find some sort of a fight that suits me and have yet to log on and just have fun.
Also I will add that I have only seen one person on this thread that puts what is being done by HTC in question. Who bashes what they have done and sits here and does nothing but complain and whom will never admit he was wrong for doing so.
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Morph, like Sling, you're not reading me correctly.
Let's just set aside any differences we have, and I'll clarify my position as concisely as I can.
1. Ever since the "TOD" concept was made known, back in July 2002, I have looked forward to it eagerly. I have been disappointed by the wait, and I suspect I'm not alone. It's just that it sounds like a great concept, and could break the mould of the current gameplay, which has become rather stale. Gawd knows there have been enough threads about it, and not just from me.
2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.
3. It's possible that AH2 will contain enough revisions from AH1 that it will go at least part way towards breaking the old AH1 gameplay mould. These include: more difficult/realistic gunnery; more realistic FM which many will find more difficult - some old gamey tricks are not going to work; fuel porkage limited to 75%; no longer possible for a handful of suicide dweebs to pork an entire field.
I had a half hour session in AH2 just now - 53 people online. Yes, I did do some running! :p I wanted to see what damage a con could do to me in pursuit at 800/1000 yards. Two guys tried it. I did take hits, but there was no shear-the-wings-off-from-1000-yards baloney, which had been a pet hate of mine in AH1 as you know. I like the way a bullet hole appeared in the perspex canopy!
So maybe there are enough changes to keep us occupied. And as I've said all along, the gameplay pattern may well be different because of these changes. People are going to have to adapt or quit. And that's what this thread title is about. And I'm not going to be one of the quitters.
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Originally posted by Zazen13
Beetle, have you played AH2 alot? Between the HUGE towns, plethora of field AA and the fuel pork cap (assuming that stays in) there is not alot of impact a single or a few pork and auger types can have on the gameplay anymore. It would take a concerted effort by several to many like minded individuals in AH2 to come close to accomplishing what one heavy Typhoon could in AH1. I think HTC has at least partly addressed your major concern in AH2. I would even go so far as to say a single dweeb with pork n' auger on his mind could only have a miniscule effect on gameplay if acting alone in AH.
Zazen
Flying AH II the other night, the Knights kept sending wave after wave of bombers, P-51s, and P-47s all with the strict intent of bombing the fuel, nothing more, nothing less ... no intent of fighting ... just bombing the fuel.
Each were quickly killed or augered, but I had to laugh hysterically knowing that I would always have 75% fuel while they were probably thinking ... "what a good job I did on knocking out their fuel".
:rofl
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2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.
This is where you went wrong and disappointment is self inflicted.
You have to believe (I know I do) that the Graphics Engine, Flight Model Engine, and Damage Engine are the "Core" of Aces High. Everything else is layed on top of that foundation.
The order of development is perfect from my viewpoint.
TOD, in a simplistic view, is nothing but a "Bolt-On" to the "Core" that has just been developed.
When building a house, you don't build the roof first. Any unforseen problems that occur while building the super-structure, that would force changes, would only render your roof usesless or massive changes would be needed, which would endanger the integrity of the roof construction and cause much work in the future. Bottom line is that building the roof first is a total waste of time.
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another person making too much sense
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Exactly Slapshot. As a developer myself, I can sympathize with what must be going on the the Hi-tech war room right now. I'm sure they have the plumbing right now for all their visions for the immediate future, including TOD. I would imagine there will be tweaking for quite some time, but rest assured, they just made part of TOD even though some may not realize it. Besides the switch to DirectX9, there were some pretty significant changes from AHI to AHII, and no... I am sure they didn't meet everyone's 'desirements' =) but they put a foundation down that will allow them to reach what they feel is important.
I am very pleased with what I see in AHII. Sure it isn't perfect and they will be fine-tuning for quite some time, but there is nothing better. There isn't even anything close. It is a stressful and frustrating time for everyone right now, change does that, but sometimes you have to go through a bit of turbulence to get to the blue sky.
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If my current computer can't handle it, probably me at least for a while. I've had a new computer on my list for over a year now but still can't find the bucks to get one. My current computer comes close to meeting what I think the min. requirements are for running AH2. it's a Pentium III 450Mhz with 256MB RAM and 64MB NVidia GEForce graphics card. I think I saw somewhere where the min. is Pent III 800 Mhz.
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Originally posted by SpitLead
If my current computer can't handle it, probably me at least for a while. I've had a new computer on my list for over a year now but still can't find the bucks to get one. My current computer comes close to meeting what I think the min. requirements are for running AH2. it's a Pentium III 450Mhz with 256MB RAM and 64MB NVidia GEForce graphics card. I think I saw somewhere where the min. is Pent III 800 Mhz.
I just had to quote this. Someone actually responding to the original question poised in this thread?
Seriously, I hope you can find the $$ you need to continue into AH2 if it is something you really enjoy. You can probably get a decent setup for around $500-$600 (probably even cheaper) with new mobo, cpu, ram, and vid card that will run AH2 well enough for you to enjoy it.
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Originally posted by SlapShot
2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.
This is where you went wrong and disappointment is self inflicted.
You have to believe (I know I do) that the Graphics Engine, Flight Model Engine, and Damage Engine are the "Core" of Aces High. Everything else is layed on top of that foundation.
The order of development is perfect from my viewpoint.
TOD, in a simplistic view, is nothing but a "Bolt-On" to the "Core" that has just been developed.
When building a house, you don't build the roof first. Any unforseen problems that occur while building the super-structure, that would force changes, would only render your roof usesless or massive changes would be needed, which would endanger the integrity of the roof construction and cause much work in the future. Bottom line is that building the roof first is a total waste of time.
Thank you for saving me from explaining that Slapshot.
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Originally posted by SlapShot
2. I am slightly surprised at the reasons given for the order in which things have been done, but don't confuse that with the imaginary scenario of me telling HTC how to do their job, because I'm not.TOD, in a simplistic view, is nothing but a "Bolt-On" to the "Core" that has just been developed.
When building a house, you don't build the roof first. Any unforseen problems that occur while building the super-structure, that would force changes, would only render your roof usesless or massive changes would be needed, which would endanger the integrity of the roof construction and cause much work in the future. Bottom line is that building the roof first is a total waste of time.
Baaah, you're right! :aok I've just reread Hitech's July 2002 statement, and there is no mention of AH2 anywhere in that announcement. Makes it look as if the AH2 concept came along later, but was developed first.
But yes - TOD = a bolt on. That's what I would have thought too. I couldn't imagine the graphics code being intertwined with TOD. After all, it's HTC developing this thing - not Microsoft!
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Originally posted by Mathman
I just had to quote this. Someone actually responding to the original question poised in this thread?
Seriously, I hope you can find the $$ you need to continue into AH2 if it is something you really enjoy. You can probably get a decent setup for around $500-$600 (probably even cheaper) with new mobo, cpu, ram, and vid card that will run AH2 well enough for you to enjoy it.
I just went to http://www.americancomputech.com and put together the same system I run AH2 on for $197 (not including shipping). This assumes that The GeForce2 is AGP:
Product Quantity Unit Price Total
Gigabyte GA-7S748 Barebone Kit
Gigabyte GA-7S748, S.462, 333/400FSB, Audio, DDR333/400, Retail Box
AMD Athlon™ XP 1800+ 384K 266FSB OEM
House Brand Socket A Cooling Fan w/Heatsink
256MB DDR266 PC2100 Non-ECC Elixir
Integrated 32AW SRS Audio Adapter
ATX Beige MidTower 300W P.S. $197.37 $197.37
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I cant wait tell ah2 just wwish i would have knew it was comming out earlier.
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I'm leaving when it comes out
gents been a fun ride
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Baaah, you're right! I've just reread Hitech's July 2002 statement, and there is no mention of AH2 anywhere in that announcement. Makes it look as if the AH2 concept came along later, but was developed first.
But yes - TOD = a bolt on. That's what I would have thought too. I couldn't imagine the graphics code being intertwined with TOD. After all, it's HTC developing this thing - not Microsoft!
Holy crap there's something I've never seen before. Either the aliens just dropped beetle off or they picked the one we know up. Either way a change for the better.:aok :D
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Originally posted by YUCCA
I'm leaving when it comes out gents been a fun ride
Yucca been good to have ya. although our paths rarely crossed.
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Originally posted by acetnt367th
Hey Gixer,
It is very rare that I respond in this way but you've said it enough about your distaste for the graphics in Ah11. If you dont like the game - unsubscribe......real easy......enough already. You may find it this surprising but some may not miss you...
Acetnt
Sorry who are you? Atleast I've been around long enough to be missed by some. You've been playing AH for how long? If you've been playing for a couple years you might be rather dissapointed in AH2 as well.
Untill then your pesonal opinon is worth less then I care to even bother replying to. Which is probably why it's taken me so long.
...-Gixer
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I run a geforce 4 vid card, and am just barely able to run the current the version of AH2. I am all for the improvements to the graphics and flight models, but I kinda feel like the game is progressing beyond reasonable limitations of the average system. I can cut down the detail level to a minimum, and get a fair frame rate, but then the game looks like something I could get out of the old atari 2600. I am a loyal customer and have been for several years now, I am CO of Pigs On The Wing, and therefore will make every effort to continue my subscription, but I would like to take this opportunity to urge HTC to bear in mind that alot of us are going to be running this game at the bare minimum. Honestly, I like AH1, and there wasn't a whole heck of alot wrong with it, and I fear the improvements will serve to become limitations. I can't run out and buy a new video card, and I suspect that I am in the same boat as alot of the otehr players, hell a gallon of milk is four dollars now! But I would urge HTC to find some way of making this new version playable on more systems, this helps you guys by not creating a limitation on the customers able to play the game, and it helps us by giving us the new version without having to have a supercomputer to play it. I have read through some of the posts on this issue and wow, some of you guys are really harsh, believe it or not, some of us really and truly can't afford to rush out and buy a new system. I know of two members of my own squad that can't and they have been on the game for some time, if we limit the systems able to play it, we will loose players, present and potential ones. Not tring to sound like Bhudda here, but "Find the middle way." As much I like the improvements, I think AH2 is way too graphics intensive...
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Gixer, rest assured, here's one Pig that will miss you :(
Who else will out turn my Spit 5 in a Mosquito if not you?
(sniffle)
(whimper)
Besides I am trying to befriend you so you can invite me down to New Zealand and I can defect and live on your couch... :lol
Man I love my avatar! I think it is old footage of me as a child and my beloved grandmother... She was on that Geritol, made her a little cranky sometimes... :rofl
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Originally posted by twitchy
Gixer, rest assured, here's one Pig that will miss you :(
Who else will out turn my Spit 5 in a Mosquito if not you?
(sniffle)
(whimper)
Besides I am trying to befriend you so you can invite me down to New Zealand and I can defect and live on your couch... :lol
Twitchy,
Invite is always open along as you bring a couple of babes,beer and some bacon. :D
...-Gixer
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Originally posted by mars01
Holy crap there's something I've never seen before. Either the aliens just dropped beetle off or they picked the one we know up. Either way a change for the better.:aok :D
Hahaha! In response to your earlier remark, yes I was involved at code level in the past, and IBM saw fit to hire me on three separate occasions at three different sites! :p (But I wasn't coding by then)
But this topic came up on voxx last night in AH2. Someone said "I guess this is what we have for the next 5 years", which is how long AH1 has lasted until the rewrite to produce AH2. In 5 years, who knows what processors and video cards will be available, along with other technology. By extrapolation, in 2009 we could be looking at AH3 - do you agree? But maybe TOD will be here in... 2006? I have no idea of the code complexity, so can only guess.
So... assuming AH3 comes some time in 2009, will the TOD/mission generation software also need to be completely rewritten? Or will it simply be a case of producing a new interface for AH3/TOD? It is widely accepted that TOD will merely be a "bolt-on", and will not be intertwined with the other AH code, so I would have thought the latter...
... hence I was slightly surprised that the same approach could not be taken this time in the migration from AH1 to AH2. Still, AH1 was written before TOD was conceived. Note the difference between slightly surprised and fullblown gobsmacked - OK? I only know what I've worked on in the past, and nothing about the AH code structure.
Just wanted to clear that up. :D
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Hahaha! In response to your earlier remark, yes I was involved at code level in the past, and IBM saw fit to hire me on three separate occasions at three different sites! (But I wasn't coding by then)
Beet as a trenches coder for the past 10 years moving electrons on a daily basis, albeit solving business problems and not writing games, I understand that there is a life span to a code base. There are tradeoffs made for different reasons that affect it's modularity and life span.
Some tradeoffs open doors some close them. Some constraints are due to technology or company size and evolution. The original base could have been written for a completely different set of requirements.
Then lets talk about efficiency and speed. Some things may need to be built in rather than modularized to increase both.
Let alone the pace of technology. It's just recently game programmer could take advantage of the memory capabilities of graphics cards.
The fact that HTC is able to support almost 700 users in one space and time in a dynamic and constantly changing environment is a technical feat in its own.
So to say you are an IT guy and then draw a comparison to dynamically replacing strings vs a graphics engine or the like is kind of absurd to me and says you really don't completely understand the complexities and issues faced in the software development life cycle.
BTW, just curiosity - Are the projects you worked on still in service? What were they? What language?
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Originally posted by Gixer
Sorry who are you? Atleast I've been around long enough to be missed by some. You've been playing AH for how long? If you've been playing for a couple years you might be rather dissapointed in AH2 as well.
Untill then your pesonal opinon is worth less then I care to even bother replying to. Which is probably why it's taken me so long.
...-Gixer
Gixer,
As Mugzee pointed out, I apologise for the personal comment. I should not have said that.
I stand by what I said before though i.e. If you don't like it - unsubscribe. I don't see how the comments you make will add or change in anyway what is currently AH11. I have been playing AH long enough to understand and appreciate the effort that goes into making it. In fact, I don't think it is even relevant to this discussion how long I have played the game.
The game is a lot more than the Graphics. I like what I see in AH11 at the moment but I will not try to convince you of the same. You are entitled to your opinion.
Regards
Acetnt
P.S. The quantity of posts I make on this BBS is not a reflection of how long I have played the game
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Man this thread takes me back.
People arguing that something that is just a choice by HT is obviosly the only way something could happen. And we can all be assured if HT had chosen to follow his original thought and graft a TOD like arena onto AH1 then the same people would be here saying that it HAD to happen that way.
Ill aggree that the order that the game has developed makes as good a sense as any. But to declare it self evident that it had to happen this way is silly.
Myself. I will probably take my usual summer break from AH but its nothing to do with AHII. Im not nocked on my but by the graphics but I understand how having to iterate through all the AH1 models over and over has deprived SF and Nate the time to really show what the new engine can do.
So I think that AH II is cool. I think some of the changes are pretty subtle and I aggree with Creamo. Very important to support companies like HTC that continue to evolve thier products at a pace they can maintain.
I think once the game is fleshed out it will provide a net increase in subscription cause eye candy attracts the masses. Infact I am sure it will.
And for that purpose I think that eyecandy trumps TOD.
Anyway the thing is in good hands. But is silly to declare the way it has evolved as sacred and unchangable. Its just how it made sense to happen to HT and pyro. The change in the order of work was broadcast loud and clear at least a year ago. Dont know how beetle missed it.